Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--source/blender/draw/engines/eevee/eevee_lightcache.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_volumes.c2
-rwxr-xr-xtests/python/eevee_render_tests.py10
3 files changed, 3 insertions, 11 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_lightcache.c b/source/blender/draw/engines/eevee/eevee_lightcache.c
index 35a45cc97f4..9447c365c48 100644
--- a/source/blender/draw/engines/eevee/eevee_lightcache.c
+++ b/source/blender/draw/engines/eevee/eevee_lightcache.c
@@ -777,6 +777,8 @@ static void eevee_lightbake_delete_resources(EEVEE_LightBake *lbake)
if (!lbake->resource_only) {
BLI_mutex_unlock(lbake->mutex);
}
+
+ EEVEE_volumes_free_smoke_textures();
}
/* Cache as in draw cache not light cache. */
diff --git a/source/blender/draw/engines/eevee/eevee_volumes.c b/source/blender/draw/engines/eevee/eevee_volumes.c
index 8c1c72a3c20..41f8dddf0fb 100644
--- a/source/blender/draw/engines/eevee/eevee_volumes.c
+++ b/source/blender/draw/engines/eevee/eevee_volumes.c
@@ -178,8 +178,6 @@ void EEVEE_volumes_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
const float *viewport_size = DRW_viewport_size_get();
- BLI_listbase_clear(&e_data.smoke_domains);
-
const int tile_size = scene_eval->eevee.volumetric_tile_size;
/* Find Froxel Texture resolution. */
diff --git a/tests/python/eevee_render_tests.py b/tests/python/eevee_render_tests.py
index 0d9fd37b0d7..a7130136d0a 100755
--- a/tests/python/eevee_render_tests.py
+++ b/tests/python/eevee_render_tests.py
@@ -35,13 +35,6 @@ def setup():
# mat.use_screen_refraction = True
mat.use_sss_translucency = True
- # Workaround for crash with Mantaflow (T73921).
- use_light_cache_bake = True
- for ob in bpy.data.objects:
- for mod in ob.modifiers:
- if mod.type == 'FLUID':
- use_light_cache_bake = False
-
cubemap = None
grid = None
# Does not work in edit mode
@@ -86,8 +79,7 @@ def setup():
eevee.gi_visibility_resolution = '16'
eevee.gi_irradiance_smoothing = 0
- if use_light_cache_bake:
- bpy.ops.scene.light_cache_bake()
+ bpy.ops.scene.light_cache_bake()
# When run from inside Blender, render and exit.