diff options
-rw-r--r-- | source/blender/editors/animation/anim_draw.c | 18 | ||||
-rw-r--r-- | source/blender/editors/animation/anim_markers.c | 127 | ||||
-rw-r--r-- | source/blender/editors/space_clip/clip_utils.c | 20 | ||||
-rw-r--r-- | source/blender/editors/space_graph/graph_draw.c | 104 |
4 files changed, 160 insertions, 109 deletions
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c index f448a281cfc..caa4a6e31f3 100644 --- a/source/blender/editors/animation/anim_draw.c +++ b/source/blender/editors/animation/anim_draw.c @@ -71,10 +71,15 @@ /* Draw current frame number in a little green box beside the current frame indicator */ static void draw_cfra_number(Scene *scene, View2D *v2d, const float cfra, const bool time) { + const uiFontStyle *fstyle = UI_FSTYLE_WIDGET; + VertexFormat *format = immVertexFormat(); + unsigned int pos = add_attrib(format, "pos", GL_FLOAT, 2, KEEP_FLOAT); + unsigned char col[4]; + float xscale, x, y; char numstr[32] = " t"; /* t is the character to start replacing from */ + int slen; /* because the frame number text is subject to the same scaling as the contents of the view */ - float xscale; UI_view2d_scale_get(v2d, &xscale, NULL); gpuPushMatrix(); gpuScale2f(1.0f / xscale, 1.0f); @@ -91,15 +96,11 @@ static void draw_cfra_number(Scene *scene, View2D *v2d, const float cfra, const BLI_timecode_string_from_time_seconds(&numstr[4], sizeof(numstr) - 4, 1, cfra); } - const uiFontStyle *fstyle = UI_FSTYLE_WIDGET; - int slen = UI_fontstyle_string_width(fstyle, numstr) - 1; + slen = UI_fontstyle_string_width(fstyle, numstr) - 1; /* get starting coordinates for drawing */ - float x = cfra * xscale; - float y = 0.9f * U.widget_unit; - - VertexFormat *format = immVertexFormat(); - unsigned int pos = add_attrib(format, "pos", GL_FLOAT, 2, KEEP_FLOAT); + x = cfra * xscale; + y = 0.9f * U.widget_unit; immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); @@ -110,7 +111,6 @@ static void draw_cfra_number(Scene *scene, View2D *v2d, const float cfra, const immUnbindProgram(); /* draw current frame number */ - unsigned char col[4]; UI_GetThemeColor4ubv(TH_TEXT, col); UI_fontstyle_draw_simple(fstyle, x - 0.25f * U.widget_unit, y + 0.15f * U.widget_unit, numstr, col); diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c index 9b8dd47e4aa..9d7d1535eb3 100644 --- a/source/blender/editors/animation/anim_markers.c +++ b/source/blender/editors/animation/anim_markers.c @@ -131,7 +131,8 @@ ListBase *ED_animcontext_get_markers(const bAnimContext *ac) */ int ED_markers_post_apply_transform(ListBase *markers, Scene *scene, int mode, float value, char side) { - const float cfra = (float)CFRA; + TimeMarker *marker; + float cfra = (float)CFRA; int changed_tot = 0; /* sanity check */ @@ -139,7 +140,7 @@ int ED_markers_post_apply_transform(ListBase *markers, Scene *scene, int mode, f return changed_tot; /* affect selected markers - it's unlikely that we will want to affect all in this way? */ - for (TimeMarker *marker = markers->first; marker; marker = marker->next) { + for (marker = markers->first; marker; marker = marker->next) { if (marker->flag & SELECT) { switch (mode) { case TFM_TIME_TRANSLATE: @@ -234,12 +235,13 @@ void ED_markers_get_minmax(ListBase *markers, short sel, float *first, float *la /* Adds a marker to list of cfra elems */ static void add_marker_to_cfra_elem(ListBase *lb, TimeMarker *marker, short only_sel) { + CfraElem *ce, *cen; + /* should this one only be considered if it is selected? */ if ((only_sel) && ((marker->flag & SELECT) == 0)) return; /* insertion sort - try to find a previous cfra elem */ - CfraElem *ce; for (ce = lb->first; ce; ce = ce->next) { if (ce->cfra == marker->frame) { /* do because of double keys */ @@ -252,7 +254,7 @@ static void add_marker_to_cfra_elem(ListBase *lb, TimeMarker *marker, short only } } - CfraElem *cen = MEM_callocN(sizeof(CfraElem), "add_to_cfra_elem"); + cen = MEM_callocN(sizeof(CfraElem), "add_to_cfra_elem"); if (ce) BLI_insertlinkbefore(lb, ce, cen); else BLI_addtail(lb, cen); @@ -266,6 +268,8 @@ static void add_marker_to_cfra_elem(ListBase *lb, TimeMarker *marker, short only */ void ED_markers_make_cfra_list(ListBase *markers, ListBase *lb, short only_sel) { + TimeMarker *marker; + if (lb) { /* Clear the list first, since callers have no way of knowing * whether this terminated early otherwise. This may lead @@ -281,7 +285,7 @@ void ED_markers_make_cfra_list(ListBase *markers, ListBase *lb, short only_sel) return; } - for (TimeMarker *marker = markers->first; marker; marker = marker->next) + for (marker = markers->first; marker; marker = marker->next) add_marker_to_cfra_elem(lb, marker, only_sel); } @@ -290,8 +294,10 @@ void ED_markers_make_cfra_list(ListBase *markers, ListBase *lb, short only_sel) /* Get the first selected marker */ TimeMarker *ED_markers_get_first_selected(ListBase *markers) { + TimeMarker *marker; + if (markers) { - for (TimeMarker *marker = markers->first; marker; marker = marker->next) { + for (marker = markers->first; marker; marker = marker->next) { if (marker->flag & SELECT) return marker; } @@ -307,6 +313,8 @@ TimeMarker *ED_markers_get_first_selected(ListBase *markers) */ void debug_markers_print_list(ListBase *markers) { + TimeMarker *marker; + if (markers == NULL) { printf("No markers list to print debug for\n"); return; @@ -314,7 +322,7 @@ void debug_markers_print_list(ListBase *markers) printf("List of markers follows: -----\n"); - for (TimeMarker *marker = markers->first; marker; marker = marker->next) { + for (marker = markers->first; marker; marker = marker->next) { printf("\t'%s' on %d at %p with %u\n", marker->name, marker->frame, (void *)marker, marker->flag); } @@ -383,7 +391,7 @@ static void draw_marker( float x, y; /* minimal y coordinate which wouldn't be occluded by scroll */ - const int min_y = 17.0f * UI_DPI_FAC; + int min_y = 17.0f * UI_DPI_FAC; if (marker->flag & SELECT) { UI_GetThemeColor4ubv(TH_TEXT_HI, text_col); @@ -419,14 +427,22 @@ void ED_markers_draw(const bContext *C, int flag) { const uiFontStyle *fstyle = UI_FSTYLE_WIDGET; ListBase *markers = ED_context_get_markers(C); + View2D *v2d; TimeMarker *marker; + Scene *scene; + int select_pass; + int v2d_clip_range_x[2]; + float font_width_max; + + /* cache values */ + float ypixels, xscale, yscale; if (markers == NULL || BLI_listbase_is_empty(markers)) { return; } - Scene *scene = CTX_data_scene(C); - View2D *v2d = UI_view2d_fromcontext(C); + scene = CTX_data_scene(C); + v2d = UI_view2d_fromcontext(C); if (flag & DRAW_MARKERS_MARGIN) { unsigned int pos = add_attrib(immVertexFormat(), "pos", GL_FLOAT, 2, KEEP_FLOAT); @@ -446,21 +462,18 @@ void ED_markers_draw(const bContext *C, int flag) } /* no time correction for framelen! space is drawn with old values */ - float ypixels = BLI_rcti_size_y(&v2d->mask); - float xscale, yscale; + ypixels = BLI_rcti_size_y(&v2d->mask); UI_view2d_scale_get(v2d, &xscale, &yscale); gpuPushMatrix(); gpuScale2f(1.0f / xscale, 1.0f); /* x-bounds with offset for text (adjust for long string, avoid checking string width) */ - float font_width_max = (10 * UI_DPI_FAC) / xscale; - int v2d_clip_range_x[2] = { - v2d->cur.xmin - (sizeof(marker->name) * font_width_max), - v2d->cur.xmax + font_width_max - }; + font_width_max = (10 * UI_DPI_FAC) / xscale; + v2d_clip_range_x[0] = v2d->cur.xmin - (sizeof(marker->name) * font_width_max); + v2d_clip_range_x[1] = v2d->cur.xmax + font_width_max; /* loop [unselected, selected] */ - for (int select_pass = 0; select_pass <= SELECT; select_pass += SELECT) { + for (select_pass = 0; select_pass <= SELECT; select_pass += SELECT) { /* unselected markers are drawn at the first time */ for (marker = markers->first; marker; marker = marker->next) { if ((marker->flag & SELECT) == select_pass) { @@ -821,9 +834,9 @@ static void ed_marker_move_apply(bContext *C, wmOperator *op) #endif MarkerMove *mm = op->customdata; TimeMarker *marker; - - const int offs = RNA_int_get(op->ptr, "frames"); - int a; + int a, offs; + + offs = RNA_int_get(op->ptr, "frames"); for (a = 0, marker = mm->markers->first; marker; marker = marker->next) { if (marker->flag & SELECT) { marker->frame = mm->oldframe[a] + offs; @@ -994,20 +1007,21 @@ static void MARKER_OT_move(wmOperatorType *ot) static void ed_marker_duplicate_apply(bContext *C) { ListBase *markers = ED_context_get_markers(C); - - if (markers == NULL) + TimeMarker *marker, *newmarker; + + if (markers == NULL) return; /* go through the list of markers, duplicate selected markers and add duplicated copies * to the beginning of the list (unselect original markers) */ - for (TimeMarker *marker = markers->first; marker; marker = marker->next) { + for (marker = markers->first; marker; marker = marker->next) { if (marker->flag & SELECT) { /* unselect selected marker */ marker->flag &= ~SELECT; /* create and set up new marker */ - TimeMarker *newmarker = MEM_callocN(sizeof(TimeMarker), "TimeMarker"); + newmarker = MEM_callocN(sizeof(TimeMarker), "TimeMarker"); newmarker->flag = SELECT; newmarker->frame = marker->frame; BLI_strncpy(newmarker->name, marker->name, sizeof(marker->name)); @@ -1103,20 +1117,25 @@ static int ed_marker_select(bContext *C, const wmEvent *event, bool extend, bool ListBase *markers = ED_context_get_markers(C); ARegion *ar = CTX_wm_region(C); View2D *v2d = UI_view2d_fromcontext(C); + float viewx; + int x, cfra; if (markers == NULL) return OPERATOR_PASS_THROUGH; - const int x = event->x - ar->winrct.xmin; - const float viewx = UI_view2d_region_to_view_x(v2d, x); - const int cfra = ED_markers_find_nearest_marker_time(markers, viewx); - + x = event->x - ar->winrct.xmin; + + viewx = UI_view2d_region_to_view_x(v2d, x); + + cfra = ED_markers_find_nearest_marker_time(markers, viewx); + select_timeline_marker_frame(markers, cfra, extend); #ifdef DURIAN_CAMERA_SWITCH if (camera) { Scene *scene = CTX_data_scene(C); + BaseLegacy *base; TimeMarker *marker; int sel = 0; @@ -1133,7 +1152,7 @@ static int ed_marker_select(bContext *C, const wmEvent *event, bool extend, bool for (marker = markers->first; marker; marker = marker->next) { if (marker->camera) { if (marker->frame == cfra) { - BaseLegacy *base = BKE_scene_base_find(scene, marker->camera); + base = BKE_scene_base_find(scene, marker->camera); if (base) { ED_base_object_select(base, sel); if (sel) @@ -1173,6 +1192,8 @@ static int ed_marker_select_invoke_wrapper(bContext *C, wmOperator *op, const wm static void MARKER_OT_select(wmOperatorType *ot) { + PropertyRNA *prop; + /* identifiers */ ot->name = "Select Time Marker"; ot->description = "Select time marker(s)"; @@ -1185,7 +1206,7 @@ static void MARKER_OT_select(wmOperatorType *ot) /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; - PropertyRNA *prop = RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the selection"); + prop = RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the selection"); RNA_def_property_flag(prop, PROP_SKIP_SAVE); #ifdef DURIAN_CAMERA_SWITCH prop = RNA_def_boolean(ot->srna, "camera", 0, "Camera", "Select the camera"); @@ -1216,11 +1237,9 @@ static void MARKER_OT_select(wmOperatorType *ot) static int ed_marker_border_select_exec(bContext *C, wmOperator *op) { - ListBase *markers = ED_context_get_markers(C); - if (markers == NULL) - return 0; - View2D *v2d = UI_view2d_fromcontext(C); + ListBase *markers = ED_context_get_markers(C); + TimeMarker *marker; int gesture_mode = RNA_int_get(op->ptr, "gesture_mode"); bool extend = RNA_boolean_get(op->ptr, "extend"); rctf rect; @@ -1228,8 +1247,11 @@ static int ed_marker_border_select_exec(bContext *C, wmOperator *op) WM_operator_properties_border_to_rctf(op, &rect); UI_view2d_region_to_view_rctf(v2d, &rect, &rect); + if (markers == NULL) + return 0; + /* XXX marker context */ - for (TimeMarker *marker = markers->first; marker; marker = marker->next) { + for (marker = markers->first; marker; marker = marker->next) { if (BLI_rctf_isect_x(&rect, marker->frame)) { switch (gesture_mode) { case GESTURE_MODAL_SELECT: @@ -1283,17 +1305,17 @@ static void MARKER_OT_select_border(wmOperatorType *ot) static int ed_marker_select_all_exec(bContext *C, wmOperator *op) { ListBase *markers = ED_context_get_markers(C); + TimeMarker *marker; + int action = RNA_enum_get(op->ptr, "action"); if (markers == NULL) return OPERATOR_CANCELLED; - int action = RNA_enum_get(op->ptr, "action"); - if (action == SEL_TOGGLE) { action = (ED_markers_get_first_selected(markers) != NULL) ? SEL_DESELECT : SEL_SELECT; } - for (TimeMarker *marker = markers->first; marker; marker = marker->next) { + for (marker = markers->first; marker; marker = marker->next) { switch (action) { case SEL_SELECT: marker->flag |= SELECT; @@ -1338,13 +1360,13 @@ static void MARKER_OT_select_all(wmOperatorType *ot) static int ed_marker_delete_exec(bContext *C, wmOperator *UNUSED(op)) { ListBase *markers = ED_context_get_markers(C); + TimeMarker *marker, *nmarker; + bool changed = false; if (markers == NULL) return OPERATOR_CANCELLED; - bool changed = false; - TimeMarker *nmarker; - for (TimeMarker *marker = markers->first; marker; marker = nmarker) { + for (marker = markers->first; marker; marker = nmarker) { nmarker = marker->next; if (marker->flag & SELECT) { BLI_freelinkN(markers, marker); @@ -1440,6 +1462,7 @@ static int ed_marker_make_links_scene_exec(bContext *C, wmOperator *op) { ListBase *markers = ED_context_get_markers(C); Scene *scene_to = BLI_findlink(&CTX_data_main(C)->scene, RNA_enum_get(op->ptr, "scene")); + TimeMarker *marker, *marker_new; if (scene_to == NULL) { BKE_report(op->reports, RPT_ERROR, "Scene not found"); @@ -1457,9 +1480,9 @@ static int ed_marker_make_links_scene_exec(bContext *C, wmOperator *op) } /* copy markers */ - for (TimeMarker *marker = markers->first; marker; marker = marker->next) { + for (marker = markers->first; marker; marker = marker->next) { if (marker->flag & SELECT) { - TimeMarker *marker_new = MEM_dupallocN(marker); + marker_new = MEM_dupallocN(marker); marker_new->prev = marker_new->next = NULL; BLI_addtail(&scene_to->markers, marker_new); @@ -1476,6 +1499,8 @@ static int ed_marker_make_links_scene_invoke_wrapper(bContext *C, wmOperator *op static void MARKER_OT_make_links_scene(wmOperatorType *ot) { + PropertyRNA *prop; + /* identifiers */ ot->name = "Make Links to Scene"; ot->description = "Copy selected markers to another scene"; @@ -1490,10 +1515,11 @@ static void MARKER_OT_make_links_scene(wmOperatorType *ot) ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ - PropertyRNA *prop = RNA_def_enum(ot->srna, "scene", DummyRNA_NULL_items, 0, "Scene", ""); + prop = RNA_def_enum(ot->srna, "scene", DummyRNA_NULL_items, 0, "Scene", ""); RNA_def_enum_funcs(prop, RNA_scene_itemf); RNA_def_property_flag(prop, PROP_ENUM_NO_TRANSLATE); ot->prop = prop; + } #ifdef DURIAN_CAMERA_SWITCH @@ -1501,14 +1527,15 @@ static void MARKER_OT_make_links_scene(wmOperatorType *ot) static int ed_marker_camera_bind_exec(bContext *C, wmOperator *UNUSED(op)) { - ListBase *markers = ED_context_get_markers(C); - TimeMarker *marker = ED_markers_get_first_selected(markers); - if (marker == NULL) - return OPERATOR_CANCELLED; - bScreen *sc = CTX_wm_screen(C); Scene *scene = CTX_data_scene(C); Object *ob = CTX_data_active_object(C); + ListBase *markers = ED_context_get_markers(C); + TimeMarker *marker; + + marker = ED_markers_get_first_selected(markers); + if (marker == NULL) + return OPERATOR_CANCELLED; marker->camera = ob; diff --git a/source/blender/editors/space_clip/clip_utils.c b/source/blender/editors/space_clip/clip_utils.c index 23a919cf603..cdda8865588 100644 --- a/source/blender/editors/space_clip/clip_utils.c +++ b/source/blender/editors/space_clip/clip_utils.c @@ -66,17 +66,18 @@ void clip_graph_tracking_values_iterate_track( void (*segment_end)(void *userdata, int coord)) { MovieClip *clip = ED_space_clip_get_clip(sc); - int width, height; + int width, height, coord; BKE_movieclip_get_size(clip, &sc->user, &width, &height); - for (int coord = 0; coord < 2; coord++) { - int prevfra = 0; + for (coord = 0; coord < 2; coord++) { + int i, prevfra = 0; bool open = false; float prevval = 0.0f; - for (int i = 0; i < track->markersnr; i++) { + for (i = 0; i < track->markersnr; i++) { MovieTrackingMarker *marker = &track->markers[i]; + float val; if (marker->flag & MARKER_DISABLED) { if (open) { @@ -104,7 +105,7 @@ void clip_graph_tracking_values_iterate_track( } /* value is a pixels per frame speed */ - float val = (marker->pos[coord] - prevval) * ((coord == 0) ? (width) : (height)); + val = (marker->pos[coord] - prevval) * ((coord == 0) ? (width) : (height)); val /= marker->framenr - prevfra; if (func) { @@ -134,8 +135,9 @@ void clip_graph_tracking_values_iterate( MovieClip *clip = ED_space_clip_get_clip(sc); MovieTracking *tracking = &clip->tracking; ListBase *tracksbase = BKE_tracking_get_active_tracks(tracking); + MovieTrackingTrack *track; - for (MovieTrackingTrack *track = tracksbase->first; track; track = track->next) { + for (track = tracksbase->first; track; track = track->next) { if (!include_hidden && (track->flag & TRACK_HIDDEN) != 0) continue; @@ -152,8 +154,10 @@ void clip_graph_tracking_iterate(SpaceClip *sc, bool selected_only, bool include MovieClip *clip = ED_space_clip_get_clip(sc); MovieTracking *tracking = &clip->tracking; ListBase *tracksbase = BKE_tracking_get_active_tracks(tracking); + MovieTrackingTrack *track; - for (MovieTrackingTrack *track = tracksbase->first; track; track = track->next) { + for (track = tracksbase->first; track; track = track->next) { + int i; if (!include_hidden && (track->flag & TRACK_HIDDEN) != 0) continue; @@ -161,7 +165,7 @@ void clip_graph_tracking_iterate(SpaceClip *sc, bool selected_only, bool include if (selected_only && !TRACK_SELECTED(track)) continue; - for (int i = 0; i < track->markersnr; i++) { + for (i = 0; i < track->markersnr; i++) { MovieTrackingMarker *marker = &track->markers[i]; if (marker->flag & MARKER_DISABLED) diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c index d9104007586..e382c2dbd29 100644 --- a/source/blender/editors/space_graph/graph_draw.c +++ b/source/blender/editors/space_graph/graph_draw.c @@ -462,21 +462,28 @@ static void draw_fcurve_samples(SpaceIpo *sipo, ARegion *ar, FCurve *fcu) /* helper func - just draw the F-Curve by sampling the visible region (for drawing curves with modifiers) */ static void draw_fcurve_curve(bAnimContext *ac, ID *id, FCurve *fcu, View2D *v2d, View2DGrid *grid, unsigned int pos) { + SpaceIpo *sipo = (SpaceIpo *)ac->sl; + ChannelDriver *driver; + float samplefreq; + float stime, etime; + float unitFac, offset; + float dx, dy; + short mapping_flag = ANIM_get_normalization_flags(ac); + int i, n; + /* when opening a blend file on a different sized screen or while dragging the toolbar this can happen * best just bail out in this case */ - float dx, dy; UI_view2d_grid_size(grid, &dx, &dy); if (dx <= 0.0f) return; + /* disable any drivers temporarily */ - ChannelDriver *driver = fcu->driver; + driver = fcu->driver; fcu->driver = NULL; /* compute unit correction factor */ - float offset; - const short mapping_flag = ANIM_get_normalization_flags(ac); - const float unitFac = ANIM_unit_mapping_get_factor(ac->scene, id, fcu, mapping_flag, &offset); + unitFac = ANIM_unit_mapping_get_factor(ac->scene, id, fcu, mapping_flag, &offset); /* Note about sampling frequency: * Ideally, this is chosen such that we have 1-2 pixels = 1 segment @@ -492,9 +499,8 @@ static void draw_fcurve_curve(bAnimContext *ac, ID *id, FCurve *fcu, View2D *v2d */ /* grid->dx represents the number of 'frames' between gridlines, but we divide by U.v2d_min_gridsize to get pixels-steps */ /* TODO: perhaps we should have 1.0 frames as upper limit so that curves don't get too distorted? */ - float samplefreq = dx / (U.v2d_min_gridsize * U.pixelsize); + samplefreq = dx / (U.v2d_min_gridsize * U.pixelsize); - SpaceIpo *sipo = (SpaceIpo *)ac->sl; if (sipo->flag & SIPO_BEAUTYDRAW_OFF) { /* Low Precision = coarse lower-bound clamping * @@ -516,8 +522,8 @@ static void draw_fcurve_curve(bAnimContext *ac, ID *id, FCurve *fcu, View2D *v2d /* the start/end times are simply the horizontal extents of the 'cur' rect */ - const float stime = v2d->cur.xmin; - const float etime = v2d->cur.xmax + samplefreq; /* + samplefreq here so that last item gets included... */ + stime = v2d->cur.xmin; + etime = v2d->cur.xmax + samplefreq; /* + samplefreq here so that last item gets included... */ /* at each sampling interval, add a new vertex @@ -525,12 +531,12 @@ static void draw_fcurve_curve(bAnimContext *ac, ID *id, FCurve *fcu, View2D *v2d * the displayed values appear correctly in the viewport */ - const int n = (etime - stime) / samplefreq + 0.5f; + n = (etime - stime) / samplefreq + 0.5f; if (n > 0) { immBegin(PRIM_LINE_STRIP, (n + 1)); - for (int i = 0; i <= n; i++) { + for (i = 0; i <= n; i++) { float ctime = stime + i * samplefreq; immVertex2f(pos, ctime, (evaluate_fcurve(fcu, ctime) + offset) * unitFac); } @@ -548,22 +554,22 @@ static void draw_fcurve_curve_samples(bAnimContext *ac, ID *id, FCurve *fcu, Vie FPoint *prevfpt = fcu->fpt; FPoint *fpt = prevfpt + 1; float fac, v[2]; + int b = fcu->totvert; + float unit_scale, offset; + short mapping_flag = ANIM_get_normalization_flags(ac); int count = fcu->totvert; if (prevfpt->vec[0] > v2d->cur.xmin) { count++; } - int b = fcu->totvert; if ((prevfpt + b - 1)->vec[0] < v2d->cur.xmax) { count++; } /* apply unit mapping */ - float offset; - const short mapping_flag = ANIM_get_normalization_flags(ac); - const float unit_scale = ANIM_unit_mapping_get_factor(ac->scene, id, fcu, mapping_flag, &offset); gpuPushMatrix(); + unit_scale = ANIM_unit_mapping_get_factor(ac->scene, id, fcu, mapping_flag, &offset); gpuScale2f(1.0f, unit_scale); gpuTranslate2f(0.0f, offset); @@ -648,20 +654,22 @@ static void draw_fcurve_curve_bezts(bAnimContext *ac, ID *id, FCurve *fcu, View2 BezTriple *prevbezt = fcu->bezt; BezTriple *bezt = prevbezt + 1; float v1[2], v2[2], v3[2], v4[2]; + float *fp, data[120]; float fac = 0.0f; + int b = fcu->totvert - 1; + int resol; + float unit_scale, offset; + short mapping_flag = ANIM_get_normalization_flags(ac); /* apply unit mapping */ - float offset; - const short mapping_flag = ANIM_get_normalization_flags(ac); - const float unit_scale = ANIM_unit_mapping_get_factor(ac->scene, id, fcu, mapping_flag, &offset); gpuPushMatrix(); + unit_scale = ANIM_unit_mapping_get_factor(ac->scene, id, fcu, mapping_flag, &offset); gpuScale2f(1.0f, unit_scale); gpuTranslate2f(0.0f, offset); /* For now, this assumes the worst case scenario, where all the keyframes have * bezier interpolation, and are drawn at full res. * This is tricky to optimize, but maybe can be improved at some point... */ - int b = fcu->totvert - 1; immBeginAtMost(PRIM_LINE_STRIP, (b * 32 + 3)); /* extrapolate to left? */ @@ -717,8 +725,10 @@ static void draw_fcurve_curve_bezts(bAnimContext *ac, ID *id, FCurve *fcu, View2 immVertex2fv(pos, v1); } else if (prevbezt->ipo == BEZT_IPO_BEZ) { - /* Bezier-Interpolation: draw curve as series of segments between keyframes */ - int resol; /* determines number of points to sample in between keyframes */ + /* Bezier-Interpolation: draw curve as series of segments between keyframes + * - resol determines number of points to sample in between keyframes + */ + /* resol depends on distance between points (not just horizontal) OR is a fixed high res */ /* TODO: view scale should factor into this someday too... */ if (fcu->driver) { @@ -750,13 +760,11 @@ static void draw_fcurve_curve_bezts(bAnimContext *ac, ID *id, FCurve *fcu, View2 v4[1] = bezt->vec[1][1]; correct_bezpart(v1, v2, v3, v4); - - float data[120]; - + BKE_curve_forward_diff_bezier(v1[0], v2[0], v3[0], v4[0], data, resol, sizeof(float) * 3); BKE_curve_forward_diff_bezier(v1[1], v2[1], v3[1], v4[1], data + 1, resol, sizeof(float) * 3); - for (const float *fp = data; resol; resol--, fp += 3) { + for (fp = data; resol; resol--, fp += 3) { immVertex2fv(pos, fp); } } @@ -816,9 +824,9 @@ static void graph_draw_driver_debug(bAnimContext *ac, ID *id, FCurve *fcu) { ChannelDriver *driver = fcu->driver; View2D *v2d = &ac->ar->v2d; - const short mapping_flag = ANIM_get_normalization_flags(ac); + short mapping_flag = ANIM_get_normalization_flags(ac); float offset; - const float unitfac = ANIM_unit_mapping_get_factor(ac->scene, id, fcu, mapping_flag, &offset); + float unitfac = ANIM_unit_mapping_get_factor(ac->scene, id, fcu, mapping_flag, &offset); /* for now, only show when debugging driver... */ //if ((driver->flag & DRIVER_FLAG_SHOWDEBUG) == 0) @@ -831,6 +839,8 @@ static void graph_draw_driver_debug(bAnimContext *ac, ID *id, FCurve *fcu) * => We still want to show the 1-1 default... */ if ((fcu->totvert == 0) && BLI_listbase_is_empty(&fcu->modifiers)) { + float t; + /* draw with thin dotted lines in style of what curve would have been */ immUniformColor3fv(fcu->color); @@ -842,7 +852,7 @@ static void graph_draw_driver_debug(bAnimContext *ac, ID *id, FCurve *fcu) */ immBegin(PRIM_LINES, 2); - float t = v2d->cur.xmin; + t = v2d->cur.xmin; immVertex2f(pos, t, (t + offset) * unitfac); t = v2d->cur.xmax; @@ -923,6 +933,8 @@ static void graph_draw_driver_debug(bAnimContext *ac, ID *id, FCurve *fcu) */ void graph_draw_ghost_curves(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar) { + FCurve *fcu; + /* draw with thick dotted lines */ setlinestyle(10); glLineWidth(3.0f); @@ -935,7 +947,7 @@ void graph_draw_ghost_curves(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar) immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); /* the ghost curves are simply sampled F-Curves stored in sipo->ghostCurves */ - for (FCurve *fcu = sipo->ghostCurves.first; fcu; fcu = fcu->next) { + for (fcu = sipo->ghostCurves.first; fcu; fcu = fcu->next) { /* set whatever color the curve has set * - this is set by the function which creates these * - draw with a fixed opacity of 2 @@ -960,16 +972,20 @@ void graph_draw_ghost_curves(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar) */ void graph_draw_curves(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGrid *grid, short sel) { - /* build list of curves to draw */ ListBase anim_data = {NULL, NULL}; - const int filter = ANIMFILTER_DATA_VISIBLE | ANIMFILTER_CURVE_VISIBLE | (sel ? ANIMFILTER_SEL : ANIMFILTER_UNSEL); + bAnimListElem *ale; + int filter; + + /* build list of curves to draw */ + filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_CURVE_VISIBLE); + filter |= ((sel) ? (ANIMFILTER_SEL) : (ANIMFILTER_UNSEL)); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); - + /* for each curve: * draw curve, then handle-lines, and finally vertices in this order so that * the data will be layered correctly */ - for (bAnimListElem *ale = anim_data.first; ale; ale = ale->next) { + for (ale = anim_data.first; ale; ale = ale->next) { FCurve *fcu = (FCurve *)ale->key_data; FModifier *fcm = find_active_fmodifier(&fcu->modifiers); AnimData *adt = ANIM_nla_mapping_get(ac, ale); @@ -1122,12 +1138,18 @@ void graph_draw_curves(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGrid /* left hand part */ void graph_draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar) { + ListBase anim_data = {NULL, NULL}; + bAnimListElem *ale; + int filter; + View2D *v2d = &ar->v2d; - + float y = 0.0f, height; + size_t items; + int i = 0; + /* build list of channels to draw */ - ListBase anim_data = {NULL, NULL}; - const int filter = ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS; - const size_t items = ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); + filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS); + items = ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* Update max-extent of channels here (taking into account scrollers): * - this is done to allow the channel list to be scrollable, but must be done here @@ -1135,16 +1157,14 @@ void graph_draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar) * - offset of ACHANNEL_HEIGHT*2 is added to the height of the channels, as first is for * start of list offset, and the second is as a correction for the scrollers. */ - const float height = (float)((items * ACHANNEL_STEP(ac)) + (ACHANNEL_HEIGHT(ac) * 2)); + height = (float)((items * ACHANNEL_STEP(ac)) + (ACHANNEL_HEIGHT(ac) * 2)); UI_view2d_totRect_set(v2d, BLI_rcti_size_x(&ar->v2d.mask), height); /* loop through channels, and set up drawing depending on their type */ - bAnimListElem *ale; - int i; { /* first pass: just the standard GL-drawing for backdrop + text */ size_t channel_index = 0; - float y = (float)ACHANNEL_FIRST(ac); + y = (float)ACHANNEL_FIRST(ac); for (ale = anim_data.first, i = 0; ale; ale = ale->next, i++) { const float yminc = (float)(y - ACHANNEL_HEIGHT_HALF(ac)); @@ -1167,7 +1187,7 @@ void graph_draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar) uiBlock *block = UI_block_begin(C, ar, __func__, UI_EMBOSS); size_t channel_index = 0; - float y = (float)ACHANNEL_FIRST(ac); + y = (float)ACHANNEL_FIRST(ac); /* set blending again, as may not be set in previous step */ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |