diff options
-rw-r--r-- | release/scripts/startup/bl_ui/properties_render_layer.py | 6 | ||||
-rw-r--r-- | release/scripts/startup/bl_ui/properties_scene.py | 3 |
2 files changed, 7 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/properties_render_layer.py b/release/scripts/startup/bl_ui/properties_render_layer.py index 2494e49d812..554eef8f0f1 100644 --- a/release/scripts/startup/bl_ui/properties_render_layer.py +++ b/release/scripts/startup/bl_ui/properties_render_layer.py @@ -48,7 +48,7 @@ class RENDERLAYER_UL_renderlayers(UIList): class RENDERLAYER_PT_layers(RenderLayerButtonsPanel, Panel): bl_label = "Layer List" bl_options = {'HIDE_HEADER'} - COMPAT_ENGINES = {'BLENDER_RENDER'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} def draw(self, context): layout = self.layout @@ -56,6 +56,10 @@ class RENDERLAYER_PT_layers(RenderLayerButtonsPanel, Panel): scene = context.scene rd = scene.render + if rd.engine == 'BLENDER_GAME': + layout.label("Not available in the Game Engine") + return + row = layout.row() col = row.column() col.template_list("RENDERLAYER_UL_renderlayers", "", rd, "layers", rd.layers, "active_index", rows=2) diff --git a/release/scripts/startup/bl_ui/properties_scene.py b/release/scripts/startup/bl_ui/properties_scene.py index 049161fdce8..d172596d51f 100644 --- a/release/scripts/startup/bl_ui/properties_scene.py +++ b/release/scripts/startup/bl_ui/properties_scene.py @@ -62,7 +62,8 @@ class SCENE_PT_scene(SceneButtonsPanel, Panel): layout.prop(scene, "camera") layout.prop(scene, "background_set", text="Background") - layout.prop(scene, "active_clip", text="Active Clip") + if context.scene.render.engine != 'BLENDER_GAME': + layout.prop(scene, "active_clip", text="Active Clip") class SCENE_PT_unit(SceneButtonsPanel, Panel): |