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-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py1
-rw-r--r--source/blender/draw/modes/pose_mode.c3
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h1
-rw-r--r--source/blender/makesrna/intern/rna_space.c5
4 files changed, 10 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 27950060fed..cf2c9641971 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -3897,6 +3897,7 @@ class VIEW3D_PT_overlay(Panel):
#sub.prop(overlay, "show_onion_skins")
sub.prop(overlay, "show_face_orientation")
sub.prop(overlay, "show_backface_culling")
+ sub.prop(overlay, "show_bones", text="Bones")
if shading.type == 'MATERIAL':
sub.prop(overlay, "show_look_dev")
diff --git a/source/blender/draw/modes/pose_mode.c b/source/blender/draw/modes/pose_mode.c
index 84c3bff406a..2c24b29c881 100644
--- a/source/blender/draw/modes/pose_mode.c
+++ b/source/blender/draw/modes/pose_mode.c
@@ -202,6 +202,9 @@ static void POSE_cache_populate(void *vedata, Object *ob)
* and similar functionalities. For now we handle only pose bones. */
if (ob->type == OB_ARMATURE) {
+ if (draw_ctx->v3d->overlay.flag & V3D_OVERLAY_HIDE_BONES) {
+ return;
+ }
if (DRW_pose_mode_armature(ob, draw_ctx->obact)) {
DRWArmaturePasses passes = {
.bone_solid = psl->bone_solid,
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 331eb216f61..1f0476e9db7 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -386,6 +386,7 @@ enum {
V3D_OVERLAY_HIDE_TEXT = (1 << 5),
V3D_OVERLAY_HIDE_MOTION_PATHS = (1 << 6),
V3D_OVERLAY_ONION_SKINS = (1 << 7),
+ V3D_OVERLAY_HIDE_BONES = (1 << 8),
};
/* View3DOverlay->edit_flag */
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 78174c10128..81efcf3c4dd 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -2637,6 +2637,11 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Show Text", "Display overlay text");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+ prop = RNA_def_property(srna, "show_bones", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "overlay.flag", V3D_OVERLAY_HIDE_BONES);
+ RNA_def_property_ui_text(prop, "Show Bones", "Display bones");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
prop = RNA_def_property(srna, "show_face_orientation", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "overlay.flag", V3D_OVERLAY_FACE_ORIENTATION);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);