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-rw-r--r--source/blender/makesrna/intern/rna_actuator.c13
-rw-r--r--source/gameengine/Ketsji/KX_NavMeshObject.cpp14
-rw-r--r--source/gameengine/Ketsji/KX_NavMeshObject.h2
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp13
-rw-r--r--source/gameengine/Ketsji/KX_PythonInitTypes.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_SteeringActuator.cpp10
6 files changed, 40 insertions, 14 deletions
diff --git a/source/blender/makesrna/intern/rna_actuator.c b/source/blender/makesrna/intern/rna_actuator.c
index fdd017873e7..99d85ec557c 100644
--- a/source/blender/makesrna/intern/rna_actuator.c
+++ b/source/blender/makesrna/intern/rna_actuator.c
@@ -441,6 +441,18 @@ static void rna_Actuator_Armature_update(Main *bmain, Scene *scene, PointerRNA *
constraint[0] = 0;
}
+static void rna_SteeringActuator_navmesh_set(PointerRNA *ptr, PointerRNA value)
+{
+ bActuator *act = (bActuator*)ptr->data;
+ bSteeringActuator *sa = (bSteeringActuator*) act->data;
+
+ Object* obj = value.data;
+ if (obj && obj->body_type==OB_BODY_TYPE_NAVMESH)
+ sa->navmesh = obj;
+ else
+ sa->navmesh = NULL;
+}
+
/* note: the following set functions exists only to avoid id refcounting */
static void rna_Actuator_editobject_mesh_set(PointerRNA *ptr, PointerRNA value)
{
@@ -1942,6 +1954,7 @@ static void rna_def_steering_actuator(BlenderRNA *brna)
RNA_def_property_pointer_sdna(prop, NULL, "navmesh");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "NavMesh Object", "Navigation mesh");
+ RNA_def_property_pointer_funcs(prop, NULL, "rna_SteeringActuator_navmesh_set", NULL);
RNA_def_property_update(prop, NC_LOGIC, NULL);
}
diff --git a/source/gameengine/Ketsji/KX_NavMeshObject.cpp b/source/gameengine/Ketsji/KX_NavMeshObject.cpp
index 617d556785a..19e045a2745 100644
--- a/source/gameengine/Ketsji/KX_NavMeshObject.cpp
+++ b/source/gameengine/Ketsji/KX_NavMeshObject.cpp
@@ -856,18 +856,10 @@ KX_PYMETHODDEF_DOC(KX_NavMeshObject, draw,
"draw(mode): navigation mesh debug drawing\n"
"mode: WALLS, POLYS, TRIS\n")
{
- char* mode;
+ int arg;
NavMeshRenderMode renderMode = RM_TRIS;
- if (PyArg_ParseTuple(args,"s:rebuild",&mode))
- {
- STR_String mode_str(mode);
- if (mode_str.IsEqualNoCase("WALLS"))
- renderMode = RM_WALLS;
- else if (mode_str.IsEqualNoCase("POLYS"))
- renderMode = RM_POLYS;
- else if (mode_str.IsEqualNoCase("TRIS"))
- renderMode = RM_TRIS;
- }
+ if (PyArg_ParseTuple(args,"i:rebuild",&arg) && arg>=0 && arg<RM_MAX)
+ renderMode = (NavMeshRenderMode)arg;
DrawNavMesh(renderMode);
Py_RETURN_NONE;
}
diff --git a/source/gameengine/Ketsji/KX_NavMeshObject.h b/source/gameengine/Ketsji/KX_NavMeshObject.h
index d7b0fe033c2..5161b723844 100644
--- a/source/gameengine/Ketsji/KX_NavMeshObject.h
+++ b/source/gameengine/Ketsji/KX_NavMeshObject.h
@@ -61,7 +61,7 @@ public:
int FindPath(const MT_Point3& from, const MT_Point3& to, float* path, int maxPathLen);
float Raycast(const MT_Point3& from, const MT_Point3& to);
- enum NavMeshRenderMode {RM_WALLS, RM_POLYS, RM_TRIS};
+ enum NavMeshRenderMode {RM_WALLS, RM_POLYS, RM_TRIS, RM_MAX};
void DrawNavMesh(NavMeshRenderMode mode);
void DrawPath(const float *path, int pathLen, const MT_Vector3& color);
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index f82609d8bef..df8f18bc4d3 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -69,6 +69,8 @@ extern "C" {
#include "KX_GameActuator.h"
#include "KX_ParentActuator.h"
#include "KX_SCA_DynamicActuator.h"
+#include "KX_SteeringActuator.h"
+#include "KX_NavMeshObject.h"
#include "SCA_IInputDevice.h"
#include "SCA_PropertySensor.h"
@@ -1586,6 +1588,17 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack
KX_MACRO_addTypesToDict(d, ROT_MODE_ZXY, ROT_MODE_ZXY);
KX_MACRO_addTypesToDict(d, ROT_MODE_ZYX, ROT_MODE_ZYX);
+ /* Steering actuator */
+ KX_MACRO_addTypesToDict(d, KX_STEERING_SEEK, KX_SteeringActuator::KX_STEERING_SEEK);
+ KX_MACRO_addTypesToDict(d, KX_STEERING_FLEE, KX_SteeringActuator::KX_STEERING_FLEE);
+ KX_MACRO_addTypesToDict(d, KX_STEERING_PATHFOLLOWING, KX_SteeringActuator::KX_STEERING_PATHFOLLOWING);
+
+ /* KX_NavMeshObject render mode */
+ KX_MACRO_addTypesToDict(d, RM_WALLS, KX_NavMeshObject::RM_WALLS);
+ KX_MACRO_addTypesToDict(d, RM_POLYS, KX_NavMeshObject::RM_POLYS);
+ KX_MACRO_addTypesToDict(d, RM_TRIS, KX_NavMeshObject::RM_TRIS);
+
+
// Check for errors
if (PyErr_Occurred())
{
diff --git a/source/gameengine/Ketsji/KX_PythonInitTypes.cpp b/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
index a57d2612650..81c79afde2e 100644
--- a/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
@@ -62,6 +62,7 @@
#include "KX_SCA_ReplaceMeshActuator.h"
#include "KX_SceneActuator.h"
#include "KX_StateActuator.h"
+#include "KX_SteeringActuator.h"
#include "KX_TrackToActuator.h"
#include "KX_VehicleWrapper.h"
#include "KX_VertexProxy.h"
@@ -215,6 +216,7 @@ void initPyTypes(void)
PyType_Ready_Attr(dict, KX_SceneActuator, init_getset);
PyType_Ready_Attr(dict, KX_SoundActuator, init_getset);
PyType_Ready_Attr(dict, KX_StateActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_SteeringActuator, init_getset);
PyType_Ready_Attr(dict, KX_TouchSensor, init_getset);
PyType_Ready_Attr(dict, KX_TrackToActuator, init_getset);
PyType_Ready_Attr(dict, KX_VehicleWrapper, init_getset);
diff --git a/source/gameengine/Ketsji/KX_SteeringActuator.cpp b/source/gameengine/Ketsji/KX_SteeringActuator.cpp
index 2153227f0c6..78b6247b775 100644
--- a/source/gameengine/Ketsji/KX_SteeringActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SteeringActuator.cpp
@@ -318,7 +318,7 @@ PyMethodDef KX_SteeringActuator::Methods[] = {
};
PyAttributeDef KX_SteeringActuator::Attributes[] = {
- KX_PYATTRIBUTE_INT_RW("bevaiour", KX_STEERING_NODEF+1, KX_STEERING_MAX-1, true, KX_SteeringActuator, m_mode),
+ KX_PYATTRIBUTE_INT_RW("behaviour", KX_STEERING_NODEF+1, KX_STEERING_MAX-1, true, KX_SteeringActuator, m_mode),
KX_PYATTRIBUTE_RW_FUNCTION("target", KX_SteeringActuator, pyattr_get_target, pyattr_set_target),
KX_PYATTRIBUTE_RW_FUNCTION("navmesh", KX_SteeringActuator, pyattr_get_navmesh, pyattr_set_navmesh),
KX_PYATTRIBUTE_FLOAT_RW("distance", 0.0f, 1000.0f, KX_SteeringActuator, m_distance),
@@ -376,10 +376,16 @@ int KX_SteeringActuator::pyattr_set_navmesh(void *self, const struct KX_PYATTRIB
if (!ConvertPythonToGameObject(value, &gameobj, true, "actuator.object = value: KX_SteeringActuator"))
return PY_SET_ATTR_FAIL; // ConvertPythonToGameObject sets the error
+ if (!PyObject_TypeCheck(value, &KX_NavMeshObject::Type))
+ {
+ PyErr_Format(PyExc_TypeError, "KX_NavMeshObject is expected");
+ return PY_SET_ATTR_FAIL;
+ }
+
if (actuator->m_navmesh != NULL)
actuator->m_navmesh->UnregisterActuator(actuator);
- actuator->m_navmesh = dynamic_cast<KX_NavMeshObject*>(gameobj);
+ actuator->m_navmesh = static_cast<KX_NavMeshObject*>(gameobj);
if (actuator->m_navmesh)
actuator->m_navmesh->RegisterActuator(actuator);