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-rw-r--r--source/blender/editors/include/ED_sculpt.h2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c2
-rw-r--r--source/blender/editors/space_view3d/drawvolume.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h4
-rw-r--r--source/blender/editors/space_view3d/view3d_snap.c4
-rw-r--r--source/blender/editors/uvedit/uvedit_parametrizer.c2
-rw-r--r--source/blender/render/intern/include/strand.h2
-rw-r--r--source/blender/render/intern/raytrace/bvh.h6
-rw-r--r--source/blender/render/intern/raytrace/rayobject_blibvh.cpp4
-rw-r--r--source/blender/render/intern/raytrace/svbvh.h26
-rw-r--r--source/blender/render/intern/source/strand.c2
12 files changed, 28 insertions, 30 deletions
diff --git a/source/blender/editors/include/ED_sculpt.h b/source/blender/editors/include/ED_sculpt.h
index e8593e9b60d..e908868df75 100644
--- a/source/blender/editors/include/ED_sculpt.h
+++ b/source/blender/editors/include/ED_sculpt.h
@@ -44,7 +44,7 @@ void sculpt_get_redraw_planes(float planes[4][4], struct ARegion *ar,
struct RegionView3D *rv3d, struct Object *ob);
void ED_sculpt_force_update(struct bContext *C);
float *ED_sculpt_get_last_stroke(struct Object *ob);
-int ED_sculpt_minmax(struct bContext *C, float *min, float *max);
+int ED_sculpt_minmax(struct bContext *C, float min[3], float max[3]);
void ED_sculpt_mask_layers_ensure(struct Object *ob,
struct MultiresModifierData *mmd);
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 2d3a7680963..02c0acfc367 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -107,7 +107,7 @@ float *ED_sculpt_get_last_stroke(struct Object *ob)
return (ob && ob->sculpt && ob->sculpt->last_stroke_valid) ? ob->sculpt->last_stroke : NULL;
}
-int ED_sculpt_minmax(bContext *C, float *min, float *max)
+int ED_sculpt_minmax(bContext *C, float min[3], float max[3])
{
Object *ob = CTX_data_active_object(C);
diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c
index 2bb08a4b9b4..10ae96d87bf 100644
--- a/source/blender/editors/space_view3d/drawvolume.c
+++ b/source/blender/editors/space_view3d/drawvolume.c
@@ -156,7 +156,7 @@ static int convex(float *p0, float *up, float *a, float *b)
return dot_v3v3(up, tmp) >= 0;
}
-void draw_volume(ARegion *ar, GPUTexture *tex, float *min, float *max, int res[3], float dx, GPUTexture *tex_shadow)
+void draw_volume(ARegion *ar, GPUTexture *tex, float min[3], float max[3], int res[3], float dx, GPUTexture *tex_shadow)
{
RegionView3D *rv3d = ar->regiondata;
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 60a0d3bf12b..bfd293ee5b6 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -2175,7 +2175,7 @@ static int viewselected_exec(bContext *C, wmOperator *UNUSED(op))
if (obedit) {
- ok = minmax_verts(obedit, min, max); /* only selected */
+ ok = ED_view3d_minmax_verts(obedit, min, max); /* only selected */
}
else if (ob && (ob->mode & OB_MODE_POSE)) {
if (ob->pose) {
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index f387e1dd844..29edc0158d6 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -186,7 +186,7 @@ void view3d_toolshelf_register(struct ARegionType *art);
void view3d_tool_props_register(struct ARegionType *art);
/* view3d_snap.c */
-int minmax_verts(struct Object *obedit, float *min, float *max);
+int ED_view3d_minmax_verts(struct Object *obedit, float min[3], float max[3]);
void VIEW3D_OT_snap_selected_to_grid(struct wmOperatorType *ot);
void VIEW3D_OT_snap_selected_to_cursor(struct wmOperatorType *ot);
@@ -202,7 +202,7 @@ ARegion *view3d_has_tools_region(ScrArea *sa);
extern const char *view3d_context_dir[]; /* doc access */
/* draw_volume.c */
-void draw_volume(struct ARegion *ar, struct GPUTexture *tex, float *min, float *max, int res[3], float dx, struct GPUTexture *tex_shadow);
+void draw_volume(struct ARegion *ar, struct GPUTexture *tex, float min[3], float max[3], int res[3], float dx, struct GPUTexture *tex_shadow);
/* workaround for trivial but noticeable camera bug caused by imprecision
* between view border calculation in 2D/3D space, workaround for bug [#28037].
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index 367b36db583..dfb3714948b 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -211,7 +211,7 @@ static void set_mapped_co(void *vuserdata, int index, const float co[3],
/* mode flags: */
#define TM_ALL_JOINTS 1 /* all joints (for bones only) */
#define TM_SKIP_HANDLES 2 /* skip handles when control point is selected (for curves only) */
-static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
+static void make_trans_verts(Object *obedit, float min[3], float max[3], int mode)
{
Nurb *nu;
BezTriple *bezt;
@@ -1062,7 +1062,7 @@ void VIEW3D_OT_snap_cursor_to_center(wmOperatorType *ot)
/* **************************************************** */
-int minmax_verts(Object *obedit, float *min, float *max)
+int ED_view3d_minmax_verts(Object *obedit, float min[3], float max[3])
{
TransVert *tv;
float centroid[3], vec[3], bmat[3][3];
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c
index 5ac7bb6860c..d596c553f7e 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.c
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.c
@@ -444,7 +444,7 @@ static float p_edge_uv_length(PEdge *e)
return sqrt(d[0] * d[0] + d[1] * d[1]);
}
-static void p_chart_uv_bbox(PChart *chart, float *minv, float *maxv)
+static void p_chart_uv_bbox(PChart *chart, float minv[2], float maxv[2])
{
PVert *v;
diff --git a/source/blender/render/intern/include/strand.h b/source/blender/render/intern/include/strand.h
index 7482b4d10ee..720354219e9 100644
--- a/source/blender/render/intern/include/strand.h
+++ b/source/blender/render/intern/include/strand.h
@@ -93,7 +93,7 @@ typedef struct StrandShadeCache StrandShadeCache;
void strand_eval_point(StrandSegment *sseg, StrandPoint *spoint);
void render_strand_segment(struct Render *re, float winmat[][4], struct StrandPart *spart, struct ZSpan *zspan, int totzspan, StrandSegment *sseg);
-void strand_minmax(struct StrandRen *strand, float *min, float *max, float width);
+void strand_minmax(struct StrandRen *strand, float min[3], float max[3], const float width);
struct StrandSurface *cache_strand_surface(struct Render *re, struct ObjectRen *obr, struct DerivedMesh *dm, float mat[][4], int timeoffset);
void free_strand_surface(struct Render *re);
diff --git a/source/blender/render/intern/raytrace/bvh.h b/source/blender/render/intern/raytrace/bvh.h
index c38d9b1dcb4..c2e18a9236e 100644
--- a/source/blender/render/intern/raytrace/bvh.h
+++ b/source/blender/render/intern/raytrace/bvh.h
@@ -147,14 +147,14 @@ template<class Node> static inline int bvh_node_hit_test(Node *node, Isect *isec
template<class Node>
-static inline void bvh_node_merge_bb(Node *node, float *min, float *max)
+static inline void bvh_node_merge_bb(Node *node, float min[3], float max[3])
{
if (is_leaf(node)) {
RE_rayobject_merge_bb((RayObject *)node, min, max);
}
else {
- DO_MIN(node->bb, min);
- DO_MAX(node->bb+3, max);
+ DO_MIN(node->bb, min);
+ DO_MAX(node->bb + 3, max);
}
}
diff --git a/source/blender/render/intern/raytrace/rayobject_blibvh.cpp b/source/blender/render/intern/raytrace/rayobject_blibvh.cpp
index 8f1b730bf10..79ca21270fa 100644
--- a/source/blender/render/intern/raytrace/rayobject_blibvh.cpp
+++ b/source/blender/render/intern/raytrace/rayobject_blibvh.cpp
@@ -44,7 +44,7 @@ static int RE_rayobject_blibvh_intersect(RayObject *o, Isect *isec);
static void RE_rayobject_blibvh_add(RayObject *o, RayObject *ob);
static void RE_rayobject_blibvh_done(RayObject *o);
static void RE_rayobject_blibvh_free(RayObject *o);
-static void RE_rayobject_blibvh_bb(RayObject *o, float *min, float *max);
+static void RE_rayobject_blibvh_bb(RayObject *o, float min[3], float max[3]);
static float RE_rayobject_blibvh_cost(RayObject *UNUSED(o))
{
@@ -162,7 +162,7 @@ static void RE_rayobject_blibvh_free(RayObject *o)
MEM_freeN(obj);
}
-static void RE_rayobject_blibvh_bb(RayObject *o, float *min, float *max)
+static void RE_rayobject_blibvh_bb(RayObject *o, float min[3], float max[3])
{
BVHObject *obj = (BVHObject*)o;
DO_MIN(obj->bb[0], min);
diff --git a/source/blender/render/intern/raytrace/svbvh.h b/source/blender/render/intern/raytrace/svbvh.h
index a4044db8208..ff402446b9f 100644
--- a/source/blender/render/intern/raytrace/svbvh.h
+++ b/source/blender/render/intern/raytrace/svbvh.h
@@ -157,29 +157,27 @@ static int svbvh_node_stack_raycast(SVBVHNode *root, Isect *isec)
template<>
-inline void bvh_node_merge_bb<SVBVHNode>(SVBVHNode *node, float *min, float *max)
+inline void bvh_node_merge_bb<SVBVHNode>(SVBVHNode *node, float min[3], float max[3])
{
if (is_leaf(node)) {
RE_rayobject_merge_bb((RayObject*)node, min, max);
}
else {
- int i=0;
- while (i+4 <= node->nchilds) {
- float *res = node->child_bb + 6*i;
+ int i;
+ for (i = 0; i + 4 <= node->nchilds; i += 4) {
+ float *res = node->child_bb + 6 * i;
for (int j = 0; j < 3; j++) {
- min[j] = MIN2(min[j], res[4*j+0]);
- min[j] = MIN2(min[j], res[4*j+1]);
- min[j] = MIN2(min[j], res[4*j+2]);
- min[j] = MIN2(min[j], res[4*j+3]);
+ min[j] = minf(res[4 * j + 0],
+ minf(res[4 * j + 1],
+ minf(res[4 * j + 2],
+ minf(res[4 * j + 3], min[j]))));
}
for (int j = 0; j < 3; j++) {
- max[j] = MAX2(max[j], res[4*(j+3)+0]);
- max[j] = MAX2(max[j], res[4*(j+3)+1]);
- max[j] = MAX2(max[j], res[4*(j+3)+2]);
- max[j] = MAX2(max[j], res[4*(j+3)+3]);
+ max[j] = maxf(res[4 * (j + 3) + 0],
+ maxf(res[4 * (j + 3) + 1],
+ maxf(res[4 * (j + 3) + 2],
+ maxf(res[4 * (j + 3) + 3], max[j]))));
}
-
- i += 4;
}
for ( ; i < node->nchilds; i++) {
diff --git a/source/blender/render/intern/source/strand.c b/source/blender/render/intern/source/strand.c
index f986be5eaeb..cc824087c87 100644
--- a/source/blender/render/intern/source/strand.c
+++ b/source/blender/render/intern/source/strand.c
@@ -1060,7 +1060,7 @@ void free_strand_surface(Render *re)
BLI_freelistN(&re->strandsurface);
}
-void strand_minmax(StrandRen *strand, float *min, float *max, float width)
+void strand_minmax(StrandRen *strand, float min[3], float max[3], const float width)
{
StrandVert *svert;
float vec[3], width2= 2.0f*width;