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-rw-r--r--source/blender/blenkernel/BKE_material.h3
-rw-r--r--source/blender/blenkernel/intern/material.c13
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c6
-rw-r--r--source/blender/editors/render/render_shading.c22
4 files changed, 34 insertions, 10 deletions
diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h
index 225d966a51a..cae79326dda 100644
--- a/source/blender/blenkernel/BKE_material.h
+++ b/source/blender/blenkernel/BKE_material.h
@@ -84,7 +84,8 @@ void BKE_object_material_assign(
void BKE_object_material_array_assign(struct Main *bmain,
struct Object *ob,
struct Material ***matar,
- short totcol);
+ int totcol,
+ const bool to_object_only);
short BKE_object_material_slot_find_index(struct Object *ob, struct Material *ma);
bool BKE_object_material_slot_add(struct Main *bmain, struct Object *ob);
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 0e2d8fcf4c7..34835fd1e35 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -955,7 +955,8 @@ void BKE_object_material_remap_calc(Object *ob_dst, Object *ob_src, short *remap
void BKE_object_material_array_assign(Main *bmain,
struct Object *ob,
struct Material ***matar,
- short totcol)
+ int totcol,
+ const bool to_object_only)
{
int actcol_orig = ob->actcol;
short i;
@@ -966,7 +967,15 @@ void BKE_object_material_array_assign(Main *bmain,
/* now we have the right number of slots */
for (i = 0; i < totcol; i++) {
- BKE_object_material_assign(bmain, ob, (*matar)[i], i + 1, BKE_MAT_ASSIGN_USERPREF);
+ if (to_object_only && ob->matbits[i] == 0) {
+ /* If we only assign to object, and that slot uses obdata material, do nothing. */
+ continue;
+ }
+ BKE_object_material_assign(bmain,
+ ob,
+ (*matar)[i],
+ i + 1,
+ to_object_only ? BKE_MAT_ASSIGN_OBJECT : BKE_MAT_ASSIGN_USERPREF);
}
if (actcol_orig > ob->totcol) {
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 5dc4ffcad18..d699d761709 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -4172,7 +4172,8 @@ static Base *mesh_separate_tagged(
BKE_object_material_array_assign(bmain,
base_new->object,
BKE_object_material_array_p(obedit),
- *BKE_object_material_len_p(obedit));
+ *BKE_object_material_len_p(obedit),
+ false);
ED_object_base_select(base_new, BA_SELECT);
@@ -4244,7 +4245,8 @@ static Base *mesh_separate_arrays(Main *bmain,
BKE_object_material_array_assign(bmain,
base_new->object,
BKE_object_material_array_p(obedit),
- *BKE_object_material_len_p(obedit));
+ *BKE_object_material_len_p(obedit),
+ false);
ED_object_base_select(base_new, BA_SELECT);
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index 149bae718a0..536252f5003 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -465,17 +465,27 @@ static int material_slot_copy_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
Object *ob = ED_object_context(C);
- Material ***matar;
+ Material ***matar_obdata;
- if (!ob || !(matar = BKE_object_material_array_p(ob))) {
+ if (!ob || !(matar_obdata = BKE_object_material_array_p(ob))) {
return OPERATOR_CANCELLED;
}
+ BLI_assert(ob->totcol == *BKE_object_material_len_p(ob));
+
+ Material ***matar_object = &ob->mat;
+
+ Material **matar = MEM_callocN(sizeof(*matar) * (size_t)ob->totcol, __func__);
+ for (int i = ob->totcol; i--;) {
+ matar[i] = ob->matbits[i] ? (*matar_object)[i] : (*matar_obdata)[i];
+ }
+
CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) {
if (ob != ob_iter && BKE_object_material_array_p(ob_iter)) {
- if (ob->data != ob_iter->data) {
- BKE_object_material_array_assign(bmain, ob_iter, matar, ob->totcol);
- }
+ /* If we are using the same obdata, we only assign slots in ob_iter that are using object
+ * materials, and not obdata ones. */
+ const bool is_same_obdata = ob->data == ob_iter->data;
+ BKE_object_material_array_assign(bmain, ob_iter, &matar, ob->totcol, is_same_obdata);
if (ob_iter->totcol == ob->totcol) {
ob_iter->actcol = ob->actcol;
@@ -486,6 +496,8 @@ static int material_slot_copy_exec(bContext *C, wmOperator *UNUSED(op))
}
CTX_DATA_END;
+ MEM_freeN(matar);
+
return OPERATOR_FINISHED;
}