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-rw-r--r--source/blender/blenkernel/BKE_brush.h2
-rw-r--r--source/blender/blenlib/BLI_index_mask_ops.hh60
-rw-r--r--source/blender/blenlib/BLI_math_geom.h3
-rw-r--r--source/blender/blenlib/CMakeLists.txt1
-rw-r--r--source/blender/blenlib/intern/index_mask.cc68
-rw-r--r--source/blender/blenlib/intern/math_geom.c12
-rw-r--r--source/blender/editors/sculpt_paint/CMakeLists.txt12
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_ops.cc240
8 files changed, 382 insertions, 16 deletions
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h
index c3a2aba18b5..4b84c0cfe23 100644
--- a/source/blender/blenkernel/BKE_brush.h
+++ b/source/blender/blenkernel/BKE_brush.h
@@ -8,13 +8,13 @@
* General operations for brushes.
*/
+#include "DNA_color_types.h"
#include "DNA_object_enums.h"
#ifdef __cplusplus
extern "C" {
#endif
-enum eCurveMappingPreset;
struct Brush;
struct ImBuf;
struct ImagePool;
diff --git a/source/blender/blenlib/BLI_index_mask_ops.hh b/source/blender/blenlib/BLI_index_mask_ops.hh
new file mode 100644
index 00000000000..48a1f27a2fa
--- /dev/null
+++ b/source/blender/blenlib/BLI_index_mask_ops.hh
@@ -0,0 +1,60 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#pragma once
+
+/** \file
+ * \ingroup bli
+ *
+ * This is separate from `BLI_index_mask.hh` because it includes headers just `IndexMask` shouldn't
+ * depend on.
+ */
+
+#include "BLI_enumerable_thread_specific.hh"
+#include "BLI_index_mask.hh"
+#include "BLI_task.hh"
+#include "BLI_vector.hh"
+
+namespace blender::index_mask_ops {
+
+namespace detail {
+IndexMask find_indices_based_on_predicate__merge(
+ IndexMask indices_to_check,
+ threading::EnumerableThreadSpecific<Vector<Vector<int64_t>>> &sub_masks,
+ Vector<int64_t> &r_indices);
+} // namespace detail
+
+/**
+ * Evaluate the #predicate for all indices in #indices_to_check and return a mask that contains all
+ * indices where the predicate was true.
+ *
+ * #r_indices indices is only used if necessary.
+ */
+template<typename Predicate>
+inline IndexMask find_indices_based_on_predicate(const IndexMask indices_to_check,
+ const int64_t parallel_grain_size,
+ Vector<int64_t> &r_indices,
+ const Predicate &predicate)
+{
+ /* Evaluate predicate in parallel. Since the size of the final mask is not known yet, many
+ * smaller vectors have to be filled with all indices where the predicate is true. Those smaller
+ * vectors are joined afterwards. */
+ threading::EnumerableThreadSpecific<Vector<Vector<int64_t>>> sub_masks;
+ threading::parallel_for(
+ indices_to_check.index_range(), parallel_grain_size, [&](const IndexRange range) {
+ const IndexMask sub_mask = indices_to_check.slice(range);
+ Vector<int64_t> masked_indices;
+ for (const int64_t i : sub_mask) {
+ if (predicate(i)) {
+ masked_indices.append(i);
+ }
+ }
+ if (!masked_indices.is_empty()) {
+ sub_masks.local().append(std::move(masked_indices));
+ }
+ });
+
+ /* This part doesn't have to be in the header. */
+ return detail::find_indices_based_on_predicate__merge(indices_to_check, sub_masks, r_indices);
+}
+
+} // namespace blender::index_mask_ops
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index 3d2ac5688ff..4bba84f2e29 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -303,6 +303,9 @@ float dist_squared_to_projected_aabb_simple(const float projmat[4][4],
const float bbmin[3],
const float bbmax[3]);
+/** Returns the distance between two 2D line segments. */
+float dist_seg_seg_v2(const float a1[3], const float a2[3], const float b1[3], const float b2[3]);
+
float closest_to_ray_v3(float r_close[3],
const float p[3],
const float ray_orig[3],
diff --git a/source/blender/blenlib/CMakeLists.txt b/source/blender/blenlib/CMakeLists.txt
index ca22315b2ed..6e3e84f6495 100644
--- a/source/blender/blenlib/CMakeLists.txt
+++ b/source/blender/blenlib/CMakeLists.txt
@@ -203,6 +203,7 @@ set(SRC
BLI_heap.h
BLI_heap_simple.h
BLI_index_mask.hh
+ BLI_index_mask_ops.hh
BLI_index_range.hh
BLI_inplace_priority_queue.hh
BLI_iterator.h
diff --git a/source/blender/blenlib/intern/index_mask.cc b/source/blender/blenlib/intern/index_mask.cc
index 8c03df2d4c3..1e301bc5fb9 100644
--- a/source/blender/blenlib/intern/index_mask.cc
+++ b/source/blender/blenlib/intern/index_mask.cc
@@ -1,6 +1,7 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
#include "BLI_index_mask.hh"
+#include "BLI_index_mask_ops.hh"
namespace blender {
@@ -126,3 +127,70 @@ Vector<IndexRange> IndexMask::extract_ranges_invert(const IndexRange full_range,
}
} // namespace blender
+
+namespace blender::index_mask_ops::detail {
+
+IndexMask find_indices_based_on_predicate__merge(
+ IndexMask indices_to_check,
+ threading::EnumerableThreadSpecific<Vector<Vector<int64_t>>> &sub_masks,
+ Vector<int64_t> &r_indices)
+{
+ /* Gather vectors that have been generated by possibly multiple threads. */
+ Vector<Vector<int64_t> *> all_vectors;
+ int64_t result_mask_size = 0;
+ for (Vector<Vector<int64_t>> &local_sub_masks : sub_masks) {
+ for (Vector<int64_t> &sub_mask : local_sub_masks) {
+ all_vectors.append(&sub_mask);
+ result_mask_size += sub_mask.size();
+ }
+ }
+
+ if (all_vectors.is_empty()) {
+ /* Special case when the predicate was false for all elements. */
+ return {};
+ }
+ if (result_mask_size == indices_to_check.size()) {
+ /* Special case when the predicate was true for all elements. */
+ return indices_to_check;
+ }
+ if (all_vectors.size() == 1) {
+ /* Special case when all indices for which the predicate is true happen to be in a single
+ * vector. */
+ r_indices = std::move(*all_vectors[0]);
+ return r_indices.as_span();
+ }
+
+ /* Indices in separate vectors don't overlap. So it is ok to sort the vectors just by looking at
+ * the first element. */
+ std::sort(all_vectors.begin(),
+ all_vectors.end(),
+ [](const Vector<int64_t> *a, const Vector<int64_t> *b) { return (*a)[0] < (*b)[0]; });
+
+ /* Precompute the offsets for the individual vectors, so that the indices can be copied into the
+ * final vector in parallel. */
+ Vector<int64_t> offsets;
+ offsets.reserve(all_vectors.size() + 1);
+ offsets.append(0);
+ for (Vector<int64_t> *vector : all_vectors) {
+ offsets.append(offsets.last() + vector->size());
+ }
+
+ r_indices.resize(result_mask_size);
+
+ /* Fill the final index mask in parallel again. */
+ threading::parallel_for(all_vectors.index_range(), 100, [&](const IndexRange all_vectors_range) {
+ for (const int64_t vector_index : all_vectors_range) {
+ Vector<int64_t> &vector = *all_vectors[vector_index];
+ const int64_t offset = offsets[vector_index];
+ threading::parallel_for(vector.index_range(), 1024, [&](const IndexRange range) {
+ initialized_copy_n(vector.data() + range.start(),
+ range.size(),
+ r_indices.data() + offset + range.start());
+ });
+ }
+ });
+
+ return r_indices.as_span();
+}
+
+} // namespace blender::index_mask_ops::detail
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index f96c80185b1..bc3ed099fd5 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -903,6 +903,18 @@ float dist_squared_to_projected_aabb_simple(const float projmat[4][4],
/** \} */
+float dist_seg_seg_v2(const float a1[3], const float a2[3], const float b1[3], const float b2[3])
+{
+ if (isect_seg_seg_v2_simple(a1, a2, b1, b2)) {
+ return 0.0f;
+ }
+ const float d1 = dist_squared_to_line_segment_v2(a1, b1, b2);
+ const float d2 = dist_squared_to_line_segment_v2(a2, b1, b2);
+ const float d3 = dist_squared_to_line_segment_v2(b1, a1, a2);
+ const float d4 = dist_squared_to_line_segment_v2(b2, a1, a2);
+ return sqrtf(min_ffff(d1, d2, d3, d4));
+}
+
void closest_on_tri_to_point_v3(
float r[3], const float p[3], const float v1[3], const float v2[3], const float v3[3])
{
diff --git a/source/blender/editors/sculpt_paint/CMakeLists.txt b/source/blender/editors/sculpt_paint/CMakeLists.txt
index de7888aa1e8..59fbc3a64fb 100644
--- a/source/blender/editors/sculpt_paint/CMakeLists.txt
+++ b/source/blender/editors/sculpt_paint/CMakeLists.txt
@@ -9,6 +9,7 @@ set(INC
../../bmesh
../../depsgraph
../../draw
+ ../../functions
../../gpu
../../imbuf
../../makesdna
@@ -78,5 +79,16 @@ set(LIB
bf_blenlib
)
+if(WITH_TBB)
+ list(APPEND INC_SYS
+ ${TBB_INCLUDE_DIRS}
+ )
+ add_definitions(-DWITH_TBB)
+ if(WIN32)
+ # TBB includes Windows.h which will define min/max macros
+ # that will collide with the stl versions.
+ add_definitions(-DNOMINMAX)
+ endif()
+endif()
blender_add_lib(bf_editor_sculpt_paint "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_ops.cc b/source/blender/editors/sculpt_paint/curves_sculpt_ops.cc
index 04a14712d03..936226a03ed 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_ops.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_ops.cc
@@ -2,7 +2,9 @@
#include "BLI_utildefines.h"
+#include "BKE_brush.h"
#include "BKE_context.h"
+#include "BKE_curves.hh"
#include "BKE_paint.h"
#include "WM_api.h"
@@ -10,6 +12,19 @@
#include "ED_curves_sculpt.h"
#include "ED_object.h"
+#include "ED_screen.h"
+#include "ED_view3d.h"
+
+#include "DEG_depsgraph.h"
+
+#include "DNA_brush_types.h"
+#include "DNA_curves_types.h"
+#include "DNA_screen_types.h"
+
+#include "RNA_access.h"
+
+#include "BLI_index_mask_ops.hh"
+#include "BLI_math_vector.hh"
#include "curves_sculpt_intern.h"
#include "paint_intern.h"
@@ -35,14 +50,178 @@ bool CURVES_SCULPT_mode_poll_view3d(bContext *C)
return true;
}
+/** \} */
+
namespace blender::ed::sculpt_paint {
-/** \} */
+using blender::bke::CurvesGeometry;
/* -------------------------------------------------------------------- */
/** \name * SCULPT_CURVES_OT_brush_stroke
* \{ */
+struct StrokeExtension {
+ bool is_first;
+ float2 mouse_position;
+};
+
+/**
+ * Base class for stroke based operations in curves sculpt mode.
+ */
+class CurvesSculptStrokeOperation {
+ public:
+ virtual ~CurvesSculptStrokeOperation() = default;
+ virtual void on_stroke_extended(bContext *C, const StrokeExtension &stroke_extension) = 0;
+};
+
+class DeleteOperation : public CurvesSculptStrokeOperation {
+ private:
+ float2 last_mouse_position_;
+
+ public:
+ void on_stroke_extended(bContext *C, const StrokeExtension &stroke_extension)
+ {
+ Scene &scene = *CTX_data_scene(C);
+ Object &object = *CTX_data_active_object(C);
+ ARegion *region = CTX_wm_region(C);
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+
+ CurvesSculpt &curves_sculpt = *scene.toolsettings->curves_sculpt;
+ Brush &brush = *BKE_paint_brush(&curves_sculpt.paint);
+ const float brush_radius = BKE_brush_size_get(&scene, &brush);
+
+ float4x4 projection;
+ ED_view3d_ob_project_mat_get(rv3d, &object, projection.values);
+
+ Curves &curves_id = *static_cast<Curves *>(object.data);
+ CurvesGeometry &curves = CurvesGeometry::wrap(curves_id.geometry);
+ MutableSpan<float3> positions = curves.positions();
+
+ const float2 mouse_start = stroke_extension.is_first ? stroke_extension.mouse_position :
+ last_mouse_position_;
+ const float2 mouse_end = stroke_extension.mouse_position;
+
+ /* Find indices of curves that have to be removed. */
+ Vector<int64_t> indices;
+ const IndexMask curves_to_remove = index_mask_ops::find_indices_based_on_predicate(
+ curves.curves_range(), 512, indices, [&](const int curve_i) {
+ const IndexRange point_range = curves.range_for_curve(curve_i);
+ for (const int segment_i : IndexRange(point_range.size() - 1)) {
+ const float3 pos1 = positions[point_range[segment_i]];
+ const float3 pos2 = positions[point_range[segment_i + 1]];
+
+ float2 pos1_proj, pos2_proj;
+ ED_view3d_project_float_v2_m4(region, pos1, pos1_proj, projection.values);
+ ED_view3d_project_float_v2_m4(region, pos2, pos2_proj, projection.values);
+
+ const float dist = dist_seg_seg_v2(pos1_proj, pos2_proj, mouse_start, mouse_end);
+ if (dist <= brush_radius) {
+ return true;
+ }
+ }
+ return false;
+ });
+
+ /* Just reset positions instead of actually removing the curves. This is just a prototype. */
+ threading::parallel_for(curves_to_remove.index_range(), 512, [&](const IndexRange range) {
+ for (const int curve_i : curves_to_remove.slice(range)) {
+ for (const int point_i : curves.range_for_curve(curve_i)) {
+ positions[point_i] = {0.0f, 0.0f, 0.0f};
+ }
+ }
+ });
+
+ curves.tag_positions_changed();
+ DEG_id_tag_update(&curves_id.id, ID_RECALC_GEOMETRY);
+ ED_region_tag_redraw(region);
+
+ last_mouse_position_ = stroke_extension.mouse_position;
+ }
+};
+
+class MoveOperation : public CurvesSculptStrokeOperation {
+ private:
+ Vector<int64_t> points_to_move_indices_;
+ IndexMask points_to_move_;
+ float2 last_mouse_position_;
+
+ public:
+ void on_stroke_extended(bContext *C, const StrokeExtension &stroke_extension)
+ {
+ Scene &scene = *CTX_data_scene(C);
+ Object &object = *CTX_data_active_object(C);
+ ARegion *region = CTX_wm_region(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+
+ CurvesSculpt &curves_sculpt = *scene.toolsettings->curves_sculpt;
+ Brush &brush = *BKE_paint_brush(&curves_sculpt.paint);
+ const float brush_radius = BKE_brush_size_get(&scene, &brush);
+
+ float4x4 projection;
+ ED_view3d_ob_project_mat_get(rv3d, &object, projection.values);
+
+ Curves &curves_id = *static_cast<Curves *>(object.data);
+ CurvesGeometry &curves = CurvesGeometry::wrap(curves_id.geometry);
+ MutableSpan<float3> positions = curves.positions();
+
+ if (stroke_extension.is_first) {
+ /* Find point indices to move. */
+ points_to_move_ = index_mask_ops::find_indices_based_on_predicate(
+ curves.points_range(), 512, points_to_move_indices_, [&](const int64_t point_i) {
+ const float3 position = positions[point_i];
+ float2 screen_position;
+ ED_view3d_project_float_v2_m4(region, position, screen_position, projection.values);
+ const float distance = len_v2v2(screen_position, stroke_extension.mouse_position);
+ return distance <= brush_radius;
+ });
+ }
+ else {
+ /* Move points based on mouse movement. */
+ const float2 mouse_diff = stroke_extension.mouse_position - last_mouse_position_;
+ threading::parallel_for(points_to_move_.index_range(), 512, [&](const IndexRange range) {
+ for (const int point_i : points_to_move_.slice(range)) {
+ const float3 old_position = positions[point_i];
+ float2 old_position_screen;
+ ED_view3d_project_float_v2_m4(
+ region, old_position, old_position_screen, projection.values);
+ const float2 new_position_screen = old_position_screen + mouse_diff;
+ float3 new_position;
+ ED_view3d_win_to_3d(v3d, region, old_position, new_position_screen, new_position);
+ positions[point_i] = new_position;
+ }
+ });
+
+ curves.tag_positions_changed();
+ DEG_id_tag_update(&curves_id.id, ID_RECALC_GEOMETRY);
+ ED_region_tag_redraw(region);
+ }
+
+ last_mouse_position_ = stroke_extension.mouse_position;
+ }
+};
+
+static std::unique_ptr<CurvesSculptStrokeOperation> start_brush_operation(bContext *C,
+ wmOperator *UNUSED(op))
+{
+ Scene &scene = *CTX_data_scene(C);
+ CurvesSculpt &curves_sculpt = *scene.toolsettings->curves_sculpt;
+ Brush &brush = *BKE_paint_brush(&curves_sculpt.paint);
+ switch (brush.curves_sculpt_tool) {
+ case CURVES_SCULPT_TOOL_TEST1:
+ return std::make_unique<MoveOperation>();
+ case CURVES_SCULPT_TOOL_TEST2:
+ return std::make_unique<DeleteOperation>();
+ }
+ BLI_assert_unreachable();
+ return {};
+}
+
+struct SculptCurvesBrushStrokeData {
+ std::unique_ptr<CurvesSculptStrokeOperation> operation;
+ PaintStroke *stroke;
+};
+
static bool stroke_get_location(bContext *C, float out[3], const float mouse[2])
{
out[0] = mouse[0];
@@ -60,10 +239,24 @@ static bool stroke_test_start(bContext *C, struct wmOperator *op, const float mo
static void stroke_update_step(bContext *C,
wmOperator *op,
- PaintStroke *stroke,
- PointerRNA *itemptr)
+ PaintStroke *UNUSED(stroke),
+ PointerRNA *stroke_element)
{
- UNUSED_VARS(C, op, stroke, itemptr);
+ SculptCurvesBrushStrokeData *op_data = static_cast<SculptCurvesBrushStrokeData *>(
+ op->customdata);
+
+ StrokeExtension stroke_extension;
+ RNA_float_get_array(stroke_element, "mouse", stroke_extension.mouse_position);
+
+ if (!op_data->operation) {
+ stroke_extension.is_first = true;
+ op_data->operation = start_brush_operation(C, op);
+ }
+ else {
+ stroke_extension.is_first = false;
+ }
+
+ op_data->operation->on_stroke_extended(C, stroke_extension);
}
static void stroke_done(const bContext *C, PaintStroke *stroke)
@@ -73,15 +266,23 @@ static void stroke_done(const bContext *C, PaintStroke *stroke)
static int sculpt_curves_stroke_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
- PaintStroke *stroke = paint_stroke_new(C,
- op,
- stroke_get_location,
- stroke_test_start,
- stroke_update_step,
- nullptr,
- stroke_done,
- event->type);
- op->customdata = stroke;
+ SculptCurvesBrushStrokeData *op_data = MEM_new<SculptCurvesBrushStrokeData>(__func__);
+ op_data->stroke = paint_stroke_new(C,
+ op,
+ stroke_get_location,
+ stroke_test_start,
+ stroke_update_step,
+ nullptr,
+ stroke_done,
+ event->type);
+ op->customdata = op_data;
+
+ int return_value = op->type->modal(C, op, event);
+ if (return_value == OPERATOR_FINISHED) {
+ paint_stroke_free(C, op, op_data->stroke);
+ MEM_delete(op_data);
+ return OPERATOR_FINISHED;
+ }
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
@@ -89,12 +290,21 @@ static int sculpt_curves_stroke_invoke(bContext *C, wmOperator *op, const wmEven
static int sculpt_curves_stroke_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
- return paint_stroke_modal(C, op, event, static_cast<PaintStroke *>(op->customdata));
+ SculptCurvesBrushStrokeData *op_data = static_cast<SculptCurvesBrushStrokeData *>(
+ op->customdata);
+ int return_value = paint_stroke_modal(C, op, event, op_data->stroke);
+ if (ELEM(return_value, OPERATOR_FINISHED, OPERATOR_CANCELLED)) {
+ MEM_delete(op_data);
+ }
+ return return_value;
}
static void sculpt_curves_stroke_cancel(bContext *C, wmOperator *op)
{
- paint_stroke_cancel(C, op, static_cast<PaintStroke *>(op->customdata));
+ SculptCurvesBrushStrokeData *op_data = static_cast<SculptCurvesBrushStrokeData *>(
+ op->customdata);
+ paint_stroke_cancel(C, op, op_data->stroke);
+ MEM_delete(op_data);
}
static void SCULPT_CURVES_OT_brush_stroke(struct wmOperatorType *ot)