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authorJoseph Eagar <joeedh@gmail.com>2009-06-12 00:47:14 +0400
committerJoseph Eagar <joeedh@gmail.com>2009-06-12 00:47:14 +0400
commit73092af8b7a3d5cfe09557d73a7b49254d326ae5 (patch)
tree208bb874dcdd5bc0914be60d9a5e1a48d1fb4108 /tools/btools.py
parentd12c4f751cd12ce77f619adc8de2725396007247 (diff)
don't build game engine by default, and print a warning if game player is enabled.
Diffstat (limited to 'tools/btools.py')
-rwxr-xr-xtools/btools.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/btools.py b/tools/btools.py
index bbf8d0a232e..7a71e1b678d 100755
--- a/tools/btools.py
+++ b/tools/btools.py
@@ -157,7 +157,7 @@ def read_opts(cfg, args):
(BoolVariable('WITH_BF_STATICPYTHON', 'Staticly link to python', False)),
(BoolVariable('BF_NO_ELBEEM', 'Disable Fluid Sim', False)),
-
+ ('BF_PROFILE_FLAGS', 'Profiling compiler flags', ''),
(BoolVariable('WITH_BF_OPENAL', 'Use OpenAL if true', False)),
('BF_OPENAL', 'base path for OpenAL', ''),
('BF_OPENAL_INC', 'include path for python headers', ''),
@@ -248,7 +248,7 @@ def read_opts(cfg, args):
('BF_ICONV_LIB', 'iconv library', ''),
('BF_ICONV_LIBPATH', 'iconv library path', ''),
- (BoolVariable('WITH_BF_GAMEENGINE', 'Build with gameengine' , True)),
+ (BoolVariable('WITH_BF_GAMEENGINE', 'Build with gameengine' , False)),
(BoolVariable('WITH_BF_ODE', 'Use ODE if true', True)),
('BF_ODE', 'ODE base path', ''),