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-rw-r--r--source/blender/blenkernel/intern/object_facemap.c40
-rw-r--r--source/blender/blenlib/BLI_memiter.h2
-rw-r--r--source/blender/draw/engines/eevee/eevee_engine.h2
-rw-r--r--source/blender/draw/engines/eevee/eevee_lut.h64
-rw-r--r--source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/bsdf_direct_lib.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/bsdf_lut_frag.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/bsdf_sampling_lib.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/btdf_lut_frag.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/concentric_samples_lib.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/effect_bloom_frag.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/effect_dof_vert.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/effect_downsample_cube_frag.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/effect_downsample_frag.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/effect_minmaxz_frag.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/lightprobe_cube_display_vert.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/lightprobe_filter_glossy_frag.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/lightprobe_filter_visibility_frag.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/lightprobe_geom.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/lightprobe_grid_display_vert.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/lightprobe_grid_fill_frag.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/lightprobe_planar_display_vert.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/lightprobe_planar_downsample_frag.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/lightprobe_planar_downsample_geom.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/lightprobe_planar_downsample_vert.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/lightprobe_vert.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/lit_surface_vert.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/shadow_vert.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/volumetric_integration_frag.glsl2
-rw-r--r--source/blender/draw/engines/workbench/shaders/workbench_diffuse_lib.glsl2
-rw-r--r--source/blender/draw/engines/workbench/solid_flat_mode.c2
-rw-r--r--source/blender/draw/engines/workbench/workbench_private.h2
-rw-r--r--source/blender/draw/intern/draw_cache.c2
-rw-r--r--source/blender/draw/intern/draw_cache_impl_lattice.c2
-rw-r--r--source/blender/draw/intern/draw_manager.c2
-rw-r--r--source/blender/draw/modes/draw_mode_engines.h2
-rw-r--r--source/blender/draw/modes/overlay_mode.c2
-rw-r--r--source/blender/draw/modes/shaders/object_grid_frag.glsl2
-rw-r--r--source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl2
-rw-r--r--source/blender/editors/object/object_facemap_ops.c90
-rw-r--r--source/blender/editors/space_topbar/space_topbar.c8
-rw-r--r--source/blender/editors/space_view3d/view3d_draw_legacy.c46
-rw-r--r--source/blender/gpu/GPU_batch.h4
-rw-r--r--source/blender/gpu/GPU_immediate.h4
-rw-r--r--source/blender/gpu/intern/gpu_uniformbuffer.c2
-rw-r--r--source/blender/gpu/shaders/gpu_shader_2D_nodelink_frag.glsl2
-rw-r--r--source/blender/gpu/shaders/gpu_shader_2D_nodelink_vert.glsl2
-rw-r--r--source/blender/gpu/shaders/gpu_shader_2D_widget_base_frag.glsl2
-rw-r--r--source/blender/gpu/shaders/gpu_shader_2D_widget_shadow_frag.glsl2
-rw-r--r--source/blender/gpu/shaders/gpu_shader_2D_widget_shadow_vert.glsl2
-rw-r--r--source/blender/gpu/shaders/gpu_shader_edges_front_back_persp_geom.glsl2
-rw-r--r--source/blender/gpu/shaders/gpu_shader_image_linear_frag.glsl2
-rw-r--r--source/blender/gpu/shaders/gpu_shader_instance_distance_line_vert.glsl2
-rw-r--r--source/blender/gpu/shaders/gpu_shader_instance_edges_variying_color_geom.glsl2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_eevee_specular.c2
-rw-r--r--source/blender/python/gawain/CMakeLists.txt2
-rw-r--r--source/blender/windowmanager/intern/wm_toolsystem.c2
61 files changed, 182 insertions, 182 deletions
diff --git a/source/blender/blenkernel/intern/object_facemap.c b/source/blender/blenkernel/intern/object_facemap.c
index 1218dd376cb..ef254864d2e 100644
--- a/source/blender/blenkernel/intern/object_facemap.c
+++ b/source/blender/blenkernel/intern/object_facemap.c
@@ -5,7 +5,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -19,7 +19,7 @@
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
@@ -57,7 +57,7 @@
static bool fmap_unique_check(void *arg, const char *name)
{
struct {Object *ob; void *fm; } *data = arg;
-
+
bFaceMap *fmap;
for (fmap = data->ob->fmaps.first; fmap; fmap = fmap->next) {
@@ -67,7 +67,7 @@ static bool fmap_unique_check(void *arg, const char *name)
}
}
}
-
+
return false;
}
@@ -112,18 +112,18 @@ void BKE_object_facemap_unique_name(Object *ob, bFaceMap *fmap)
bFaceMap *BKE_object_facemap_add_name(Object *ob, const char *name)
{
bFaceMap *fmap;
-
+
if (!ob || ob->type != OB_MESH)
return NULL;
-
+
fmap = MEM_callocN(sizeof(bFaceMap), __func__);
BLI_strncpy(fmap->name, name, sizeof(fmap->name));
BLI_addtail(&ob->fmaps, fmap);
-
+
ob->actfmap = BLI_listbase_count(&ob->fmaps);
-
+
BKE_object_facemap_unique_name(ob, fmap);
return fmap;
@@ -138,24 +138,24 @@ bFaceMap *BKE_object_facemap_add(Object *ob)
static void object_fmap_remove_edit_mode(Object *ob, bFaceMap *fmap, bool do_selected, bool purge)
{
const int fmap_nr = BLI_findindex(&ob->fmaps, fmap);
-
+
if (ob->type == OB_MESH) {
Mesh *me = ob->data;
-
+
if (me->edit_btmesh) {
BMEditMesh *em = me->edit_btmesh;
const int cd_fmap_offset = CustomData_get_offset(&em->bm->pdata, CD_FACEMAP);
-
+
if (cd_fmap_offset != -1) {
BMFace *efa;
BMIter iter;
int *map;
-
+
if (purge) {
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
map = BM_ELEM_CD_GET_VOID_P(efa, cd_fmap_offset);
-
- if (map) {
+
+ if (map) {
if (*map == fmap_nr)
*map = -1;
else if (*map > fmap_nr)
@@ -166,7 +166,7 @@ static void object_fmap_remove_edit_mode(Object *ob, bFaceMap *fmap, bool do_sel
else {
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
map = BM_ELEM_CD_GET_VOID_P(efa, cd_fmap_offset);
-
+
if (map && *map == fmap_nr && (!do_selected || BM_elem_flag_test(efa, BM_ELEM_SELECT))) {
*map = -1;
}
@@ -176,7 +176,7 @@ static void object_fmap_remove_edit_mode(Object *ob, bFaceMap *fmap, bool do_sel
if (ob->actfmap == BLI_listbase_count(&ob->fmaps))
ob->actfmap--;
-
+
BLI_remlink(&ob->fmaps, fmap);
MEM_freeN(fmap);
}
@@ -186,14 +186,14 @@ static void object_fmap_remove_edit_mode(Object *ob, bFaceMap *fmap, bool do_sel
static void object_fmap_remove_object_mode(Object *ob, bFaceMap *fmap, bool purge)
{
const int fmap_nr = BLI_findindex(&ob->fmaps, fmap);
-
+
if (ob->type == OB_MESH) {
Mesh *me = ob->data;
-
+
if (CustomData_has_layer(&me->pdata, CD_FACEMAP)) {
int *map = CustomData_get_layer(&me->pdata, CD_FACEMAP);
int i;
-
+
if (map) {
for (i = 0; i < me->totpoly; i++) {
if (map[i] == fmap_nr)
@@ -206,7 +206,7 @@ static void object_fmap_remove_object_mode(Object *ob, bFaceMap *fmap, bool purg
if (ob->actfmap == BLI_listbase_count(&ob->fmaps))
ob->actfmap--;
-
+
BLI_remlink(&ob->fmaps, fmap);
MEM_freeN(fmap);
}
diff --git a/source/blender/blenlib/BLI_memiter.h b/source/blender/blenlib/BLI_memiter.h
index b16f1ae8c43..55eb023313d 100644
--- a/source/blender/blenlib/BLI_memiter.h
+++ b/source/blender/blenlib/BLI_memiter.h
@@ -17,7 +17,7 @@
*
* ***** END GPL LICENSE BLOCK *****
*/
-
+
#ifndef __BLI_MEMITER_H__
#define __BLI_MEMITER_H__
diff --git a/source/blender/draw/engines/eevee/eevee_engine.h b/source/blender/draw/engines/eevee/eevee_engine.h
index 0cbd89a79fa..b7de3a055b9 100644
--- a/source/blender/draw/engines/eevee/eevee_engine.h
+++ b/source/blender/draw/engines/eevee/eevee_engine.h
@@ -28,4 +28,4 @@
extern RenderEngineType DRW_engine_viewport_eevee_type;
-#endif /* __EEVEE_ENGINE_H__ */ \ No newline at end of file
+#endif /* __EEVEE_ENGINE_H__ */
diff --git a/source/blender/draw/engines/eevee/eevee_lut.h b/source/blender/draw/engines/eevee/eevee_lut.h
index 3c2ffeb11a7..da765b3e53a 100644
--- a/source/blender/draw/engines/eevee/eevee_lut.h
+++ b/source/blender/draw/engines/eevee/eevee_lut.h
@@ -4203,7 +4203,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 1.000000f, 1.000000f,
- 1.000000f, 1.000000f, 1.000000f, 1.000000f,
+ 1.000000f, 1.000000f, 1.000000f, 1.000000f,
},
{
0.000122f, 0.999512f, 0.999512f, 1.000000f, 1.000000f, 1.000000f, 1.000000f, 1.000000f, 1.000000f, 1.000000f, 1.000000f, 1.000000f,
@@ -4547,7 +4547,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.995605f, 0.995117f,
- 0.995117f, 0.995605f, 0.995117f, 0.995117f,
+ 0.995117f, 0.995605f, 0.995117f, 0.995117f,
},
{
0.003168f, 0.995605f, 0.998535f, 0.999512f, 0.999512f, 0.999512f, 0.999512f, 0.999512f, 0.999512f, 0.999512f, 0.999512f, 0.999512f,
@@ -4891,7 +4891,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.940430f, 0.940430f,
- 0.940918f, 0.940918f, 0.940430f, 0.940430f,
+ 0.940918f, 0.940918f, 0.940430f, 0.940430f,
},
{
0.014023f, 0.979492f, 0.994629f, 0.997070f, 0.998047f, 0.998535f, 0.999023f, 0.999023f, 0.999023f, 0.999023f, 0.999512f, 0.999512f,
@@ -5235,7 +5235,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000022f, 0.818848f, 0.819824f,
- 0.819336f, 0.819824f, 0.819824f, 0.819824f,
+ 0.819336f, 0.819824f, 0.819824f, 0.819824f,
},
{
0.038849f, 0.941406f, 0.984375f, 0.992188f, 0.994141f, 0.996094f, 0.996582f, 0.997070f, 0.998047f, 0.998047f, 0.998047f, 0.998535f,
@@ -5579,7 +5579,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000017f, 0.711914f, 0.712402f,
- 0.711426f, 0.711426f, 0.711914f, 0.712402f,
+ 0.711426f, 0.711426f, 0.711914f, 0.712402f,
},
{
0.076172f, 0.877441f, 0.964355f, 0.980957f, 0.987305f, 0.990723f, 0.992676f, 0.993652f, 0.994629f, 0.995605f, 0.996094f, 0.996582f,
@@ -5923,7 +5923,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000014f, 0.000007f, 0.642578f, 0.643555f,
- 0.643066f, 0.643555f, 0.642578f, 0.642578f,
+ 0.643066f, 0.643555f, 0.642578f, 0.642578f,
},
{
0.113464f, 0.797852f, 0.930176f, 0.961914f, 0.974609f, 0.980469f, 0.984863f, 0.987793f, 0.989258f, 0.991211f, 0.992188f, 0.993164f,
@@ -6267,7 +6267,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000006f, 0.000011f, 0.000009f, 0.600586f, 0.602051f,
- 0.602051f, 0.601562f, 0.601074f, 0.601074f,
+ 0.602051f, 0.601562f, 0.601074f, 0.601074f,
},
{
0.142456f, 0.713867f, 0.883789f, 0.933105f, 0.953613f, 0.964844f, 0.972168f, 0.977539f, 0.980957f, 0.983398f, 0.985352f, 0.987305f,
@@ -6611,7 +6611,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000004f, 0.000011f, 0.000006f, 0.000007f, 0.575195f, 0.575195f,
- 0.575195f, 0.575195f, 0.575195f, 0.575195f,
+ 0.575195f, 0.575195f, 0.575195f, 0.575195f,
},
{
0.158813f, 0.632812f, 0.824219f, 0.891602f, 0.924805f, 0.942383f, 0.954102f, 0.962402f, 0.968262f, 0.972656f, 0.976074f, 0.978516f,
@@ -6955,7 +6955,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000003f, 0.000009f, 0.000006f, 0.000004f, 0.000007f, 0.557129f, 0.558105f,
- 0.557617f, 0.557617f, 0.558594f, 0.558105f,
+ 0.557617f, 0.557617f, 0.558594f, 0.558105f,
},
{
0.163818f, 0.558105f, 0.755859f, 0.841797f, 0.886230f, 0.912109f, 0.929199f, 0.941406f, 0.950195f, 0.957031f, 0.961914f, 0.966309f,
@@ -7299,7 +7299,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000003f, 0.000007f, 0.000006f, 0.000004f, 0.000005f, 0.000007f, 0.543945f, 0.545410f,
- 0.545410f, 0.545410f, 0.546387f, 0.545898f,
+ 0.545410f, 0.545410f, 0.546387f, 0.545898f,
},
{
0.159546f, 0.492676f, 0.684570f, 0.783203f, 0.838379f, 0.873535f, 0.897949f, 0.913574f, 0.926270f, 0.936035f, 0.943359f, 0.950195f,
@@ -7643,7 +7643,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000001f, 0.000003f, 0.000006f, 0.000005f, 0.000004f, 0.000003f, 0.000004f, 0.000008f, 0.534668f, 0.536621f,
- 0.537109f, 0.537109f, 0.536621f, 0.536621f,
+ 0.537109f, 0.537109f, 0.536621f, 0.536621f,
},
{
0.149292f, 0.432373f, 0.614258f, 0.719238f, 0.784180f, 0.826660f, 0.856934f, 0.879883f, 0.896484f, 0.909180f, 0.919922f, 0.928711f,
@@ -7987,7 +7987,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000002f, 0.000004f, 0.000005f, 0.000004f, 0.000004f, 0.000003f, 0.000003f, 0.000004f, 0.000009f, 0.527344f, 0.529785f,
- 0.529785f, 0.530273f, 0.530762f, 0.530762f,
+ 0.529785f, 0.530273f, 0.530762f, 0.530762f,
},
{
0.135132f, 0.377441f, 0.544434f, 0.653320f, 0.724609f, 0.773926f, 0.811035f, 0.838867f, 0.860840f, 0.876465f, 0.891113f, 0.902832f,
@@ -8331,7 +8331,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000001f,
0.000002f, 0.000004f, 0.000004f, 0.000004f, 0.000003f, 0.000003f, 0.000002f, 0.000004f, 0.000003f, 0.000011f, 0.520020f, 0.523926f,
- 0.524902f, 0.524902f, 0.524902f, 0.524902f,
+ 0.524902f, 0.524902f, 0.524902f, 0.524902f,
},
{
0.119934f, 0.328857f, 0.480713f, 0.586914f, 0.663086f, 0.717773f, 0.759766f, 0.791504f, 0.818359f, 0.838867f, 0.856934f, 0.871094f,
@@ -8675,7 +8675,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000001f, 0.000002f, 0.000003f,
0.000003f, 0.000004f, 0.000003f, 0.000003f, 0.000003f, 0.000002f, 0.000003f, 0.000003f, 0.000003f, 0.000012f, 0.513672f, 0.520020f,
- 0.520020f, 0.520508f, 0.521484f, 0.521484f,
+ 0.520020f, 0.520508f, 0.521484f, 0.521484f,
},
{
0.103943f, 0.284912f, 0.422119f, 0.523438f, 0.600586f, 0.659668f, 0.705078f, 0.741699f, 0.771484f, 0.795898f, 0.816895f, 0.834961f,
@@ -9019,7 +9019,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000001f, 0.000001f, 0.000002f, 0.000003f, 0.000003f,
0.000003f, 0.000003f, 0.000003f, 0.000002f, 0.000002f, 0.000001f, 0.000003f, 0.000003f, 0.000004f, 0.000014f, 0.506836f, 0.515137f,
- 0.516113f, 0.516602f, 0.517090f, 0.517578f,
+ 0.516113f, 0.516602f, 0.517090f, 0.517578f,
},
{
0.089539f, 0.244873f, 0.368164f, 0.464355f, 0.539551f, 0.599121f, 0.648438f, 0.688477f, 0.721680f, 0.749512f, 0.772461f, 0.793945f,
@@ -9363,7 +9363,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000001f, 0.000002f, 0.000002f, 0.000003f, 0.000003f, 0.000003f,
0.000003f, 0.000003f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000003f, 0.000003f, 0.000004f, 0.000016f, 0.499756f, 0.510254f,
- 0.513184f, 0.513672f, 0.514160f, 0.514160f,
+ 0.513184f, 0.513672f, 0.514160f, 0.514160f,
},
{
0.076172f, 0.209839f, 0.320312f, 0.408691f, 0.481689f, 0.541016f, 0.591309f, 0.633789f, 0.668945f, 0.699707f, 0.727051f, 0.749512f,
@@ -9707,7 +9707,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000001f, 0.000001f, 0.000002f, 0.000002f, 0.000003f, 0.000003f, 0.000003f, 0.000003f,
0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000001f, 0.000002f, 0.000003f, 0.000003f, 0.000004f, 0.000017f, 0.491211f, 0.506348f,
- 0.508789f, 0.510254f, 0.510254f, 0.510742f,
+ 0.508789f, 0.510254f, 0.510254f, 0.510742f,
},
{
0.064758f, 0.179688f, 0.277344f, 0.358398f, 0.427002f, 0.485107f, 0.535156f, 0.578613f, 0.615234f, 0.647949f, 0.677734f, 0.703125f,
@@ -10051,7 +10051,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000000f, 0.000000f, 0.000001f, 0.000001f, 0.000002f, 0.000002f, 0.000002f, 0.000003f, 0.000003f, 0.000002f, 0.000002f, 0.000002f,
0.000002f, 0.000002f, 0.000001f, 0.000001f, 0.000002f, 0.000002f, 0.000003f, 0.000003f, 0.000005f, 0.000018f, 0.481934f, 0.500977f,
- 0.504883f, 0.505859f, 0.507324f, 0.507812f,
+ 0.504883f, 0.505859f, 0.507324f, 0.507812f,
},
{
0.053833f, 0.152832f, 0.239014f, 0.313477f, 0.377686f, 0.433838f, 0.481689f, 0.524414f, 0.562988f, 0.596680f, 0.626953f, 0.654785f,
@@ -10395,7 +10395,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
0.000001f, 0.000001f, 0.000001f, 0.000002f, 0.000002f, 0.000002f, 0.000003f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f,
0.000002f, 0.000001f, 0.000001f, 0.000002f, 0.000002f, 0.000002f, 0.000003f, 0.000003f, 0.000005f, 0.000021f, 0.473145f, 0.495605f,
- 0.500000f, 0.502441f, 0.503418f, 0.503906f,
+ 0.500000f, 0.502441f, 0.503418f, 0.503906f,
},
{
0.045868f, 0.130493f, 0.205322f, 0.272705f, 0.331787f, 0.384521f, 0.431885f, 0.473389f, 0.511719f, 0.545898f, 0.576660f, 0.605469f,
@@ -10739,7 +10739,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000001f, 0.000001f,
0.000001f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f,
0.000001f, 0.000001f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000003f, 0.000004f, 0.000006f, 0.000022f, 0.460449f, 0.489258f,
- 0.495850f, 0.498291f, 0.499512f, 0.500000f,
+ 0.495850f, 0.498291f, 0.499512f, 0.500000f,
},
{
0.038544f, 0.111450f, 0.177368f, 0.237061f, 0.290771f, 0.339600f, 0.384277f, 0.425293f, 0.462402f, 0.497070f, 0.527344f, 0.556152f,
@@ -11083,7 +11083,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000001f, 0.000001f, 0.000001f, 0.000001f,
0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000001f, 0.000001f,
0.000001f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000003f, 0.000004f, 0.000006f, 0.000023f, 0.446777f, 0.482178f,
- 0.489746f, 0.492676f, 0.494629f, 0.496094f,
+ 0.489746f, 0.492676f, 0.494629f, 0.496094f,
},
{
0.032318f, 0.095032f, 0.152344f, 0.205322f, 0.254883f, 0.299316f, 0.342041f, 0.380859f, 0.416504f, 0.449707f, 0.481201f, 0.508789f,
@@ -11427,7 +11427,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000002f, 0.000002f,
0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000001f, 0.000001f, 0.000001f, 0.000001f,
0.000001f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000003f, 0.000003f, 0.000004f, 0.000007f, 0.000024f, 0.432129f, 0.474121f,
- 0.482666f, 0.486572f, 0.489014f, 0.490234f,
+ 0.482666f, 0.486572f, 0.489014f, 0.490234f,
},
{
0.027573f, 0.080750f, 0.130981f, 0.177734f, 0.222290f, 0.263672f, 0.302002f, 0.338623f, 0.373291f, 0.405029f, 0.435791f, 0.464111f,
@@ -11771,7 +11771,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000000f, 0.000000f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000002f, 0.000002f,
0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f,
0.000001f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000003f, 0.000004f, 0.000004f, 0.000007f, 0.000025f, 0.416016f, 0.464111f,
- 0.474854f, 0.479248f, 0.481934f, 0.484375f,
+ 0.474854f, 0.479248f, 0.481934f, 0.484375f,
},
{
0.023209f, 0.069336f, 0.113037f, 0.154663f, 0.193726f, 0.231812f, 0.267578f, 0.301758f, 0.333740f, 0.364258f, 0.393555f, 0.421631f,
@@ -12115,7 +12115,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000000f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000002f, 0.000002f, 0.000002f, 0.000002f,
0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f,
0.000001f, 0.000002f, 0.000002f, 0.000002f, 0.000003f, 0.000003f, 0.000004f, 0.000005f, 0.000008f, 0.000026f, 0.398926f, 0.452881f,
- 0.465576f, 0.471436f, 0.474854f, 0.477051f,
+ 0.465576f, 0.471436f, 0.474854f, 0.477051f,
},
{
0.019653f, 0.058990f, 0.097473f, 0.134277f, 0.169189f, 0.203491f, 0.236450f, 0.267578f, 0.297852f, 0.326416f, 0.354004f, 0.380859f,
@@ -12459,7 +12459,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f,
0.000002f, 0.000002f, 0.000002f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000002f,
0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000003f, 0.000004f, 0.000004f, 0.000005f, 0.000009f, 0.000027f, 0.381348f, 0.441406f,
- 0.455566f, 0.462891f, 0.466309f, 0.468994f,
+ 0.455566f, 0.462891f, 0.466309f, 0.468994f,
},
{
0.016769f, 0.050629f, 0.083740f, 0.116638f, 0.148071f, 0.178955f, 0.208374f, 0.236938f, 0.265137f, 0.291992f, 0.317871f, 0.343994f,
@@ -12803,7 +12803,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f,
0.000002f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000002f,
0.000002f, 0.000002f, 0.000003f, 0.000003f, 0.000003f, 0.000004f, 0.000004f, 0.000005f, 0.000010f, 0.000027f, 0.363037f, 0.428223f,
- 0.444580f, 0.452881f, 0.457031f, 0.459961f,
+ 0.444580f, 0.452881f, 0.457031f, 0.459961f,
},
{
0.014420f, 0.043488f, 0.072388f, 0.100830f, 0.129150f, 0.156494f, 0.183350f, 0.210327f, 0.235352f, 0.260986f, 0.285645f, 0.309082f,
@@ -13147,7 +13147,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000001f,
0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000002f, 0.000001f, 0.000002f, 0.000002f,
0.000002f, 0.000002f, 0.000003f, 0.000003f, 0.000003f, 0.000004f, 0.000004f, 0.000006f, 0.000010f, 0.000027f, 0.343750f, 0.414795f,
- 0.433105f, 0.441895f, 0.446289f, 0.449951f,
+ 0.433105f, 0.441895f, 0.446289f, 0.449951f,
},
{
0.012436f, 0.037598f, 0.062805f, 0.087891f, 0.113037f, 0.137329f, 0.161621f, 0.185425f, 0.209717f, 0.232544f, 0.255371f, 0.278076f,
@@ -13491,7 +13491,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000001f, 0.000001f, 0.000001f,
0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000002f, 0.000002f,
0.000002f, 0.000002f, 0.000003f, 0.000003f, 0.000004f, 0.000004f, 0.000004f, 0.000006f, 0.000010f, 0.000026f, 0.324219f, 0.399902f,
- 0.419922f, 0.429688f, 0.435059f, 0.438965f,
+ 0.419922f, 0.429688f, 0.435059f, 0.438965f,
},
{
0.010521f, 0.032043f, 0.054443f, 0.076843f, 0.098572f, 0.121216f, 0.142700f, 0.164062f, 0.185913f, 0.207275f, 0.229004f, 0.249268f,
@@ -13835,7 +13835,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000002f, 0.000002f, 0.000002f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f,
0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000002f, 0.000002f, 0.000002f, 0.000002f,
0.000002f, 0.000002f, 0.000003f, 0.000003f, 0.000004f, 0.000004f, 0.000004f, 0.000007f, 0.000010f, 0.000026f, 0.305420f, 0.384277f,
- 0.405762f, 0.416504f, 0.423340f, 0.427246f,
+ 0.405762f, 0.416504f, 0.423340f, 0.427246f,
},
{
0.009338f, 0.028412f, 0.047394f, 0.066895f, 0.086548f, 0.105774f, 0.125854f, 0.145142f, 0.165039f, 0.184570f, 0.204712f, 0.223389f,
@@ -14179,7 +14179,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f,
0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f,
0.000002f, 0.000002f, 0.000003f, 0.000004f, 0.000004f, 0.000004f, 0.000005f, 0.000007f, 0.000011f, 0.000026f, 0.286621f, 0.368896f,
- 0.391846f, 0.402588f, 0.409912f, 0.414551f,
+ 0.391846f, 0.402588f, 0.409912f, 0.414551f,
},
{
0.007935f, 0.024429f, 0.041290f, 0.058838f, 0.076355f, 0.093933f, 0.111145f, 0.128174f, 0.146606f, 0.164429f, 0.182617f, 0.200562f,
@@ -14523,7 +14523,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f,
0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f,
0.000002f, 0.000003f, 0.000003f, 0.000004f, 0.000004f, 0.000005f, 0.000005f, 0.000008f, 0.000012f, 0.000026f, 0.267822f, 0.353027f,
- 0.376953f, 0.388916f, 0.395996f, 0.401367f,
+ 0.376953f, 0.388916f, 0.395996f, 0.401367f,
},
{
0.006824f, 0.021286f, 0.036285f, 0.051208f, 0.066467f, 0.082825f, 0.098694f, 0.114563f, 0.130737f, 0.146973f, 0.162720f, 0.179932f,
@@ -14867,7 +14867,7 @@ static float btdf_split_sum_ggx[32][64 * 64] = {
0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f,
0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000001f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f, 0.000002f,
0.000002f, 0.000003f, 0.000003f, 0.000004f, 0.000004f, 0.000005f, 0.000006f, 0.000009f, 0.000012f, 0.000026f, 0.249878f, 0.336182f,
- 0.362061f, 0.374512f, 0.382080f, 0.387695f,
+ 0.362061f, 0.374512f, 0.382080f, 0.387695f,
}
};
diff --git a/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl b/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl
index 9f4f508d6fd..80d305cb1e8 100644
--- a/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl
@@ -823,4 +823,4 @@ void main()
Closure cl = nodetree_exec();
fragColor = vec4(mix(vec3(1.0), cl.radiance, cl.opacity), 1.0);
}
-#endif \ No newline at end of file
+#endif
diff --git a/source/blender/draw/engines/eevee/shaders/bsdf_direct_lib.glsl b/source/blender/draw/engines/eevee/shaders/bsdf_direct_lib.glsl
index ddc7327334c..d5b54097638 100644
--- a/source/blender/draw/engines/eevee/shaders/bsdf_direct_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/bsdf_direct_lib.glsl
@@ -153,4 +153,4 @@ vec3 direct_ggx_unit_disc(LightData ld, vec3 N, vec3 V, float roughness, vec3 f0
return spec;
}
-#endif \ No newline at end of file
+#endif
diff --git a/source/blender/draw/engines/eevee/shaders/bsdf_lut_frag.glsl b/source/blender/draw/engines/eevee/shaders/bsdf_lut_frag.glsl
index b8fac61519e..7fb4ee51a96 100644
--- a/source/blender/draw/engines/eevee/shaders/bsdf_lut_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/bsdf_lut_frag.glsl
@@ -43,4 +43,4 @@ void main() {
fresnel_accum /= sampleCount;
FragColor = vec4(brdf_accum, fresnel_accum, 0.0, 1.0);
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/bsdf_sampling_lib.glsl b/source/blender/draw/engines/eevee/shaders/bsdf_sampling_lib.glsl
index e5c0cb9c9c9..cce9d59dc12 100644
--- a/source/blender/draw/engines/eevee/shaders/bsdf_sampling_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/bsdf_sampling_lib.glsl
@@ -104,4 +104,4 @@ vec3 sample_cone(float nsample, float angle, vec3 N, vec3 T, vec3 B)
return tangent_to_world(Ht, N, T, B);
}
-#endif \ No newline at end of file
+#endif
diff --git a/source/blender/draw/engines/eevee/shaders/btdf_lut_frag.glsl b/source/blender/draw/engines/eevee/shaders/btdf_lut_frag.glsl
index 2c604d69641..5f0af6a6f5b 100644
--- a/source/blender/draw/engines/eevee/shaders/btdf_lut_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/btdf_lut_frag.glsl
@@ -56,4 +56,4 @@ void main() {
btdf_accum /= sampleCount;
FragColor = vec4(btdf_accum, 0.0, 0.0, 1.0);
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl b/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl
index 37106fc32bd..d6abb7dc175 100644
--- a/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl
@@ -52,4 +52,4 @@ layout(std140) uniform common_block {
/* ssrParameters */
#define ssrQuality ssrParameters.x
#define ssrThickness ssrParameters.y
-#define ssrPixelSize ssrParameters.zw \ No newline at end of file
+#define ssrPixelSize ssrParameters.zw
diff --git a/source/blender/draw/engines/eevee/shaders/concentric_samples_lib.glsl b/source/blender/draw/engines/eevee/shaders/concentric_samples_lib.glsl
index 67bcf603a81..7de27a9fda9 100644
--- a/source/blender/draw/engines/eevee/shaders/concentric_samples_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/concentric_samples_lib.glsl
@@ -264,4 +264,4 @@ vec2[CONCENTRIC_SAMPLE_NUM](
vec2(0.905555462146, -0.242642854784),
vec2(0.925957819308, -0.146657310975),
vec2(0.936215188832, -0.0490649589778)
-); \ No newline at end of file
+);
diff --git a/source/blender/draw/engines/eevee/shaders/effect_bloom_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_bloom_frag.glsl
index 29543e82f43..c3674c8f74c 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_bloom_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_bloom_frag.glsl
@@ -215,4 +215,4 @@ void main(void)
#elif defined(STEP_RESOLVE)
FragColor = step_resolve();
#endif
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/effect_dof_vert.glsl b/source/blender/draw/engines/eevee/shaders/effect_dof_vert.glsl
index 0f5c5e5b16b..05f5eb78253 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_dof_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_dof_vert.glsl
@@ -96,4 +96,4 @@ void main()
#elif defined(STEP_RESOLVE)
passthrough();
#endif
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/effect_downsample_cube_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_downsample_cube_frag.glsl
index eb463d51146..79f86cfae58 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_downsample_cube_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_downsample_cube_frag.glsl
@@ -27,4 +27,4 @@ void main()
vec3 cubevec = x_axis[fFace] * uvs.x + y_axis[fFace] * uvs.y + maj_axes[fFace];
FragColor = textureLod(source, cubevec, 0.0);
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/effect_downsample_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_downsample_frag.glsl
index 156be108a14..8f06e161a20 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_downsample_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_downsample_frag.glsl
@@ -34,4 +34,4 @@ void main()
float luma = max(1e-8, brightness(FragColor.rgb));
FragColor *= 1.0 - max(0.0, luma - fireflyFactor) / luma;
#endif
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/effect_minmaxz_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_minmaxz_frag.glsl
index c11dbdd59ad..24dbb5436d9 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_minmaxz_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_minmaxz_frag.glsl
@@ -93,4 +93,4 @@ void main()
fragColor = vec4(val);
#endif
gl_FragDepth = val;
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl
index aa88e365d93..6c21d7d6fef 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl
@@ -502,7 +502,7 @@ void main()
if (weight_acc > 0.0) {
ssr_accum /= weight_acc;
/* fade between 0.5 and 1.0 roughness */
- ssr_accum.a *= smoothstep(ssrMaxRoughness + 0.2, ssrMaxRoughness, roughness);
+ ssr_accum.a *= smoothstep(ssrMaxRoughness + 0.2, ssrMaxRoughness, roughness);
accumulate_light(ssr_accum.rgb, ssr_accum.a, spec_accum);
}
diff --git a/source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl b/source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl
index b3b94b0a391..d4fbac21563 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl
@@ -99,4 +99,4 @@ void main()
vec4 color_history = texelFetch(colorHistoryBuffer, texel, 0);
FragColor = mix(color_history, color, alpha);
}
-#endif \ No newline at end of file
+#endif
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_cube_display_vert.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_cube_display_vert.glsl
index 57da4d0d1ec..b0a6cbe1707 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_cube_display_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_cube_display_vert.glsl
@@ -23,4 +23,4 @@ void main()
worldPosition = wpos.xyz;
gl_Position = ViewProjectionMatrix * wpos;
worldNormal = normalize(pos);
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl
index b19ee7a9ea3..14fd6d3dff5 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl
@@ -195,4 +195,4 @@ void main()
FragColor = irradiance_encode(intensityFac * out_radiance / weight);
#endif
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_filter_glossy_frag.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_filter_glossy_frag.glsl
index 3aec3ce4642..e4199e6a5ed 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_filter_glossy_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_filter_glossy_frag.glsl
@@ -84,4 +84,4 @@ void main() {
}
FragColor = vec4(intensityFac * out_radiance / weight, 1.0);
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_filter_visibility_frag.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_filter_visibility_frag.glsl
index 0727e73f507..211fa8f0ce8 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_filter_visibility_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_filter_visibility_frag.glsl
@@ -85,4 +85,4 @@ void main()
/* Encode to normalized RGBA 8 */
FragColor = visibility_encode(accum, visibilityRange);
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_geom.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_geom.glsl
index 7e63f4cdaf7..2ce37d867b7 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_geom.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_geom.glsl
@@ -31,4 +31,4 @@ void main() {
}
EndPrimitive();
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_grid_display_vert.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_grid_display_vert.glsl
index 37f73714a8e..a017a791e41 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_grid_display_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_grid_display_vert.glsl
@@ -29,4 +29,4 @@ void main()
gl_Position = ViewProjectionMatrix * vec4(pos * 0.02 * sphere_size + ws_cell_location, 1.0);
worldNormal = normalize(pos);
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_grid_fill_frag.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_grid_fill_frag.glsl
index c9e66ceffb2..ced8e7f4f01 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_grid_fill_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_grid_fill_frag.glsl
@@ -17,4 +17,4 @@ void main()
if (any(greaterThanEqual(ivec2(gl_FragCoord.xy), data_size))) {
FragColor = vec4(0.0, 0.0, 0.0, 1.0);
}
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_planar_display_vert.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_planar_display_vert.glsl
index 3ecd85fd72e..a71a3bef1e1 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_planar_display_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_planar_display_vert.glsl
@@ -12,4 +12,4 @@ void main()
gl_Position = ViewProjectionMatrix * probe_mat * vec4(pos, 1.0);
worldPosition = (probe_mat * vec4(pos, 1.0)).xyz;
probeIdx = probe_id;
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_planar_downsample_frag.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_planar_downsample_frag.glsl
index 3b3abdef00c..d629195b815 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_planar_downsample_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_planar_downsample_frag.glsl
@@ -37,4 +37,4 @@ void main()
float luma = max(1e-8, brightness(FragColor.rgb));
FragColor *= 1.0 - max(0.0, luma - fireflyFactor) / luma;
#endif
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_planar_downsample_geom.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_planar_downsample_geom.glsl
index 23c16f0fa30..721cc8789a0 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_planar_downsample_geom.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_planar_downsample_geom.glsl
@@ -21,4 +21,4 @@ void main() {
EmitVertex();
EndPrimitive();
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_planar_downsample_vert.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_planar_downsample_vert.glsl
index ac4e3da4158..d682e39d8ad 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_planar_downsample_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_planar_downsample_vert.glsl
@@ -7,4 +7,4 @@ out vec2 vPos;
void main() {
instance = gl_InstanceID;
vPos = pos;
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_vert.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_vert.glsl
index f5077d52845..bbb77af673a 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_vert.glsl
@@ -7,4 +7,4 @@ flat out int face;
void main() {
vPos = vec4(pos, 1.0);
face = gl_InstanceID;
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/lit_surface_vert.glsl b/source/blender/draw/engines/eevee/shaders/lit_surface_vert.glsl
index d25c49098a6..cbc4c80e59b 100644
--- a/source/blender/draw/engines/eevee/shaders/lit_surface_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lit_surface_vert.glsl
@@ -40,4 +40,4 @@ void main() {
#ifdef ATTRIB
pass_attrib(pos);
#endif
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/shadow_vert.glsl b/source/blender/draw/engines/eevee/shaders/shadow_vert.glsl
index 9fa57b8e136..6b6479089f6 100644
--- a/source/blender/draw/engines/eevee/shaders/shadow_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/shadow_vert.glsl
@@ -30,4 +30,4 @@ void main() {
pass_attrib(pos);
#endif
#endif
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/volumetric_integration_frag.glsl b/source/blender/draw/engines/eevee/shaders/volumetric_integration_frag.glsl
index 15e9696a4c5..c5c97b97734 100644
--- a/source/blender/draw/engines/eevee/shaders/volumetric_integration_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/volumetric_integration_frag.glsl
@@ -60,4 +60,4 @@ void main()
finalTransmittance *= Tr;
}
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_diffuse_lib.glsl b/source/blender/draw/engines/workbench/shaders/workbench_diffuse_lib.glsl
index 22a55a386f7..ab060745060 100644
--- a/source/blender/draw/engines/workbench/shaders/workbench_diffuse_lib.glsl
+++ b/source/blender/draw/engines/workbench/shaders/workbench_diffuse_lib.glsl
@@ -18,4 +18,4 @@ vec3 get_world_diffuse_light(vec3 N, vec3 xp, vec3 xn, vec3 yp, vec3 yn, vec3 zp
result = mix(result, zp, normalized_dot(vec3( 0.0, 0.0, 1.0), N));
result = mix(result, zn, normalized_dot(vec3( 0.0, 0.0, -1.0), N));
return result;
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/workbench/solid_flat_mode.c b/source/blender/draw/engines/workbench/solid_flat_mode.c
index e98783446d6..7b096ad7a25 100644
--- a/source/blender/draw/engines/workbench/solid_flat_mode.c
+++ b/source/blender/draw/engines/workbench/solid_flat_mode.c
@@ -82,7 +82,7 @@ static void workbench_solid_flat_draw_scene(void *vedata)
DRW_draw_pass(psl->depth_pass);
DRW_draw_pass(psl->solid_pass);
-
+
workbench_materials_draw_scene_finish(data);
}
diff --git a/source/blender/draw/engines/workbench/workbench_private.h b/source/blender/draw/engines/workbench/workbench_private.h
index 1bae8f3a53b..8e61828f063 100644
--- a/source/blender/draw/engines/workbench/workbench_private.h
+++ b/source/blender/draw/engines/workbench/workbench_private.h
@@ -63,7 +63,7 @@ typedef struct WORKBENCH_PrivateData {
typedef struct WORKBENCH_MaterialData {
/* Solid color */
float color[3];
-
+
/* Linked shgroup for drawing */
DRWShadingGroup *shgrp;
} WORKBENCH_MaterialData;
diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c
index 301a39d053f..e84a2378a48 100644
--- a/source/blender/draw/intern/draw_cache.c
+++ b/source/blender/draw/intern/draw_cache.c
@@ -2799,4 +2799,4 @@ Gwn_Batch *DRW_cache_cursor_get(void)
SHC.drw_cursor = GWN_batch_create_ex(GWN_PRIM_LINE_STRIP, vbo, ibo, GWN_BATCH_OWNS_VBO | GWN_BATCH_OWNS_INDEX);
}
return SHC.drw_cursor;
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/intern/draw_cache_impl_lattice.c b/source/blender/draw/intern/draw_cache_impl_lattice.c
index eed408de3cd..1cb55039b16 100644
--- a/source/blender/draw/intern/draw_cache_impl_lattice.c
+++ b/source/blender/draw/intern/draw_cache_impl_lattice.c
@@ -538,7 +538,7 @@ static void lattice_batch_cache_create_overlay_batches(Lattice *lt)
}
cache->overlay_verts = GWN_batch_create_ex(GWN_PRIM_POINTS, vbo, NULL, GWN_BATCH_OWNS_VBO);
- }
+ }
lattice_render_data_free(rdata);
}
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index d42bb09684c..38094404db7 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -905,7 +905,7 @@ static void drw_engines_enable_from_engine(RenderEngineType *engine_type, int dr
if (drawtype_lighting == V3D_LIGHTING_FLAT) {
use_drw_engine(&draw_engine_workbench_solid_flat);
- }
+ }
else if (drawtype_lighting == V3D_LIGHTING_STUDIO) {
use_drw_engine(&draw_engine_workbench_solid_studio);
diff --git a/source/blender/draw/modes/draw_mode_engines.h b/source/blender/draw/modes/draw_mode_engines.h
index a1f769d244f..9522e3cddc6 100644
--- a/source/blender/draw/modes/draw_mode_engines.h
+++ b/source/blender/draw/modes/draw_mode_engines.h
@@ -42,4 +42,4 @@ extern DrawEngineType draw_engine_pose_type;
extern DrawEngineType draw_engine_sculpt_type;
extern DrawEngineType draw_engine_overlay_type;
-#endif /* __DRAW_MODE_ENGINES_H__ */ \ No newline at end of file
+#endif /* __DRAW_MODE_ENGINES_H__ */
diff --git a/source/blender/draw/modes/overlay_mode.c b/source/blender/draw/modes/overlay_mode.c
index 6ad1205a296..7538899debc 100644
--- a/source/blender/draw/modes/overlay_mode.c
+++ b/source/blender/draw/modes/overlay_mode.c
@@ -99,7 +99,7 @@ static void overlay_cache_init(void *vedata)
stl->g_data->overlays = v3d->overlays;
/*
- Solid flat/studio lighting gives strange results when blending with the defaults.
+ Solid flat/studio lighting gives strange results when blending with the defaults.
*/
if (v3d->drawtype == OB_SOLID) {
bm_face_orientation = DRW_STATE_BLEND;
diff --git a/source/blender/draw/modes/shaders/object_grid_frag.glsl b/source/blender/draw/modes/shaders/object_grid_frag.glsl
index eab4de72115..baf508fd854 100644
--- a/source/blender/draw/modes/shaders/object_grid_frag.glsl
+++ b/source/blender/draw/modes/shaders/object_grid_frag.glsl
@@ -204,4 +204,4 @@ void main()
}
FragColor.a *= fade;
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl b/source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl
index 85a656df906..d9616076dbf 100644
--- a/source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl
+++ b/source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl
@@ -32,4 +32,4 @@ void main()
gl_Position = ViewProjectionMatrix * vec4(pos * 0.02 * sphere_size + ws_cell_location, 1.0);
finalId = uint(baseId + call_id);
-} \ No newline at end of file
+}
diff --git a/source/blender/editors/object/object_facemap_ops.c b/source/blender/editors/object/object_facemap_ops.c
index a076521b41d..c5882560083 100644
--- a/source/blender/editors/object/object_facemap_ops.c
+++ b/source/blender/editors/object/object_facemap_ops.c
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
@@ -63,14 +63,14 @@ void ED_object_facemap_face_add(Object *ob, bFaceMap *fmap, int facenum)
int fmap_nr;
if (GS(((ID *)ob->data)->name) != ID_ME)
return;
-
+
/* get the face map number, exit if it can't be found */
fmap_nr = BLI_findindex(&ob->fmaps, fmap);
if (fmap_nr != -1) {
int *facemap;
Mesh *me = ob->data;
-
+
/* if there's is no facemap layer then create one */
if ((facemap = CustomData_get_layer(&me->pdata, CD_FACEMAP)) == NULL)
facemap = CustomData_add_layer(&me->pdata, CD_FACEMAP, CD_DEFAULT, NULL, me->totpoly);
@@ -85,18 +85,18 @@ void ED_object_facemap_face_remove(Object *ob, bFaceMap *fmap, int facenum)
int fmap_nr;
if (GS(((ID *)ob->data)->name) != ID_ME)
return;
-
+
/* get the face map number, exit if it can't be found */
fmap_nr = BLI_findindex(&ob->fmaps, fmap);
if (fmap_nr != -1) {
int *facemap;
Mesh *me = ob->data;
-
+
/* if there's is no facemap layer then create one */
if ((facemap = CustomData_get_layer(&me->pdata, CD_FACEMAP)) == NULL)
return;
-
+
facemap[facenum] = -1;
}
}
@@ -105,19 +105,19 @@ static void object_fmap_swap_edit_mode(Object *ob, int num1, int num2)
{
if (ob->type == OB_MESH) {
Mesh *me = ob->data;
-
+
if (me->edit_btmesh) {
BMEditMesh *em = me->edit_btmesh;
const int cd_fmap_offset = CustomData_get_offset(&em->bm->pdata, CD_FACEMAP);
-
+
if (cd_fmap_offset != -1) {
BMFace *efa;
BMIter iter;
int *map;
-
+
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
map = BM_ELEM_CD_GET_VOID_P(efa, cd_fmap_offset);
-
+
if (map) {
if (num1 != -1) {
if (*map == num1)
@@ -136,11 +136,11 @@ static void object_fmap_swap_object_mode(Object *ob, int num1, int num2)
{
if (ob->type == OB_MESH) {
Mesh *me = ob->data;
-
+
if (CustomData_has_layer(&me->pdata, CD_FACEMAP)) {
int *map = CustomData_get_layer(&me->pdata, CD_FACEMAP);
int i;
-
+
if (map) {
for (i = 0; i < me->totpoly; i++) {
if (num1 != -1) {
@@ -190,7 +190,7 @@ static int face_map_add_exec(bContext *C, wmOperator *UNUSED(op))
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, ob->data);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
-
+
return OPERATOR_FINISHED;
}
@@ -200,7 +200,7 @@ void OBJECT_OT_face_map_add(struct wmOperatorType *ot)
ot->name = "Add Face Map";
ot->idname = "OBJECT_OT_face_map_add";
ot->description = "Add a new face map to the active object";
-
+
/* api callbacks */
ot->poll = face_map_supported_poll;
ot->exec = face_map_add_exec;
@@ -213,7 +213,7 @@ static int face_map_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_object_context(C);
bFaceMap *fmap = BLI_findlink(&ob->fmaps, ob->actfmap - 1);
-
+
if (fmap) {
BKE_object_facemap_remove(ob, fmap);
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
@@ -229,7 +229,7 @@ void OBJECT_OT_face_map_remove(struct wmOperatorType *ot)
ot->name = "Remove Face Map";
ot->idname = "OBJECT_OT_face_map_remove";
ot->description = "Remove a face map from the active object";
-
+
/* api callbacks */
ot->poll = face_map_supported_poll;
ot->exec = face_map_remove_exec;
@@ -242,7 +242,7 @@ static int face_map_assign_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_object_context(C);
bFaceMap *fmap = BLI_findlink(&ob->fmaps, ob->actfmap - 1);
-
+
if (fmap) {
Mesh *me = ob->data;
BMEditMesh *em = me->edit_btmesh;
@@ -250,20 +250,20 @@ static int face_map_assign_exec(bContext *C, wmOperator *UNUSED(op))
BMIter iter;
int *map;
int cd_fmap_offset;
-
+
if (!CustomData_has_layer(&em->bm->pdata, CD_FACEMAP))
BM_data_layer_add(em->bm, &em->bm->pdata, CD_FACEMAP);
-
+
cd_fmap_offset = CustomData_get_offset(&em->bm->pdata, CD_FACEMAP);
-
+
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
map = BM_ELEM_CD_GET_VOID_P(efa, cd_fmap_offset);
-
+
if (BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
*map = ob->actfmap - 1;
}
}
-
+
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, ob->data);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
@@ -277,7 +277,7 @@ void OBJECT_OT_face_map_assign(struct wmOperatorType *ot)
ot->name = "Assign Face Map";
ot->idname = "OBJECT_OT_face_map_assign";
ot->description = "Assign faces to a face map";
-
+
/* api callbacks */
ot->poll = face_map_supported_edit_mode_poll;
ot->exec = face_map_assign_exec;
@@ -290,7 +290,7 @@ static int face_map_remove_from_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_object_context(C);
bFaceMap *fmap = BLI_findlink(&ob->fmaps, ob->actfmap - 1);
-
+
if (fmap) {
Mesh *me = ob->data;
BMEditMesh *em = me->edit_btmesh;
@@ -299,20 +299,20 @@ static int face_map_remove_from_exec(bContext *C, wmOperator *UNUSED(op))
int *map;
int cd_fmap_offset;
int mapindex = ob->actfmap - 1;
-
+
if (!CustomData_has_layer(&em->bm->pdata, CD_FACEMAP))
return OPERATOR_CANCELLED;
-
+
cd_fmap_offset = CustomData_get_offset(&em->bm->pdata, CD_FACEMAP);
-
+
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
map = BM_ELEM_CD_GET_VOID_P(efa, cd_fmap_offset);
-
+
if (BM_elem_flag_test(efa, BM_ELEM_SELECT) && *map == mapindex) {
*map = -1;
}
}
-
+
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, ob->data);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
@@ -326,7 +326,7 @@ void OBJECT_OT_face_map_remove_from(struct wmOperatorType *ot)
ot->name = "Remove From Face Map";
ot->idname = "OBJECT_OT_face_map_remove_from";
ot->description = "Remove faces from a face map";
-
+
/* api callbacks */
ot->poll = face_map_supported_edit_mode_poll;
ot->exec = face_map_remove_from_exec;
@@ -344,15 +344,15 @@ static void fmap_select(Object *ob, bool select)
int *map;
int cd_fmap_offset;
int mapindex = ob->actfmap - 1;
-
+
if (!CustomData_has_layer(&em->bm->pdata, CD_FACEMAP))
BM_data_layer_add(em->bm, &em->bm->pdata, CD_FACEMAP);
-
+
cd_fmap_offset = CustomData_get_offset(&em->bm->pdata, CD_FACEMAP);
-
+
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
map = BM_ELEM_CD_GET_VOID_P(efa, cd_fmap_offset);
-
+
if (*map == mapindex) {
BM_face_select_set(em->bm, efa, select);
}
@@ -363,10 +363,10 @@ static int face_map_select_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_object_context(C);
bFaceMap *fmap = BLI_findlink(&ob->fmaps, ob->actfmap - 1);
-
+
if (fmap) {
fmap_select(ob, true);
-
+
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, ob->data);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
@@ -380,7 +380,7 @@ void OBJECT_OT_face_map_select(struct wmOperatorType *ot)
ot->name = "Select Face Map Faces";
ot->idname = "OBJECT_OT_face_map_select";
ot->description = "Select faces belonging to a face map";
-
+
/* api callbacks */
ot->poll = face_map_supported_edit_mode_poll;
ot->exec = face_map_select_exec;
@@ -393,7 +393,7 @@ static int face_map_deselect_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_object_context(C);
bFaceMap *fmap = BLI_findlink(&ob->fmaps, ob->actfmap - 1);
-
+
if (fmap) {
fmap_select(ob, false);
@@ -410,7 +410,7 @@ void OBJECT_OT_face_map_deselect(struct wmOperatorType *ot)
ot->name = "Deselect Face Map Faces";
ot->idname = "OBJECT_OT_face_map_deselect";
ot->description = "Deselect faces belonging to a face map";
-
+
/* api callbacks */
ot->poll = face_map_supported_edit_mode_poll;
ot->exec = face_map_deselect_exec;
@@ -434,7 +434,7 @@ static int face_map_move_exec(bContext *C, wmOperator *op)
count = BLI_listbase_count(&ob->fmaps);
pos1 = BLI_findindex(&ob->fmaps, fmap);
-
+
if (dir == 1) { /*up*/
void *prev = fmap->prev;
@@ -444,7 +444,7 @@ static int face_map_move_exec(bContext *C, wmOperator *op)
else {
pos2 = count - 1;
}
-
+
BLI_remlink(&ob->fmaps, fmap);
BLI_insertlinkbefore(&ob->fmaps, prev, fmap);
}
@@ -457,16 +457,16 @@ static int face_map_move_exec(bContext *C, wmOperator *op)
else {
pos2 = 0;
}
-
+
BLI_remlink(&ob->fmaps, fmap);
BLI_insertlinkafter(&ob->fmaps, next, fmap);
}
/* iterate through mesh and substitute the indices as necessary */
object_facemap_swap(ob, pos2, pos1);
-
+
ob->actfmap = pos2 + 1;
-
+
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM | ND_VERTEX_GROUP, ob);
diff --git a/source/blender/editors/space_topbar/space_topbar.c b/source/blender/editors/space_topbar/space_topbar.c
index 0a6ec0e7aa0..fa39d89091c 100644
--- a/source/blender/editors/space_topbar/space_topbar.c
+++ b/source/blender/editors/space_topbar/space_topbar.c
@@ -93,14 +93,14 @@ static SpaceLink *topbar_new(const ScrArea *UNUSED(area), const Scene *UNUSED(sc
/* not spacelink itself */
static void topbar_free(SpaceLink *UNUSED(sl))
{
-
+
}
/* spacetype; init callback */
static void topbar_init(struct wmWindowManager *UNUSED(wm), ScrArea *UNUSED(sa))
{
-
+
}
static SpaceLink *topbar_duplicate(SpaceLink *sl)
@@ -136,12 +136,12 @@ static void topbar_main_region_draw(const bContext *C, ARegion *region)
static void topbar_operatortypes(void)
{
-
+
}
static void topbar_keymap(struct wmKeyConfig *UNUSED(keyconf))
{
-
+
}
/* add handlers, stuff you only do once or on area/region changes */
diff --git a/source/blender/editors/space_view3d/view3d_draw_legacy.c b/source/blender/editors/space_view3d/view3d_draw_legacy.c
index 1ba46453915..eecd185aedf 100644
--- a/source/blender/editors/space_view3d/view3d_draw_legacy.c
+++ b/source/blender/editors/space_view3d/view3d_draw_legacy.c
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
@@ -208,7 +208,7 @@ static void backdrawview3d(
#endif
if (v3d->drawtype > OB_WIRE) v3d->zbuf = true;
-
+
/* dithering and AA break color coding, so disable */
glDisable(GL_DITHER);
@@ -254,10 +254,10 @@ static void backdrawview3d(
glClear(GL_COLOR_BUFFER_BIT);
glDisable(GL_DEPTH_TEST);
}
-
+
if (rv3d->rflag & RV3D_CLIPPING)
ED_view3d_clipping_set(rv3d);
-
+
G.f |= G_BACKBUFSEL;
if (obact && ((obact->base_flag & BASE_VISIBLED) != 0)) {
@@ -369,7 +369,7 @@ ImBuf *ED_view3d_backbuf_read(
}
GPU_select_to_index_array(ibuf_clip->rect, size_clip[0] * size_clip[1]);
-
+
if ((clip.xmin == xmin) &&
(clip.xmax == xmax) &&
(clip.ymin == ymin) &&
@@ -411,17 +411,17 @@ unsigned int ED_view3d_backbuf_sample_rect(
unsigned index = 0;
int rc = 0;
-
+
dirvec[0][0] = 1; dirvec[0][1] = 0;
dirvec[1][0] = 0; dirvec[1][1] = -size;
dirvec[2][0] = -1; dirvec[2][1] = 0;
dirvec[3][0] = 0; dirvec[3][1] = size;
-
+
const unsigned *bufmin = buf->rect;
const unsigned *tbuf = buf->rect;
const unsigned *bufmax = buf->rect + size * size;
tbuf += amount * size + amount;
-
+
for (int nr = 1; nr <= size; nr++) {
for (int a = 0; a < 2; a++) {
for (int b = 0; b < nr; b++) {
@@ -438,9 +438,9 @@ unsigned int ED_view3d_backbuf_sample_rect(
index = (*tbuf - min) + 1;
goto exit;
}
-
+
tbuf += (dirvec[rc][0] + dirvec[rc][1]);
-
+
if (tbuf < bufmin || tbuf >= bufmax) {
goto exit;
}
@@ -802,7 +802,7 @@ void view3d_update_depths_rect(ARegion *ar, ViewDepths *d, rcti *rect)
MEM_freeN(d->depths);
d->depths = MEM_mallocN(sizeof(float) * d->w * d->h, "View depths Subset");
-
+
d->damaged = true;
}
@@ -818,7 +818,7 @@ void view3d_update_depths_rect(ARegion *ar, ViewDepths *d, rcti *rect)
void ED_view3d_depth_update(ARegion *ar)
{
RegionView3D *rv3d = ar->regiondata;
-
+
/* Create storage for, and, if necessary, copy depth buffer */
if (!rv3d->depths) rv3d->depths = MEM_callocN(sizeof(ViewDepths), "ViewDepths");
if (rv3d->depths) {
@@ -834,11 +834,11 @@ void ED_view3d_depth_update(ARegion *ar)
d->depths = MEM_mallocN(sizeof(float) * d->w * d->h, "View depths");
d->damaged = true;
}
-
+
if (d->damaged) {
view3d_opengl_read_pixels(ar, 0, 0, d->w, d->h, GL_DEPTH_COMPONENT, GL_FLOAT, d->depths);
glGetDoublev(GL_DEPTH_RANGE, d->depth_range);
-
+
d->damaged = false;
}
}
@@ -913,7 +913,7 @@ CustomDataMask ED_view3d_datamask(const Scene *UNUSED(scene), const View3D *v3d)
CustomDataMask ED_view3d_screen_datamask(const Scene *scene, const bScreen *screen)
{
CustomDataMask mask = CD_MASK_BAREMESH;
-
+
/* check if we need tfaces & mcols due to view mode */
for (const ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
if (sa->spacetype == SPACE_VIEW3D) {
@@ -973,18 +973,18 @@ void ED_scene_draw_fps(Scene *scene, const rcti *rect)
{
ScreenFrameRateInfo *fpsi = scene->fps_info;
char printable[16];
-
+
if (!fpsi || !fpsi->lredrawtime || !fpsi->redrawtime)
return;
-
+
printable[0] = '\0';
-
+
#if 0
/* this is too simple, better do an average */
fps = (float)(1.0 / (fpsi->lredrawtime - fpsi->redrawtime))
#else
fpsi->redrawtimes_fps[fpsi->redrawtime_index] = (float)(1.0 / (fpsi->lredrawtime - fpsi->redrawtime));
-
+
float fps = 0.0f;
int tot = 0;
for (int i = 0; i < REDRAW_FRAME_AVERAGE; i++) {
@@ -995,11 +995,11 @@ void ED_scene_draw_fps(Scene *scene, const rcti *rect)
}
if (tot) {
fpsi->redrawtime_index = (fpsi->redrawtime_index + 1) % REDRAW_FRAME_AVERAGE;
-
+
//fpsi->redrawtime_index++;
//if (fpsi->redrawtime >= REDRAW_FRAME_AVERAGE)
// fpsi->redrawtime = 0;
-
+
fps = fps / tot;
}
#endif
@@ -1043,7 +1043,7 @@ bool ED_view3d_calc_render_border(const Scene *scene, Depsgraph *depsgraph, View
use_border = (scene->r.mode & R_BORDER) != 0;
else
use_border = (v3d->flag2 & V3D_RENDER_BORDER) != 0;
-
+
if (!use_border)
return false;
diff --git a/source/blender/gpu/GPU_batch.h b/source/blender/gpu/GPU_batch.h
index 760faeff7b1..b706bdbf189 100644
--- a/source/blender/gpu/GPU_batch.h
+++ b/source/blender/gpu/GPU_batch.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2016 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Mike Erwin
*
* ***** END GPL LICENSE BLOCK *****
diff --git a/source/blender/gpu/GPU_immediate.h b/source/blender/gpu/GPU_immediate.h
index 6206e973908..2a2692e6baf 100644
--- a/source/blender/gpu/GPU_immediate.h
+++ b/source/blender/gpu/GPU_immediate.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2016 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Mike Erwin
*
* ***** END GPL LICENSE BLOCK *****
diff --git a/source/blender/gpu/intern/gpu_uniformbuffer.c b/source/blender/gpu/intern/gpu_uniformbuffer.c
index 6d52dab5a1f..afd43600d9b 100644
--- a/source/blender/gpu/intern/gpu_uniformbuffer.c
+++ b/source/blender/gpu/intern/gpu_uniformbuffer.c
@@ -101,7 +101,7 @@ GPUUniformBuffer *GPU_uniformbuffer_create(int size, const void *data, char err_
/* Generate Buffer object */
glGenBuffers(1, &ubo->bindcode);
-
+
if (!ubo->bindcode) {
if (err_out)
BLI_snprintf(err_out, 256, "GPUUniformBuffer: UBO create failed");
diff --git a/source/blender/gpu/shaders/gpu_shader_2D_nodelink_frag.glsl b/source/blender/gpu/shaders/gpu_shader_2D_nodelink_frag.glsl
index 8dda575107a..1497f9eeeb1 100644
--- a/source/blender/gpu/shaders/gpu_shader_2D_nodelink_frag.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_2D_nodelink_frag.glsl
@@ -7,4 +7,4 @@ out vec4 fragColor;
void main() {
fragColor = finalColor;
fragColor.a *= smoothstep(1.0, 0.1, abs(colorGradient));
-} \ No newline at end of file
+}
diff --git a/source/blender/gpu/shaders/gpu_shader_2D_nodelink_vert.glsl b/source/blender/gpu/shaders/gpu_shader_2D_nodelink_vert.glsl
index 4c295fcd72a..4a9f5f94321 100644
--- a/source/blender/gpu/shaders/gpu_shader_2D_nodelink_vert.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_2D_nodelink_vert.glsl
@@ -104,4 +104,4 @@ void main(void)
if (expand.y != 1.0 && !doArrow) {
gl_Position.xy *= 0.0;
}
-} \ No newline at end of file
+}
diff --git a/source/blender/gpu/shaders/gpu_shader_2D_widget_base_frag.glsl b/source/blender/gpu/shaders/gpu_shader_2D_widget_base_frag.glsl
index f660cae8d12..286a5373554 100644
--- a/source/blender/gpu/shaders/gpu_shader_2D_widget_base_frag.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_2D_widget_base_frag.glsl
@@ -32,4 +32,4 @@ void main()
if (butCo > 0.0) {
fragColor.a = 1.0;
}
-} \ No newline at end of file
+}
diff --git a/source/blender/gpu/shaders/gpu_shader_2D_widget_shadow_frag.glsl b/source/blender/gpu/shaders/gpu_shader_2D_widget_shadow_frag.glsl
index 7587b2fc18a..fc4d055a903 100644
--- a/source/blender/gpu/shaders/gpu_shader_2D_widget_shadow_frag.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_2D_widget_shadow_frag.glsl
@@ -10,4 +10,4 @@ void main()
fragColor = vec4(0.0);
/* Manual curve fit of the falloff curve of previous drawing method. */
fragColor.a = alpha * (shadowFalloff * shadowFalloff * 0.722 + shadowFalloff * 0.277);
-} \ No newline at end of file
+}
diff --git a/source/blender/gpu/shaders/gpu_shader_2D_widget_shadow_vert.glsl b/source/blender/gpu/shaders/gpu_shader_2D_widget_shadow_vert.glsl
index 2f5353a7c86..f6be496ac4f 100644
--- a/source/blender/gpu/shaders/gpu_shader_2D_widget_shadow_vert.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_2D_widget_shadow_vert.glsl
@@ -61,4 +61,4 @@ void main()
v += rct.xw;
gl_Position = ModelViewProjectionMatrix * vec4(v, 0.0, 1.0);
-} \ No newline at end of file
+}
diff --git a/source/blender/gpu/shaders/gpu_shader_edges_front_back_persp_geom.glsl b/source/blender/gpu/shaders/gpu_shader_edges_front_back_persp_geom.glsl
index 10b5fad7972..e7632fcad15 100644
--- a/source/blender/gpu/shaders/gpu_shader_edges_front_back_persp_geom.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_edges_front_back_persp_geom.glsl
@@ -45,7 +45,7 @@ void main()
if (finalEdgeClass > 0.0f) {
// front-facing edge
if (drawFront)
- emitLine(frontColor);
+ emitLine(frontColor);
}
else if (finalEdgeClass < 0.0f) {
// back-facing edge
diff --git a/source/blender/gpu/shaders/gpu_shader_image_linear_frag.glsl b/source/blender/gpu/shaders/gpu_shader_image_linear_frag.glsl
index c2b25cc8011..97eb3afc177 100644
--- a/source/blender/gpu/shaders/gpu_shader_image_linear_frag.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_image_linear_frag.glsl
@@ -27,4 +27,4 @@ void main() {
fragColor = texture(image, texCoord_interp.st);
linearrgb_to_srgb(fragColor, fragColor);
-} \ No newline at end of file
+}
diff --git a/source/blender/gpu/shaders/gpu_shader_instance_distance_line_vert.glsl b/source/blender/gpu/shaders/gpu_shader_instance_distance_line_vert.glsl
index 142df70e68a..ced5bb7f684 100644
--- a/source/blender/gpu/shaders/gpu_shader_instance_distance_line_vert.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_instance_distance_line_vert.glsl
@@ -22,4 +22,4 @@ void main()
gl_Position = ViewProjectionMatrix * InstanceModelMatrix * vec4(pos * -len + sta, 1.0);
gl_PointSize = size;
finalColor = vec4(color, 1.0);
-} \ No newline at end of file
+}
diff --git a/source/blender/gpu/shaders/gpu_shader_instance_edges_variying_color_geom.glsl b/source/blender/gpu/shaders/gpu_shader_instance_edges_variying_color_geom.glsl
index 6f580ef3ff6..e26f419b8cd 100644
--- a/source/blender/gpu/shaders/gpu_shader_instance_edges_variying_color_geom.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_instance_edges_variying_color_geom.glsl
@@ -42,7 +42,7 @@ void main()
if (finalEdgeClass > 0.0f) {
// front-facing edge
if (drawFront)
- emitLine(vec4(fCol[0], 0.75));
+ emitLine(vec4(fCol[0], 0.75));
}
else if (finalEdgeClass < 0.0f) {
// back-facing edge
diff --git a/source/blender/nodes/shader/nodes/node_shader_eevee_specular.c b/source/blender/nodes/shader/nodes/node_shader_eevee_specular.c
index c249e77c17a..cd912a4b4cb 100644
--- a/source/blender/nodes/shader/nodes/node_shader_eevee_specular.c
+++ b/source/blender/nodes/shader/nodes/node_shader_eevee_specular.c
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
diff --git a/source/blender/python/gawain/CMakeLists.txt b/source/blender/python/gawain/CMakeLists.txt
index 6b6c902f48a..9eab323a0fe 100644
--- a/source/blender/python/gawain/CMakeLists.txt
+++ b/source/blender/python/gawain/CMakeLists.txt
@@ -18,7 +18,7 @@
#
# ***** END GPL LICENSE BLOCK *****
-set(INC
+set(INC
.
../../blenkernel
../../blenlib
diff --git a/source/blender/windowmanager/intern/wm_toolsystem.c b/source/blender/windowmanager/intern/wm_toolsystem.c
index 5e000489ace..98e29a6f496 100644
--- a/source/blender/windowmanager/intern/wm_toolsystem.c
+++ b/source/blender/windowmanager/intern/wm_toolsystem.c
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of