diff options
-rw-r--r-- | source/blender/blenkernel/BKE_multires.h | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/multires.c | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/multires_reshape.c | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h index d4e0dbb72cd..decfdc532a6 100644 --- a/source/blender/blenkernel/BKE_multires.h +++ b/source/blender/blenkernel/BKE_multires.h @@ -90,7 +90,7 @@ int multires_get_level(const struct Scene *scene, const struct Object *ob, const bool render, bool ignore_simplify); struct DerivedMesh *get_multires_dm(struct Depsgraph *depsgraph, struct Scene *scene, struct MultiresModifierData *mmd, struct Object *ob); -struct Mesh *get_multires_mesh( +struct Mesh *BKE_multires_create_mesh( struct Depsgraph *depsgraph, struct Scene *scene, struct MultiresModifierData *mmd, struct Object *ob); void multiresModifier_del_levels(struct MultiresModifierData *mmd, struct Scene *scene, struct Object *object, int direction); diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c index 4b5b87a3606..0138cd4cfff 100644 --- a/source/blender/blenkernel/intern/multires.c +++ b/source/blender/blenkernel/intern/multires.c @@ -297,7 +297,7 @@ DerivedMesh *get_multires_dm(struct Depsgraph *depsgraph, Scene *scene, Multires return dm; } -Mesh *get_multires_mesh( +Mesh *BKE_multires_create_mesh( struct Depsgraph *depsgraph, Scene *scene, MultiresModifierData *mmd, diff --git a/source/blender/blenkernel/intern/multires_reshape.c b/source/blender/blenkernel/intern/multires_reshape.c index f0c8bceedd3..d5fa9e7bee6 100644 --- a/source/blender/blenkernel/intern/multires_reshape.c +++ b/source/blender/blenkernel/intern/multires_reshape.c @@ -858,7 +858,7 @@ bool multiresModifier_reshapeFromDeformModifier( /* Create mesh for the multires, ignoring any further modifiers (leading * deformation modifiers will be applied though). */ - Mesh *multires_mesh = get_multires_mesh( + Mesh *multires_mesh = BKE_multires_create_mesh( depsgraph, scene_eval, &highest_mmd, object); int num_deformed_verts; float (*deformed_verts)[3] = BKE_mesh_vertexCos_get( |