diff options
-rw-r--r-- | source/blender/editors/space_view3d/drawvolume.c | 2 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_extensions.c | 3 |
2 files changed, 2 insertions, 3 deletions
diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c index 237ffe71ddb..5e0ffb9ba48 100644 --- a/source/blender/editors/space_view3d/drawvolume.c +++ b/source/blender/editors/space_view3d/drawvolume.c @@ -236,7 +236,7 @@ void draw_volume(Scene *scene, ARegion *ar, View3D *v3d, Base *base, GPUTexture GPU_texture_bind(tex, 0); - // if (!GLEW_ARB_texture_non_power_of_two) + if (!GLEW_ARB_texture_non_power_of_two) { cor[0] = (float)res[0]/(float)larger_pow2(res[0]); cor[1] = (float)res[1]/(float)larger_pow2(res[1]); diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c index 23f3a491487..36936a9fcb0 100644 --- a/source/blender/gpu/intern/gpu_extensions.c +++ b/source/blender/gpu/intern/gpu_extensions.c @@ -360,14 +360,13 @@ GPUTexture *GPU_texture_create_3D(int w, int h, int depth, float *fpixels) glTexSubImage3D(tex->target, 0, 0, 0, 0, w, h, depth, format, type, pixels); } - // glTexParameterfv(GL_TEXTURE_3D, GL_TEXTURE_BORDER_COLOR, vfBorderColor); + glTexParameterfv(GL_TEXTURE_3D, GL_TEXTURE_BORDER_COLOR, vfBorderColor); glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_BORDER); - if (pixels) MEM_freeN(pixels); |