diff options
-rw-r--r-- | source/blender/editors/transform/transform_draw.c | 114 |
1 files changed, 0 insertions, 114 deletions
diff --git a/source/blender/editors/transform/transform_draw.c b/source/blender/editors/transform/transform_draw.c deleted file mode 100644 index e44442b7e49..00000000000 --- a/source/blender/editors/transform/transform_draw.c +++ /dev/null @@ -1,114 +0,0 @@ - -/* -------------------------------------------------------------------- */ -/** \name Auto-Key (Pixel Space) - * \{ */ - -/* just draw a little warning message in the top-right corner of the viewport - * to warn that autokeying is enabled */ -static void drawAutoKeyWarning(TransInfo *UNUSED(t), ARegion *ar) -{ - const char *printable = IFACE_("Auto Keying On"); - float printable_size[2]; - int xco, yco; - - const rcti *rect = ED_region_visible_rect(ar); - - const int font_id = BLF_default(); - BLF_width_and_height( - font_id, printable, BLF_DRAW_STR_DUMMY_MAX, &printable_size[0], &printable_size[1]); - - xco = (rect->xmax - U.widget_unit) - (int)printable_size[0]; - yco = (rect->ymax - U.widget_unit); - - /* warning text (to clarify meaning of overlays) - * - original color was red to match the icon, but that clashes badly with a less nasty border - */ - unsigned char color[3]; - UI_GetThemeColorShade3ubv(TH_TEXT_HI, -50, color); - BLF_color3ubv(font_id, color); -#ifdef WITH_INTERNATIONAL - BLF_draw_default(xco, yco, 0.0f, printable, BLF_DRAW_STR_DUMMY_MAX); -#else - BLF_draw_default_ascii(xco, yco, 0.0f, printable, BLF_DRAW_STR_DUMMY_MAX); -#endif - - /* autokey recording icon... */ - GPU_blend_set_func_separate( - GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA); - GPU_blend(true); - - xco -= U.widget_unit; - yco -= (int)printable_size[1] / 2; - - UI_icon_draw(xco, yco, ICON_REC); - - GPU_blend(false); -} - -/** \} */ - -/* -------------------------------------------------------------------- */ -/** \name Constraints (View Space) - * \{ */ - -/* called from drawview.c, as an extra per-window draw option */ -void drawPropCircle(const struct bContext *C, TransInfo *t) -{ - if (t->flag & T_PROP_EDIT) { - RegionView3D *rv3d = CTX_wm_region_view3d(C); - float tmat[4][4], imat[4][4]; - int depth_test_enabled; - - if (t->spacetype == SPACE_VIEW3D && rv3d != NULL) { - copy_m4_m4(tmat, rv3d->viewmat); - invert_m4_m4(imat, tmat); - } - else { - unit_m4(tmat); - unit_m4(imat); - } - - GPU_matrix_push(); - - if (t->spacetype == SPACE_VIEW3D) { - /* pass */ - } - else if (t->spacetype == SPACE_IMAGE) { - GPU_matrix_scale_2f(1.0f / t->aspect[0], 1.0f / t->aspect[1]); - } - else if (ELEM(t->spacetype, SPACE_GRAPH, SPACE_ACTION)) { - /* only scale y */ - rcti *mask = &t->ar->v2d.mask; - rctf *datamask = &t->ar->v2d.cur; - float xsize = BLI_rctf_size_x(datamask); - float ysize = BLI_rctf_size_y(datamask); - float xmask = BLI_rcti_size_x(mask); - float ymask = BLI_rcti_size_y(mask); - GPU_matrix_scale_2f(1.0f, (ysize / xsize) * (xmask / ymask)); - } - - depth_test_enabled = GPU_depth_test_enabled(); - if (depth_test_enabled) { - GPU_depth_test(false); - } - - uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); - - immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); - immUniformThemeColor(TH_GRID); - - GPU_logic_op_invert_set(true); - imm_drawcircball(t->center_global, t->prop_size, imat, pos); - GPU_logic_op_invert_set(false); - - immUnbindProgram(); - - if (depth_test_enabled) { - GPU_depth_test(true); - } - - GPU_matrix_pop(); - } -} - -/** \} */ |