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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-03-18 00:44:58 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-03-18 00:44:58 +0300
commitd52400bfbd2a7e4d09b5a71bc461a554d232af15 (patch)
tree08815f065fc90aac0ae62ae5f3a89d20e19399e6 /tools
parent1ac0d54fea831c485e8e27e8bfa887e15beb58de (diff)
parent28f6d223d079b1e5cb67e3fc22fb7f818deb8dcb (diff)
2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r18677:19317
Notes: * Sequence transform strip uses G.scene global, this is commented out now, should be fixed. * Etch-a-ton code was most difficult to merge. The files already in 2.5 got merged, but no new files were added. Calls to these files are commented out with "XXX etch-a-ton". editarmature.c and transform_snap.c were complex to merge. Martin, please check? * Game engine compiles and links again here for scons/make/cmake (player still fails to link).
Diffstat (limited to 'tools')
-rw-r--r--tools/Blender.py6
-rwxr-xr-xtools/btools.py3
2 files changed, 5 insertions, 4 deletions
diff --git a/tools/Blender.py b/tools/Blender.py
index a087223bdb5..8286a3a4714 100644
--- a/tools/Blender.py
+++ b/tools/Blender.py
@@ -433,11 +433,11 @@ class BlenderEnvironment(SConsEnvironment):
lenv.Append(CCFLAGS = lenv['BF_PROFILE_CCFLAGS'])
lenv.Append(CXXFLAGS = lenv['BF_PROFILE_CXXFLAGS'])
if compileflags:
- lenv.Append(CFLAGS = compileflags)
+ lenv.Replace(CFLAGS = compileflags)
if cc_compileflags:
- lenv.Append(CCFLAGS = cc_compileflags)
+ lenv.Replace(CCFLAGS = cc_compileflags)
if cxx_compileflags:
- lenv.Append(CXXFLAGS = cxx_compileflags)
+ lenv.Replace(CXXFLAGS = cxx_compileflags)
lenv.Append(CFLAGS = lenv['C_WARN'])
lenv.Append(CCFLAGS = lenv['CC_WARN'])
lenv.Append(CXXFLAGS = lenv['CXX_WARN'])
diff --git a/tools/btools.py b/tools/btools.py
index 6cf9058886b..3c6b63c30cc 100755
--- a/tools/btools.py
+++ b/tools/btools.py
@@ -44,7 +44,7 @@ def validate_arguments(args, bc):
'BF_GETTEXT', 'BF_GETTEXT_INC', 'BF_GETTEXT_LIB', 'BF_GETTEXT_LIBPATH',
'WITH_BF_ICONV', 'BF_ICONV', 'BF_ICONV_INC', 'BF_ICONV_LIB', 'BF_ICONV_LIBPATH',
'WITH_BF_ODE', 'BF_ODE', 'BF_ODE_INC', 'BF_ODE_LIB',
- 'WITH_BF_GAMEENGINE', 'WITH_BF_BULLET', 'BF_BULLET', 'BF_BULLET_INC', 'BF_BULLET_LIB',
+ 'WITH_BF_GAMEENGINE', 'WITH_BF_SOLID', 'WITH_BF_BULLET', 'BF_BULLET', 'BF_BULLET_INC', 'BF_BULLET_LIB',
'BF_SOLID', 'BF_SOLID_INC', 'BF_WINTAB', 'BF_WINTAB_INC',
'WITH_BF_YAFRAY',
'WITH_BF_FREETYPE', 'BF_FREETYPE', 'BF_FREETYPE_INC', 'BF_FREETYPE_LIB', 'BF_FREETYPE_LIBPATH',
@@ -264,6 +264,7 @@ def read_opts(cfg, args):
('BF_BULLET_INC', 'Bullet include path', ''),
('BF_BULLET_LIB', 'Bullet library', ''),
+ (BoolVariable('WITH_BF_SOLID', 'Use Sumo/Solid deprecated physics system if true', True)),
('BF_SOLID', 'Solid base dir', '#/extern/solid'),
('BF_SOLID_INC', 'Solid include path', ''),
('BF_WINTAB', 'WinTab base dir', ''),