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authorKent Mein <mein@cs.umn.edu>2008-04-16 21:40:59 +0400
committerKent Mein <mein@cs.umn.edu>2008-04-16 21:40:59 +0400
commit867e12836b746b174743d0500e39343e1adb1b7f (patch)
tree36f42a00eb4ab505eca0c2d67c26c85ed78a9e7e /tools
parentd482b3285cdbfc85b5031fc7223b8ffe96619562 (diff)
This patch spawns from this game engine issue:
[#7113] GE crash pressing as soon as P on 64 bit Note: glext.h has been removed from the source If you get errors compiling with it you have 2 options download/install glext.h (preferred method) or set WITH_BF_GLEXT=false If your a user and having problems with game engine try setting the env var: WITHOUT_GLEXT 1 Kent
Diffstat (limited to 'tools')
-rwxr-xr-xtools/btools.py2
1 files changed, 2 insertions, 0 deletions
diff --git a/tools/btools.py b/tools/btools.py
index 35b9682f6a3..93a98b94c08 100755
--- a/tools/btools.py
+++ b/tools/btools.py
@@ -48,6 +48,7 @@ def validate_arguments(args, bc):
'WITH_BF_STATICOPENGL', 'BF_OPENGL', 'BF_OPENGL_INC', 'BF_OPENGL_LIB', 'BF_OPENGL_LIBPATH', 'BF_OPENGL_LIB_STATIC', 'BF_OPENGL_LINKFLAGS',
'WITH_BF_FTGL', 'BF_FTGL', 'BF_FTGL_INC', 'BF_FTGL_LIB',
'WITH_BF_PLAYER',
+ 'WITH_BF_GLEXT',
'WITH_BF_BINRELOC',
'CFLAGS', 'CCFLAGS', 'CPPFLAGS',
'REL_CFLAGS', 'REL_CCFLAGS',
@@ -272,6 +273,7 @@ def read_opts(cfg, args):
('BF_FTGL_INC', 'FTGL include path', ''),
('BF_FTGL_LIB', 'FTGL libraries', ''),
+ (BoolOption('WITH_BF_GLEXT', 'Enable GL Extenstions', 'true')),
(BoolOption('WITH_BF_PLAYER', 'Build blenderplayer if true', 'false')),
('CFLAGS', 'C-compiler flags', ''),