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-rw-r--r--intern/dualcon/intern/octree.cpp2
-rw-r--r--source/blender/editors/space_view3d/drawobject.c12
-rw-r--r--source/blender/editors/space_view3d/drawvolume.c8
3 files changed, 13 insertions, 9 deletions
diff --git a/intern/dualcon/intern/octree.cpp b/intern/dualcon/intern/octree.cpp
index 3ba396b940d..bd7194cf3fd 100644
--- a/intern/dualcon/intern/octree.cpp
+++ b/intern/dualcon/intern/octree.cpp
@@ -2182,7 +2182,7 @@ static void minimize(float rvalue[3], float mp[3], const float pts[12][3],
ata[4] += (float)(norm[1] * norm[2]);
ata[5] += (float)(norm[2] * norm[2]);
- double pn = p[0] * norm[0] + p[1] * norm[1] + p[2] * norm[2];
+ const float pn = p[0] * norm[0] + p[1] * norm[1] + p[2] * norm[2];
atb[0] += (float)(norm[0] * pn);
atb[1] += (float)(norm[1] * pn);
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index f3105284a39..d5d5c48fb46 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -7056,12 +7056,12 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
/* set dynamic boundaries to draw the volume
* also scale cube to global space to equalize volume slicing on all axises
* (its scaled back before drawing) */
- p0[0] = (sds->p0[0] + sds->cell_size[0] * sds->res_min[0] + sds->obj_shift_f[0]) * fabs(ob->size[0]);
- p0[1] = (sds->p0[1] + sds->cell_size[1] * sds->res_min[1] + sds->obj_shift_f[1]) * fabs(ob->size[1]);
- p0[2] = (sds->p0[2] + sds->cell_size[2] * sds->res_min[2] + sds->obj_shift_f[2]) * fabs(ob->size[2]);
- p1[0] = (sds->p0[0] + sds->cell_size[0] * sds->res_max[0] + sds->obj_shift_f[0]) * fabs(ob->size[0]);
- p1[1] = (sds->p0[1] + sds->cell_size[1] * sds->res_max[1] + sds->obj_shift_f[1]) * fabs(ob->size[1]);
- p1[2] = (sds->p0[2] + sds->cell_size[2] * sds->res_max[2] + sds->obj_shift_f[2]) * fabs(ob->size[2]);
+ p0[0] = (sds->p0[0] + sds->cell_size[0] * sds->res_min[0] + sds->obj_shift_f[0]) * fabsf(ob->size[0]);
+ p0[1] = (sds->p0[1] + sds->cell_size[1] * sds->res_min[1] + sds->obj_shift_f[1]) * fabsf(ob->size[1]);
+ p0[2] = (sds->p0[2] + sds->cell_size[2] * sds->res_min[2] + sds->obj_shift_f[2]) * fabsf(ob->size[2]);
+ p1[0] = (sds->p0[0] + sds->cell_size[0] * sds->res_max[0] + sds->obj_shift_f[0]) * fabsf(ob->size[0]);
+ p1[1] = (sds->p0[1] + sds->cell_size[1] * sds->res_max[1] + sds->obj_shift_f[1]) * fabsf(ob->size[1]);
+ p1[2] = (sds->p0[2] + sds->cell_size[2] * sds->res_max[2] + sds->obj_shift_f[2]) * fabsf(ob->size[2]);
if (!sds->wt || !(sds->viewsettings & MOD_SMOKE_VIEW_SHOWBIG)) {
smd->domain->tex = NULL;
diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c
index 5ac6382bdbe..542ed7af0e6 100644
--- a/source/blender/editors/space_view3d/drawvolume.c
+++ b/source/blender/editors/space_view3d/drawvolume.c
@@ -461,7 +461,9 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob,
glTexCoord3d((points[i * 3 + 0] - min[0]) * cor[0] / size[0],
(points[i * 3 + 1] - min[1]) * cor[1] / size[1],
(points[i * 3 + 2] - min[2]) * cor[2] / size[2]);
- glVertex3f(points[i * 3 + 0] / fabs(ob->size[0]), points[i * 3 + 1] / fabs(ob->size[1]), points[i * 3 + 2] / fabs(ob->size[2]));
+ glVertex3f(points[i * 3 + 0] / fabsf(ob->size[0]),
+ points[i * 3 + 1] / fabsf(ob->size[1]),
+ points[i * 3 + 2] / fabsf(ob->size[2]));
}
glEnd();
@@ -474,7 +476,9 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob,
glTexCoord3d((points[i * 3 + 0] - min[0]) * cor[0] / size[0],
(points[i * 3 + 1] - min[1]) * cor[1] / size[1],
(points[i * 3 + 2] - min[2]) * cor[2] / size[2]);
- glVertex3f(points[i * 3 + 0] / fabs(ob->size[0]), points[i * 3 + 1] / fabs(ob->size[1]), points[i * 3 + 2] / fabs(ob->size[2]));
+ glVertex3f(points[i * 3 + 0] / fabsf(ob->size[0]),
+ points[i * 3 + 1] / fabsf(ob->size[1]),
+ points[i * 3 + 2] / fabsf(ob->size[2]));
}
glEnd();
}