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authorCampbell Barton <ideasman42@gmail.com>2009-06-21 20:18:38 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-06-21 20:18:38 +0400
commit8ead648fd1ca35f02901764445afc7b675524b67 (patch)
tree48a86dbc7ad44553d6123637eae5f925404512cf /tools
parentde77b4a9b36cc0f12c8bd458c4a7f662caec38ac (diff)
Spring Cleaning
* removed radiosity render code, DNA and RNA (left in radio render pass options), we'll get GI to replace this probably, better allow baking to vertex colors for people who used this. * removed deprecated solid physics library, sumo integrations and qhull, a dependency * removed ODE, was no longer being build or supported * remove BEOS and AMIGA defines and references in Makefiles.
Diffstat (limited to 'tools')
-rwxr-xr-xtools/btools.py13
1 files changed, 2 insertions, 11 deletions
diff --git a/tools/btools.py b/tools/btools.py
index 377a389941f..9603022deaa 100755
--- a/tools/btools.py
+++ b/tools/btools.py
@@ -44,9 +44,8 @@ def validate_arguments(args, bc):
'WITH_BF_INTERNATIONAL',
'BF_GETTEXT', 'BF_GETTEXT_INC', 'BF_GETTEXT_LIB', 'BF_GETTEXT_LIBPATH',
'WITH_BF_ICONV', 'BF_ICONV', 'BF_ICONV_INC', 'BF_ICONV_LIB', 'BF_ICONV_LIBPATH',
- 'WITH_BF_ODE', 'BF_ODE', 'BF_ODE_INC', 'BF_ODE_LIB',
- 'WITH_BF_GAMEENGINE', 'WITH_BF_SOLID', 'WITH_BF_BULLET', 'BF_BULLET', 'BF_BULLET_INC', 'BF_BULLET_LIB',
- 'BF_SOLID', 'BF_SOLID_INC', 'BF_WINTAB', 'BF_WINTAB_INC',
+ 'WITH_BF_GAMEENGINE', 'WITH_BF_BULLET', 'BF_BULLET', 'BF_BULLET_INC', 'BF_BULLET_LIB',
+ 'BF_WINTAB', 'BF_WINTAB_INC',
'WITH_BF_FREETYPE', 'BF_FREETYPE', 'BF_FREETYPE_INC', 'BF_FREETYPE_LIB', 'BF_FREETYPE_LIBPATH',
'WITH_BF_QUICKTIME', 'BF_QUICKTIME', 'BF_QUICKTIME_INC', 'BF_QUICKTIME_LIB', 'BF_QUICKTIME_LIBPATH',
'WITH_BF_STATICOPENGL', 'BF_OPENGL', 'BF_OPENGL_INC', 'BF_OPENGL_LIB', 'BF_OPENGL_LIBPATH', 'BF_OPENGL_LIB_STATIC',
@@ -251,19 +250,11 @@ def read_opts(cfg, args):
(BoolVariable('WITH_BF_GAMEENGINE', 'Build with gameengine' , False)),
- (BoolVariable('WITH_BF_ODE', 'Use ODE if true', True)),
- ('BF_ODE', 'ODE base path', ''),
- ('BF_ODE_INC', 'ODE include path' , ''),
- ('BF_ODE_LIB', 'ODE library', ''),
-
(BoolVariable('WITH_BF_BULLET', 'Use Bullet if true', True)),
('BF_BULLET', 'Bullet base dir', ''),
('BF_BULLET_INC', 'Bullet include path', ''),
('BF_BULLET_LIB', 'Bullet library', ''),
- (BoolVariable('WITH_BF_SOLID', 'Use Sumo/Solid deprecated physics system if true', True)),
- ('BF_SOLID', 'Solid base dir', '#/extern/solid'),
- ('BF_SOLID_INC', 'Solid include path', ''),
('BF_WINTAB', 'WinTab base dir', ''),
('BF_WINTAB_INC', 'WinTab include dir', ''),
('BF_CXX', 'c++ base path for libstdc++, only used when static linking', ''),