diff options
-rw-r--r-- | source/blender/makesdna/DNA_node_types.h | 3 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_nodetree.c | 12 |
2 files changed, 11 insertions, 4 deletions
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h index 46b30f41f5b..3a7e2b6f7f8 100644 --- a/source/blender/makesdna/DNA_node_types.h +++ b/source/blender/makesdna/DNA_node_types.h @@ -811,7 +811,10 @@ typedef struct NodeShaderTexPointDensity { short color_source; short ob_color_source; char vertex_attribute_name[64]; /* vertex attribute layer for color source, MAX_CUSTOMDATA_LAYER_NAME */ + /* Used at runtime only by sampling RNA API. */ PointDensity pd; + int cached_resolution; + int pad2; } NodeShaderTexPointDensity; /* TEX_output */ diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c index 47e9d989dbf..34002f8d550 100644 --- a/source/blender/makesrna/intern/rna_nodetree.c +++ b/source/blender/makesrna/intern/rna_nodetree.c @@ -3107,6 +3107,9 @@ void rna_ShaderNodePointDensity_density_cache(bNode *self, sizeof(pd->vertex_attribute_name)); } + /* Store resolution, so it can be changed in the UI. */ + shader_point_density->cached_resolution = shader_point_density->resolution; + /* Single-threaded sampling of the voxel domain. */ RE_point_density_cache(scene, pd, @@ -3121,15 +3124,15 @@ void rna_ShaderNodePointDensity_density_calc(bNode *self, { NodeShaderTexPointDensity *shader_point_density = self->storage; PointDensity *pd = &shader_point_density->pd; + const int resolution = shader_point_density->cached_resolution; if (scene == NULL) { *length = 0; return; } - *length = 4 * shader_point_density->resolution * - shader_point_density->resolution * - shader_point_density->resolution; + /* TODO(sergey): Will likely overflow, but how to pass size_t via RNA? */ + *length = 4 * resolution * resolution * resolution; if (*values == NULL) { *values = MEM_mallocN(sizeof(float) * (*length), "point density dynamic array"); @@ -3137,13 +3140,14 @@ void rna_ShaderNodePointDensity_density_calc(bNode *self, /* Single-threaded sampling of the voxel domain. */ RE_point_density_sample(scene, pd, - shader_point_density->resolution, + resolution, settings == 1, *values); /* We're done, time to clean up. */ BKE_texture_pointdensity_free_data(pd); memset(pd, 0, sizeof(*pd)); + shader_point_density->cached_resolution = 0.0f; } void rna_ShaderNodePointDensity_density_minmax(bNode *self, |