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-rw-r--r--source/blender/blenlib/BLI_args.h25
-rw-r--r--source/blender/blenlib/intern/BLI_args.c18
-rw-r--r--source/blender/collada/GeometryExporter.h3
-rw-r--r--source/blender/collada/ImageExporter.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_LensDistortionNode.cpp3
-rw-r--r--source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp10
-rw-r--r--source/blender/compositor/operations/COM_WriteBufferOperation.cpp8
-rw-r--r--source/blender/editors/space_view3d/drawarmature.c18
-rw-r--r--source/blender/editors/space_view3d/drawvolume.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c4
-rw-r--r--source/blender/editors/transform/transform.c2
-rw-r--r--source/blender/editors/transform/transform_snap.c6
-rw-r--r--source/blender/imbuf/intern/readimage.c4
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_viewer.c4
-rw-r--r--source/blender/windowmanager/intern/wm_gesture.c2
18 files changed, 73 insertions, 56 deletions
diff --git a/source/blender/blenlib/BLI_args.h b/source/blender/blenlib/BLI_args.h
index 7a240e0e08a..6758fa399a4 100644
--- a/source/blender/blenlib/BLI_args.h
+++ b/source/blender/blenlib/BLI_args.h
@@ -36,18 +36,31 @@
struct bArgs;
typedef struct bArgs bArgs;
-/* returns the number of extra arguments consumed by the function. 0 is normal value, -1 stops parsing arguments, other negative indicates skip */
+/**
+ * Returns the number of extra arguments consumed by the function.
+ * - 0 is normal value,
+ * - -1 stops parsing arguments, other negative indicates skip
+ */
typedef int (*BA_ArgCallback)(int argc, const char **argv, void *data);
struct bArgs *BLI_argsInit(int argc, const char **argv);
void BLI_argsFree(struct bArgs *ba);
-/* pass starts at 1, -1 means valid all the time
+/**
+ * Pass starts at 1, -1 means valid all the time
* short_arg or long_arg can be null to specify no short or long versions
- * */
-void BLI_argsAdd(struct bArgs *ba, int pass, const char *short_arg, const char *long_arg, const char *doc, BA_ArgCallback cb, void *data);
-/* short_case and long_case specify if those arguments are case specific */
-void BLI_argsAddCase(struct bArgs *ba, int pass, const char *short_arg, int short_case, const char *long_arg, int long_case, const char *doc, BA_ArgCallback cb, void *data);
+ */
+void BLI_argsAdd(struct bArgs *ba, int pass,
+ const char *short_arg, const char *long_arg,
+ const char *doc, BA_ArgCallback cb, void *data);
+
+/**
+ * Short_case and long_case specify if those arguments are case specific
+ */
+void BLI_argsAddCase(struct bArgs *ba, int pass,
+ const char *short_arg, int short_case,
+ const char *long_arg, int long_case,
+ const char *doc, BA_ArgCallback cb, void *data);
void BLI_argsParse(struct bArgs *ba, int pass, BA_ArgCallback default_cb, void *data);
diff --git a/source/blender/blenlib/intern/BLI_args.c b/source/blender/blenlib/intern/BLI_args.c
index 785c9f9f32b..22b93948512 100644
--- a/source/blender/blenlib/intern/BLI_args.c
+++ b/source/blender/blenlib/intern/BLI_args.c
@@ -173,7 +173,8 @@ static bArgDoc *internalDocs(struct bArgs *ba, const char *short_arg, const char
return d;
}
-static void internalAdd(struct bArgs *ba, const char *arg, int pass, int case_str, BA_ArgCallback cb, void *data, bArgDoc *d)
+static void internalAdd(struct bArgs *ba, const char *arg, int pass,
+ int case_str, BA_ArgCallback cb, void *data, bArgDoc *d)
{
bArgument *a;
bAKey *key;
@@ -182,8 +183,10 @@ static void internalAdd(struct bArgs *ba, const char *arg, int pass, int case_st
if (a) {
printf("WARNING: conflicting argument\n");
- printf("\ttrying to add '%s' on pass %i, %scase sensitive\n", arg, pass, case_str == 1 ? "not " : "");
- printf("\tconflict with '%s' on pass %i, %scase sensitive\n\n", a->key->arg, (int)a->key->pass, a->key->case_str == 1 ? "not " : "");
+ printf("\ttrying to add '%s' on pass %i, %scase sensitive\n",
+ arg, pass, case_str == 1 ? "not " : "");
+ printf("\tconflict with '%s' on pass %i, %scase sensitive\n\n",
+ a->key->arg, (int)a->key->pass, a->key->case_str == 1 ? "not " : "");
}
a = MEM_callocN(sizeof(bArgument), "bArgument");
@@ -201,7 +204,10 @@ static void internalAdd(struct bArgs *ba, const char *arg, int pass, int case_st
BLI_ghash_insert(ba->items, key, a);
}
-void BLI_argsAddCase(struct bArgs *ba, int pass, const char *short_arg, int short_case, const char *long_arg, int long_case, const char *doc, BA_ArgCallback cb, void *data)
+void BLI_argsAddCase(struct bArgs *ba, int pass,
+ const char *short_arg, int short_case,
+ const char *long_arg, int long_case,
+ const char *doc, BA_ArgCallback cb, void *data)
{
bArgDoc *d = internalDocs(ba, short_arg, long_arg, doc);
@@ -214,7 +220,9 @@ void BLI_argsAddCase(struct bArgs *ba, int pass, const char *short_arg, int shor
}
-void BLI_argsAdd(struct bArgs *ba, int pass, const char *short_arg, const char *long_arg, const char *doc, BA_ArgCallback cb, void *data)
+void BLI_argsAdd(struct bArgs *ba, int pass,
+ const char *short_arg, const char *long_arg,
+ const char *doc, BA_ArgCallback cb, void *data)
{
BLI_argsAddCase(ba, pass, short_arg, 0, long_arg, 0, doc, cb, data);
}
diff --git a/source/blender/collada/GeometryExporter.h b/source/blender/collada/GeometryExporter.h
index f14775b9f44..7161bb751dd 100644
--- a/source/blender/collada/GeometryExporter.h
+++ b/source/blender/collada/GeometryExporter.h
@@ -119,8 +119,7 @@ struct GeometryFunctor {
LinkNode *node;
for (node=export_set; node; node = node->next) {
Object *ob = (Object *)node->link;
- if (ob->type == OB_MESH)
- {
+ if (ob->type == OB_MESH) {
f(ob);
}
}
diff --git a/source/blender/collada/ImageExporter.cpp b/source/blender/collada/ImageExporter.cpp
index f789cfe3660..b9e96445dcb 100644
--- a/source/blender/collada/ImageExporter.cpp
+++ b/source/blender/collada/ImageExporter.cpp
@@ -135,7 +135,7 @@ void ImagesExporter::export_UV_Image(Image *image, bool use_copies)
COLLADASW::Image img(COLLADABU::URI(COLLADABU::URI::nativePathToUri(export_path)), translated_name, translated_name); /* set name also to mNameNC. This helps other viewers import files exported from Blender better */
img.add(mSW);
- fprintf(stdout, "Collada export: Added image: %s\n",export_file);
+ fprintf(stdout, "Collada export: Added image: %s\n", export_file);
mImages.push_back(translated_name);
}
}
@@ -145,7 +145,7 @@ void ImagesExporter::export_UV_Images()
std::set<Image *> uv_textures;
LinkNode *node;
bool use_copies = this->export_settings->use_texture_copies;
- for (node=this->export_settings->export_set; node; node=node->next) {
+ for (node = this->export_settings->export_set; node; node = node->next) {
Object *ob = (Object *)node->link;
if (ob->type == OB_MESH && ob->totcol) {
Mesh *me = (Mesh *) ob->data;
@@ -160,7 +160,7 @@ void ImagesExporter::export_UV_Images()
if (ima == NULL)
continue;
- bool not_in_list = uv_textures.find(ima)==uv_textures.end();
+ bool not_in_list = uv_textures.find(ima) == uv_textures.end();
if (not_in_list) {
uv_textures.insert(ima);
export_UV_Image(ima, use_copies);
@@ -177,7 +177,7 @@ bool ImagesExporter::hasImages(Scene *sce)
{
LinkNode *node;
- for (node=this->export_settings->export_set; node; node=node->next) {
+ for (node = this->export_settings->export_set; node; node = node->next) {
Object *ob = (Object *)node->link;
int a;
for (a = 0; a < ob->totcol; a++) {
diff --git a/source/blender/compositor/nodes/COM_LensDistortionNode.cpp b/source/blender/compositor/nodes/COM_LensDistortionNode.cpp
index 4870e252b74..3913b4ac2b6 100644
--- a/source/blender/compositor/nodes/COM_LensDistortionNode.cpp
+++ b/source/blender/compositor/nodes/COM_LensDistortionNode.cpp
@@ -50,8 +50,7 @@ void LensDistortionNode::convertToOperations(ExecutionSystem *graph, CompositorC
ScreenLensDistortionOperation *operation = new ScreenLensDistortionOperation();
operation->setbNode(editorNode);
operation->setData(data);
- if (!(this->getInputSocket(1)->isConnected() || this->getInputSocket(2)->isConnected()))
- {
+ if (!(this->getInputSocket(1)->isConnected() || this->getInputSocket(2)->isConnected())) {
// no nodes connected to the distortion and dispersion. We can precalculate some values
float distortion = ((const bNodeSocketValueFloat *)this->getInputSocket(1)->getbNodeSocket()->default_value)->value;
float dispersion = ((const bNodeSocketValueFloat *)this->getInputSocket(2)->getbNodeSocket()->default_value)->value;
diff --git a/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp b/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp
index 74145c52a5d..12674153bc8 100644
--- a/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp
@@ -79,10 +79,10 @@ bool ProjectorLensDistortionOperation::determineDependingAreaOfInterest(rcti *in
newInput.xmin = input->xmin - this->m_kr2 - 2;
newInput.xmax = input->xmax + this->m_kr2 + 2;
} else {
- newInput.xmin = input->xmin-7; //(0.25f*20*1)+2 == worse case dispersion
+ newInput.xmin = input->xmin - 7; //(0.25f*20*1)+2 == worse case dispersion
newInput.ymin = input->ymin;
newInput.ymax = input->ymax;
- newInput.xmax = input->xmax+7; //(0.25f*20*1)+2 == worse case dispersion
+ newInput.xmax = input->xmax + 7; //(0.25f*20*1)+2 == worse case dispersion
}
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
diff --git a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
index ea8483734d3..c1ad2efc384 100644
--- a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
@@ -256,7 +256,7 @@ bool ScreenLensDistortionOperation::determineDependingAreaOfInterest(rcti *input
UPDATE_INPUT;
determineUV(coords, input->xmax, input->ymin);
UPDATE_INPUT;
- margin = (ABS(this->m_distortion)+this->m_dispersion)*MARGIN;
+ margin = (ABS(this->m_distortion) + this->m_dispersion) * MARGIN;
}
else
{
@@ -283,7 +283,7 @@ bool ScreenLensDistortionOperation::determineDependingAreaOfInterest(rcti *input
UPDATE_INPUT;
determineUV(coords, input->xmax, input->ymin, 1.0f, 1.0f);
UPDATE_INPUT;
- margin=MARGIN;
+ margin = MARGIN;
}
#undef UPDATE_INPUT
diff --git a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
index 46101f6355d..1368476e9b4 100644
--- a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
@@ -74,7 +74,7 @@ void VariableSizeBokehBlurOperation::executePixel(float *color, int x, int y, Me
#ifdef COM_DEFOCUS_SEARCH
float search[4];
- this->inputSearchProgram->read(search, x/InverseSearchRadiusOperation::DIVIDER, y/InverseSearchRadiusOperation::DIVIDER, inputBuffers, NULL);
+ this->inputSearchProgram->read(search, x/InverseSearchRadiusOperation::DIVIDER, y / InverseSearchRadiusOperation::DIVIDER, inputBuffers, NULL);
int minx = search[0];
int miny = search[1];
int maxx = search[2];
@@ -168,10 +168,10 @@ bool VariableSizeBokehBlurOperation::determineDependingAreaOfInterest(rcti *inpu
}
#ifdef COM_DEFOCUS_SEARCH
rcti searchInput;
- searchInput.xmax = (input->xmax/InverseSearchRadiusOperation::DIVIDER)+1;
- searchInput.xmin = (input->xmin/InverseSearchRadiusOperation::DIVIDER)-1;
- searchInput.ymax = (input->ymax/InverseSearchRadiusOperation::DIVIDER)+1;
- searchInput.ymin = (input->ymin/InverseSearchRadiusOperation::DIVIDER)-1;
+ searchInput.xmax = (input->xmax / InverseSearchRadiusOperation::DIVIDER) + 1;
+ searchInput.xmin = (input->xmin / InverseSearchRadiusOperation::DIVIDER) - 1;
+ searchInput.ymax = (input->ymax / InverseSearchRadiusOperation::DIVIDER) + 1;
+ searchInput.ymin = (input->ymin / InverseSearchRadiusOperation::DIVIDER) - 1;
operation = getInputOperation(4);
if (operation->determineDependingAreaOfInterest(&searchInput, readOperation, output) ) {
return true;
diff --git a/source/blender/compositor/operations/COM_WriteBufferOperation.cpp b/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
index b8c7478b2f7..191b21b9217 100644
--- a/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
+++ b/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
@@ -64,7 +64,7 @@ void WriteBufferOperation::executeRegion(rcti *rect, unsigned int tileNumber, Me
float *buffer = memoryBuffer->getBuffer();
if (this->m_input->isComplex()) {
bNode* bnode = this->m_input->getbNode();
- if (bnode&& bnode->original) bnode->original->highlight++;
+ if (bnode && bnode->original) bnode->original->highlight++;
void *data = this->m_input->initializeTileData(rect, memoryBuffers);
int x1 = rect->xmin;
@@ -90,7 +90,7 @@ void WriteBufferOperation::executeRegion(rcti *rect, unsigned int tileNumber, Me
this->m_input->deinitializeTileData(rect, memoryBuffers, data);
data = NULL;
}
- if (bnode&& bnode->original) bnode->original->highlight++;
+ if (bnode && bnode->original) bnode->original->highlight++;
}
else {
int x1 = rect->xmin;
@@ -144,7 +144,7 @@ void WriteBufferOperation::executeOpenCLRegion(OpenCLDevice* device, rcti *rect,
clMemToCleanUp->push_back(clOutputBuffer);
list<cl_kernel> *clKernelsToCleanUp = new list<cl_kernel>();
bNode* bnode = this->m_input->getbNode();
- if (bnode&& bnode->original) bnode->original->highlight++;
+ if (bnode && bnode->original) bnode->original->highlight++;
this->m_input->executeOpenCL(device, outputBuffer, clOutputBuffer, inputMemoryBuffers, clMemToCleanUp, clKernelsToCleanUp);
@@ -163,7 +163,7 @@ void WriteBufferOperation::executeOpenCLRegion(OpenCLDevice* device, rcti *rect,
this->getMemoryProxy()->getBuffer()->copyContentFrom(outputBuffer);
- if (bnode&& bnode->original) bnode->original->highlight++;
+ if (bnode && bnode->original) bnode->original->highlight++;
// STEP 4
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c
index 33aada7b811..cdaf7d5690f 100644
--- a/source/blender/editors/space_view3d/drawarmature.c
+++ b/source/blender/editors/space_view3d/drawarmature.c
@@ -709,9 +709,9 @@ static void draw_sphere_bone_dist(float smat[][4], float imat[][4], bPoseChannel
glBegin(GL_QUAD_STRIP);
for (a = 0; a < 16; a++) {
- vec[0] = -*(si + a) * dirvec[0] + *(co + a) * norvec[0];
- vec[1] = -*(si + a) * dirvec[1] + *(co + a) * norvec[1];
- vec[2] = -*(si + a) * dirvec[2] + *(co + a) * norvec[2];
+ vec[0] = -si[a] * dirvec[0] + co[a] * norvec[0];
+ vec[1] = -si[a] * dirvec[1] + co[a] * norvec[1];
+ vec[2] = -si[a] * dirvec[2] + co[a] * norvec[2];
madd_v3_v3v3fl(vec1, headvec, vec, head);
madd_v3_v3v3fl(vec2, headvec, vec, head + dist);
@@ -723,9 +723,9 @@ static void draw_sphere_bone_dist(float smat[][4], float imat[][4], bPoseChannel
}
for (a = 15; a >= 0; a--) {
- vec[0] = *(si + a) * dirvec[0] + *(co + a) * norvec[0];
- vec[1] = *(si + a) * dirvec[1] + *(co + a) * norvec[1];
- vec[2] = *(si + a) * dirvec[2] + *(co + a) * norvec[2];
+ vec[0] = si[a] * dirvec[0] + co[a] * norvec[0];
+ vec[1] = si[a] * dirvec[1] + co[a] * norvec[1];
+ vec[2] = si[a] * dirvec[2] + co[a] * norvec[2];
madd_v3_v3v3fl(vec1, tailvec, vec, tail);
madd_v3_v3v3fl(vec2, tailvec, vec, tail + dist);
@@ -737,9 +737,9 @@ static void draw_sphere_bone_dist(float smat[][4], float imat[][4], bPoseChannel
}
/* make it cyclic... */
- vec[0] = -*(si) * dirvec[0] + *(co) * norvec[0];
- vec[1] = -*(si) * dirvec[1] + *(co) * norvec[1];
- vec[2] = -*(si) * dirvec[2] + *(co) * norvec[2];
+ vec[0] = -si[0] * dirvec[0] + co[0] * norvec[0];
+ vec[1] = -si[0] * dirvec[1] + co[0] * norvec[1];
+ vec[2] = -si[0] * dirvec[2] + co[0] * norvec[2];
madd_v3_v3v3fl(vec1, headvec, vec, head);
madd_v3_v3v3fl(vec2, headvec, vec, head + dist);
diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c
index 7d39a89a130..60b3b911b1b 100644
--- a/source/blender/editors/space_view3d/drawvolume.c
+++ b/source/blender/editors/space_view3d/drawvolume.c
@@ -373,7 +373,7 @@ void draw_volume(ARegion *ar, GPUTexture *tex, float min[3], float max[3], int r
/* d0 = (viewnormal[0]*cv[i][0] + viewnormal[1]*cv[i][1] + viewnormal[2]*cv[i][2]); */ /* UNUSED */
ds = (ABS(viewnormal[0]) * size[0] + ABS(viewnormal[1]) * size[1] + ABS(viewnormal[2]) * size[2]);
- dd = ds/96.f;
+ dd = ds / 96.f;
n = 0;
good_index = i;
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index cc3d2d383b8..218aa71d621 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -2873,7 +2873,7 @@ static int viewnumpad_exec(bContext *C, wmOperator *op)
break;
case RV3D_VIEW_BACK:
- axis_set_view(C, v3d, ar, 0.0, 0.0, (float)-cos(M_PI / 4.0), (float)-cos(M_PI / 4.0),
+ axis_set_view(C, v3d, ar, 0.0, 0.0, -cosf(M_PI / 4.0), -cosf(M_PI / 4.0),
viewnum, nextperspo, align_active);
break;
@@ -2888,7 +2888,7 @@ static int viewnumpad_exec(bContext *C, wmOperator *op)
break;
case RV3D_VIEW_FRONT:
- axis_set_view(C, v3d, ar, (float)cos(M_PI / 4.0), (float)-sin(M_PI / 4.0), 0.0, 0.0,
+ axis_set_view(C, v3d, ar, cosf(M_PI / 4.0), -sinf(M_PI / 4.0), 0.0, 0.0,
viewnum, nextperspo, align_active);
break;
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 4782b95ba1c..b4350847552 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -1125,7 +1125,7 @@ int ED_view3d_lock(RegionView3D *rv3d)
break;
case RV3D_VIEW_BACK:
- QUATSET(rv3d->viewquat, 0.0, 0.0, (float)-cos(M_PI / 4.0), (float)-cos(M_PI / 4.0));
+ QUATSET(rv3d->viewquat, 0.0, 0.0, -cosf(M_PI / 4.0), -cosf(M_PI / 4.0));
break;
case RV3D_VIEW_LEFT:
@@ -1137,7 +1137,7 @@ int ED_view3d_lock(RegionView3D *rv3d)
break;
case RV3D_VIEW_FRONT:
- QUATSET(rv3d->viewquat, (float)cos(M_PI / 4.0), (float)-sin(M_PI / 4.0), 0.0, 0.0);
+ QUATSET(rv3d->viewquat, (float)cos(M_PI / 4.0), -sinf(M_PI / 4.0), 0.0, 0.0);
break;
case RV3D_VIEW_RIGHT:
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 164c1dd7c12..44860258c89 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -5114,7 +5114,7 @@ void projectSVData(TransInfo *t, int final)
}
- if(!affected)
+ if (!affected)
continue;
/* only loop data, no vertex data since that contains shape keys,
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index c49e1715f34..3847087111e 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -463,12 +463,10 @@ static void initSnappingMode(TransInfo *t)
t->tsnap.mode = SCE_SNAP_MODE_INCREMENT;
}
}
- else if (t->spacetype == SPACE_NODE)
- {
+ else if (t->spacetype == SPACE_NODE) {
setSnappingCallback(t);
- if (t->tsnap.applySnap != NULL)
- {
+ if (t->tsnap.applySnap != NULL) {
t->tsnap.modeSelect = SNAP_NOT_SELECTED;
}
else {
diff --git a/source/blender/imbuf/intern/readimage.c b/source/blender/imbuf/intern/readimage.c
index e78c4a55843..cb6cc2c082b 100644
--- a/source/blender/imbuf/intern/readimage.c
+++ b/source/blender/imbuf/intern/readimage.c
@@ -90,7 +90,7 @@ ImBuf *IMB_loadifffile(int file, int flags, const char *descr)
size = BLI_file_descriptor_size(file);
mem = mmap(NULL, size, PROT_READ, MAP_SHARED, file, 0);
- if (mem == (unsigned char *)-1) {
+ if (mem == (unsigned char *) -1) {
fprintf(stderr, "%s: couldn't get mapping %s\n", __func__, descr);
return NULL;
}
@@ -178,7 +178,7 @@ static void imb_loadtilefile(ImBuf *ibuf, int file, int tx, int ty, unsigned int
size = BLI_file_descriptor_size(file);
mem = mmap(NULL, size, PROT_READ, MAP_SHARED, file, 0);
- if (mem == (unsigned char *)-1) {
+ if (mem == (unsigned char *) -1) {
fprintf(stderr, "Couldn't get memory mapping for %s\n", ibuf->cachename);
return;
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_viewer.c b/source/blender/nodes/texture/nodes/node_texture_viewer.c
index 03a94d1df67..bc31bef59d8 100644
--- a/source/blender/nodes/texture/nodes/node_texture_viewer.c
+++ b/source/blender/nodes/texture/nodes/node_texture_viewer.c
@@ -34,11 +34,11 @@
#include "NOD_texture.h"
#include <math.h>
-static bNodeSocketTemplate inputs[]= {
+static bNodeSocketTemplate inputs[] = {
{ SOCK_RGBA, 1, N_("Color"), 1.0f, 0.0f, 0.0f, 1.0f },
{ -1, 0, "" }
};
-static bNodeSocketTemplate outputs[]= {
+static bNodeSocketTemplate outputs[] = {
{ -1, 0, "" }
};
diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c
index e4b7d1c5d5f..b280b979280 100644
--- a/source/blender/windowmanager/intern/wm_gesture.c
+++ b/source/blender/windowmanager/intern/wm_gesture.c
@@ -224,7 +224,7 @@ static void wm_gesture_draw_circle(wmGesture *gt)
glutil_draw_lined_arc(0.0, M_PI * 2.0, rect->xmax, 40);
glDisable(GL_LINE_STIPPLE);
- glTranslatef((float)-rect->xmin, (float)-rect->ymin, 0.0f);
+ glTranslatef(-rect->xmin, -rect->ymin, 0.0f);
}