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-rw-r--r--source/blender/draw/intern/draw_cache_extract.h4
-rw-r--r--source/blender/draw/intern/draw_cache_extract_mesh.c74
-rw-r--r--source/blender/draw/intern/draw_cache_impl_mesh.c8
3 files changed, 43 insertions, 43 deletions
diff --git a/source/blender/draw/intern/draw_cache_extract.h b/source/blender/draw/intern/draw_cache_extract.h
index a0679ba6442..c929fe7dfd3 100644
--- a/source/blender/draw/intern/draw_cache_extract.h
+++ b/source/blender/draw/intern/draw_cache_extract.h
@@ -109,8 +109,8 @@ typedef struct MeshBufferCache {
/* Only for edit mode. */
GPUVertBuf *edit_data; /* extend */
GPUVertBuf *edituv_data;
- GPUVertBuf *stretch_area;
- GPUVertBuf *stretch_angle;
+ GPUVertBuf *edituv_stretch_area;
+ GPUVertBuf *edituv_stretch_angle;
GPUVertBuf *mesh_analysis;
GPUVertBuf *fdots_pos;
GPUVertBuf *fdots_nor;
diff --git a/source/blender/draw/intern/draw_cache_extract_mesh.c b/source/blender/draw/intern/draw_cache_extract_mesh.c
index c1087918840..f167ea3d540 100644
--- a/source/blender/draw/intern/draw_cache_extract_mesh.c
+++ b/source/blender/draw/intern/draw_cache_extract_mesh.c
@@ -3849,9 +3849,9 @@ static const MeshExtract extract_edituv_data = {
/** \name Extract Edit UV area stretch
* \{ */
-static void *extract_stretch_area_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
- void *buf)
+static void *extract_edituv_stretch_area_init(const MeshRenderData *mr,
+ struct MeshBatchCache *UNUSED(cache),
+ void *buf)
{
static GPUVertFormat format = {0};
if (format.attr_len == 0) {
@@ -3880,10 +3880,10 @@ BLI_INLINE float area_ratio_to_stretch(float ratio, float tot_ratio, float inv_t
return (ratio > 1.0f) ? (1.0f / ratio) : ratio;
}
-static void mesh_stretch_area_finish(const MeshRenderData *mr,
- struct MeshBatchCache *cache,
- void *buf,
- void *UNUSED(data))
+static void mesh_edituv_stretch_area_finish(const MeshRenderData *mr,
+ struct MeshBatchCache *cache,
+ void *buf,
+ void *UNUSED(data))
{
float tot_area = 0.0f, tot_uv_area = 0.0f;
float *area_ratio = MEM_mallocN(sizeof(float) * mr->poly_len, __func__);
@@ -3952,9 +3952,9 @@ static void mesh_stretch_area_finish(const MeshRenderData *mr,
MEM_freeN(area_ratio);
}
-static const MeshExtract extract_stretch_area = {
- .init = extract_stretch_area_init,
- .finish = mesh_stretch_area_finish,
+static const MeshExtract extract_edituv_stretch_area = {
+ .init = extract_edituv_stretch_area_init,
+ .finish = mesh_edituv_stretch_area_finish,
.data_flag = 0,
.use_threading = false,
};
@@ -4001,9 +4001,9 @@ static short v2_to_short_angle(const float v[2])
return atan2f(v[1], v[0]) * (float)M_1_PI * SHRT_MAX;
}
-static void edituv_get_stretch_angle(float auv[2][2],
- const float av[2][3],
- UVStretchAngle *r_stretch)
+static void edituv_get_edituv_stretch_angle(float auv[2][2],
+ const float av[2][3],
+ UVStretchAngle *r_stretch)
{
/* Send UV's to the shader and let it compute the aspect corrected angle. */
r_stretch->uv_angles[0] = v2_to_short_angle(auv[0]);
@@ -4019,9 +4019,9 @@ static void edituv_get_stretch_angle(float auv[2][2],
#endif
}
-static void *extract_stretch_angle_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
- void *buf)
+static void *extract_edituv_stretch_angle_init(const MeshRenderData *mr,
+ struct MeshBatchCache *UNUSED(cache),
+ void *buf)
{
static GPUVertFormat format = {0};
if (format.attr_len == 0) {
@@ -4048,9 +4048,9 @@ static void *extract_stretch_angle_init(const MeshRenderData *mr,
return data;
}
-static void extract_stretch_angle_iter_poly_bm(const MeshRenderData *mr,
- const ExtractPolyBMesh_Params *params,
- void *_data)
+static void extract_edituv_stretch_angle_iter_poly_bm(const MeshRenderData *mr,
+ const ExtractPolyBMesh_Params *params,
+ void *_data)
{
MeshExtract_StretchAngle_Data *data = _data;
float(*auv)[2] = data->auv, *last_auv = data->last_auv;
@@ -4090,14 +4090,14 @@ static void extract_stretch_angle_iter_poly_bm(const MeshRenderData *mr,
compute_normalize_edge_vectors(
auv, av, luv->uv, luv_next->uv, bm_vert_co_get(mr, l->v), bm_vert_co_get(mr, l_next->v));
}
- edituv_get_stretch_angle(auv, av, &data->vbo_data[l_index]);
+ edituv_get_edituv_stretch_angle(auv, av, &data->vbo_data[l_index]);
}
EXTRACT_POLY_AND_LOOP_FOREACH_BM_END(l);
}
-static void extract_stretch_angle_iter_poly_mesh(const MeshRenderData *mr,
- const ExtractPolyMesh_Params *params,
- void *_data)
+static void extract_edituv_stretch_angle_iter_poly_mesh(const MeshRenderData *mr,
+ const ExtractPolyMesh_Params *params,
+ void *_data)
{
MeshExtract_StretchAngle_Data *data = _data;
@@ -4134,24 +4134,24 @@ static void extract_stretch_angle_iter_poly_mesh(const MeshRenderData *mr,
compute_normalize_edge_vectors(
auv, av, data->luv[ml_index].uv, data->luv[l_next].uv, v->co, v_next->co);
}
- edituv_get_stretch_angle(auv, av, &data->vbo_data[ml_index]);
+ edituv_get_edituv_stretch_angle(auv, av, &data->vbo_data[ml_index]);
}
EXTRACT_POLY_AND_LOOP_FOREACH_MESH_END;
}
-static void extract_stretch_angle_finish(const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *UNUSED(cache),
- void *UNUSED(buf),
- void *data)
+static void extract_edituv_stretch_angle_finish(const MeshRenderData *UNUSED(mr),
+ struct MeshBatchCache *UNUSED(cache),
+ void *UNUSED(buf),
+ void *data)
{
MEM_freeN(data);
}
-static const MeshExtract extract_stretch_angle = {
- .init = extract_stretch_angle_init,
- .iter_poly_bm = extract_stretch_angle_iter_poly_bm,
- .iter_poly_mesh = extract_stretch_angle_iter_poly_mesh,
- .finish = extract_stretch_angle_finish,
+static const MeshExtract extract_edituv_stretch_angle = {
+ .init = extract_edituv_stretch_angle_init,
+ .iter_poly_bm = extract_edituv_stretch_angle_iter_poly_bm,
+ .iter_poly_mesh = extract_edituv_stretch_angle_iter_poly_mesh,
+ .finish = extract_edituv_stretch_angle_finish,
.data_flag = 0,
.use_threading = false,
};
@@ -5976,8 +5976,8 @@ void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
TEST_ASSIGN(VBO, vbo, weights);
TEST_ASSIGN(VBO, vbo, edit_data);
TEST_ASSIGN(VBO, vbo, edituv_data);
- TEST_ASSIGN(VBO, vbo, stretch_area);
- TEST_ASSIGN(VBO, vbo, stretch_angle);
+ TEST_ASSIGN(VBO, vbo, edituv_stretch_area);
+ TEST_ASSIGN(VBO, vbo, edituv_stretch_angle);
TEST_ASSIGN(VBO, vbo, mesh_analysis);
TEST_ASSIGN(VBO, vbo, fdots_pos);
TEST_ASSIGN(VBO, vbo, fdots_nor);
@@ -6070,8 +6070,8 @@ void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
EXTRACT(vbo, weights);
EXTRACT(vbo, edit_data);
EXTRACT(vbo, edituv_data);
- EXTRACT(vbo, stretch_area);
- EXTRACT(vbo, stretch_angle);
+ EXTRACT(vbo, edituv_stretch_area);
+ EXTRACT(vbo, edituv_stretch_angle);
EXTRACT(vbo, mesh_analysis);
EXTRACT(vbo, fdots_pos);
EXTRACT(vbo, fdots_nor);
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index 79fce24076e..04bfb667d24 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -570,8 +570,8 @@ static void mesh_batch_cache_discard_shaded_tri(MeshBatchCache *cache)
static void mesh_batch_cache_discard_uvedit(MeshBatchCache *cache)
{
FOREACH_MESH_BUFFER_CACHE (cache, mbufcache) {
- GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.stretch_angle);
- GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.stretch_area);
+ GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.edituv_stretch_angle);
+ GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.edituv_stretch_area);
GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.uv);
GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.edituv_data);
GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.fdots_uv);
@@ -1497,13 +1497,13 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
DRW_ibo_request(cache->batch.edituv_faces_stretch_area, &mbufcache->ibo.edituv_tris);
DRW_vbo_request(cache->batch.edituv_faces_stretch_area, &mbufcache->vbo.uv);
DRW_vbo_request(cache->batch.edituv_faces_stretch_area, &mbufcache->vbo.edituv_data);
- DRW_vbo_request(cache->batch.edituv_faces_stretch_area, &mbufcache->vbo.stretch_area);
+ DRW_vbo_request(cache->batch.edituv_faces_stretch_area, &mbufcache->vbo.edituv_stretch_area);
}
if (DRW_batch_requested(cache->batch.edituv_faces_stretch_angle, GPU_PRIM_TRIS)) {
DRW_ibo_request(cache->batch.edituv_faces_stretch_angle, &mbufcache->ibo.edituv_tris);
DRW_vbo_request(cache->batch.edituv_faces_stretch_angle, &mbufcache->vbo.uv);
DRW_vbo_request(cache->batch.edituv_faces_stretch_angle, &mbufcache->vbo.edituv_data);
- DRW_vbo_request(cache->batch.edituv_faces_stretch_angle, &mbufcache->vbo.stretch_angle);
+ DRW_vbo_request(cache->batch.edituv_faces_stretch_angle, &mbufcache->vbo.edituv_stretch_angle);
}
if (DRW_batch_requested(cache->batch.edituv_edges, GPU_PRIM_LINES)) {
DRW_ibo_request(cache->batch.edituv_edges, &mbufcache->ibo.edituv_lines);