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-rw-r--r--intern/cycles/kernel/kernel_globals.h16
-rw-r--r--intern/cycles/kernel/kernel_image_opencl.h7
-rw-r--r--intern/cycles/kernel/kernels/cpu/kernel.cpp52
-rw-r--r--intern/cycles/kernel/kernels/cpu/kernel_cpu_image.h82
-rw-r--r--intern/cycles/kernel/svm/svm_image.h13
-rw-r--r--intern/cycles/kernel/svm/svm_voxel.h2
-rw-r--r--intern/cycles/render/image.cpp309
-rw-r--r--intern/cycles/render/image.h15
-rw-r--r--intern/cycles/render/nodes.cpp8
-rw-r--r--intern/cycles/render/scene.h14
-rw-r--r--intern/cycles/util/util_texture.h78
-rw-r--r--intern/cycles/util/util_types.h19
12 files changed, 328 insertions, 287 deletions
diff --git a/intern/cycles/kernel/kernel_globals.h b/intern/cycles/kernel/kernel_globals.h
index c9c97ea977e..dd0971e4a06 100644
--- a/intern/cycles/kernel/kernel_globals.h
+++ b/intern/cycles/kernel/kernel_globals.h
@@ -19,6 +19,10 @@
#ifndef __KERNEL_GLOBALS_H__
#define __KERNEL_GLOBALS_H__
+#ifdef __KERNEL_CPU__
+#include "util/util_vector.h"
+#endif
+
CCL_NAMESPACE_BEGIN
/* On the CPU, we pass along the struct KernelGlobals to nearly everywhere in
@@ -38,12 +42,12 @@ struct Intersection;
struct VolumeStep;
typedef struct KernelGlobals {
- texture_image_uchar4 texture_byte4_images[TEX_NUM_BYTE4_CPU];
- texture_image_float4 texture_float4_images[TEX_NUM_FLOAT4_CPU];
- texture_image_half4 texture_half4_images[TEX_NUM_HALF4_CPU];
- texture_image_float texture_float_images[TEX_NUM_FLOAT_CPU];
- texture_image_uchar texture_byte_images[TEX_NUM_BYTE_CPU];
- texture_image_half texture_half_images[TEX_NUM_HALF_CPU];
+ vector<texture_image_uchar4> texture_byte4_images;
+ vector<texture_image_float4> texture_float4_images;
+ vector<texture_image_half4> texture_half4_images;
+ vector<texture_image_float> texture_float_images;
+ vector<texture_image_uchar> texture_byte_images;
+ vector<texture_image_half> texture_half_images;
# define KERNEL_TEX(type, ttype, name) ttype name;
# define KERNEL_IMAGE_TEX(type, ttype, name)
diff --git a/intern/cycles/kernel/kernel_image_opencl.h b/intern/cycles/kernel/kernel_image_opencl.h
index 0352c58037d..15579f55a41 100644
--- a/intern/cycles/kernel/kernel_image_opencl.h
+++ b/intern/cycles/kernel/kernel_image_opencl.h
@@ -20,18 +20,19 @@
ccl_device_inline float4 svm_image_texture_read(KernelGlobals *kg, int id, int offset)
{
+ const texture_type = kernel_tex_type(id);
/* Float4 */
- if(id < TEX_START_BYTE4_OPENCL) {
+ if(texture_type == IMAGE_DATA_TYPE_FLOAT4) {
return kernel_tex_fetch(__tex_image_float4_packed, offset);
}
/* Byte4 */
- else if(id < TEX_START_FLOAT_OPENCL) {
+ else if(texture_type == IMAGE_DATA_TYPE_BYTE4) {
uchar4 r = kernel_tex_fetch(__tex_image_byte4_packed, offset);
float f = 1.0f/255.0f;
return make_float4(r.x*f, r.y*f, r.z*f, r.w*f);
}
/* Float */
- else if(id < TEX_START_BYTE_OPENCL) {
+ else if(texture_type == IMAGE_DATA_TYPE_FLOAT) {
float f = kernel_tex_fetch(__tex_image_float_packed, offset);
return make_float4(f, f, f, 1.0f);
}
diff --git a/intern/cycles/kernel/kernels/cpu/kernel.cpp b/intern/cycles/kernel/kernels/cpu/kernel.cpp
index 16992c681e6..db2de6836d3 100644
--- a/intern/cycles/kernel/kernels/cpu/kernel.cpp
+++ b/intern/cycles/kernel/kernels/cpu/kernel.cpp
@@ -95,9 +95,12 @@ void kernel_tex_copy(KernelGlobals *kg,
else if(strstr(name, "__tex_image_float4")) {
texture_image_float4 *tex = NULL;
int id = atoi(name + strlen("__tex_image_float4_"));
- int array_index = id;
+ int array_index = kernel_tex_index(id);
- if(array_index >= 0 && array_index < TEX_NUM_FLOAT4_CPU) {
+ if(array_index >= 0) {
+ if(array_index >= kg->texture_float4_images.size()) {
+ kg->texture_float4_images.resize(array_index+1);
+ }
tex = &kg->texture_float4_images[array_index];
}
@@ -111,9 +114,12 @@ void kernel_tex_copy(KernelGlobals *kg,
else if(strstr(name, "__tex_image_float")) {
texture_image_float *tex = NULL;
int id = atoi(name + strlen("__tex_image_float_"));
- int array_index = id - TEX_START_FLOAT_CPU;
-
- if(array_index >= 0 && array_index < TEX_NUM_FLOAT_CPU) {
+ int array_index = kernel_tex_index(id);
+
+ if(array_index >= 0) {
+ if(array_index >= kg->texture_float_images.size()) {
+ kg->texture_float_images.resize(array_index+1);
+ }
tex = &kg->texture_float_images[array_index];
}
@@ -127,9 +133,12 @@ void kernel_tex_copy(KernelGlobals *kg,
else if(strstr(name, "__tex_image_byte4")) {
texture_image_uchar4 *tex = NULL;
int id = atoi(name + strlen("__tex_image_byte4_"));
- int array_index = id - TEX_START_BYTE4_CPU;
-
- if(array_index >= 0 && array_index < TEX_NUM_BYTE4_CPU) {
+ int array_index = kernel_tex_index(id);
+
+ if(array_index >= 0) {
+ if(array_index >= kg->texture_byte4_images.size()) {
+ kg->texture_byte4_images.resize(array_index+1);
+ }
tex = &kg->texture_byte4_images[array_index];
}
@@ -143,9 +152,12 @@ void kernel_tex_copy(KernelGlobals *kg,
else if(strstr(name, "__tex_image_byte")) {
texture_image_uchar *tex = NULL;
int id = atoi(name + strlen("__tex_image_byte_"));
- int array_index = id - TEX_START_BYTE_CPU;
-
- if(array_index >= 0 && array_index < TEX_NUM_BYTE_CPU) {
+ int array_index = kernel_tex_index(id);
+
+ if(array_index >= 0) {
+ if(array_index >= kg->texture_byte_images.size()) {
+ kg->texture_byte_images.resize(array_index+1);
+ }
tex = &kg->texture_byte_images[array_index];
}
@@ -159,9 +171,12 @@ void kernel_tex_copy(KernelGlobals *kg,
else if(strstr(name, "__tex_image_half4")) {
texture_image_half4 *tex = NULL;
int id = atoi(name + strlen("__tex_image_half4_"));
- int array_index = id - TEX_START_HALF4_CPU;
-
- if(array_index >= 0 && array_index < TEX_NUM_HALF4_CPU) {
+ int array_index = kernel_tex_index(id);
+
+ if(array_index >= 0) {
+ if(array_index >= kg->texture_half4_images.size()) {
+ kg->texture_half4_images.resize(array_index+1);
+ }
tex = &kg->texture_half4_images[array_index];
}
@@ -175,9 +190,12 @@ void kernel_tex_copy(KernelGlobals *kg,
else if(strstr(name, "__tex_image_half")) {
texture_image_half *tex = NULL;
int id = atoi(name + strlen("__tex_image_half_"));
- int array_index = id - TEX_START_HALF_CPU;
-
- if(array_index >= 0 && array_index < TEX_NUM_HALF_CPU) {
+ int array_index = kernel_tex_index(id);
+
+ if(array_index >= 0) {
+ if(array_index >= kg->texture_half_images.size()) {
+ kg->texture_half_images.resize(array_index+1);
+ }
tex = &kg->texture_half_images[array_index];
}
diff --git a/intern/cycles/kernel/kernels/cpu/kernel_cpu_image.h b/intern/cycles/kernel/kernels/cpu/kernel_cpu_image.h
index af68907a5c2..f6bb4c25012 100644
--- a/intern/cycles/kernel/kernels/cpu/kernel_cpu_image.h
+++ b/intern/cycles/kernel/kernels/cpu/kernel_cpu_image.h
@@ -23,51 +23,59 @@ CCL_NAMESPACE_BEGIN
ccl_device float4 kernel_tex_image_interp_impl(KernelGlobals *kg, int tex, float x, float y)
{
- if(tex >= TEX_START_HALF_CPU)
- return kg->texture_half_images[tex - TEX_START_HALF_CPU].interp(x, y);
- else if(tex >= TEX_START_BYTE_CPU)
- return kg->texture_byte_images[tex - TEX_START_BYTE_CPU].interp(x, y);
- else if(tex >= TEX_START_FLOAT_CPU)
- return kg->texture_float_images[tex - TEX_START_FLOAT_CPU].interp(x, y);
- else if(tex >= TEX_START_HALF4_CPU)
- return kg->texture_half4_images[tex - TEX_START_HALF4_CPU].interp(x, y);
- else if(tex >= TEX_START_BYTE4_CPU)
- return kg->texture_byte4_images[tex - TEX_START_BYTE4_CPU].interp(x, y);
- else
- return kg->texture_float4_images[tex].interp(x, y);
+ switch(kernel_tex_type(tex)) {
+ case IMAGE_DATA_TYPE_HALF:
+ return kg->texture_half_images[kernel_tex_index(tex)].interp(x, y);
+ case IMAGE_DATA_TYPE_BYTE:
+ return kg->texture_byte_images[kernel_tex_index(tex)].interp(x, y);
+ case IMAGE_DATA_TYPE_FLOAT:
+ return kg->texture_float_images[kernel_tex_index(tex)].interp(x, y);
+ case IMAGE_DATA_TYPE_HALF4:
+ return kg->texture_half4_images[kernel_tex_index(tex)].interp(x, y);
+ case IMAGE_DATA_TYPE_BYTE4:
+ return kg->texture_byte4_images[kernel_tex_index(tex)].interp(x, y);
+ case IMAGE_DATA_TYPE_FLOAT4:
+ default:
+ return kg->texture_float4_images[kernel_tex_index(tex)].interp(x, y);
+ }
}
ccl_device float4 kernel_tex_image_interp_3d_impl(KernelGlobals *kg, int tex, float x, float y, float z)
{
- if(tex >= TEX_START_HALF_CPU)
- return kg->texture_half_images[tex - TEX_START_HALF_CPU].interp_3d(x, y, z);
- else if(tex >= TEX_START_BYTE_CPU)
- return kg->texture_byte_images[tex - TEX_START_BYTE_CPU].interp_3d(x, y, z);
- else if(tex >= TEX_START_FLOAT_CPU)
- return kg->texture_float_images[tex - TEX_START_FLOAT_CPU].interp_3d(x, y, z);
- else if(tex >= TEX_START_HALF4_CPU)
- return kg->texture_half4_images[tex - TEX_START_HALF4_CPU].interp_3d(x, y, z);
- else if(tex >= TEX_START_BYTE4_CPU)
- return kg->texture_byte4_images[tex - TEX_START_BYTE4_CPU].interp_3d(x, y, z);
- else
- return kg->texture_float4_images[tex].interp_3d(x, y, z);
-
+ switch(kernel_tex_type(tex)) {
+ case IMAGE_DATA_TYPE_HALF:
+ return kg->texture_half_images[kernel_tex_index(tex)].interp_3d(x, y, z);
+ case IMAGE_DATA_TYPE_BYTE:
+ return kg->texture_byte_images[kernel_tex_index(tex)].interp_3d(x, y, z);
+ case IMAGE_DATA_TYPE_FLOAT:
+ return kg->texture_float_images[kernel_tex_index(tex)].interp_3d(x, y, z);
+ case IMAGE_DATA_TYPE_HALF4:
+ return kg->texture_half4_images[kernel_tex_index(tex)].interp_3d(x, y, z);
+ case IMAGE_DATA_TYPE_BYTE4:
+ return kg->texture_byte4_images[kernel_tex_index(tex)].interp_3d(x, y, z);
+ case IMAGE_DATA_TYPE_FLOAT4:
+ default:
+ return kg->texture_float4_images[kernel_tex_index(tex)].interp_3d(x, y, z);
+ }
}
ccl_device float4 kernel_tex_image_interp_3d_ex_impl(KernelGlobals *kg, int tex, float x, float y, float z, int interpolation)
{
- if(tex >= TEX_START_HALF_CPU)
- return kg->texture_half_images[tex - TEX_START_HALF_CPU].interp_3d_ex(x, y, z, interpolation);
- else if(tex >= TEX_START_BYTE_CPU)
- return kg->texture_byte_images[tex - TEX_START_BYTE_CPU].interp_3d_ex(x, y, z, interpolation);
- else if(tex >= TEX_START_FLOAT_CPU)
- return kg->texture_float_images[tex - TEX_START_FLOAT_CPU].interp_3d_ex(x, y, z, interpolation);
- else if(tex >= TEX_START_HALF4_CPU)
- return kg->texture_half4_images[tex - TEX_START_HALF4_CPU].interp_3d_ex(x, y, z, interpolation);
- else if(tex >= TEX_START_BYTE4_CPU)
- return kg->texture_byte4_images[tex - TEX_START_BYTE4_CPU].interp_3d_ex(x, y, z, interpolation);
- else
- return kg->texture_float4_images[tex].interp_3d_ex(x, y, z, interpolation);
+ switch(kernel_tex_type(tex)) {
+ case IMAGE_DATA_TYPE_HALF:
+ return kg->texture_half_images[kernel_tex_index(tex)].interp_3d_ex(x, y, z, interpolation);
+ case IMAGE_DATA_TYPE_BYTE:
+ return kg->texture_byte_images[kernel_tex_index(tex)].interp_3d_ex(x, y, z, interpolation);
+ case IMAGE_DATA_TYPE_FLOAT:
+ return kg->texture_float_images[kernel_tex_index(tex)].interp_3d_ex(x, y, z, interpolation);
+ case IMAGE_DATA_TYPE_HALF4:
+ return kg->texture_half4_images[kernel_tex_index(tex)].interp_3d_ex(x, y, z, interpolation);
+ case IMAGE_DATA_TYPE_BYTE4:
+ return kg->texture_byte4_images[kernel_tex_index(tex)].interp_3d_ex(x, y, z, interpolation);
+ case IMAGE_DATA_TYPE_FLOAT4:
+ default:
+ return kg->texture_float4_images[kernel_tex_index(tex)].interp_3d_ex(x, y, z, interpolation);
+ }
}
CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/svm/svm_image.h b/intern/cycles/kernel/svm/svm_image.h
index 76acc9253a1..4b5e4ebac00 100644
--- a/intern/cycles/kernel/svm/svm_image.h
+++ b/intern/cycles/kernel/svm/svm_image.h
@@ -151,8 +151,10 @@ ccl_device float4 svm_image_texture(KernelGlobals *kg, int id, float x, float y,
# else
CUtexObject tex = kernel_tex_fetch(__bindless_mapping, id);
/* float4, byte4 and half4 */
- if(id < TEX_START_FLOAT_CUDA_KEPLER)
+ const int texture_type = kernel_tex_type(id);
+ if(texture_type == IMAGE_DATA_TYPE_FLOAT4 || texture_type == IMAGE_DATA_TYPE_BYTE4 || texture_type == IMAGE_DATA_TYPE_HALF4) {
r = kernel_tex_image_interp_float4(tex, x, y);
+ }
/* float, byte and half */
else {
float f = kernel_tex_image_interp_float(tex, x, y);
@@ -166,8 +168,10 @@ ccl_device float4 svm_image_texture(KernelGlobals *kg, int id, float x, float y,
if(use_alpha && alpha != 1.0f && alpha != 0.0f) {
r_ssef = r_ssef / ssef(alpha);
- if(id >= TEX_NUM_FLOAT4_IMAGES)
+ const int texture_type = kernel_tex_type(id);
+ if(texture_type == IMAGE_DATA_TYPE_BYTE4 || texture_type == IMAGE_DATA_TYPE_BYTE) {
r_ssef = min(r_ssef, ssef(1.0f));
+ }
r.w = alpha;
}
@@ -181,8 +185,9 @@ ccl_device float4 svm_image_texture(KernelGlobals *kg, int id, float x, float y,
r.x *= invw;
r.y *= invw;
r.z *= invw;
-
- if(id >= TEX_NUM_FLOAT4_IMAGES) {
+
+ const int texture_type = kernel_tex_type(id);
+ if(texture_type == IMAGE_DATA_TYPE_BYTE4 || texture_type == IMAGE_DATA_TYPE_BYTE) {
r.x = min(r.x, 1.0f);
r.y = min(r.y, 1.0f);
r.z = min(r.z, 1.0f);
diff --git a/intern/cycles/kernel/svm/svm_voxel.h b/intern/cycles/kernel/svm/svm_voxel.h
index 9e826c8c23f..1d97e8344bd 100644
--- a/intern/cycles/kernel/svm/svm_voxel.h
+++ b/intern/cycles/kernel/svm/svm_voxel.h
@@ -46,7 +46,7 @@ ccl_device void svm_node_tex_voxel(KernelGlobals *kg,
# if defined(__KERNEL_CUDA__)
# if __CUDA_ARCH__ >= 300
CUtexObject tex = kernel_tex_fetch(__bindless_mapping, id);
- if(id < TEX_START_HALF4_CUDA_KEPLER)
+ if(kernel_tex_type(id) == IMAGE_DATA_TYPE_FLOAT4 || kernel_tex_type(id) == IMAGE_DATA_TYPE_BYTE4 || kernel_tex_type(id) == IMAGE_DATA_TYPE_HALF4)
r = kernel_tex_image_interp_3d_float4(tex, co.x, co.y, co.z);
else {
float f = kernel_tex_image_interp_3d_float(tex, co.x, co.y, co.z);
diff --git a/intern/cycles/render/image.cpp b/intern/cycles/render/image.cpp
index a8c4f446bea..ca737cb4837 100644
--- a/intern/cycles/render/image.cpp
+++ b/intern/cycles/render/image.cpp
@@ -49,54 +49,24 @@ ImageManager::ImageManager(const DeviceInfo& info)
}
/* Set image limits */
-#define SET_TEX_IMAGES_LIMITS(ARCH) \
- { \
- tex_num_images[IMAGE_DATA_TYPE_FLOAT4] = TEX_NUM_FLOAT4_ ## ARCH; \
- tex_num_images[IMAGE_DATA_TYPE_BYTE4] = TEX_NUM_BYTE4_ ## ARCH; \
- tex_num_images[IMAGE_DATA_TYPE_HALF4] = TEX_NUM_HALF4_ ## ARCH; \
- tex_num_images[IMAGE_DATA_TYPE_FLOAT] = TEX_NUM_FLOAT_ ## ARCH; \
- tex_num_images[IMAGE_DATA_TYPE_BYTE] = TEX_NUM_BYTE_ ## ARCH; \
- tex_num_images[IMAGE_DATA_TYPE_HALF] = TEX_NUM_HALF_ ## ARCH; \
- tex_start_images[IMAGE_DATA_TYPE_FLOAT4] = TEX_START_FLOAT4_ ## ARCH; \
- tex_start_images[IMAGE_DATA_TYPE_BYTE4] = TEX_START_BYTE4_ ## ARCH; \
- tex_start_images[IMAGE_DATA_TYPE_HALF4] = TEX_START_HALF4_ ## ARCH; \
- tex_start_images[IMAGE_DATA_TYPE_FLOAT] = TEX_START_FLOAT_ ## ARCH; \
- tex_start_images[IMAGE_DATA_TYPE_BYTE] = TEX_START_BYTE_ ## ARCH; \
- tex_start_images[IMAGE_DATA_TYPE_HALF] = TEX_START_HALF_ ## ARCH; \
- }
-
- if(device_type == DEVICE_CPU) {
- SET_TEX_IMAGES_LIMITS(CPU);
- }
- else if(device_type == DEVICE_CUDA) {
- if(info.has_bindless_textures) {
- SET_TEX_IMAGES_LIMITS(CUDA_KEPLER);
- }
- else {
- SET_TEX_IMAGES_LIMITS(CUDA);
+ max_num_images = TEX_NUM_MAX;
+ has_half_images = true;
+ cuda_fermi_limits = false;
+
+ if(device_type == DEVICE_CUDA) {
+ if(!info.has_bindless_textures) {
+ /* CUDA Fermi hardware (SM 2.x) has a hard limit on the number of textures */
+ cuda_fermi_limits = true;
+ has_half_images = false;
}
}
else if(device_type == DEVICE_OPENCL) {
- SET_TEX_IMAGES_LIMITS(OPENCL);
+ has_half_images = false;
}
- else {
- /* Should not happen. */
- tex_num_images[IMAGE_DATA_TYPE_FLOAT4] = 0;
- tex_num_images[IMAGE_DATA_TYPE_BYTE4] = 0;
- tex_num_images[IMAGE_DATA_TYPE_HALF4] = 0;
- tex_num_images[IMAGE_DATA_TYPE_FLOAT] = 0;
- tex_num_images[IMAGE_DATA_TYPE_BYTE] = 0;
- tex_num_images[IMAGE_DATA_TYPE_HALF] = 0;
- tex_start_images[IMAGE_DATA_TYPE_FLOAT4] = 0;
- tex_start_images[IMAGE_DATA_TYPE_BYTE4] = 0;
- tex_start_images[IMAGE_DATA_TYPE_HALF4] = 0;
- tex_start_images[IMAGE_DATA_TYPE_FLOAT] = 0;
- tex_start_images[IMAGE_DATA_TYPE_BYTE] = 0;
- tex_start_images[IMAGE_DATA_TYPE_HALF] = 0;
- assert(0);
+
+ for(size_t type = 0; type < IMAGE_DATA_NUM_TYPES; type++) {
+ tex_num_images[type] = 0;
}
-
-#undef SET_TEX_IMAGES_LIMITS
}
ImageManager::~ImageManager()
@@ -133,7 +103,7 @@ bool ImageManager::set_animation_frame_update(int frame)
return false;
}
-ImageManager::ImageDataType ImageManager::get_image_metadata(const string& filename,
+ImageDataType ImageManager::get_image_metadata(const string& filename,
void *builtin_data,
bool& is_linear)
{
@@ -226,26 +196,42 @@ ImageManager::ImageDataType ImageManager::get_image_metadata(const string& filen
}
}
-/* We use a consecutive slot counting scheme on the devices, in order
- * float4, byte4, half4, float, byte, half.
+/* The lower three bits of a device texture slot number indicate its type.
* These functions convert the slot ids from ImageManager "images" ones
- * to device ones and vice versa. */
+ * to device ones and vice versa.
+ *
+ * There are special cases for CUDA Fermi, since there we have only 90 image texture
+ * slots available and shold keep the flattended numbers in the 0-89 range.
+ */
int ImageManager::type_index_to_flattened_slot(int slot, ImageDataType type)
{
- return slot + tex_start_images[type];
+ if(cuda_fermi_limits) {
+ if(type == IMAGE_DATA_TYPE_BYTE4) {
+ return slot + TEX_START_BYTE4_CUDA;
+ }
+ else {
+ return slot;
+ }
+ }
+
+ return (slot << IMAGE_DATA_TYPE_SHIFT) | (type);
}
int ImageManager::flattened_slot_to_type_index(int flat_slot, ImageDataType *type)
{
- for(int i = IMAGE_DATA_NUM_TYPES - 1; i >= 0; i--) {
- if(flat_slot >= tex_start_images[i]) {
- *type = (ImageDataType)i;
- return flat_slot - tex_start_images[i];
+ if(cuda_fermi_limits) {
+ if(flat_slot >= 4) {
+ *type = IMAGE_DATA_TYPE_BYTE4;
+ return flat_slot - TEX_START_BYTE4_CUDA;
+ }
+ else {
+ *type = IMAGE_DATA_TYPE_FLOAT4;
+ return flat_slot;
}
}
- /* Should not happen. */
- return flat_slot;
+ *type = (ImageDataType)(flat_slot & IMAGE_DATA_TYPE_MASK);
+ return flat_slot >> IMAGE_DATA_TYPE_SHIFT;
}
string ImageManager::name_from_type(int type)
@@ -299,13 +285,16 @@ int ImageManager::add_image(const string& filename,
is_float = (type == IMAGE_DATA_TYPE_FLOAT || type == IMAGE_DATA_TYPE_FLOAT4);
/* No single channel and half textures on CUDA (Fermi) and no half on OpenCL, use available slots */
- if((type == IMAGE_DATA_TYPE_FLOAT ||
- type == IMAGE_DATA_TYPE_HALF4 ||
- type == IMAGE_DATA_TYPE_HALF) &&
- tex_num_images[type] == 0) {
+ if(type == IMAGE_DATA_TYPE_HALF4 && !has_half_images) {
+ type = IMAGE_DATA_TYPE_FLOAT4;
+ } else if(type == IMAGE_DATA_TYPE_HALF && !has_half_images) {
+ type = IMAGE_DATA_TYPE_FLOAT;
+ }
+
+ if(type == IMAGE_DATA_TYPE_FLOAT && cuda_fermi_limits) {
type = IMAGE_DATA_TYPE_FLOAT4;
}
- if(type == IMAGE_DATA_TYPE_BYTE && tex_num_images[type] == 0) {
+ else if(type == IMAGE_DATA_TYPE_BYTE && cuda_fermi_limits) {
type = IMAGE_DATA_TYPE_BYTE4;
}
@@ -338,14 +327,30 @@ int ImageManager::add_image(const string& filename,
break;
}
- if(slot == images[type].size()) {
- /* Max images limit reached. */
- if(images[type].size() == tex_num_images[type]) {
+ /* Count if we're over the limit */
+ if(cuda_fermi_limits) {
+ if(tex_num_images[IMAGE_DATA_TYPE_BYTE4] == TEX_NUM_BYTE4_CUDA
+ || tex_num_images[IMAGE_DATA_TYPE_FLOAT4] == TEX_NUM_FLOAT4_CUDA)
+ {
printf("ImageManager::add_image: Reached %s image limit (%d), skipping '%s'\n",
- name_from_type(type).c_str(), tex_num_images[type], filename.c_str());
+ name_from_type(type).c_str(), tex_num_images[type], filename.c_str());
return -1;
}
-
+ }
+ else {
+ /* Very unlikely, since max_num_images is insanely big. But better safe than sorry. */
+ int tex_count = 0;
+ for (int type = 0; type < IMAGE_DATA_NUM_TYPES; type++) {
+ tex_count += tex_num_images[type];
+ }
+ if(tex_count > max_num_images) {
+ printf("ImageManager::add_image: Reached image limit (%d), skipping '%s'\n",
+ max_num_images, filename.c_str());
+ return -1;
+ }
+ }
+
+ if(slot == images[type].size()) {
images[type].resize(images[type].size() + 1);
}
@@ -362,6 +367,8 @@ int ImageManager::add_image(const string& filename,
img->use_alpha = use_alpha;
images[type][slot] = img;
+
+ ++tex_num_images[type];
need_update = true;
@@ -666,16 +673,12 @@ void ImageManager::device_load_image(Device *device,
/* Slot assignment */
int flat_slot = type_index_to_flattened_slot(slot, type);
- string name;
- if(flat_slot >= 100)
- name = string_printf("__tex_image_%s_%d", name_from_type(type).c_str(), flat_slot);
- else if(flat_slot >= 10)
- name = string_printf("__tex_image_%s_0%d", name_from_type(type).c_str(), flat_slot);
- else
- name = string_printf("__tex_image_%s_00%d", name_from_type(type).c_str(), flat_slot);
+ string name = string_printf("__tex_image_%s_%03d", name_from_type(type).c_str(), flat_slot);
if(type == IMAGE_DATA_TYPE_FLOAT4) {
- device_vector<float4>& tex_img = dscene->tex_float4_image[slot];
+ if(dscene->tex_float4_image[slot] == NULL)
+ dscene->tex_float4_image[slot] = new device_vector<float4>();
+ device_vector<float4>& tex_img = *dscene->tex_float4_image[slot];
if(tex_img.device_pointer) {
thread_scoped_lock device_lock(device_mutex);
@@ -705,7 +708,9 @@ void ImageManager::device_load_image(Device *device,
}
}
else if(type == IMAGE_DATA_TYPE_FLOAT) {
- device_vector<float>& tex_img = dscene->tex_float_image[slot];
+ if(dscene->tex_float_image[slot] == NULL)
+ dscene->tex_float_image[slot] = new device_vector<float>();
+ device_vector<float>& tex_img = *dscene->tex_float_image[slot];
if(tex_img.device_pointer) {
thread_scoped_lock device_lock(device_mutex);
@@ -732,7 +737,9 @@ void ImageManager::device_load_image(Device *device,
}
}
else if(type == IMAGE_DATA_TYPE_BYTE4) {
- device_vector<uchar4>& tex_img = dscene->tex_byte4_image[slot];
+ if(dscene->tex_byte4_image[slot] == NULL)
+ dscene->tex_byte4_image[slot] = new device_vector<uchar4>();
+ device_vector<uchar4>& tex_img = *dscene->tex_byte4_image[slot];
if(tex_img.device_pointer) {
thread_scoped_lock device_lock(device_mutex);
@@ -762,7 +769,9 @@ void ImageManager::device_load_image(Device *device,
}
}
else if(type == IMAGE_DATA_TYPE_BYTE){
- device_vector<uchar>& tex_img = dscene->tex_byte_image[slot];
+ if(dscene->tex_byte_image[slot] == NULL)
+ dscene->tex_byte_image[slot] = new device_vector<uchar>();
+ device_vector<uchar>& tex_img = *dscene->tex_byte_image[slot];
if(tex_img.device_pointer) {
thread_scoped_lock device_lock(device_mutex);
@@ -788,7 +797,9 @@ void ImageManager::device_load_image(Device *device,
}
}
else if(type == IMAGE_DATA_TYPE_HALF4){
- device_vector<half4>& tex_img = dscene->tex_half4_image[slot];
+ if(dscene->tex_half4_image[slot] == NULL)
+ dscene->tex_half4_image[slot] = new device_vector<half4>();
+ device_vector<half4>& tex_img = *dscene->tex_half4_image[slot];
if(tex_img.device_pointer) {
thread_scoped_lock device_lock(device_mutex);
@@ -817,7 +828,9 @@ void ImageManager::device_load_image(Device *device,
}
}
else if(type == IMAGE_DATA_TYPE_HALF){
- device_vector<half>& tex_img = dscene->tex_half_image[slot];
+ if(dscene->tex_half_image[slot] == NULL)
+ dscene->tex_half_image[slot] = new device_vector<half>();
+ device_vector<half>& tex_img = *dscene->tex_half_image[slot];
if(tex_img.device_pointer) {
thread_scoped_lock device_lock(device_mutex);
@@ -857,69 +870,50 @@ void ImageManager::device_free_image(Device *device, DeviceScene *dscene, ImageD
((OSL::TextureSystem*)osl_texture_system)->invalidate(filename);
#endif
}
- else if(type == IMAGE_DATA_TYPE_FLOAT4) {
- device_vector<float4>& tex_img = dscene->tex_float4_image[slot];
-
- if(tex_img.device_pointer) {
- thread_scoped_lock device_lock(device_mutex);
- device->tex_free(tex_img);
- }
-
- tex_img.clear();
- }
- else if(type == IMAGE_DATA_TYPE_FLOAT) {
- device_vector<float>& tex_img = dscene->tex_float_image[slot];
-
- if(tex_img.device_pointer) {
- thread_scoped_lock device_lock(device_mutex);
- device->tex_free(tex_img);
- }
-
- tex_img.clear();
- }
- else if(type == IMAGE_DATA_TYPE_BYTE4) {
- device_vector<uchar4>& tex_img = dscene->tex_byte4_image[slot];
-
- if(tex_img.device_pointer) {
- thread_scoped_lock device_lock(device_mutex);
- device->tex_free(tex_img);
- }
-
- tex_img.clear();
- }
- else if(type == IMAGE_DATA_TYPE_BYTE){
- device_vector<uchar>& tex_img = dscene->tex_byte_image[slot];
-
- if(tex_img.device_pointer) {
- thread_scoped_lock device_lock(device_mutex);
- device->tex_free(tex_img);
- }
-
- tex_img.clear();
- }
- else if(type == IMAGE_DATA_TYPE_HALF4){
- device_vector<half4>& tex_img = dscene->tex_half4_image[slot];
-
- if(tex_img.device_pointer) {
- thread_scoped_lock device_lock(device_mutex);
- device->tex_free(tex_img);
+ else {
+ device_memory *tex_img = NULL;
+ switch(type) {
+ case IMAGE_DATA_TYPE_FLOAT4:
+ tex_img = dscene->tex_float4_image[slot];
+ dscene->tex_float4_image[slot] = NULL;
+ break;
+ case IMAGE_DATA_TYPE_FLOAT:
+ tex_img = dscene->tex_float_image[slot];
+ dscene->tex_float_image[slot] = NULL;
+ break;
+ case IMAGE_DATA_TYPE_BYTE:
+ tex_img = dscene->tex_byte_image[slot];
+ dscene->tex_byte_image[slot]= NULL;
+ break;
+ case IMAGE_DATA_TYPE_BYTE4:
+ tex_img = dscene->tex_byte4_image[slot];
+ dscene->tex_byte4_image[slot]= NULL;
+ break;
+ case IMAGE_DATA_TYPE_HALF:
+ tex_img = dscene->tex_half_image[slot];
+ dscene->tex_half_image[slot]= NULL;
+ break;
+ case IMAGE_DATA_TYPE_HALF4:
+ tex_img = dscene->tex_half4_image[slot];
+ dscene->tex_half4_image[slot]= NULL;
+ break;
+ default:
+ assert(0);
+ tex_img = NULL;
}
+ if(tex_img) {
+ if(tex_img->device_pointer) {
+ thread_scoped_lock device_lock(device_mutex);
+ device->tex_free(*tex_img);
+ }
- tex_img.clear();
- }
- else if(type == IMAGE_DATA_TYPE_HALF){
- device_vector<half>& tex_img = dscene->tex_half_image[slot];
-
- if(tex_img.device_pointer) {
- thread_scoped_lock device_lock(device_mutex);
- device->tex_free(tex_img);
+ delete tex_img;
}
-
- tex_img.clear();
}
delete images[type][slot];
images[type][slot] = NULL;
+ --tex_num_images[type];
}
}
@@ -934,6 +928,32 @@ void ImageManager::device_update(Device *device,
TaskPool pool;
for(int type = 0; type < IMAGE_DATA_NUM_TYPES; type++) {
+ switch(type) {
+ case IMAGE_DATA_TYPE_BYTE4:
+ if(dscene->tex_byte4_image.size() <= tex_num_images[IMAGE_DATA_TYPE_BYTE4])
+ dscene->tex_byte4_image.resize(tex_num_images[IMAGE_DATA_TYPE_BYTE4]);
+ break;
+ case IMAGE_DATA_TYPE_FLOAT4:
+ if(dscene->tex_float4_image.size() <= tex_num_images[IMAGE_DATA_TYPE_FLOAT4])
+ dscene->tex_float4_image.resize(tex_num_images[IMAGE_DATA_TYPE_FLOAT4]);
+ break;
+ case IMAGE_DATA_TYPE_BYTE:
+ if(dscene->tex_byte_image.size() <= tex_num_images[IMAGE_DATA_TYPE_BYTE])
+ dscene->tex_byte_image.resize(tex_num_images[IMAGE_DATA_TYPE_BYTE]);
+ break;
+ case IMAGE_DATA_TYPE_FLOAT:
+ if(dscene->tex_float_image.size() <= tex_num_images[IMAGE_DATA_TYPE_FLOAT])
+ dscene->tex_float_image.resize(tex_num_images[IMAGE_DATA_TYPE_FLOAT]);
+ break;
+ case IMAGE_DATA_TYPE_HALF4:
+ if(dscene->tex_half4_image.size() <= tex_num_images[IMAGE_DATA_TYPE_HALF4])
+ dscene->tex_half4_image.resize(tex_num_images[IMAGE_DATA_TYPE_HALF4]);
+ break;
+ case IMAGE_DATA_TYPE_HALF:
+ if(dscene->tex_half_image.size() <= tex_num_images[IMAGE_DATA_TYPE_HALF])
+ dscene->tex_half_image.resize(tex_num_images[IMAGE_DATA_TYPE_HALF]);
+ break;
+ }
for(size_t slot = 0; slot < images[type].size(); slot++) {
if(!images[type][slot])
continue;
@@ -1029,7 +1049,7 @@ void ImageManager::device_pack_images(Device *device,
if(!images[type][slot])
continue;
- device_vector<uchar4>& tex_img = dscene->tex_byte4_image[slot];
+ device_vector<uchar4>& tex_img = *dscene->tex_byte4_image[slot];
size += tex_img.size();
}
@@ -1039,7 +1059,7 @@ void ImageManager::device_pack_images(Device *device,
if(!images[type][slot])
continue;
- device_vector<uchar4>& tex_img = dscene->tex_byte4_image[slot];
+ device_vector<uchar4>& tex_img = *dscene->tex_byte4_image[slot];
uint8_t options = pack_image_options(type, slot);
@@ -1059,7 +1079,7 @@ void ImageManager::device_pack_images(Device *device,
if(!images[type][slot])
continue;
- device_vector<float4>& tex_img = dscene->tex_float4_image[slot];
+ device_vector<float4>& tex_img = *dscene->tex_float4_image[slot];
size += tex_img.size();
}
@@ -1069,7 +1089,7 @@ void ImageManager::device_pack_images(Device *device,
if(!images[type][slot])
continue;
- device_vector<float4>& tex_img = dscene->tex_float4_image[slot];
+ device_vector<float4>& tex_img = *dscene->tex_float4_image[slot];
/* todo: support 3D textures, only CPU for now */
@@ -1091,7 +1111,7 @@ void ImageManager::device_pack_images(Device *device,
if(!images[type][slot])
continue;
- device_vector<uchar>& tex_img = dscene->tex_byte_image[slot];
+ device_vector<uchar>& tex_img = *dscene->tex_byte_image[slot];
size += tex_img.size();
}
@@ -1101,7 +1121,7 @@ void ImageManager::device_pack_images(Device *device,
if(!images[type][slot])
continue;
- device_vector<uchar>& tex_img = dscene->tex_byte_image[slot];
+ device_vector<uchar>& tex_img = *dscene->tex_byte_image[slot];
uint8_t options = pack_image_options(type, slot);
@@ -1121,7 +1141,7 @@ void ImageManager::device_pack_images(Device *device,
if(!images[type][slot])
continue;
- device_vector<float>& tex_img = dscene->tex_float_image[slot];
+ device_vector<float>& tex_img = *dscene->tex_float_image[slot];
size += tex_img.size();
}
@@ -1131,7 +1151,7 @@ void ImageManager::device_pack_images(Device *device,
if(!images[type][slot])
continue;
- device_vector<float>& tex_img = dscene->tex_float_image[slot];
+ device_vector<float>& tex_img = *dscene->tex_float_image[slot];
/* todo: support 3D textures, only CPU for now */
@@ -1200,6 +1220,13 @@ void ImageManager::device_free(Device *device, DeviceScene *dscene)
}
images[type].clear();
}
+
+ dscene->tex_byte4_image.clear();
+ dscene->tex_byte_image.clear();
+ dscene->tex_float4_image.clear();
+ dscene->tex_float_image.clear();
+ dscene->tex_half4_image.clear();
+ dscene->tex_half_image.clear();
device->tex_free(dscene->tex_image_byte4_packed);
device->tex_free(dscene->tex_image_float4_packed);
diff --git a/intern/cycles/render/image.h b/intern/cycles/render/image.h
index 996b5a5b65f..76c2cc46f12 100644
--- a/intern/cycles/render/image.h
+++ b/intern/cycles/render/image.h
@@ -37,17 +37,6 @@ public:
explicit ImageManager(const DeviceInfo& info);
~ImageManager();
- enum ImageDataType {
- IMAGE_DATA_TYPE_FLOAT4 = 0,
- IMAGE_DATA_TYPE_BYTE4 = 1,
- IMAGE_DATA_TYPE_HALF4 = 2,
- IMAGE_DATA_TYPE_FLOAT = 3,
- IMAGE_DATA_TYPE_BYTE = 4,
- IMAGE_DATA_TYPE_HALF = 5,
-
- IMAGE_DATA_NUM_TYPES
- };
-
int add_image(const string& filename,
void *builtin_data,
bool animated,
@@ -124,7 +113,9 @@ public:
private:
int tex_num_images[IMAGE_DATA_NUM_TYPES];
- int tex_start_images[IMAGE_DATA_NUM_TYPES];
+ int max_num_images;
+ bool has_half_images;
+ bool cuda_fermi_limits;
thread_mutex device_mutex;
int animation_frame;
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index f9679d52235..9b565c3ede1 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -364,9 +364,9 @@ void ImageTextureNode::compile(OSLCompiler& compiler)
image_manager = compiler.image_manager;
if(is_float == -1) {
if(builtin_data == NULL) {
- ImageManager::ImageDataType type;
+ ImageDataType type;
type = image_manager->get_image_metadata(filename.string(), NULL, is_linear);
- if(type == ImageManager::IMAGE_DATA_TYPE_FLOAT || type == ImageManager::IMAGE_DATA_TYPE_FLOAT4)
+ if(type == IMAGE_DATA_TYPE_FLOAT || type == IMAGE_DATA_TYPE_FLOAT4)
is_float = 1;
}
else {
@@ -553,9 +553,9 @@ void EnvironmentTextureNode::compile(OSLCompiler& compiler)
image_manager = compiler.image_manager;
if(is_float == -1) {
if(builtin_data == NULL) {
- ImageManager::ImageDataType type;
+ ImageDataType type;
type = image_manager->get_image_metadata(filename.string(), NULL, is_linear);
- if(type == ImageManager::IMAGE_DATA_TYPE_FLOAT || type == ImageManager::IMAGE_DATA_TYPE_FLOAT4)
+ if(type == IMAGE_DATA_TYPE_FLOAT || type == IMAGE_DATA_TYPE_FLOAT4)
is_float = 1;
}
else {
diff --git a/intern/cycles/render/scene.h b/intern/cycles/render/scene.h
index 2b5267642a2..02015f3403c 100644
--- a/intern/cycles/render/scene.h
+++ b/intern/cycles/render/scene.h
@@ -114,13 +114,13 @@ public:
device_vector<uint> sobol_directions;
/* cpu images */
- device_vector<uchar4> tex_byte4_image[TEX_NUM_BYTE4_CPU];
- device_vector<float4> tex_float4_image[TEX_NUM_FLOAT4_CPU];
- device_vector<float> tex_float_image[TEX_NUM_FLOAT_CPU];
- device_vector<uchar> tex_byte_image[TEX_NUM_BYTE_CPU];
- device_vector<half4> tex_half4_image[TEX_NUM_HALF4_CPU];
- device_vector<half> tex_half_image[TEX_NUM_HALF_CPU];
-
+ std::vector<device_vector<uchar4>* > tex_byte4_image;
+ std::vector<device_vector<float4>* > tex_float4_image;
+ std::vector<device_vector<float>* > tex_float_image;
+ std::vector<device_vector<uchar>* > tex_byte_image;
+ std::vector<device_vector<half4>* > tex_half4_image;
+ std::vector<device_vector<half>* > tex_half_image;
+
/* opencl images */
device_vector<uchar4> tex_image_byte4_packed;
device_vector<float4> tex_image_float4_packed;
diff --git a/intern/cycles/util/util_texture.h b/intern/cycles/util/util_texture.h
index aff928ea2ee..478f1f06818 100644
--- a/intern/cycles/util/util_texture.h
+++ b/intern/cycles/util/util_texture.h
@@ -21,62 +21,22 @@ CCL_NAMESPACE_BEGIN
/* Texture limits on devices. */
-/* CPU */
-#define TEX_NUM_FLOAT4_CPU 1024
-#define TEX_NUM_BYTE4_CPU 1024
-#define TEX_NUM_HALF4_CPU 1024
-#define TEX_NUM_FLOAT_CPU 1024
-#define TEX_NUM_BYTE_CPU 1024
-#define TEX_NUM_HALF_CPU 1024
-#define TEX_START_FLOAT4_CPU 0
-#define TEX_START_BYTE4_CPU TEX_NUM_FLOAT4_CPU
-#define TEX_START_HALF4_CPU (TEX_NUM_FLOAT4_CPU + TEX_NUM_BYTE4_CPU)
-#define TEX_START_FLOAT_CPU (TEX_NUM_FLOAT4_CPU + TEX_NUM_BYTE4_CPU + TEX_NUM_HALF4_CPU)
-#define TEX_START_BYTE_CPU (TEX_NUM_FLOAT4_CPU + TEX_NUM_BYTE4_CPU + TEX_NUM_HALF4_CPU + TEX_NUM_FLOAT_CPU)
-#define TEX_START_HALF_CPU (TEX_NUM_FLOAT4_CPU + TEX_NUM_BYTE4_CPU + TEX_NUM_HALF4_CPU + TEX_NUM_FLOAT_CPU + TEX_NUM_BYTE_CPU)
-
/* CUDA (Geforce 4xx and 5xx) */
-#define TEX_NUM_FLOAT4_CUDA 5
-#define TEX_NUM_BYTE4_CUDA 85
-#define TEX_NUM_HALF4_CUDA 0
-#define TEX_NUM_FLOAT_CUDA 0
-#define TEX_NUM_BYTE_CUDA 0
-#define TEX_NUM_HALF_CUDA 0
-#define TEX_START_FLOAT4_CUDA 0
-#define TEX_START_BYTE4_CUDA TEX_NUM_FLOAT4_CUDA
-#define TEX_START_HALF4_CUDA (TEX_NUM_FLOAT4_CUDA + TEX_NUM_BYTE4_CUDA)
-#define TEX_START_FLOAT_CUDA (TEX_NUM_FLOAT4_CUDA + TEX_NUM_BYTE4_CUDA + TEX_NUM_HALF4_CUDA)
-#define TEX_START_BYTE_CUDA (TEX_NUM_FLOAT4_CUDA + TEX_NUM_BYTE4_CUDA + TEX_NUM_HALF4_CUDA + TEX_NUM_FLOAT_CUDA)
-#define TEX_START_HALF_CUDA (TEX_NUM_FLOAT4_CUDA + TEX_NUM_BYTE4_CUDA + TEX_NUM_HALF4_CUDA + TEX_NUM_FLOAT_CUDA + TEX_NUM_BYTE_CUDA)
-
-/* CUDA (Kepler, Geforce 6xx and above) */
-#define TEX_NUM_FLOAT4_CUDA_KEPLER 1024
-#define TEX_NUM_BYTE4_CUDA_KEPLER 1024
-#define TEX_NUM_HALF4_CUDA_KEPLER 1024
-#define TEX_NUM_FLOAT_CUDA_KEPLER 1024
-#define TEX_NUM_BYTE_CUDA_KEPLER 1024
-#define TEX_NUM_HALF_CUDA_KEPLER 1024
-#define TEX_START_FLOAT4_CUDA_KEPLER 0
-#define TEX_START_BYTE4_CUDA_KEPLER TEX_NUM_FLOAT4_CUDA_KEPLER
-#define TEX_START_HALF4_CUDA_KEPLER (TEX_NUM_FLOAT4_CUDA_KEPLER + TEX_NUM_BYTE4_CUDA_KEPLER)
-#define TEX_START_FLOAT_CUDA_KEPLER (TEX_NUM_FLOAT4_CUDA_KEPLER + TEX_NUM_BYTE4_CUDA_KEPLER + TEX_NUM_HALF4_CUDA_KEPLER)
-#define TEX_START_BYTE_CUDA_KEPLER (TEX_NUM_FLOAT4_CUDA_KEPLER + TEX_NUM_BYTE4_CUDA_KEPLER + TEX_NUM_HALF4_CUDA_KEPLER + TEX_NUM_FLOAT_CUDA_KEPLER)
-#define TEX_START_HALF_CUDA_KEPLER (TEX_NUM_FLOAT4_CUDA_KEPLER + TEX_NUM_BYTE4_CUDA_KEPLER + TEX_NUM_HALF4_CUDA_KEPLER + TEX_NUM_FLOAT_CUDA_KEPLER + TEX_NUM_BYTE_CUDA_KEPLER)
-
-/* OpenCL */
-#define TEX_NUM_FLOAT4_OPENCL 1024
-#define TEX_NUM_BYTE4_OPENCL 1024
-#define TEX_NUM_HALF4_OPENCL 0
-#define TEX_NUM_FLOAT_OPENCL 1024
-#define TEX_NUM_BYTE_OPENCL 1024
-#define TEX_NUM_HALF_OPENCL 0
-#define TEX_START_FLOAT4_OPENCL 0
-#define TEX_START_BYTE4_OPENCL TEX_NUM_FLOAT4_OPENCL
-#define TEX_START_HALF4_OPENCL (TEX_NUM_FLOAT4_OPENCL + TEX_NUM_BYTE4_OPENCL)
-#define TEX_START_FLOAT_OPENCL (TEX_NUM_FLOAT4_OPENCL + TEX_NUM_BYTE4_OPENCL + TEX_NUM_HALF4_OPENCL)
-#define TEX_START_BYTE_OPENCL (TEX_NUM_FLOAT4_OPENCL + TEX_NUM_BYTE4_OPENCL + TEX_NUM_HALF4_OPENCL + TEX_NUM_FLOAT_OPENCL)
-#define TEX_START_HALF_OPENCL (TEX_NUM_FLOAT4_OPENCL + TEX_NUM_BYTE4_OPENCL + TEX_NUM_HALF4_OPENCL + TEX_NUM_FLOAT_OPENCL + TEX_NUM_BYTE_OPENCL)
-
+#define TEX_NUM_FLOAT4_CUDA 5
+#define TEX_NUM_BYTE4_CUDA 84
+#define TEX_NUM_HALF4_CUDA 0
+#define TEX_NUM_FLOAT_CUDA 0
+#define TEX_NUM_BYTE_CUDA 0
+#define TEX_NUM_HALF_CUDA 0
+#define TEX_START_FLOAT4_CUDA 0
+#define TEX_START_BYTE4_CUDA TEX_NUM_FLOAT4_CUDA
+#define TEX_START_HALF4_CUDA (TEX_NUM_FLOAT4_CUDA + TEX_NUM_BYTE4_CUDA)
+#define TEX_START_FLOAT_CUDA (TEX_NUM_FLOAT4_CUDA + TEX_NUM_BYTE4_CUDA + TEX_NUM_HALF4_CUDA)
+#define TEX_START_BYTE_CUDA (TEX_NUM_FLOAT4_CUDA + TEX_NUM_BYTE4_CUDA + TEX_NUM_HALF4_CUDA + TEX_NUM_FLOAT_CUDA)
+#define TEX_START_HALF_CUDA (TEX_NUM_FLOAT4_CUDA + TEX_NUM_BYTE4_CUDA + TEX_NUM_HALF4_CUDA + TEX_NUM_FLOAT_CUDA + TEX_NUM_BYTE_CUDA)
+
+/* Any architecture other than old CUDA cards */
+#define TEX_NUM_MAX (INT_MAX >> 4)
/* Color to use when textures are not found. */
#define TEX_IMAGE_MISSING_R 1
@@ -84,6 +44,14 @@ CCL_NAMESPACE_BEGIN
#define TEX_IMAGE_MISSING_B 1
#define TEX_IMAGE_MISSING_A 1
+#if defined (__KERNEL_CUDA__) && (__CUDA_ARCH__ < 300)
+# define kernel_tex_type(tex) (tex < TEX_START_BYTE4_CUDA ? IMAGE_DATA_TYPE_FLOAT4 : IMAGE_DATA_TYPE_BYTE4)
+# define kernel_tex_index(tex) (tex)
+#else
+# define kernel_tex_type(tex) (tex & IMAGE_DATA_TYPE_MASK)
+# define kernel_tex_index(tex) (tex >> IMAGE_DATA_TYPE_SHIFT)
+#endif
+
CCL_NAMESPACE_END
#endif /* __UTIL_TEXTURE_H__ */
diff --git a/intern/cycles/util/util_types.h b/intern/cycles/util/util_types.h
index 137cc73b70b..296343ecfd3 100644
--- a/intern/cycles/util/util_types.h
+++ b/intern/cycles/util/util_types.h
@@ -154,6 +154,25 @@ enum InterpolationType {
INTERPOLATION_NUM_TYPES,
};
+/* Texture types
+ * Since we store the type in the lower bits of a flat index,
+ * the shift and bit mask constant below need to be kept in sync.
+ */
+
+enum ImageDataType {
+ IMAGE_DATA_TYPE_FLOAT4 = 0,
+ IMAGE_DATA_TYPE_BYTE4 = 1,
+ IMAGE_DATA_TYPE_HALF4 = 2,
+ IMAGE_DATA_TYPE_FLOAT = 3,
+ IMAGE_DATA_TYPE_BYTE = 4,
+ IMAGE_DATA_TYPE_HALF = 5,
+
+ IMAGE_DATA_NUM_TYPES
+};
+
+#define IMAGE_DATA_TYPE_SHIFT 3
+#define IMAGE_DATA_TYPE_MASK 0x7
+
/* Extension types for textures.
*
* Defines how the image is extrapolated past its original bounds.