diff options
-rw-r--r-- | source/blender/depsgraph/intern/builder/deg_builder_relations_scene.cc | 3 | ||||
-rw-r--r-- | source/blender/depsgraph/intern/depsgraph.h | 3 | ||||
-rw-r--r-- | source/blender/depsgraph/intern/depsgraph_query.cc | 10 |
3 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations_scene.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations_scene.cc index 3a007c4153a..748a36d2c4d 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations_scene.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations_scene.cc @@ -70,6 +70,9 @@ namespace DEG { void DepsgraphRelationBuilder::build_scene(Main *bmain, Scene *scene) { + /* XXX store scene to access from DAG_get_scene */ + m_graph->scene = scene; + if (scene->set) { build_scene(bmain, scene->set); } diff --git a/source/blender/depsgraph/intern/depsgraph.h b/source/blender/depsgraph/intern/depsgraph.h index a8548ebaa4e..035abcf0ba1 100644 --- a/source/blender/depsgraph/intern/depsgraph.h +++ b/source/blender/depsgraph/intern/depsgraph.h @@ -45,6 +45,7 @@ struct GHash; struct GSet; struct PointerRNA; struct PropertyRNA; +struct Scene; namespace DEG { @@ -173,6 +174,8 @@ struct Depsgraph { SpinLock lock; // XXX: additional stuff like eval contexts, mempools for allocating nodes from, etc. + + Scene *scene; /* XXX: We really shouldn't do that, but it's required for shader preview */ }; } // namespace DEG diff --git a/source/blender/depsgraph/intern/depsgraph_query.cc b/source/blender/depsgraph/intern/depsgraph_query.cc index 952a4af0208..6193fd3d7cf 100644 --- a/source/blender/depsgraph/intern/depsgraph_query.cc +++ b/source/blender/depsgraph/intern/depsgraph_query.cc @@ -76,14 +76,8 @@ short DEG_get_eval_flags_for_id(Depsgraph *graph, ID *id) Scene *DAG_get_scene(Depsgraph *graph) { - Main *bmain = G.main; - LINKLIST_FOREACH (Scene*, scene, &bmain->scene) { - if (scene->depsgraph == graph) { - /* Got the scene! */ - return scene; - } - } - return NULL; + DEG::Depsgraph *deg_graph = reinterpret_cast<DEG::Depsgraph *>(graph); + return deg_graph->scene; } SceneLayer *DAG_get_scene_layer(Depsgraph *graph) |