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-rw-r--r--source/blender/blenkernel/BKE_armature.h2
-rw-r--r--source/blender/blenkernel/BKE_object.h2
-rw-r--r--source/blender/blenkernel/intern/armature.c13
-rw-r--r--source/blender/blenkernel/intern/object.c13
-rw-r--r--source/blender/editors/space_view3d/view3d_snap.c138
-rw-r--r--source/blender/makesdna/DNA_armature_types.h2
-rw-r--r--source/blender/makesdna/DNA_object_types.h2
7 files changed, 122 insertions, 50 deletions
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h
index fdf0795fe02..66e204e51e0 100644
--- a/source/blender/blenkernel/BKE_armature.h
+++ b/source/blender/blenkernel/BKE_armature.h
@@ -87,6 +87,8 @@ int bone_autoside_name(char name[64], int strip_number, short axis, float head,
struct Bone *BKE_armature_find_bone_name(struct bArmature *arm, const char *name);
+bool BKE_armature_bone_flag_test_recursive(const struct Bone *bone, int flag);
+
float distfactor_to_bone(const float vec[3], const float b1[3], const float b2[3], float r1, float r2, float rdist);
void BKE_armature_where_is(struct bArmature *arm);
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 0ea460d1a60..46ec4697737 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -184,6 +184,8 @@ int BKE_object_insert_ptcache(struct Object *ob);
void BKE_object_delete_ptcache(struct Object *ob, int index);
struct KeyBlock *BKE_object_insert_shape_key(struct Object *ob, const char *name, const bool from_mix);
+bool BKE_object_flag_test_recursive(const struct Object *ob, short flag);
+
bool BKE_object_is_child_recursive(struct Object *ob_parent, struct Object *ob_child);
bool BKE_object_is_animated(struct Scene *scene, struct Object *ob);
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 31695b05352..6b67a4e5763 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -263,6 +263,19 @@ Bone *BKE_armature_find_bone_name(bArmature *arm, const char *name)
return bone;
}
+bool BKE_armature_bone_flag_test_recursive(const Bone *bone, int flag)
+{
+ if (bone->flag & flag) {
+ return true;
+ }
+ else if (bone->parent) {
+ return BKE_armature_bone_flag_test_recursive(bone->parent, flag);
+ }
+ else {
+ return false;
+ }
+}
+
/* Finds the best possible extension to the name on a particular axis. (For renaming, check for
* unique names afterwards) strip_number: removes number extensions (TODO: not used)
* axis: the axis to name on
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index fa0ad32f62d..da6d4e27cf8 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -3478,6 +3478,19 @@ KeyBlock *BKE_object_insert_shape_key(Object *ob, const char *name, const bool f
}
+bool BKE_object_flag_test_recursive(const Object *ob, short flag)
+{
+ if (ob->flag & flag) {
+ return true;
+ }
+ else if (ob->parent) {
+ return BKE_object_flag_test_recursive(ob->parent, flag);
+ }
+ else {
+ return false;
+ }
+}
+
bool BKE_object_is_child_recursive(Object *ob_parent, Object *ob_child)
{
for (ob_child = ob_child->parent; ob_child; ob_child = ob_child->parent) {
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index ed934706e2d..0608c35129d 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -44,6 +44,7 @@
#include "BKE_context.h"
#include "BKE_depsgraph.h"
#include "BKE_lattice.h"
+#include "BKE_main.h"
#include "BKE_mball.h"
#include "BKE_object.h"
#include "BKE_editmesh.h"
@@ -210,8 +211,9 @@ void VIEW3D_OT_snap_selected_to_grid(wmOperatorType *ot)
static int snap_sel_to_curs_exec(bContext *C, wmOperator *op)
{
- Object *obedit = CTX_data_edit_object(C);
Scene *scene = CTX_data_scene(C);
+ Object *obedit = CTX_data_edit_object(C);
+ Object *obact = CTX_data_active_object(C);
View3D *v3d = CTX_wm_view3d(C);
TransVertStore tvs = {NULL};
TransVert *tv;
@@ -272,59 +274,98 @@ static int snap_sel_to_curs_exec(bContext *C, wmOperator *op)
ED_transverts_update_obedit(&tvs, obedit);
ED_transverts_free(&tvs);
}
- else {
+ else if (obact && (obact->mode & OB_MODE_POSE)) {
struct KeyingSet *ks = ANIM_get_keyingset_for_autokeying(scene, ANIM_KS_LOCATION_ID);
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
- {
- if (ob->mode & OB_MODE_POSE) {
- bPoseChannel *pchan;
- bArmature *arm = ob->data;
- float cursor_local[3];
-
- invert_m4_m4(ob->imat, ob->obmat);
- mul_v3_m4v3(cursor_local, ob->imat, cursor_global);
+ bPoseChannel *pchan;
+ bArmature *arm = obact->data;
+ float cursor_local[3];
- for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- if (pchan->bone->flag & BONE_SELECTED) {
- if (PBONE_VISIBLE(arm, pchan->bone)) {
- if ((pchan->bone->flag & BONE_CONNECTED) == 0) {
- /* Get position in pchan (pose) space. */
- float cursor_pose[3];
+ invert_m4_m4(obact->imat, obact->obmat);
+ mul_v3_m4v3(cursor_local, obact->imat, cursor_global);
- if (use_offset) {
- mul_v3_m4v3(cursor_pose, ob->obmat, pchan->pose_mat[3]);
- add_v3_v3(cursor_pose, offset_global);
+ for (pchan = obact->pose->chanbase.first; pchan; pchan = pchan->next) {
+ if ((pchan->bone->flag & BONE_SELECTED) &&
+ (PBONE_VISIBLE(arm, pchan->bone)) &&
+ /* if the bone has a parent and is connected to the parent,
+ * don't do anything - will break chain unless we do auto-ik.
+ */
+ (pchan->bone->flag & BONE_CONNECTED) == 0)
+ {
+ pchan->bone->flag |= BONE_TRANSFORM;
+ }
+ else {
+ pchan->bone->flag &= ~BONE_TRANSFORM;
+ }
+ }
- mul_m4_v3(ob->imat, cursor_pose);
- BKE_armature_loc_pose_to_bone(pchan, cursor_pose, cursor_pose);
- }
- else {
- BKE_armature_loc_pose_to_bone(pchan, cursor_local, cursor_pose);
- }
+ for (pchan = obact->pose->chanbase.first; pchan; pchan = pchan->next) {
+ if ((pchan->bone->flag & BONE_TRANSFORM) &&
+ /* check that our parents not transformed (if we have one) */
+ ((pchan->bone->parent &&
+ BKE_armature_bone_flag_test_recursive(pchan->bone->parent, BONE_TRANSFORM)) == 0))
+ {
+ /* Get position in pchan (pose) space. */
+ float cursor_pose[3];
- /* copy new position */
- if ((pchan->protectflag & OB_LOCK_LOCX) == 0)
- pchan->loc[0] = cursor_pose[0];
- if ((pchan->protectflag & OB_LOCK_LOCY) == 0)
- pchan->loc[1] = cursor_pose[1];
- if ((pchan->protectflag & OB_LOCK_LOCZ) == 0)
- pchan->loc[2] = cursor_pose[2];
+ if (use_offset) {
+ mul_v3_m4v3(cursor_pose, obact->obmat, pchan->pose_mat[3]);
+ add_v3_v3(cursor_pose, offset_global);
- /* auto-keyframing */
- ED_autokeyframe_pchan(C, scene, ob, pchan, ks);
- }
- /* if the bone has a parent and is connected to the parent,
- * don't do anything - will break chain unless we do auto-ik.
- */
- }
- }
+ mul_m4_v3(obact->imat, cursor_pose);
+ BKE_armature_loc_pose_to_bone(pchan, cursor_pose, cursor_pose);
}
- ob->pose->flag |= (POSE_LOCKED | POSE_DO_UNLOCK);
-
- DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ else {
+ BKE_armature_loc_pose_to_bone(pchan, cursor_local, cursor_pose);
+ }
+
+ /* copy new position */
+ if ((pchan->protectflag & OB_LOCK_LOCX) == 0)
+ pchan->loc[0] = cursor_pose[0];
+ if ((pchan->protectflag & OB_LOCK_LOCY) == 0)
+ pchan->loc[1] = cursor_pose[1];
+ if ((pchan->protectflag & OB_LOCK_LOCZ) == 0)
+ pchan->loc[2] = cursor_pose[2];
+
+ /* auto-keyframing */
+ ED_autokeyframe_pchan(C, scene, obact, pchan, ks);
}
- else {
+ }
+
+ for (pchan = obact->pose->chanbase.first; pchan; pchan = pchan->next) {
+ pchan->bone->flag &= ~BONE_TRANSFORM;
+ }
+
+ obact->pose->flag |= (POSE_LOCKED | POSE_DO_UNLOCK);
+
+ DAG_id_tag_update(&obact->id, OB_RECALC_DATA);
+ }
+ else {
+ struct KeyingSet *ks = ANIM_get_keyingset_for_autokeying(scene, ANIM_KS_LOCATION_ID);
+ Main *bmain = CTX_data_main(C);
+
+ ListBase ctx_data_list;
+ CollectionPointerLink *ctx_ob;
+ Object *ob;
+
+ CTX_data_selected_editable_objects(C, &ctx_data_list);
+
+ /* reset flags */
+ for (ob = bmain->object.first; ob; ob = ob->id.next) {
+ ob->flag &= ~OB_DONE;
+ }
+
+ /* tag objects we're transforming */
+ for (ctx_ob = ctx_data_list.first; ctx_ob; ctx_ob = ctx_ob->next) {
+ ob = ctx_ob->ptr.data;
+ ob->flag |= OB_DONE;
+ }
+
+ for (ctx_ob = ctx_data_list.first; ctx_ob; ctx_ob = ctx_ob->next) {
+ ob = ctx_ob->ptr.data;
+
+ if ((ob->parent && BKE_object_flag_test_recursive(ob->parent, OB_DONE)) == 0) {
+
float cursor_parent[3]; /* parent-relative */
if (use_offset) {
@@ -335,11 +376,11 @@ static int snap_sel_to_curs_exec(bContext *C, wmOperator *op)
}
sub_v3_v3(cursor_parent, ob->obmat[3]);
-
+
if (ob->parent) {
float originmat[3][3];
BKE_object_where_is_calc_ex(scene, NULL, ob, originmat);
-
+
invert_m3_m3(imat, originmat);
mul_m3_v3(imat, cursor_parent);
}
@@ -356,7 +397,8 @@ static int snap_sel_to_curs_exec(bContext *C, wmOperator *op)
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
}
}
- CTX_DATA_END;
+
+ BLI_freelistN(&ctx_data_list);
}
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h
index b6d4a8c9db8..6b7e70f454b 100644
--- a/source/blender/makesdna/DNA_armature_types.h
+++ b/source/blender/makesdna/DNA_armature_types.h
@@ -188,7 +188,7 @@ typedef enum eBone_Flag {
BONE_SELECTED = (1 << 0),
BONE_ROOTSEL = (1 << 1),
BONE_TIPSEL = (1 << 2),
- BONE_TRANSFORM = (1 << 3), /* Used instead of BONE_SELECTED during transform */
+ BONE_TRANSFORM = (1 << 3), /* Used instead of BONE_SELECTED during transform (clear before use) */
BONE_CONNECTED = (1 << 4), /* when bone has a parent, connect head of bone to parent's tail*/
/* 32 used to be quatrot, was always set in files, do not reuse unless you clear it always */
BONE_HIDDEN_P = (1 << 6), /* hidden Bones when drawing PoseChannels */
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 0bcc6bfd70e..2699bb5f22f 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -510,7 +510,7 @@ enum {
#define OB_FROMDUPLI (1 << 9)
-#define OB_DONE (1 << 10)
+#define OB_DONE (1 << 10) /* unknown state, clear before use */
/* #define OB_RADIO (1 << 11) */ /* deprecated */
#define OB_FROMGROUP (1 << 12)