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-rw-r--r--source/gameengine/Converter/BL_ActionActuator.h6
-rw-r--r--source/gameengine/Converter/BL_ArmatureActuator.h2
-rw-r--r--source/gameengine/Converter/BL_ArmatureConstraint.h2
-rw-r--r--source/gameengine/Converter/BL_ArmatureObject.h2
-rw-r--r--source/gameengine/Converter/BL_ShapeActionActuator.h2
-rw-r--r--source/gameengine/Expressions/Expression.h32
-rw-r--r--source/gameengine/Expressions/ListValue.h4
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.cpp7
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.h275
-rw-r--r--source/gameengine/Expressions/Value.cpp20
-rw-r--r--source/gameengine/Expressions/Value.h43
-rw-r--r--source/gameengine/GameLogic/SCA_2DFilterActuator.h2
-rw-r--r--source/gameengine/GameLogic/SCA_ANDController.h2
-rw-r--r--source/gameengine/GameLogic/SCA_ActuatorSensor.h2
-rw-r--r--source/gameengine/GameLogic/SCA_AlwaysSensor.h2
-rw-r--r--source/gameengine/GameLogic/SCA_DelaySensor.h2
-rw-r--r--source/gameengine/GameLogic/SCA_ExpressionController.h2
-rw-r--r--source/gameengine/GameLogic/SCA_IController.h2
-rw-r--r--source/gameengine/GameLogic/SCA_ILogicBrick.h2
-rw-r--r--source/gameengine/GameLogic/SCA_IObject.h2
-rw-r--r--source/gameengine/GameLogic/SCA_ISensor.h2
-rw-r--r--source/gameengine/GameLogic/SCA_JoystickSensor.h6
-rw-r--r--source/gameengine/GameLogic/SCA_KeyboardSensor.h2
-rw-r--r--source/gameengine/GameLogic/SCA_MouseSensor.h2
-rw-r--r--source/gameengine/GameLogic/SCA_NANDController.h2
-rw-r--r--source/gameengine/GameLogic/SCA_NORController.h2
-rw-r--r--source/gameengine/GameLogic/SCA_ORController.h2
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyActuator.h2
-rw-r--r--source/gameengine/GameLogic/SCA_PropertySensor.h2
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.h2
-rw-r--r--source/gameengine/GameLogic/SCA_PythonKeyboard.h2
-rw-r--r--source/gameengine/GameLogic/SCA_PythonMouse.h2
-rw-r--r--source/gameengine/GameLogic/SCA_RandomActuator.h2
-rw-r--r--source/gameengine/GameLogic/SCA_RandomSensor.h2
-rw-r--r--source/gameengine/GameLogic/SCA_XNORController.h2
-rw-r--r--source/gameengine/GameLogic/SCA_XORController.h2
-rw-r--r--source/gameengine/Ketsji/BL_Shader.h2
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h2
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h2
-rw-r--r--source/gameengine/Ketsji/KX_ArmatureSensor.h2
-rw-r--r--source/gameengine/Ketsji/KX_BlenderMaterial.h2
-rw-r--r--source/gameengine/Ketsji/KX_Camera.h2
-rw-r--r--source/gameengine/Ketsji/KX_CameraActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintWrapper.h2
-rw-r--r--source/gameengine/Ketsji/KX_FontObject.h2
-rw-r--r--source/gameengine/Ketsji/KX_GameActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.h2
-rw-r--r--source/gameengine/Ketsji/KX_IpoActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_Light.h2
-rw-r--r--source/gameengine/Ketsji/KX_MeshProxy.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_MeshProxy.h2
-rw-r--r--source/gameengine/Ketsji/KX_MouseFocusSensor.h2
-rw-r--r--source/gameengine/Ketsji/KX_NavMeshObject.h2
-rw-r--r--source/gameengine/Ketsji/KX_NearSensor.h2
-rw-r--r--source/gameengine/Ketsji/KX_ObjectActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_ParentActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h2
-rw-r--r--source/gameengine/Ketsji/KX_PolyProxy.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_PolyProxy.h2
-rw-r--r--source/gameengine/Ketsji/KX_PolygonMaterial.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_PolygonMaterial.h2
-rw-r--r--source/gameengine/Ketsji/KX_RadarSensor.h2
-rw-r--r--source/gameengine/Ketsji/KX_RaySensor.h2
-rw-r--r--source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_SCA_DynamicActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_Scene.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_Scene.h2
-rw-r--r--source/gameengine/Ketsji/KX_SceneActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_StateActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_SteeringActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_TouchSensor.h2
-rw-r--r--source/gameengine/Ketsji/KX_TrackToActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_VehicleWrapper.h2
-rw-r--r--source/gameengine/Ketsji/KX_VertexProxy.h2
-rw-r--r--source/gameengine/Ketsji/KX_VisibilityActuator.h2
81 files changed, 317 insertions, 232 deletions
diff --git a/source/gameengine/Converter/BL_ActionActuator.h b/source/gameengine/Converter/BL_ActionActuator.h
index 2fb774dad44..29300281bb5 100644
--- a/source/gameengine/Converter/BL_ActionActuator.h
+++ b/source/gameengine/Converter/BL_ActionActuator.h
@@ -40,7 +40,7 @@
class BL_ActionActuator : public SCA_IActuator
{
public:
- Py_Header;
+ Py_Header
BL_ActionActuator(SCA_IObject* gameobj,
const STR_String& propname,
const STR_String& framepropname,
@@ -70,8 +70,8 @@ public:
#ifdef WITH_PYTHON
- KX_PYMETHOD_O(BL_ActionActuator,GetChannel);
- KX_PYMETHOD_DOC(BL_ActionActuator,setChannel);
+ KX_PYMETHOD_O(BL_ActionActuator,GetChannel)
+ KX_PYMETHOD_DOC(BL_ActionActuator,setChannel)
static PyObject* pyattr_get_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/Converter/BL_ArmatureActuator.h b/source/gameengine/Converter/BL_ArmatureActuator.h
index 8390444613c..344b76ec278 100644
--- a/source/gameengine/Converter/BL_ArmatureActuator.h
+++ b/source/gameengine/Converter/BL_ArmatureActuator.h
@@ -46,7 +46,7 @@
class BL_ArmatureActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
public:
BL_ArmatureActuator(SCA_IObject* gameobj,
int type,
diff --git a/source/gameengine/Converter/BL_ArmatureConstraint.h b/source/gameengine/Converter/BL_ArmatureConstraint.h
index 49a331e78a5..2abb36ff937 100644
--- a/source/gameengine/Converter/BL_ArmatureConstraint.h
+++ b/source/gameengine/Converter/BL_ArmatureConstraint.h
@@ -52,7 +52,7 @@ struct bPose;
*/
class BL_ArmatureConstraint : public PyObjectPlus
{
- Py_Header;
+ Py_Header
private:
struct bConstraint* m_constraint;
diff --git a/source/gameengine/Converter/BL_ArmatureObject.h b/source/gameengine/Converter/BL_ArmatureObject.h
index 9847558f708..745ffac0cb2 100644
--- a/source/gameengine/Converter/BL_ArmatureObject.h
+++ b/source/gameengine/Converter/BL_ArmatureObject.h
@@ -51,7 +51,7 @@ class KX_BlenderSceneConverter;
class BL_ArmatureObject : public KX_GameObject
{
- Py_Header;
+ Py_Header
public:
double GetLastFrame ();
diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.h b/source/gameengine/Converter/BL_ShapeActionActuator.h
index c4251b3c503..90f44acb672 100644
--- a/source/gameengine/Converter/BL_ShapeActionActuator.h
+++ b/source/gameengine/Converter/BL_ShapeActionActuator.h
@@ -42,7 +42,7 @@ struct Key;
class BL_ShapeActionActuator : public SCA_IActuator
{
public:
- Py_Header;
+ Py_Header
BL_ShapeActionActuator(SCA_IObject* gameobj,
const STR_String& propname,
const STR_String& framepropname,
diff --git a/source/gameengine/Expressions/Expression.h b/source/gameengine/Expressions/Expression.h
index 875bd758b68..b9232477c34 100644
--- a/source/gameengine/Expressions/Expression.h
+++ b/source/gameengine/Expressions/Expression.h
@@ -24,19 +24,25 @@
//extern int gRefCountExpr; // only for debugging purposes (detect mem.leaks)
-#define PLUGIN_DECLARE_SERIAL_EXPRESSION(class_name,base_class_name) \
-public: \
- virtual base_class_name * Copy() { return new class_name; } \
- virtual bool EdSerialize(CompressorArchive& arch,class CFactoryManager* facmgr,bool bIsStoring); \
- virtual bool EdIdSerialize(CompressorArchive& arch,class CFactoryManager* facmgr,bool bIsStoring) \
-{ \
- if (bIsStoring) \
- { \
- unsigned char exprID = GetExpressionID(); \
- arch << exprID; \
- } \
- return true; \
-} \
+#define PLUGIN_DECLARE_SERIAL_EXPRESSION(class_name, base_class_name) \
+public: \
+ virtual base_class_name * Copy() { \
+ return new class_name; \
+ } \
+ virtual bool EdSerialize(CompressorArchive& arch, \
+ class CFactoryManager* facmgr, \
+ bool bIsStoring); \
+ virtual bool EdIdSerialize(CompressorArchive& arch, \
+ class CFactoryManager* facmgr, \
+ bool bIsStoring) \
+ { \
+ if (bIsStoring) \
+ { \
+ unsigned char exprID = GetExpressionID(); \
+ arch << exprID; \
+ } \
+ return true; \
+ } \
diff --git a/source/gameengine/Expressions/ListValue.h b/source/gameengine/Expressions/ListValue.h
index 76451215f82..26c11cccc7a 100644
--- a/source/gameengine/Expressions/ListValue.h
+++ b/source/gameengine/Expressions/ListValue.h
@@ -23,7 +23,7 @@
class CListValue : public CPropValue
{
- Py_Header;
+ Py_Header
//PLUGIN_DECLARE_SERIAL (CListValue,CValue)
public:
@@ -58,7 +58,7 @@ public:
void Resize(int num);
void SetValue(int i,CValue* val);
CValue* GetValue(int i){ assertd(i < m_pValueArray.size()); return m_pValueArray[i];}
- int GetCount() { return m_pValueArray.size();};
+ int GetCount() { return m_pValueArray.size(); }
virtual const STR_String & GetText();
bool CheckEqual(CValue* first,CValue* second);
diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp
index 87f776a726e..f263bf15f02 100644
--- a/source/gameengine/Expressions/PyObjectPlus.cpp
+++ b/source/gameengine/Expressions/PyObjectPlus.cpp
@@ -470,7 +470,7 @@ PyObject *PyObjectPlus::py_get_attrdef(PyObject *self_py, const PyAttributeDef *
case KX_PYATTRIBUTE_TYPE_STRING:
{
STR_String *val = reinterpret_cast<STR_String*>(ptr);
- return PyUnicode_FromString(*val);
+ return PyUnicode_From_STR_String(*val);
}
case KX_PYATTRIBUTE_TYPE_CHAR:
{
@@ -1171,6 +1171,11 @@ PyObject *PyObjectPlus::NewProxyPlus_Ext(PyObjectPlus *self, PyTypeObject *tp, v
return self->m_proxy;
}
+PyObject *PyUnicode_From_STR_String(const STR_String& str)
+{
+ return PyUnicode_FromStringAndSize(str.ReadPtr(), str.Length());
+}
+
///////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////
/* deprecation warning management */
diff --git a/source/gameengine/Expressions/PyObjectPlus.h b/source/gameengine/Expressions/PyObjectPlus.h
index f7bd1b91466..3e1c54b0cc7 100644
--- a/source/gameengine/Expressions/PyObjectPlus.h
+++ b/source/gameengine/Expressions/PyObjectPlus.h
@@ -29,11 +29,12 @@
* \ingroup expressions
*/
+#ifndef _PY_OBJECT_PLUS_H
+#define _PY_OBJECT_PLUS_H
+
/* for now keep weakrefs optional */
#define USE_WEAKREFS
-#ifndef _adr_py_lib_h_ // only process once,
-#define _adr_py_lib_h_ // even if multiply included
#ifndef __cplusplus // c++ only
#error Must be compiled with C++
@@ -45,10 +46,6 @@
#include "SG_QList.h"
#include <stddef.h>
-/*------------------------------
- * Python defines
-------------------------------*/
-
#ifdef WITH_PYTHON
#ifdef USE_MATHUTILS
extern "C" {
@@ -110,7 +107,7 @@ typedef struct PyObjectPlus_Proxy {
#define BGE_PROXY_PYOWNS(_self) (((PyObjectPlus_Proxy *)_self)->py_owns)
#define BGE_PROXY_PYREF(_self) (((PyObjectPlus_Proxy *)_self)->py_ref)
#ifdef USE_WEAKREFS
- #define BGE_PROXY_WKREF(_self) (((PyObjectPlus_Proxy *)_self)->in_weakreflist)
+# define BGE_PROXY_WKREF(_self) (((PyObjectPlus_Proxy *)_self)->in_weakreflist)
#endif
/* Note, sometimes we dont care what BGE type this is as long as its a proxy */
@@ -124,45 +121,61 @@ typedef struct PyObjectPlus_Proxy {
// PyC++ class
// AttributesPtr correspond to attributes of proxy generic pointer
// each PyC++ class must be registered in KX_PythonInitTypes.cpp
-#define __Py_Header \
- public: \
- static PyTypeObject Type; \
- static PyMethodDef Methods[]; \
- static PyAttributeDef Attributes[]; \
- virtual PyTypeObject *GetType(void) {return &Type;}; \
- virtual PyObject *GetProxy() {return GetProxyPlus_Ext(this, &Type, NULL);}; \
- virtual PyObject *NewProxy(bool py_owns) {return NewProxyPlus_Ext(this, &Type, NULL, py_owns);}; \
+#define __Py_Header \
+public: \
+ static PyTypeObject Type; \
+ static PyMethodDef Methods[]; \
+ static PyAttributeDef Attributes[]; \
+ virtual PyTypeObject *GetType(void) { \
+ return &Type; \
+ } \
+ virtual PyObject *GetProxy() { \
+ return GetProxyPlus_Ext(this, &Type, NULL); \
+ } \
+ virtual PyObject *NewProxy(bool py_owns) { \
+ return NewProxyPlus_Ext(this, &Type, NULL, py_owns); \
+ } \
// leave above line empty (macro)!
// use this macro for class that use generic pointer in proxy
// GetProxy() and NewProxy() must be defined to set the correct pointer in the proxy
-#define __Py_HeaderPtr \
- public: \
- static PyTypeObject Type; \
- static PyMethodDef Methods[]; \
- static PyAttributeDef Attributes[]; \
- static PyAttributeDef AttributesPtr[]; \
- virtual PyTypeObject *GetType(void) {return &Type;}; \
- virtual PyObject *GetProxy(); \
- virtual PyObject *NewProxy(bool py_owns); \
+#define __Py_HeaderPtr \
+public: \
+ static PyTypeObject Type; \
+ static PyMethodDef Methods[]; \
+ static PyAttributeDef Attributes[]; \
+ static PyAttributeDef AttributesPtr[]; \
+ virtual PyTypeObject *GetType(void) { \
+ return &Type; \
+ } \
+ virtual PyObject *GetProxy(); \
+ virtual PyObject *NewProxy(bool py_owns); \
// leave above line empty (macro)!
#ifdef WITH_CXX_GUARDEDALLOC
-#define Py_Header __Py_Header \
- void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, Type.tp_name); } \
- void operator delete(void *mem) { MEM_freeN(mem); } \
+#define Py_Header __Py_Header \
+ void *operator new(size_t num_bytes) { \
+ return MEM_mallocN(num_bytes, Type.tp_name); \
+ } \
+ void operator delete(void *mem) { \
+ MEM_freeN(mem); \
+ } \
#else
-#define Py_Header __Py_Header
+# define Py_Header __Py_Header
#endif
#ifdef WITH_CXX_GUARDEDALLOC
-#define Py_HeaderPtr __Py_HeaderPtr \
- void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, Type.tp_name); } \
- void operator delete( void *mem ) { MEM_freeN(mem); } \
+#define Py_HeaderPtr __Py_HeaderPtr \
+ void *operator new(size_t num_bytes) { \
+ return MEM_mallocN(num_bytes, Type.tp_name); \
+ } \
+ void operator delete( void *mem ) { \
+ MEM_freeN(mem); \
+ } \
#else
-#define Py_HeaderPtr __Py_HeaderPtr
+# define Py_HeaderPtr __Py_HeaderPtr
#endif
/*
@@ -180,65 +193,109 @@ typedef struct PyObjectPlus_Proxy {
* These macros are helpfull when embedding Python routines. The second
* macro is one that also requires a documentation string
*/
-#define KX_PYMETHOD(class_name, method_name) \
- PyObject* Py##method_name(PyObject* args, PyObject* kwds); \
- static PyObject* sPy##method_name( PyObject* self, PyObject* args, PyObject* kwds) { \
- if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "() - " BGE_PROXY_ERROR_MSG); return NULL; } \
- return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(args, kwds); \
- }; \
-
-#define KX_PYMETHOD_VARARGS(class_name, method_name) \
- PyObject* Py##method_name(PyObject* args); \
- static PyObject* sPy##method_name( PyObject* self, PyObject* args) { \
- if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "() - " BGE_PROXY_ERROR_MSG); return NULL; } \
- return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(args); \
- }; \
-
-#define KX_PYMETHOD_NOARGS(class_name, method_name) \
- PyObject* Py##method_name(); \
- static PyObject* sPy##method_name( PyObject* self) { \
- if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "() - " BGE_PROXY_ERROR_MSG); return NULL; } \
- return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(); \
- }; \
-
-#define KX_PYMETHOD_O(class_name, method_name) \
- PyObject* Py##method_name(PyObject* value); \
- static PyObject* sPy##method_name( PyObject* self, PyObject* value) { \
- if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "(value) - " BGE_PROXY_ERROR_MSG); return NULL; } \
- return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(value); \
- }; \
-
-#define KX_PYMETHOD_DOC(class_name, method_name) \
- PyObject* Py##method_name(PyObject* args, PyObject* kwds); \
- static PyObject* sPy##method_name( PyObject* self, PyObject* args, PyObject* kwds) { \
- if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "(...) - " BGE_PROXY_ERROR_MSG); return NULL; } \
- return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(args, kwds); \
- }; \
- static const char method_name##_doc[]; \
-
-#define KX_PYMETHOD_DOC_VARARGS(class_name, method_name) \
- PyObject* Py##method_name(PyObject* args); \
- static PyObject* sPy##method_name( PyObject* self, PyObject* args) { \
- if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "(...) - " BGE_PROXY_ERROR_MSG); return NULL; } \
- return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(args); \
- }; \
- static const char method_name##_doc[]; \
-
-#define KX_PYMETHOD_DOC_O(class_name, method_name) \
- PyObject* Py##method_name(PyObject* value); \
- static PyObject* sPy##method_name( PyObject* self, PyObject* value) { \
- if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "(value) - " BGE_PROXY_ERROR_MSG); return NULL; } \
- return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(value); \
- }; \
- static const char method_name##_doc[]; \
-
-#define KX_PYMETHOD_DOC_NOARGS(class_name, method_name) \
- PyObject* Py##method_name(); \
- static PyObject* sPy##method_name( PyObject* self) { \
- if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "() - " BGE_PROXY_ERROR_MSG); return NULL; } \
- return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(); \
- }; \
- static const char method_name##_doc[]; \
+#define KX_PYMETHOD(class_name, method_name) \
+ PyObject* Py##method_name(PyObject* args, PyObject* kwds); \
+ static PyObject* \
+ sPy##method_name(PyObject* self, PyObject* args, PyObject* kwds) { \
+ if(BGE_PROXY_REF(self)==NULL) { \
+ PyErr_SetString(PyExc_RuntimeError, \
+ #class_name "." #method_name "() - " \
+ BGE_PROXY_ERROR_MSG); \
+ return NULL; \
+ } \
+ return((class_name*)BGE_PROXY_REF(self))->Py##method_name(args, kwds); \
+ } \
+
+#define KX_PYMETHOD_VARARGS(class_name, method_name) \
+ PyObject* Py##method_name(PyObject* args); \
+ static PyObject* \
+ sPy##method_name(PyObject* self, PyObject* args) { \
+ if(BGE_PROXY_REF(self)==NULL) { \
+ PyErr_SetString(PyExc_RuntimeError, \
+ #class_name "." #method_name "() - " \
+ BGE_PROXY_ERROR_MSG); return NULL; \
+ } \
+ return((class_name*)BGE_PROXY_REF(self))->Py##method_name(args); \
+ } \
+
+#define KX_PYMETHOD_NOARGS(class_name, method_name) \
+ PyObject* Py##method_name(); \
+ static PyObject* \
+ sPy##method_name(PyObject* self) { \
+ if(BGE_PROXY_REF(self)==NULL) { \
+ PyErr_SetString(PyExc_RuntimeError, \
+ #class_name "." #method_name "() - " \
+ BGE_PROXY_ERROR_MSG); return NULL; \
+ } \
+ return((class_name*)BGE_PROXY_REF(self))->Py##method_name(); \
+ } \
+
+#define KX_PYMETHOD_O(class_name, method_name) \
+ PyObject* Py##method_name(PyObject* value); \
+ static PyObject* \
+ sPy##method_name(PyObject* self, PyObject* value) { \
+ if(BGE_PROXY_REF(self)==NULL) { \
+ PyErr_SetString(PyExc_RuntimeError, \
+ #class_name "." #method_name "(value) - " \
+ BGE_PROXY_ERROR_MSG); return NULL; \
+ } \
+ return((class_name*)BGE_PROXY_REF(self))->Py##method_name(value); \
+ } \
+
+#define KX_PYMETHOD_DOC(class_name, method_name) \
+ PyObject* Py##method_name(PyObject* args, PyObject* kwds); \
+ static PyObject* \
+ sPy##method_name(PyObject* self, PyObject* args, PyObject* kwds) { \
+ if(BGE_PROXY_REF(self)==NULL) { \
+ PyErr_SetString(PyExc_RuntimeError, \
+ #class_name "." #method_name "(...) - " \
+ BGE_PROXY_ERROR_MSG); return NULL; \
+ } \
+ return((class_name*)BGE_PROXY_REF(self))->Py##method_name(args, kwds); \
+ } \
+ static const char method_name##_doc[]; \
+
+#define KX_PYMETHOD_DOC_VARARGS(class_name, method_name) \
+ PyObject* Py##method_name(PyObject* args); \
+ static PyObject* \
+ sPy##method_name(PyObject* self, PyObject* args) { \
+ if(BGE_PROXY_REF(self)==NULL) { \
+ PyErr_SetString(PyExc_RuntimeError, \
+ #class_name "." #method_name "(...) - " \
+ BGE_PROXY_ERROR_MSG); \
+ return NULL; \
+ } \
+ return((class_name*)BGE_PROXY_REF(self))->Py##method_name(args); \
+ } \
+ static const char method_name##_doc[]; \
+
+#define KX_PYMETHOD_DOC_O(class_name, method_name) \
+ PyObject* Py##method_name(PyObject* value); \
+ static PyObject* \
+ sPy##method_name(PyObject* self, PyObject* value) { \
+ if(BGE_PROXY_REF(self)==NULL) { \
+ PyErr_SetString(PyExc_RuntimeError, \
+ #class_name "." #method_name "(value) - " \
+ BGE_PROXY_ERROR_MSG); \
+ return NULL; \
+ } \
+ return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(value); \
+ } \
+ static const char method_name##_doc[]; \
+
+#define KX_PYMETHOD_DOC_NOARGS(class_name, method_name) \
+ PyObject* Py##method_name(); \
+ static PyObject* \
+ sPy##method_name(PyObject* self) { \
+ if(BGE_PROXY_REF(self)==NULL) { \
+ PyErr_SetString(PyExc_RuntimeError, \
+ #class_name "." #method_name "() - " \
+ BGE_PROXY_ERROR_MSG); \
+ return NULL; \
+ } \
+ return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(); \
+ } \
+ static const char method_name##_doc[]; \
/* The line above should remain empty */
@@ -290,7 +347,7 @@ enum KX_PYATTRIBUTE_TYPE {
KX_PYATTRIBUTE_TYPE_FUNCTION,
KX_PYATTRIBUTE_TYPE_VECTOR,
KX_PYATTRIBUTE_TYPE_FLAG,
- KX_PYATTRIBUTE_TYPE_CHAR,
+ KX_PYATTRIBUTE_TYPE_CHAR
};
enum KX_PYATTRIBUTE_ACCESS {
@@ -479,23 +536,31 @@ typedef PyTypeObject * PyParentObject; // Define the PyParent Object
#else // WITH_PYTHON
#ifdef WITH_CXX_GUARDEDALLOC
-#define Py_Header \
- public: \
- void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:PyObjectPlus"); } \
- void operator delete( void *mem ) { MEM_freeN(mem); } \
+#define Py_Header \
+public: \
+ void *operator new(size_t num_bytes) { \
+ return MEM_mallocN(num_bytes, "GE:PyObjectPlus"); \
+ } \
+ void operator delete( void *mem ) { \
+ MEM_freeN(mem); \
+ } \
-#define Py_HeaderPtr \
- public: \
- void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:PyObjectPlusPtr"); } \
- void operator delete( void *mem ) { MEM_freeN(mem); } \
+#define Py_HeaderPtr \
+public: \
+ void *operator new(size_t num_bytes) { \
+ return MEM_mallocN(num_bytes, "GE:PyObjectPlusPtr"); \
+ } \
+ void operator delete( void *mem ) { \
+ MEM_freeN(mem); \
+ } \
#else // WITH_CXX_GUARDEDALLOC
#define Py_Header \
- public: \
+public: \
#define Py_HeaderPtr \
- public: \
+public: \
#endif // WITH_CXX_GUARDEDALLOC
@@ -515,7 +580,7 @@ typedef PyTypeObject * PyParentObject; // Define the PyParent Object
// possibility to use them at SCA_ILogicBrick, CValue and PyObjectPlus level.
class PyObjectPlus : public SG_QList
{ // The PyObjectPlus abstract class
- Py_Header; // Always start with Py_Header
+ Py_Header // Always start with Py_Header
public:
PyObjectPlus();
@@ -580,6 +645,8 @@ public:
#ifdef WITH_PYTHON
PyObject *py_getattr_dict(PyObject *pydict, PyObject *tp_dict);
+
+PyObject *PyUnicode_From_STR_String(const STR_String& str);
#endif
-#endif // _adr_py_lib_h_
+#endif // _PY_OBJECT_PLUS_H
diff --git a/source/gameengine/Expressions/Value.cpp b/source/gameengine/Expressions/Value.cpp
index 41c0850a779..91fdbb0dabc 100644
--- a/source/gameengine/Expressions/Value.cpp
+++ b/source/gameengine/Expressions/Value.cpp
@@ -532,7 +532,7 @@ PyAttributeDef CValue::Attributes[] = {
PyObject * CValue::pyattr_get_name(void * self_v, const KX_PYATTRIBUTE_DEF * attrdef) {
CValue * self = static_cast<CValue *> (self_v);
- return PyUnicode_FromString(self->GetName());
+ return PyUnicode_From_STR_String(self->GetName());
}
CValue* CValue::ConvertPythonToValue(PyObject* pyobj, const char *error_prefix)
@@ -596,22 +596,24 @@ CValue* CValue::ConvertPythonToValue(PyObject* pyobj, const char *error_prefix)
}
-PyObject* CValue::ConvertKeysToPython( void )
+PyObject* CValue::ConvertKeysToPython(void)
{
- PyObject *pylist = PyList_New( 0 );
- PyObject *pystr;
-
if (m_pNamedPropertyArray)
{
+ PyObject *pylist= PyList_New(m_pNamedPropertyArray->size());
+ Py_ssize_t i= 0;
+
std::map<STR_String,CValue*>::iterator it;
for (it= m_pNamedPropertyArray->begin(); (it != m_pNamedPropertyArray->end()); it++)
{
- pystr = PyUnicode_FromString( (*it).first );
- PyList_Append(pylist, pystr);
- Py_DECREF( pystr );
+ PyList_SET_ITEM(pylist, i++, PyUnicode_From_STR_String((*it).first));
}
+
+ return pylist;
+ }
+ else {
+ return PyList_New(0);
}
- return pylist;
}
#endif // WITH_PYTHON
diff --git a/source/gameengine/Expressions/Value.h b/source/gameengine/Expressions/Value.h
index 955e688ad7b..f9697a55d3f 100644
--- a/source/gameengine/Expressions/Value.h
+++ b/source/gameengine/Expressions/Value.h
@@ -200,7 +200,7 @@ public:
class CValue : public PyObjectPlus
{
-Py_Header;
+Py_Header
public:
enum AllocationTYPE {
STACKVALUE = 0,
@@ -319,7 +319,7 @@ public:
virtual const STR_String & GetText() = 0;
virtual double GetNumber() = 0;
- double* ZeroVector() { return m_sZeroVec; };
+ double* ZeroVector() { return m_sZeroVec; }
virtual double* GetVector3(bool bGetTransformedVec = false);
virtual STR_String& GetName() = 0; // Retrieve the name of the value
@@ -348,11 +348,11 @@ public:
virtual bool IsSelected() { return m_ValFlags.Selected; }
inline bool IsReleaseRequested() { return m_ValFlags.ReleaseRequested; }
virtual bool IsVisible() { return m_ValFlags.Visible;}
- virtual void SetCustomFlag1(bool bCustomFlag) { m_ValFlags.CustomFlag1 = bCustomFlag;};
- virtual bool IsCustomFlag1() { return m_ValFlags.CustomFlag1;};
+ virtual void SetCustomFlag1(bool bCustomFlag) { m_ValFlags.CustomFlag1 = bCustomFlag;}
+ virtual bool IsCustomFlag1() { return m_ValFlags.CustomFlag1;}
- virtual void SetCustomFlag2(bool bCustomFlag) { m_ValFlags.CustomFlag2 = bCustomFlag;};
- virtual bool IsCustomFlag2() { return m_ValFlags.CustomFlag2;};
+ virtual void SetCustomFlag2(bool bCustomFlag) { m_ValFlags.CustomFlag2 = bCustomFlag;}
+ virtual bool IsCustomFlag2() { return m_ValFlags.CustomFlag2;}
protected:
virtual void DisableRefCount(); // Disable reference counting for this value
@@ -379,18 +379,23 @@ private:
// of object. So, for *any* CValue-derived object this should be set to CValue,
// for *any* CExpression-derived object this should be set to CExpression.
//
-#define PLUGIN_DECLARE_SERIAL(class_name, root_base_class_name) \
-public: \
- virtual root_base_class_name * Copy() { return new class_name; } \
- virtual bool EdSerialize(CompressorArchive& arch,class CFactoryManager* facmgr,bool bIsStoring); \
- virtual bool EdIdSerialize(CompressorArchive& arch,class CFactoryManager* facmgr,bool bIsStoring) \
-{ \
- if (bIsStoring) \
- arch.StoreString(#class_name); \
- \
- return false; \
-} \
-
+#define PLUGIN_DECLARE_SERIAL(class_name, root_base_class_name) \
+public: \
+ virtual root_base_class_name *Copy() { \
+ return new class_name; \
+ } \
+ virtual bool EdSerialize(CompressorArchive& arch, \
+ class CFactoryManager* facmgr, \
+ bool bIsStoring); \
+ virtual bool EdIdSerialize(CompressorArchive& arch, \
+ class CFactoryManager* facmgr, \
+ bool bIsStoring) \
+ { \
+ if (bIsStoring) \
+ arch.StoreString(#class_name); \
+ return false; \
+ } \
+
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
@@ -424,7 +429,7 @@ public:
//if (namefromprop.Length() > 0)
// return namefromprop;
return m_strNewName;
- }; // name of Value
+ } // name of Value
protected:
STR_String m_strNewName; // Identification
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.h b/source/gameengine/GameLogic/SCA_2DFilterActuator.h
index ec4c4a1cbcf..42446b7a2b1 100644
--- a/source/gameengine/GameLogic/SCA_2DFilterActuator.h
+++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.h
@@ -37,7 +37,7 @@
class SCA_2DFilterActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
private:
vector<STR_String> m_propNames;
diff --git a/source/gameengine/GameLogic/SCA_ANDController.h b/source/gameengine/GameLogic/SCA_ANDController.h
index e39dea547a2..363bca630aa 100644
--- a/source/gameengine/GameLogic/SCA_ANDController.h
+++ b/source/gameengine/GameLogic/SCA_ANDController.h
@@ -39,7 +39,7 @@
class SCA_ANDController : public SCA_IController
{
- Py_Header;
+ Py_Header
//virtual void Trigger(class SCA_LogicManager* logicmgr);
public:
SCA_ANDController(SCA_IObject* gameobj);
diff --git a/source/gameengine/GameLogic/SCA_ActuatorSensor.h b/source/gameengine/GameLogic/SCA_ActuatorSensor.h
index 9b5793787a2..e7a7525bb40 100644
--- a/source/gameengine/GameLogic/SCA_ActuatorSensor.h
+++ b/source/gameengine/GameLogic/SCA_ActuatorSensor.h
@@ -40,7 +40,7 @@
class SCA_ActuatorSensor : public SCA_ISensor
{
- Py_Header;
+ Py_Header
STR_String m_checkactname;
bool m_lastresult;
bool m_midresult;
diff --git a/source/gameengine/GameLogic/SCA_AlwaysSensor.h b/source/gameengine/GameLogic/SCA_AlwaysSensor.h
index 41e9a9612c6..8748793d9a3 100644
--- a/source/gameengine/GameLogic/SCA_AlwaysSensor.h
+++ b/source/gameengine/GameLogic/SCA_AlwaysSensor.h
@@ -38,7 +38,7 @@
class SCA_AlwaysSensor : public SCA_ISensor
{
- Py_Header;
+ Py_Header
bool m_alwaysresult;
public:
SCA_AlwaysSensor(class SCA_EventManager* eventmgr,
diff --git a/source/gameengine/GameLogic/SCA_DelaySensor.h b/source/gameengine/GameLogic/SCA_DelaySensor.h
index fea713502b4..ccb8f00c548 100644
--- a/source/gameengine/GameLogic/SCA_DelaySensor.h
+++ b/source/gameengine/GameLogic/SCA_DelaySensor.h
@@ -38,7 +38,7 @@
class SCA_DelaySensor : public SCA_ISensor
{
- Py_Header;
+ Py_Header
bool m_lastResult;
bool m_repeat;
int m_delay;
diff --git a/source/gameengine/GameLogic/SCA_ExpressionController.h b/source/gameengine/GameLogic/SCA_ExpressionController.h
index 4e549c08ed1..93a3f08c95f 100644
--- a/source/gameengine/GameLogic/SCA_ExpressionController.h
+++ b/source/gameengine/GameLogic/SCA_ExpressionController.h
@@ -39,7 +39,7 @@
class SCA_ExpressionController : public SCA_IController
{
-// Py_Header;
+// Py_Header
STR_String m_exprText;
CExpression* m_exprCache;
diff --git a/source/gameengine/GameLogic/SCA_IController.h b/source/gameengine/GameLogic/SCA_IController.h
index 795e02dcf78..5481f2ae8e4 100644
--- a/source/gameengine/GameLogic/SCA_IController.h
+++ b/source/gameengine/GameLogic/SCA_IController.h
@@ -42,7 +42,7 @@
*/
class SCA_IController : public SCA_ILogicBrick
{
- Py_Header;
+ Py_Header
protected:
std::vector<class SCA_ISensor*> m_linkedsensors;
std::vector<class SCA_IActuator*> m_linkedactuators;
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.h b/source/gameengine/GameLogic/SCA_ILogicBrick.h
index 4016c557bf3..87b37a8ef39 100644
--- a/source/gameengine/GameLogic/SCA_ILogicBrick.h
+++ b/source/gameengine/GameLogic/SCA_ILogicBrick.h
@@ -43,7 +43,7 @@ class SCA_IScene;
class SCA_ILogicBrick : public CValue
{
- Py_Header;
+ Py_Header
protected:
SCA_IObject* m_gameobj;
int m_Execute_Priority;
diff --git a/source/gameengine/GameLogic/SCA_IObject.h b/source/gameengine/GameLogic/SCA_IObject.h
index 1d16d4f0af7..b0a03de1242 100644
--- a/source/gameengine/GameLogic/SCA_IObject.h
+++ b/source/gameengine/GameLogic/SCA_IObject.h
@@ -54,7 +54,7 @@ typedef std::vector<SCA_IObject *> SCA_ObjectList;
class SCA_IObject : public CValue
{
- Py_Header;
+ Py_Header
protected:
friend class KX_StateActuator;
diff --git a/source/gameengine/GameLogic/SCA_ISensor.h b/source/gameengine/GameLogic/SCA_ISensor.h
index 970faf7d29a..ef082095c0d 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.h
+++ b/source/gameengine/GameLogic/SCA_ISensor.h
@@ -47,7 +47,7 @@
*/
class SCA_ISensor : public SCA_ILogicBrick
{
- Py_Header;
+ Py_Header
protected:
class SCA_EventManager* m_eventmgr;
diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.h b/source/gameengine/GameLogic/SCA_JoystickSensor.h
index b4ed2c06d2f..db34ce4cc15 100644
--- a/source/gameengine/GameLogic/SCA_JoystickSensor.h
+++ b/source/gameengine/GameLogic/SCA_JoystickSensor.h
@@ -38,7 +38,7 @@
class SCA_JoystickSensor :public SCA_ISensor
{
- Py_Header;
+ Py_Header
/**
* Axis 1-JOYAXIS_MAX, MUST be followed by m_axisf
@@ -128,8 +128,8 @@ public:
/* --------------------------------------------------------------------- */
/* Joystick Index */
- KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,GetButtonActiveList);
- KX_PYMETHOD_DOC_VARARGS(SCA_JoystickSensor,GetButtonStatus);
+ KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,GetButtonActiveList)
+ KX_PYMETHOD_DOC_VARARGS(SCA_JoystickSensor,GetButtonStatus)
static PyObject* pyattr_get_axis_values(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_axis_single(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.h b/source/gameengine/GameLogic/SCA_KeyboardSensor.h
index 37a42cdcbe6..e7283978ae1 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardSensor.h
+++ b/source/gameengine/GameLogic/SCA_KeyboardSensor.h
@@ -44,7 +44,7 @@
* exclusive. */
class SCA_KeyboardSensor : public SCA_ISensor
{
- Py_Header;
+ Py_Header
/**
* the key this sensor is sensing for
diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.h b/source/gameengine/GameLogic/SCA_MouseSensor.h
index ecfa776112a..4bac9c10e13 100644
--- a/source/gameengine/GameLogic/SCA_MouseSensor.h
+++ b/source/gameengine/GameLogic/SCA_MouseSensor.h
@@ -39,7 +39,7 @@
class SCA_MouseSensor : public SCA_ISensor
{
- Py_Header;
+ Py_Header
/**
* Use SCA_IInputDevice values to encode the mouse mode for now.
diff --git a/source/gameengine/GameLogic/SCA_NANDController.h b/source/gameengine/GameLogic/SCA_NANDController.h
index 8eb26127a51..723d2a5fe0d 100644
--- a/source/gameengine/GameLogic/SCA_NANDController.h
+++ b/source/gameengine/GameLogic/SCA_NANDController.h
@@ -36,7 +36,7 @@
class SCA_NANDController : public SCA_IController
{
- Py_Header;
+ Py_Header
//virtual void Trigger(class SCA_LogicManager* logicmgr);
public:
SCA_NANDController(SCA_IObject* gameobj);
diff --git a/source/gameengine/GameLogic/SCA_NORController.h b/source/gameengine/GameLogic/SCA_NORController.h
index 6580ad7bc8c..26d7e925923 100644
--- a/source/gameengine/GameLogic/SCA_NORController.h
+++ b/source/gameengine/GameLogic/SCA_NORController.h
@@ -36,7 +36,7 @@
class SCA_NORController : public SCA_IController
{
- Py_Header;
+ Py_Header
//virtual void Trigger(class SCA_LogicManager* logicmgr);
public:
SCA_NORController(SCA_IObject* gameobj);
diff --git a/source/gameengine/GameLogic/SCA_ORController.h b/source/gameengine/GameLogic/SCA_ORController.h
index 4edd34f6302..53debf894a3 100644
--- a/source/gameengine/GameLogic/SCA_ORController.h
+++ b/source/gameengine/GameLogic/SCA_ORController.h
@@ -36,7 +36,7 @@
class SCA_ORController : public SCA_IController
{
- Py_Header;
+ Py_Header
//virtual void Trigger(class SCA_LogicManager* logicmgr);
public:
SCA_ORController(SCA_IObject* gameobj);
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.h b/source/gameengine/GameLogic/SCA_PropertyActuator.h
index f4a43a7e21c..17419e34c2a 100644
--- a/source/gameengine/GameLogic/SCA_PropertyActuator.h
+++ b/source/gameengine/GameLogic/SCA_PropertyActuator.h
@@ -36,7 +36,7 @@
class SCA_PropertyActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
enum KX_ACT_PROP_MODE {
KX_ACT_PROP_NODEF = 0,
diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.h b/source/gameengine/GameLogic/SCA_PropertySensor.h
index c1fe5320546..bf7b1e879f7 100644
--- a/source/gameengine/GameLogic/SCA_PropertySensor.h
+++ b/source/gameengine/GameLogic/SCA_PropertySensor.h
@@ -37,7 +37,7 @@
class SCA_PropertySensor : public SCA_ISensor
{
- Py_Header;
+ Py_Header
//class CExpression* m_rightexpr;
int m_checktype;
STR_String m_checkpropval;
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp
index d69358928e6..8a87a734a1c 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonController.cpp
@@ -164,7 +164,7 @@ void SCA_PythonController::SetNamespace(PyObject* pythondictionary)
/* Without __file__ set the sys.argv[0] is used for the filename
* which ends up with lines from the blender binary being printed in the console */
- PyDict_SetItemString(m_pythondictionary, "__file__", PyUnicode_FromString(m_scriptName.Ptr()));
+ PyDict_SetItemString(m_pythondictionary, "__file__", PyUnicode_From_STR_String(m_scriptName));
}
#endif
@@ -490,7 +490,7 @@ PyObject* SCA_PythonController::pyattr_get_script(void *self_v, const KX_PYATTRI
// static_cast<void *>(dynamic_cast<Derived *>(obj)) - static_cast<void *>(obj)
SCA_PythonController* self= static_cast<SCA_PythonController*>(self_v);
- return PyUnicode_FromString(self->m_scriptText);
+ return PyUnicode_From_STR_String(self->m_scriptText);
}
diff --git a/source/gameengine/GameLogic/SCA_PythonController.h b/source/gameengine/GameLogic/SCA_PythonController.h
index 0d22c347861..521a676bf4a 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.h
+++ b/source/gameengine/GameLogic/SCA_PythonController.h
@@ -42,7 +42,7 @@
class SCA_IObject;
class SCA_PythonController : public SCA_IController
{
- Py_Header;
+ Py_Header
#ifdef WITH_PYTHON
struct _object * m_bytecode; /* SCA_PYEXEC_SCRIPT only */
PyObject* m_function; /* SCA_PYEXEC_MODULE only */
diff --git a/source/gameengine/GameLogic/SCA_PythonKeyboard.h b/source/gameengine/GameLogic/SCA_PythonKeyboard.h
index 9c761e054f2..7ecf76d1581 100644
--- a/source/gameengine/GameLogic/SCA_PythonKeyboard.h
+++ b/source/gameengine/GameLogic/SCA_PythonKeyboard.h
@@ -31,7 +31,7 @@
class SCA_PythonKeyboard : public PyObjectPlus
{
- Py_Header;
+ Py_Header
private:
class SCA_IInputDevice *m_keyboard;
#ifdef WITH_PYTHON
diff --git a/source/gameengine/GameLogic/SCA_PythonMouse.h b/source/gameengine/GameLogic/SCA_PythonMouse.h
index dfdf00bc6e9..4ad655dce8f 100644
--- a/source/gameengine/GameLogic/SCA_PythonMouse.h
+++ b/source/gameengine/GameLogic/SCA_PythonMouse.h
@@ -31,7 +31,7 @@
class SCA_PythonMouse : public PyObjectPlus
{
- Py_Header;
+ Py_Header
private:
class SCA_IInputDevice *m_mouse;
class RAS_ICanvas *m_canvas;
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.h b/source/gameengine/GameLogic/SCA_RandomActuator.h
index 66d22d5952b..c439b445a5b 100644
--- a/source/gameengine/GameLogic/SCA_RandomActuator.h
+++ b/source/gameengine/GameLogic/SCA_RandomActuator.h
@@ -38,7 +38,7 @@
class SCA_RandomActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
/** Property to assign to */
STR_String m_propname;
diff --git a/source/gameengine/GameLogic/SCA_RandomSensor.h b/source/gameengine/GameLogic/SCA_RandomSensor.h
index f0ae2fd2bde..cec8bcdb445 100644
--- a/source/gameengine/GameLogic/SCA_RandomSensor.h
+++ b/source/gameengine/GameLogic/SCA_RandomSensor.h
@@ -39,7 +39,7 @@
class SCA_RandomSensor : public SCA_ISensor
{
- Py_Header;
+ Py_Header
unsigned int m_currentDraw;
int m_iteration;
diff --git a/source/gameengine/GameLogic/SCA_XNORController.h b/source/gameengine/GameLogic/SCA_XNORController.h
index de0af2ba9d5..c2cdad2cdf4 100644
--- a/source/gameengine/GameLogic/SCA_XNORController.h
+++ b/source/gameengine/GameLogic/SCA_XNORController.h
@@ -36,7 +36,7 @@
class SCA_XNORController : public SCA_IController
{
- Py_Header;
+ Py_Header
//virtual void Trigger(class SCA_LogicManager* logicmgr);
public:
SCA_XNORController(SCA_IObject* gameobj);
diff --git a/source/gameengine/GameLogic/SCA_XORController.h b/source/gameengine/GameLogic/SCA_XORController.h
index 96098082165..1f38a510046 100644
--- a/source/gameengine/GameLogic/SCA_XORController.h
+++ b/source/gameengine/GameLogic/SCA_XORController.h
@@ -36,7 +36,7 @@
class SCA_XORController : public SCA_IController
{
- Py_Header;
+ Py_Header
//virtual void Trigger(class SCA_LogicManager* logicmgr);
public:
SCA_XORController(SCA_IObject* gameobj);
diff --git a/source/gameengine/Ketsji/BL_Shader.h b/source/gameengine/Ketsji/BL_Shader.h
index 41802a0a19f..32872592cc5 100644
--- a/source/gameengine/Ketsji/BL_Shader.h
+++ b/source/gameengine/Ketsji/BL_Shader.h
@@ -116,7 +116,7 @@ public:
*/
class BL_Shader : public PyObjectPlus
{
- Py_Header;
+ Py_Header
private:
typedef std::vector<BL_Uniform*> BL_UniformVec;
typedef std::vector<BL_DefUniform*> BL_UniformVecDef;
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
index a7db2ed1660..f3447356055 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
@@ -39,7 +39,7 @@
class KX_NetworkMessageActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
bool m_lastEvent;
class NG_NetworkScene* m_networkscene; // needed for replication
STR_String m_toPropName;
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
index 7ec8f26f8ce..75800d9b9fa 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
@@ -40,7 +40,7 @@ class NG_NetworkScene;
class KX_NetworkMessageSensor : public SCA_ISensor
{
// note: Py_Header MUST BE the first listed here
- Py_Header;
+ Py_Header
NG_NetworkScene *m_NetworkScene;
// The subject we filter on.
diff --git a/source/gameengine/Ketsji/KX_ArmatureSensor.h b/source/gameengine/Ketsji/KX_ArmatureSensor.h
index 1b0168266a3..683a54f65de 100644
--- a/source/gameengine/Ketsji/KX_ArmatureSensor.h
+++ b/source/gameengine/Ketsji/KX_ArmatureSensor.h
@@ -40,7 +40,7 @@ struct bConstraint;
class KX_ArmatureSensor : public SCA_ISensor
{
- Py_Header;
+ Py_Header
//class CExpression* m_rightexpr;
protected:
diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.h b/source/gameengine/Ketsji/KX_BlenderMaterial.h
index 236bd6afdc8..2736516bf33 100644
--- a/source/gameengine/Ketsji/KX_BlenderMaterial.h
+++ b/source/gameengine/Ketsji/KX_BlenderMaterial.h
@@ -32,7 +32,7 @@ class KX_Scene;
class KX_BlenderMaterial : public PyObjectPlus, public RAS_IPolyMaterial
{
- Py_Header;
+ Py_Header
public:
// --------------------------------
KX_BlenderMaterial();
diff --git a/source/gameengine/Ketsji/KX_Camera.h b/source/gameengine/Ketsji/KX_Camera.h
index 236e914b9e5..e9c4e99aa3b 100644
--- a/source/gameengine/Ketsji/KX_Camera.h
+++ b/source/gameengine/Ketsji/KX_Camera.h
@@ -50,7 +50,7 @@ bool ConvertPythonToCamera(PyObject * value, KX_Camera **object, bool py_none_ok
class KX_Camera : public KX_GameObject
{
- Py_Header;
+ Py_Header
protected:
friend class KX_Scene;
/** Camera parameters (clips distances, focal length). These
diff --git a/source/gameengine/Ketsji/KX_CameraActuator.h b/source/gameengine/Ketsji/KX_CameraActuator.h
index c06904ea56b..a6344ae380a 100644
--- a/source/gameengine/Ketsji/KX_CameraActuator.h
+++ b/source/gameengine/Ketsji/KX_CameraActuator.h
@@ -49,7 +49,7 @@
class KX_CameraActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
private :
/** Object that will be tracked. */
SCA_IObject *m_ob;
diff --git a/source/gameengine/Ketsji/KX_ConstraintActuator.h b/source/gameengine/Ketsji/KX_ConstraintActuator.h
index ebaeed9aafe..b513b141f3e 100644
--- a/source/gameengine/Ketsji/KX_ConstraintActuator.h
+++ b/source/gameengine/Ketsji/KX_ConstraintActuator.h
@@ -42,7 +42,7 @@ class KX_GameObject;
class KX_ConstraintActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
protected:
// Damp time (int),
int m_posDampTime;
diff --git a/source/gameengine/Ketsji/KX_ConstraintWrapper.h b/source/gameengine/Ketsji/KX_ConstraintWrapper.h
index 8f559881a2e..980221bd4b3 100644
--- a/source/gameengine/Ketsji/KX_ConstraintWrapper.h
+++ b/source/gameengine/Ketsji/KX_ConstraintWrapper.h
@@ -37,7 +37,7 @@
class KX_ConstraintWrapper : public PyObjectPlus
{
- Py_Header;
+ Py_Header
public:
KX_ConstraintWrapper(PHY_ConstraintType ctype,int constraintId,class PHY_IPhysicsEnvironment* physenv);
virtual ~KX_ConstraintWrapper ();
diff --git a/source/gameengine/Ketsji/KX_FontObject.h b/source/gameengine/Ketsji/KX_FontObject.h
index 15d455b7313..8fc7a9e9f28 100644
--- a/source/gameengine/Ketsji/KX_FontObject.h
+++ b/source/gameengine/Ketsji/KX_FontObject.h
@@ -38,7 +38,7 @@
class KX_FontObject : public KX_GameObject
{
public:
- Py_Header;
+ Py_Header
KX_FontObject( void* sgReplicationInfo,
SG_Callbacks callbacks,
RAS_IRenderTools* rendertools,
diff --git a/source/gameengine/Ketsji/KX_GameActuator.h b/source/gameengine/Ketsji/KX_GameActuator.h
index 1c05d152d39..ebc6712a2dd 100644
--- a/source/gameengine/Ketsji/KX_GameActuator.h
+++ b/source/gameengine/Ketsji/KX_GameActuator.h
@@ -40,7 +40,7 @@
class KX_GameActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
protected:
int m_mode;
bool m_restart;
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index d3ed9991c31..c240a7fcf84 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -1880,7 +1880,7 @@ PyTypeObject KX_GameObject::Type = {
PyObject* KX_GameObject::pyattr_get_name(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
- return PyUnicode_FromString(self->GetName().ReadPtr());
+ return PyUnicode_From_STR_String(self->GetName());
}
PyObject* KX_GameObject::pyattr_get_parent(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
@@ -2683,7 +2683,7 @@ PyObject* KX_GameObject::PyGetPhysicsId()
PyObject* KX_GameObject::PyGetPropertyNames()
{
- PyObject *list= ConvertKeysToPython();
+ PyObject *list= ConvertKeysToPython();
if(m_attr_dict) {
PyObject *key, *value;
diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h
index 69bc394cbfc..245a92a96de 100644
--- a/source/gameengine/Ketsji/KX_GameObject.h
+++ b/source/gameengine/Ketsji/KX_GameObject.h
@@ -80,7 +80,7 @@ void KX_GameObject_Mathutils_Callback_Init(void);
*/
class KX_GameObject : public SCA_IObject
{
- Py_Header;
+ Py_Header
protected:
bool m_bDyna;
diff --git a/source/gameengine/Ketsji/KX_IpoActuator.h b/source/gameengine/Ketsji/KX_IpoActuator.h
index 5ee008ac5e3..fa26bbaa6e1 100644
--- a/source/gameengine/Ketsji/KX_IpoActuator.h
+++ b/source/gameengine/Ketsji/KX_IpoActuator.h
@@ -37,7 +37,7 @@
class KX_IpoActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
private:
/** Computes the IPO start time from the current time
and the current frame. */
diff --git a/source/gameengine/Ketsji/KX_Light.h b/source/gameengine/Ketsji/KX_Light.h
index cd472311bcf..bb081e6a444 100644
--- a/source/gameengine/Ketsji/KX_Light.h
+++ b/source/gameengine/Ketsji/KX_Light.h
@@ -44,7 +44,7 @@ class MT_Transform;
class KX_LightObject : public KX_GameObject
{
- Py_Header;
+ Py_Header
protected:
RAS_LightObject m_lightobj;
class RAS_IRenderTools* m_rendertools; //needed for registering and replication of lightobj
diff --git a/source/gameengine/Ketsji/KX_MeshProxy.cpp b/source/gameengine/Ketsji/KX_MeshProxy.cpp
index 754ad511669..fec1d9d296c 100644
--- a/source/gameengine/Ketsji/KX_MeshProxy.cpp
+++ b/source/gameengine/Ketsji/KX_MeshProxy.cpp
@@ -129,7 +129,7 @@ PyObject* KX_MeshProxy::PyGetMaterialName(PyObject* args, PyObject* kwds)
return NULL;
}
- return PyUnicode_FromString(matname.Ptr());
+ return PyUnicode_From_STR_String(matname);
}
@@ -147,7 +147,7 @@ PyObject* KX_MeshProxy::PyGetTextureName(PyObject* args, PyObject* kwds)
return NULL;
}
- return PyUnicode_FromString(matname.Ptr());
+ return PyUnicode_From_STR_String(matname);
}
diff --git a/source/gameengine/Ketsji/KX_MeshProxy.h b/source/gameengine/Ketsji/KX_MeshProxy.h
index d5292b5108d..f59418a5de2 100644
--- a/source/gameengine/Ketsji/KX_MeshProxy.h
+++ b/source/gameengine/Ketsji/KX_MeshProxy.h
@@ -41,7 +41,7 @@ bool ConvertPythonToMesh(PyObject * value, class RAS_MeshObject **object, bool p
class KX_MeshProxy : public CValue
{
- Py_Header;
+ Py_Header
class RAS_MeshObject* m_meshobj;
public:
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.h b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
index 5fb576eec28..277af87f9f2 100644
--- a/source/gameengine/Ketsji/KX_MouseFocusSensor.h
+++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
@@ -47,7 +47,7 @@ class KX_RayCast;
class KX_MouseFocusSensor : public SCA_MouseSensor
{
- Py_Header;
+ Py_Header
public:
diff --git a/source/gameengine/Ketsji/KX_NavMeshObject.h b/source/gameengine/Ketsji/KX_NavMeshObject.h
index 287b2b24fa9..ad128a0891d 100644
--- a/source/gameengine/Ketsji/KX_NavMeshObject.h
+++ b/source/gameengine/Ketsji/KX_NavMeshObject.h
@@ -36,7 +36,7 @@ class MT_Transform;
class KX_NavMeshObject: public KX_GameObject
{
- Py_Header;
+ Py_Header
protected:
dtStatNavMesh* m_navMesh;
diff --git a/source/gameengine/Ketsji/KX_NearSensor.h b/source/gameengine/Ketsji/KX_NearSensor.h
index 1caea59867a..26adcb993b8 100644
--- a/source/gameengine/Ketsji/KX_NearSensor.h
+++ b/source/gameengine/Ketsji/KX_NearSensor.h
@@ -41,7 +41,7 @@ struct PHY_CollData;
class KX_NearSensor : public KX_TouchSensor
{
- Py_Header;
+ Py_Header
protected:
float m_Margin;
float m_ResetMargin;
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.h b/source/gameengine/Ketsji/KX_ObjectActuator.h
index fc6fcb66e28..aa0f844eb88 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.h
@@ -80,7 +80,7 @@ struct KX_LocalFlags {
class KX_ObjectActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
MT_Vector3 m_force;
MT_Vector3 m_torque;
diff --git a/source/gameengine/Ketsji/KX_ParentActuator.h b/source/gameengine/Ketsji/KX_ParentActuator.h
index 8531675723a..484b137c2f5 100644
--- a/source/gameengine/Ketsji/KX_ParentActuator.h
+++ b/source/gameengine/Ketsji/KX_ParentActuator.h
@@ -41,7 +41,7 @@
class KX_ParentActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
/** Mode */
int m_mode;
diff --git a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
index 0e4c2e71f3e..4f03c8fbfb1 100644
--- a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
+++ b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
@@ -37,7 +37,7 @@
class KX_PhysicsObjectWrapper : public PyObjectPlus
{
- Py_Header;
+ Py_Header
public:
KX_PhysicsObjectWrapper(class PHY_IPhysicsController* ctrl,class PHY_IPhysicsEnvironment* physenv);
virtual ~KX_PhysicsObjectWrapper();
diff --git a/source/gameengine/Ketsji/KX_PolyProxy.cpp b/source/gameengine/Ketsji/KX_PolyProxy.cpp
index 82a93e76cf3..caef8ba5e2e 100644
--- a/source/gameengine/Ketsji/KX_PolyProxy.cpp
+++ b/source/gameengine/Ketsji/KX_PolyProxy.cpp
@@ -216,13 +216,13 @@ KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, isCollider,
KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getMaterialName,
"getMaterialName() : returns the polygon material name, \"NoMaterial\" if no material\n")
{
- return PyUnicode_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetMaterialName());
+ return PyUnicode_From_STR_String(m_polygon->GetMaterial()->GetPolyMaterial()->GetMaterialName());
}
KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getTextureName,
"getTexturelName() : returns the polygon texture name, \"NULL\" if no texture\n")
{
- return PyUnicode_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetTextureName());
+ return PyUnicode_From_STR_String(m_polygon->GetMaterial()->GetPolyMaterial()->GetTextureName());
}
KX_PYMETHODDEF_DOC(KX_PolyProxy, getVertexIndex,
diff --git a/source/gameengine/Ketsji/KX_PolyProxy.h b/source/gameengine/Ketsji/KX_PolyProxy.h
index d8046b3fec6..44945e58c2a 100644
--- a/source/gameengine/Ketsji/KX_PolyProxy.h
+++ b/source/gameengine/Ketsji/KX_PolyProxy.h
@@ -38,7 +38,7 @@
class KX_PolyProxy : public CValue
{
- Py_Header;
+ Py_Header
protected:
class RAS_Polygon* m_polygon;
class RAS_MeshObject* m_mesh;
diff --git a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
index 3147d6ba4c9..29127ec11a0 100644
--- a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
+++ b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
@@ -346,13 +346,13 @@ KX_PYMETHODDEF_DOC(KX_PolygonMaterial, activate, "activate(rasty, cachingInfo)")
PyObject* KX_PolygonMaterial::pyattr_get_texture(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
- return PyUnicode_FromString(self->m_texturename.ReadPtr());
+ return PyUnicode_From_STR_String(self->m_texturename);
}
PyObject* KX_PolygonMaterial::pyattr_get_material(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
- return PyUnicode_FromString(self->m_materialname.ReadPtr());
+ return PyUnicode_From_STR_String(self->m_materialname);
}
/* this does not seem useful */
diff --git a/source/gameengine/Ketsji/KX_PolygonMaterial.h b/source/gameengine/Ketsji/KX_PolygonMaterial.h
index 78876c60409..f20a90f7deb 100644
--- a/source/gameengine/Ketsji/KX_PolygonMaterial.h
+++ b/source/gameengine/Ketsji/KX_PolygonMaterial.h
@@ -55,7 +55,7 @@ struct Image;
*/
class KX_PolygonMaterial : public PyObjectPlus, public RAS_IPolyMaterial
{
- Py_Header;
+ Py_Header
private:
/** Blender texture face structure. */
MTFace* m_tface;
diff --git a/source/gameengine/Ketsji/KX_RadarSensor.h b/source/gameengine/Ketsji/KX_RadarSensor.h
index 422313fcfef..ee803d9bdb9 100644
--- a/source/gameengine/Ketsji/KX_RadarSensor.h
+++ b/source/gameengine/Ketsji/KX_RadarSensor.h
@@ -41,7 +41,7 @@
class KX_RadarSensor : public KX_NearSensor
{
protected:
- Py_Header;
+ Py_Header
float m_coneradius;
diff --git a/source/gameengine/Ketsji/KX_RaySensor.h b/source/gameengine/Ketsji/KX_RaySensor.h
index d797666d6ab..4c0009a5a4c 100644
--- a/source/gameengine/Ketsji/KX_RaySensor.h
+++ b/source/gameengine/Ketsji/KX_RaySensor.h
@@ -43,7 +43,7 @@ class KX_RayCast;
class KX_RaySensor : public SCA_ISensor
{
- Py_Header;
+ Py_Header
STR_String m_propertyname;
bool m_bFindMaterial;
bool m_bXRay;
diff --git a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
index 4bb84663e9e..ec5cf305c3e 100644
--- a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
@@ -45,7 +45,7 @@ class SCA_IScene;
class KX_SCA_AddObjectActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
/// Time field: lifetime of the new object
int m_timeProp;
diff --git a/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h b/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h
index eaad67ad0ea..5fefbb8cca5 100644
--- a/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h
@@ -42,7 +42,7 @@
class KX_SCA_DynamicActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
// dynamics operation to apply to the game object
short m_dyn_operation;
diff --git a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
index a6bbf258398..7a325257e59 100644
--- a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
@@ -41,7 +41,7 @@ class SCA_IScene;
class KX_SCA_EndObjectActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
SCA_IScene* m_scene;
public:
diff --git a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
index 1e0e2155e62..3e07ec2665c 100644
--- a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
@@ -44,7 +44,7 @@
class KX_SCA_ReplaceMeshActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
// mesh reference (mesh to replace)
RAS_MeshObject* m_mesh;
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index f1e0fdc8a50..9b8f7f27d80 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -2117,7 +2117,7 @@ PySequenceMethods KX_Scene::Sequence = {
PyObject* KX_Scene::pyattr_get_name(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_Scene* self= static_cast<KX_Scene*>(self_v);
- return PyUnicode_FromString(self->GetName().ReadPtr());
+ return PyUnicode_From_STR_String(self->GetName());
}
PyObject* KX_Scene::pyattr_get_objects(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h
index 67508f5741b..c8070736b7f 100644
--- a/source/gameengine/Ketsji/KX_Scene.h
+++ b/source/gameengine/Ketsji/KX_Scene.h
@@ -101,7 +101,7 @@ class KX_ObstacleSimulation;
* */
class KX_Scene : public PyObjectPlus, public SCA_IScene
{
- Py_Header;
+ Py_Header
#ifdef WITH_PYTHON
PyObject* m_attr_dict;
diff --git a/source/gameengine/Ketsji/KX_SceneActuator.h b/source/gameengine/Ketsji/KX_SceneActuator.h
index 30f325a775e..9064146a1d4 100644
--- a/source/gameengine/Ketsji/KX_SceneActuator.h
+++ b/source/gameengine/Ketsji/KX_SceneActuator.h
@@ -38,7 +38,7 @@
class KX_SceneActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
int m_mode;
// (restart) has become a toggle internally... not in the interface though
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.h b/source/gameengine/Ketsji/KX_SoundActuator.h
index 174bcc8f990..b9119677f4f 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.h
+++ b/source/gameengine/Ketsji/KX_SoundActuator.h
@@ -57,7 +57,7 @@ typedef struct KX_3DSoundSettings
class KX_SoundActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
bool m_isplaying;
AUD_Reference<AUD_IFactory> m_sound;
float m_volume;
diff --git a/source/gameengine/Ketsji/KX_StateActuator.h b/source/gameengine/Ketsji/KX_StateActuator.h
index 3d1dc64d891..aa17b687463 100644
--- a/source/gameengine/Ketsji/KX_StateActuator.h
+++ b/source/gameengine/Ketsji/KX_StateActuator.h
@@ -44,7 +44,7 @@
*/
class KX_StateActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
/** Make visible? */
enum {
diff --git a/source/gameengine/Ketsji/KX_SteeringActuator.h b/source/gameengine/Ketsji/KX_SteeringActuator.h
index 38be7bce57b..a0ae8e0d1d9 100644
--- a/source/gameengine/Ketsji/KX_SteeringActuator.h
+++ b/source/gameengine/Ketsji/KX_SteeringActuator.h
@@ -47,7 +47,7 @@ const int MAX_PATH_LENGTH = 128;
class KX_SteeringActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
/** Target object */
KX_GameObject *m_target;
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.h b/source/gameengine/Ketsji/KX_TouchSensor.h
index a111bf31cf6..1fae766aa13 100644
--- a/source/gameengine/Ketsji/KX_TouchSensor.h
+++ b/source/gameengine/Ketsji/KX_TouchSensor.h
@@ -51,7 +51,7 @@ class KX_TouchEventManager;
class KX_TouchSensor : public SCA_ISensor
{
protected:
- Py_Header;
+ Py_Header
/**
* The sensor should only look for objects with this property.
diff --git a/source/gameengine/Ketsji/KX_TrackToActuator.h b/source/gameengine/Ketsji/KX_TrackToActuator.h
index 9d267bfe89a..30e276c0021 100644
--- a/source/gameengine/Ketsji/KX_TrackToActuator.h
+++ b/source/gameengine/Ketsji/KX_TrackToActuator.h
@@ -40,7 +40,7 @@
class KX_TrackToActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
// Object reference. Actually, we use the object's 'life'
SCA_IObject* m_object;
// 3d toggle
diff --git a/source/gameengine/Ketsji/KX_VehicleWrapper.h b/source/gameengine/Ketsji/KX_VehicleWrapper.h
index f750912c95b..f6e360d34a8 100644
--- a/source/gameengine/Ketsji/KX_VehicleWrapper.h
+++ b/source/gameengine/Ketsji/KX_VehicleWrapper.h
@@ -16,7 +16,7 @@ class PHY_IMotionState;
///Python interface to physics vehicles (primarily 4-wheel cars and 2wheel bikes)
class KX_VehicleWrapper : public PyObjectPlus
{
- Py_Header;
+ Py_Header
std::vector<PHY_IMotionState*> m_motionStates;
diff --git a/source/gameengine/Ketsji/KX_VertexProxy.h b/source/gameengine/Ketsji/KX_VertexProxy.h
index 4ae662faa12..905a4e0f4ab 100644
--- a/source/gameengine/Ketsji/KX_VertexProxy.h
+++ b/source/gameengine/Ketsji/KX_VertexProxy.h
@@ -38,7 +38,7 @@
class KX_VertexProxy : public CValue
{
- Py_Header;
+ Py_Header
protected:
class RAS_TexVert* m_vertex;
diff --git a/source/gameengine/Ketsji/KX_VisibilityActuator.h b/source/gameengine/Ketsji/KX_VisibilityActuator.h
index 0ffe1de6480..f5c45ecbd99 100644
--- a/source/gameengine/Ketsji/KX_VisibilityActuator.h
+++ b/source/gameengine/Ketsji/KX_VisibilityActuator.h
@@ -37,7 +37,7 @@
class KX_VisibilityActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
/** Make visible? */
bool m_visible;