diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-03-18 00:44:58 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-03-18 00:44:58 +0300 |
commit | d52400bfbd2a7e4d09b5a71bc461a554d232af15 (patch) | |
tree | 08815f065fc90aac0ae62ae5f3a89d20e19399e6 /tools/btools.py | |
parent | 1ac0d54fea831c485e8e27e8bfa887e15beb58de (diff) | |
parent | 28f6d223d079b1e5cb67e3fc22fb7f818deb8dcb (diff) |
2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r18677:19317
Notes:
* Sequence transform strip uses G.scene global, this is commented
out now, should be fixed.
* Etch-a-ton code was most difficult to merge. The files already in
2.5 got merged, but no new files were added. Calls to these files
are commented out with "XXX etch-a-ton". editarmature.c and
transform_snap.c were complex to merge. Martin, please check?
* Game engine compiles and links again here for scons/make/cmake
(player still fails to link).
Diffstat (limited to 'tools/btools.py')
-rwxr-xr-x | tools/btools.py | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/tools/btools.py b/tools/btools.py index 6cf9058886b..3c6b63c30cc 100755 --- a/tools/btools.py +++ b/tools/btools.py @@ -44,7 +44,7 @@ def validate_arguments(args, bc): 'BF_GETTEXT', 'BF_GETTEXT_INC', 'BF_GETTEXT_LIB', 'BF_GETTEXT_LIBPATH', 'WITH_BF_ICONV', 'BF_ICONV', 'BF_ICONV_INC', 'BF_ICONV_LIB', 'BF_ICONV_LIBPATH', 'WITH_BF_ODE', 'BF_ODE', 'BF_ODE_INC', 'BF_ODE_LIB', - 'WITH_BF_GAMEENGINE', 'WITH_BF_BULLET', 'BF_BULLET', 'BF_BULLET_INC', 'BF_BULLET_LIB', + 'WITH_BF_GAMEENGINE', 'WITH_BF_SOLID', 'WITH_BF_BULLET', 'BF_BULLET', 'BF_BULLET_INC', 'BF_BULLET_LIB', 'BF_SOLID', 'BF_SOLID_INC', 'BF_WINTAB', 'BF_WINTAB_INC', 'WITH_BF_YAFRAY', 'WITH_BF_FREETYPE', 'BF_FREETYPE', 'BF_FREETYPE_INC', 'BF_FREETYPE_LIB', 'BF_FREETYPE_LIBPATH', @@ -264,6 +264,7 @@ def read_opts(cfg, args): ('BF_BULLET_INC', 'Bullet include path', ''), ('BF_BULLET_LIB', 'Bullet library', ''), + (BoolVariable('WITH_BF_SOLID', 'Use Sumo/Solid deprecated physics system if true', True)), ('BF_SOLID', 'Solid base dir', '#/extern/solid'), ('BF_SOLID_INC', 'Solid include path', ''), ('BF_WINTAB', 'WinTab base dir', ''), |