diff options
-rw-r--r-- | source/blender/blenloader/intern/writefile.c | 3 | ||||
-rw-r--r-- | source/blender/include/BSE_seqeffects.h | 1 | ||||
-rw-r--r-- | source/blender/include/BSE_sequence.h | 6 | ||||
-rw-r--r-- | source/blender/makesdna/DNA_sequence_types.h | 16 | ||||
-rw-r--r-- | source/blender/src/drawseq.c | 32 | ||||
-rw-r--r-- | source/blender/src/editseq.c | 11 | ||||
-rw-r--r-- | source/blender/src/seqeffects.c | 162 | ||||
-rw-r--r-- | source/blender/src/sequence.c | 844 |
8 files changed, 632 insertions, 443 deletions
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c index 5577c7aa8a6..2ee553824ef 100644 --- a/source/blender/blenloader/intern/writefile.c +++ b/source/blender/blenloader/intern/writefile.c @@ -1262,6 +1262,9 @@ static void write_scenes(WriteData *wd, ListBase *scebase) case SEQ_COLOR: writestruct(wd, DATA, "SolidColorVars", 1, seq->effectdata); break; + case SEQ_SPEED: + writestruct(wd, DATA, "SpeedControlVars", 1, seq->effectdata); + break; case SEQ_WIPE: writestruct(wd, DATA, "WipeVars", 1, seq->effectdata); break; diff --git a/source/blender/include/BSE_seqeffects.h b/source/blender/include/BSE_seqeffects.h index 0c3eab82e0b..d4d40654ada 100644 --- a/source/blender/include/BSE_seqeffects.h +++ b/source/blender/include/BSE_seqeffects.h @@ -86,6 +86,7 @@ struct SeqEffectHandle { struct SeqEffectHandle get_sequence_effect(struct Sequence * seq); int get_sequence_effect_num_inputs(int seq_type); +void sequence_effect_speed_rebuild_map(struct Sequence * seq, int force); #endif diff --git a/source/blender/include/BSE_sequence.h b/source/blender/include/BSE_sequence.h index 66fa22a5918..c975e8de8ff 100644 --- a/source/blender/include/BSE_sequence.h +++ b/source/blender/include/BSE_sequence.h @@ -48,18 +48,12 @@ void free_stripdata(int len, struct StripElem *se); void free_strip(struct Strip *strip); void new_stripdata(struct Sequence *seq); void free_sequence(struct Sequence *seq); -void do_seq_count(struct ListBase *seqbase, int *totseq); -void do_build_seqar(struct ListBase *seqbase, struct Sequence ***seqar, int depth); void build_seqar(struct ListBase *seqbase, struct Sequence ***seqar, int *totseq); void free_editing(struct Editing *ed); void calc_sequence(struct Sequence *seq); void sort_seq(void); void clear_scene_in_allseqs(struct Scene *sce); -struct Sequence *get_shown_seq_from_metastrip(struct Sequence *seqm, int cfra); -void make_black_ibuf(struct ImBuf *ibuf); -void multibuf(struct ImBuf *ibuf, float fmul); -void do_effect(int cfra, struct Sequence *seq, struct StripElem *se); int evaluate_seq_frame(int cfra); struct StripElem *give_stripelem(struct Sequence *seq, int cfra); void set_meta_stripdata(struct Sequence *seqm); diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h index 71908ded6af..5bb9f61f71e 100644 --- a/source/blender/makesdna/DNA_sequence_types.h +++ b/source/blender/makesdna/DNA_sequence_types.h @@ -49,8 +49,7 @@ typedef struct StripElem { struct ImBuf *ibuf; struct StripElem *se1, *se2, *se3; short ok; - unsigned char isneeded; - unsigned char pad; + short pad; int nr; } StripElem; @@ -178,6 +177,18 @@ typedef struct SolidColorVars { float pad; } SolidColorVars; +typedef struct SpeedControlVars { + float * frameMap; + float globalSpeed; + int flags; + int length; + int pad; +} SpeedControlVars; + +/* SpeedControlVars->flags */ +#define SEQ_SPEED_INTEGRATE 1 +#define SEQ_SPEED_BLEND 2 +#define SEQ_SPEED_COMPRESS_IPO_Y 4 /* ***************** SEQUENCE ****************** */ @@ -216,6 +227,7 @@ typedef struct SolidColorVars { #define SEQ_GLOW 26 #define SEQ_TRANSFORM 27 #define SEQ_COLOR 28 +#define SEQ_SPEED 29 #endif diff --git a/source/blender/src/drawseq.c b/source/blender/src/drawseq.c index 36c58bd8d5c..24c5f3d45fe 100644 --- a/source/blender/src/drawseq.c +++ b/source/blender/src/drawseq.c @@ -118,6 +118,7 @@ static char *give_seqname(Sequence *seq) else if(seq->type==SEQ_GLOW) return "Glow"; else if(seq->type==SEQ_TRANSFORM) return "Transform"; else if(seq->type==SEQ_COLOR) return "Color"; + else if(seq->type==SEQ_SPEED) return "Speed"; else if(seq->type==SEQ_PLUGIN) { if(!(seq->flag & SEQ_EFFECT_NOT_LOADED) && seq->plugin && seq->plugin->doit) return seq->plugin->pname; @@ -182,6 +183,7 @@ static void get_seq_color3ubv(Sequence *seq, char *col) /* effects */ case SEQ_TRANSFORM: + case SEQ_SPEED: case SEQ_ADD: case SEQ_SUB: case SEQ_MUL: @@ -1189,7 +1191,37 @@ static void seq_panel_properties(short cntrl) // SEQ_HANDLER_PROPERTIES } else if(last_seq->type==SEQ_COLOR) { SolidColorVars *colvars = (SolidColorVars *)last_seq->effectdata; uiDefButF(block, COL, SEQ_BUT_RELOAD, "",10,90,150,19, colvars->col, 0, 0, 0, 0, ""); + } else if(last_seq->type==SEQ_SPEED){ + SpeedControlVars *sp = + (SpeedControlVars *)last_seq->effectdata; + + uiDefButF(block, NUM, SEQ_BUT_EFFECT, "Global Speed:", 10,70,150,19, &sp->globalSpeed, 0.0, 100.0, 0, 0, "Global Speed"); + + uiDefButBitI(block, TOG, SEQ_SPEED_INTEGRATE, + SEQ_BUT_EFFECT, + "IPO is velocity", + 10,50,150,19, &sp->flags, + 0.0, 1.0, 0, 0, + "Interpret the IPO value as a " + "velocity instead of a frame number"); + + uiDefButBitI(block, TOG, SEQ_SPEED_BLEND, + SEQ_BUT_EFFECT, + "Enable frame blending", + 10,30,150,19, &sp->flags, + 0.0, 1.0, 0, 0, + "Blend two frames into the " + "target for a smoother result"); + + uiDefButBitI(block, TOG, SEQ_SPEED_COMPRESS_IPO_Y, + SEQ_BUT_EFFECT, + "IPO value runs from [0..1]", + 10,10,150,19, &sp->flags, + 0.0, 1.0, 0, 0, + "Scale IPO value to get the " + "target frame number."); } + uiBlockEndAlign(block); } } diff --git a/source/blender/src/editseq.c b/source/blender/src/editseq.c index f5f8228697f..ec7d14c980b 100644 --- a/source/blender/src/editseq.c +++ b/source/blender/src/editseq.c @@ -1046,6 +1046,7 @@ static int event_to_efftype(int event) if(event==14) return SEQ_GLOW; if(event==15) return SEQ_TRANSFORM; if(event==16) return SEQ_COLOR; + if(event==17) return SEQ_SPEED; return 0; } @@ -1345,6 +1346,9 @@ void add_sequence(int type) case SEQ_COLOR: event = 16; break; + case SEQ_SPEED: + event = 17; + break; default: event = 0; break; @@ -1374,7 +1378,8 @@ void add_sequence(int type) "|Wipe%x13" "|Glow%x14" "|Transforms%x15" - "|Color Generator%x16"); + "|Color Generator%x16" + "|Speed Control%x17"); } if(event<1) return; @@ -1454,6 +1459,7 @@ void add_sequence(int type) case 14: case 15: case 16: + case 17: if(get_last_seq()==0 && get_sequence_effect_num_inputs( event_to_efftype(event))> 0) error("Need at least one active sequence strip"); @@ -1499,7 +1505,8 @@ void change_sequence(void) "|Wipe%x13" "|Glow%x14" "|Transform%x15" - "|Color Generator%x16"); + "|Color Generator%x16" + "|Speed Control%x17"); if(event > 0) { if(event==1) { SWAP(Sequence *,last_seq->seq1,last_seq->seq2); diff --git a/source/blender/src/seqeffects.c b/source/blender/src/seqeffects.c index 9196f02c28b..3a0adfdaa39 100644 --- a/source/blender/src/seqeffects.c +++ b/source/blender/src/seqeffects.c @@ -743,6 +743,8 @@ void do_cross_effect_float(float facf0, float facf1, int x, int y, } } +/* carefull: also used by speed effect! */ + static void do_cross_effect(Sequence * seq,int cfra, float facf0, float facf1, int x, int y, struct ImBuf *ibuf1, struct ImBuf *ibuf2, @@ -2786,6 +2788,154 @@ static void do_solid_color(Sequence * seq,int cfra, } /* ********************************************************************** + SPEED + ********************************************************************** */ +static void init_speed_effect(Sequence *seq) +{ + SpeedControlVars * v; + + if(seq->effectdata) MEM_freeN(seq->effectdata); + seq->effectdata = MEM_callocN(sizeof(struct SpeedControlVars), + "speedcontrolvars"); + + v = (SpeedControlVars *)seq->effectdata; + v->globalSpeed = 1.0; + v->frameMap = 0; + v->flags = SEQ_SPEED_COMPRESS_IPO_Y; + v->length = 0; +} + +static void load_speed_effect(Sequence * seq) +{ + SpeedControlVars * v = (SpeedControlVars *)seq->effectdata; + + v->frameMap = 0; + v->length = 0; +} + +static int num_inputs_speed() +{ + return 1; +} + +static void free_speed_effect(Sequence *seq) +{ + SpeedControlVars * v = (SpeedControlVars *)seq->effectdata; + if(v->frameMap) MEM_freeN(v->frameMap); + if(seq->effectdata) MEM_freeN(seq->effectdata); + seq->effectdata = 0; +} + +static void copy_speed_effect(Sequence *dst, Sequence *src) +{ + dst->effectdata = MEM_dupallocN(src->effectdata); +} + +static int early_out_speed(struct Sequence *seq, + float facf0, float facf1) +{ + return 1; +} + +void sequence_effect_speed_rebuild_map(struct Sequence * seq, int force) +{ + float facf0 = seq->facf0; + float ctime, div; + int cfra; + SpeedControlVars * v = (SpeedControlVars *)seq->effectdata; + + /* if not already done, load / initialize data */ + get_sequence_effect(seq); + + if (!(force || seq->len != v->length || !v->frameMap)) { + return; + } + + if (!v->frameMap || v->length != seq->len) { + if (v->frameMap) MEM_freeN(v->frameMap); + + v->length = seq->len; + + v->frameMap = MEM_callocN(sizeof(float) * v->length, + "speedcontrol frameMap"); + } + if ((v->flags & SEQ_SPEED_INTEGRATE) != 0) { + float cursor = 0; + + for (cfra = 0; cfra < v->length; cfra++) { + if(seq->ipo) { + if((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) { + ctime = frame_to_float(seq->startdisp + + cfra); + div = 1.0; + } else { + ctime= frame_to_float(cfra); + div= v->length / 100.0f; + if(div==0.0) return; + } + + calc_ipo(seq->ipo, ctime/div); + execute_ipo((ID *)seq, seq->ipo); + } else { + seq->facf0 = 1.0; + } + seq->facf0 *= v->globalSpeed; + + cursor += seq->facf0; + + if (cursor >= v->length) { + v->frameMap[cfra] = v->length - 1; + } else { + v->frameMap[cfra] = cursor; + } + } + } else { + for (cfra = 0; cfra < v->length; cfra++) { + if(seq->ipo) { + if((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) { + ctime = frame_to_float(seq->startdisp + + cfra); + div = 1.0; + } else { + ctime= frame_to_float(cfra); + div= v->length / 100.0f; + if(div==0.0) return; + } + + calc_ipo(seq->ipo, ctime/div); + execute_ipo((ID *)seq, seq->ipo); + } + + if (v->flags & SEQ_SPEED_COMPRESS_IPO_Y) { + seq->facf0 *= v->length; + } + if (!seq->ipo) { + seq->facf0 = cfra; + } + seq->facf0 *= v->globalSpeed; + if (seq->facf0 >= v->length) { + seq->facf0 = v->length - 1; + } + v->frameMap[cfra] = seq->facf0; + } + } + seq->facf0 = facf0; +} + +/* + simply reuse do_cross_effect for blending... + +static void do_speed_effect(Sequence * seq,int cfra, + float facf0, float facf1, int x, int y, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3, struct ImBuf *out) +{ + +} +*/ + + +/* ********************************************************************** sequence effect factory ********************************************************************** */ @@ -2944,6 +3094,15 @@ static struct SeqEffectHandle get_sequence_effect_impl(int seq_type) rval.copy = copy_transform_effect; rval.execute = do_transform_effect; break; + case SEQ_SPEED: + rval.init = init_speed_effect; + rval.num_inputs = num_inputs_speed; + rval.load = load_speed_effect; + rval.free = free_speed_effect; + rval.copy = copy_speed_effect; + rval.execute = do_cross_effect; + rval.early_out = early_out_speed; + break; case SEQ_COLOR: rval.init = init_solid_color; rval.num_inputs = num_inputs_color; @@ -2952,7 +3111,6 @@ static struct SeqEffectHandle get_sequence_effect_impl(int seq_type) rval.copy = copy_solid_color; rval.execute = do_solid_color; break; - case SEQ_PLUGIN: rval.init_plugin = init_plugin; rval.num_inputs = num_inputs_plugin; @@ -2973,7 +3131,7 @@ struct SeqEffectHandle get_sequence_effect(Sequence * seq) { struct SeqEffectHandle rval = get_sequence_effect_impl(seq->type); - if (seq->flag & SEQ_EFFECT_NOT_LOADED) { + if ((seq->flag & SEQ_EFFECT_NOT_LOADED) != 0) { rval.load(seq); seq->flag &= ~SEQ_EFFECT_NOT_LOADED; } diff --git a/source/blender/src/sequence.c b/source/blender/src/sequence.c index f34484fea14..090d821a342 100644 --- a/source/blender/src/sequence.c +++ b/source/blender/src/sequence.c @@ -72,8 +72,6 @@ int seqrectx, seqrecty; -/* ***************** END PLUGIN ************************ */ - void free_stripdata(int len, StripElem *se) { StripElem *seo; @@ -137,7 +135,16 @@ void free_sequence(Sequence *seq) MEM_freeN(seq); } -void do_seq_count(ListBase *seqbase, int *totseq) +/* + ********************************************************************** + * build_seqar + ********************************************************************** + * Build a complete array of _all_ sequencies (including those + * in metastrips!) + ********************************************************************** +*/ + +static void do_seq_count(ListBase *seqbase, int *totseq) { Sequence *seq; @@ -149,7 +156,7 @@ void do_seq_count(ListBase *seqbase, int *totseq) } } -void do_build_seqar(ListBase *seqbase, Sequence ***seqar, int depth) +static void do_build_seqar(ListBase *seqbase, Sequence ***seqar, int depth) { Sequence *seq; @@ -363,7 +370,7 @@ void clear_scene_in_allseqs(Scene *sce) /* ***************** DO THE SEQUENCE ***************** */ -void make_black_ibuf(ImBuf *ibuf) +static void make_black_ibuf(ImBuf *ibuf) { unsigned int *rect; float *rect_float; @@ -385,7 +392,7 @@ void make_black_ibuf(ImBuf *ibuf) } } -void multibuf(ImBuf *ibuf, float fmul) +static void multibuf(ImBuf *ibuf, float fmul) { char *rt; float *rt_float; @@ -425,7 +432,7 @@ void multibuf(ImBuf *ibuf, float fmul) } } -void do_effect(int cfra, Sequence *seq, StripElem *se) +static void do_effect(int cfra, Sequence *seq, StripElem *se) { StripElem *se1, *se2, *se3; float fac, facf; @@ -555,10 +562,10 @@ StripElem *give_stripelem(Sequence *seq, int cfra) if (seq->strobe > 1.0) { nr -= (int)fmod((double)nr, (double)seq->strobe); } - + se+= nr; /* don't get confused by the increment, this is the same as strip->stripdata[nr], which works on some compilers...*/ se->nr= nr; - + return se; } @@ -594,7 +601,7 @@ int evaluate_seq_frame(int cfra) } -Sequence *get_shown_seq_from_metastrip(Sequence * seqm, int cfra) +Sequence *get_shown_sequence(ListBase * seqbasep, int cfra, int chanshown) { Sequence *seq, *seqim, *seqeff; Sequence *seq_arr[MAXSEQ+1]; @@ -602,7 +609,14 @@ Sequence *get_shown_seq_from_metastrip(Sequence * seqm, int cfra) seq = 0; - if(evaluate_seq_frame_gen(seq_arr, &seqm->seqbase, cfra)) { + if (chanshown > MAXSEQ) { + return 0; + } + + if(evaluate_seq_frame_gen(seq_arr, seqbasep, cfra)) { + if (chanshown > 0) { + return seq_arr[chanshown]; + } /* we take the upper effect strip or the lowest imagestrip/metastrip */ @@ -615,8 +629,7 @@ Sequence *get_shown_seq_from_metastrip(Sequence * seqm, int cfra) if(seqeff==0) seqeff= seq; else if(seqeff->machine < seq->machine) seqeff= seq; - } - else { + } else if (seq->type != SEQ_RAM_SOUND && seq->type != SEQ_HD_SOUND) { if(seqim==0) seqim= seq; else if(seqim->machine > seq->machine) seqim= seq; @@ -631,6 +644,11 @@ Sequence *get_shown_seq_from_metastrip(Sequence * seqm, int cfra) return seq; } +static Sequence * get_shown_seq_from_metastrip(Sequence * seqm, int cfra) +{ + return get_shown_sequence(&seqm->seqbase, cfra, 0); +} + void set_meta_stripdata(Sequence *seqm) { Sequence *seq; @@ -649,94 +667,229 @@ void set_meta_stripdata(Sequence *seqm) se->se1= 0; } } - } - - -/* HELP FUNCTIONS FOR GIVE_IBUF_SEQ */ - -static void do_seq_count_cfra(ListBase *seqbase, int *totseq, int cfra) +static void do_build_seq_ibuf(Sequence * seq, int cfra) { - Sequence *seq; + StripElem *se = seq->curelem; + char name[FILE_MAXDIR+FILE_MAXFILE]; - seq= seqbase->first; - while(seq) { - if(seq->startdisp <=cfra && seq->enddisp > cfra) { - (*totseq)++; + if(seq->type == SEQ_META) { + se->ok= 2; + if(se->se1==0) set_meta_stripdata(seq); + if(se->se1) { + se->ibuf= se->se1->ibuf; } - seq= seq->next; - } -} - -static void do_seq_unref_cfra(ListBase *seqbase, int cfra) -{ - Sequence *seq; - - seq= seqbase->first; - while(seq) { - if(seq->startdisp <=cfra && seq->enddisp > cfra) { - - if(seq->seqbase.first) { - - if(cfra< seq->start) do_seq_unref_cfra( - &seq->seqbase, seq->start); - else if(cfra> seq->start+seq->len-1) - do_seq_unref_cfra( - &seq->seqbase, - seq->start+seq->len-1); - else do_seq_unref_cfra(&seq->seqbase, cfra); + } else if(seq->type == SEQ_RAM_SOUND || seq->type == SEQ_HD_SOUND) { + se->ok= 2; + } else if(seq->type & SEQ_EFFECT) { + + /* test if image is too small or discarded from cache: reload */ + if(se->ibuf) { + if(se->ibuf->x < seqrectx || se->ibuf->y < seqrecty || !(se->ibuf->rect || se->ibuf->rect_float)) { + IMB_freeImBuf(se->ibuf); + se->ibuf= 0; } - - if (seq->curelem && seq->curelem->ibuf && seq->curelem->isneeded) - IMB_cache_limiter_unref(seq->curelem->ibuf); } - seq= seq->next; - } -} - -static void do_seq_test_unref_cfra(ListBase *seqbase, int cfra) -{ - Sequence *seq; - - seq= seqbase->first; - while(seq) { - if(seq->startdisp <=cfra && seq->enddisp > cfra) { - - if(seq->seqbase.first) { - - if(cfra< seq->start) - do_seq_test_unref_cfra( - &seq->seqbase, seq->start); - else if(cfra> seq->start+seq->len-1) - do_seq_test_unref_cfra( - &seq->seqbase, - seq->start+seq->len-1); - else do_seq_test_unref_cfra( - &seq->seqbase, cfra); + + /* should the effect be recalculated? */ + + if(se->ibuf==0 + || (seq->seq1 && se->se1 != seq->seq1->curelem) + || (seq->seq2 && se->se2 != seq->seq2->curelem) + || (seq->seq3 && se->se3 != seq->seq3->curelem)) { + if (seq->seq1) se->se1= seq->seq1->curelem; + if (seq->seq2) se->se2= seq->seq2->curelem; + if (seq->seq3) se->se3= seq->seq3->curelem; + + if(se->ibuf==NULL) { + /* if one of two first inputs are rectfloat, output is float too */ + if((se->se1 && se->se1->ibuf && se->se1->ibuf->rect_float) || + (se->se2 && se->se2->ibuf && se->se2->ibuf->rect_float)) + se->ibuf= IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rectfloat, 0); + else + se->ibuf= IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rect, 0); } - - if (seq->curelem && seq->curelem->ibuf - && seq->curelem->isneeded) { - if (IMB_cache_limiter_get_refcount( - seq->curelem->ibuf)) { - fprintf(stderr, - "sequence.c: imbuf-refcount " - "Arggh: %p, %d\n", - seq, seq->type); - } + + do_effect(cfra, seq, se); + } + + /* test size */ + if(se->ibuf) { + if(se->ibuf->x != seqrectx || se->ibuf->y != seqrecty ) { + if(G.scene->r.mode & R_OSA) { + IMB_scaleImBuf(se->ibuf, (short)seqrectx, (short)seqrecty); + } else { + IMB_scalefastImBuf(se->ibuf, (short)seqrectx, (short)seqrecty); + } } } - seq= seq->next; + } else if(seq->type < SEQ_EFFECT) { + if(se->ibuf) { + /* test if image too small + or discarded from cache: reload */ + if(se->ibuf->x < seqrectx || se->ibuf->y < seqrecty || !(se->ibuf->rect || se->ibuf->rect_float)) { + IMB_freeImBuf(se->ibuf); + se->ibuf= 0; + se->ok= 1; + } + } + + if(seq->type==SEQ_IMAGE) { + if(se->ok && se->ibuf==0) { + /* if playanim or render: + no waitcursor */ + if((G.f & G_PLAYANIM)==0) + waitcursor(1); + + strncpy(name, seq->strip->dir, FILE_MAXDIR-1); + strncat(name, se->name, FILE_MAXFILE); + BLI_convertstringcode(name, G.sce, G.scene->r.cfra); + se->ibuf= IMB_loadiffname(name, IB_rect); + + if((G.f & G_PLAYANIM)==0) + waitcursor(0); + + if(se->ibuf==0) se->ok= 0; + else { + if(seq->flag & SEQ_MAKE_PREMUL) { + if(se->ibuf->depth==32 && se->ibuf->zbuf==0) converttopremul(se->ibuf); + } + seq->strip->orx= se->ibuf->x; + seq->strip->ory= se->ibuf->y; + if(seq->flag & SEQ_FILTERY) IMB_filtery(se->ibuf); + if(seq->mul==0.0) seq->mul= 1.0; + if(seq->mul != 1.0) multibuf(se->ibuf, seq->mul); + } + } + } + else if(seq->type==SEQ_MOVIE) { + if(se->ok && se->ibuf==0) { + if(seq->anim==0) { + strncpy(name, seq->strip->dir, FILE_MAXDIR-1); + strncat(name, seq->strip->stripdata->name, FILE_MAXFILE-1); + BLI_convertstringcode(name, G.sce, G.scene->r.cfra); + + seq->anim = openanim(name, IB_rect); + } + if(seq->anim) { + IMB_anim_set_preseek(seq->anim, seq->anim_preseek); + se->ibuf = IMB_anim_absolute(seq->anim, se->nr); + } + + if(se->ibuf==0) se->ok= 0; + else { + if(seq->flag & SEQ_MAKE_PREMUL) { + if(se->ibuf->depth==32) converttopremul(se->ibuf); + } + seq->strip->orx= se->ibuf->x; + seq->strip->ory= se->ibuf->y; + if(seq->flag & SEQ_FILTERY) IMB_filtery(se->ibuf); + if(seq->mul==0.0) seq->mul= 1.0; + if(seq->mul != 1.0) multibuf(se->ibuf, seq->mul); + } + } + } else if(seq->type==SEQ_SCENE && se->ibuf==NULL && seq->scene) { // scene can be NULL after deletions + int oldcfra = CFRA; + Scene *sce= seq->scene, *oldsce= G.scene; + Render *re; + RenderResult rres; + int doseq, rendering= G.rendering; + char scenename[64]; + + waitcursor(1); + + /* Hack! This function can be called from do_render_seq(), in that case + the seq->scene can already have a Render initialized with same name, + so we have to use a default name. (compositor uses G.scene name to + find render). + However, when called from within the UI (image preview in sequencer) + we do want to use scene Render, that way the render result is defined + for display in render/imagewindow */ + if(rendering) { + BLI_strncpy(scenename, sce->id.name+2, 64); + strcpy(sce->id.name+2, " do_build_seq_ibuf"); + } + re= RE_NewRender(sce->id.name); + + /* prevent eternal loop */ + doseq= sce->r.scemode & R_DOSEQ; + sce->r.scemode &= ~R_DOSEQ; + + BIF_init_render_callbacks(re, 0); /* 0= no display callbacks */ + + /* hrms, set_scene still needed? work on that... */ + if(sce!=oldsce) set_scene_bg(sce); + RE_BlenderFrame(re, sce, seq->sfra + se->nr); + if(sce!=oldsce) set_scene_bg(oldsce); + + /* UGLY WARNING, it is set to zero in RE_BlenderFrame */ + G.rendering= rendering; + if(rendering) + BLI_strncpy(sce->id.name+2, scenename, 64); + + RE_GetResultImage(re, &rres); + + if(rres.rectf) { + se->ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat, 0); + memcpy(se->ibuf->rect_float, rres.rectf, 4*sizeof(float)*rres.rectx*rres.recty); + if(rres.rectz) { + addzbuffloatImBuf(se->ibuf); + memcpy(se->ibuf->zbuf_float, rres.rectz, sizeof(float)*rres.rectx*rres.recty); + } + } + + BIF_end_render_callbacks(); + + /* restore */ + sce->r.scemode |= doseq; + + if((G.f & G_PLAYANIM)==0) /* bad, is set on do_render_seq */ + waitcursor(0); + CFRA = oldcfra; + } + + /* size test */ + if(se->ibuf) { + if(se->ibuf->x != seqrectx || se->ibuf->y != seqrecty ) { + + if (0) { // G.scene->r.mode & R_FIELDS) { + + if (seqrecty > 288) + IMB_scalefieldImBuf(se->ibuf, (short)seqrectx, (short)seqrecty); + else { + IMB_de_interlace(se->ibuf); + + if(G.scene->r.mode & R_OSA) + IMB_scaleImBuf(se->ibuf, (short)seqrectx, (short)seqrecty); + else + IMB_scalefastImBuf(se->ibuf, (short)seqrectx, (short)seqrecty); + } + } + else { + if(G.scene->r.mode & R_OSA) + IMB_scaleImBuf(se->ibuf,(short)seqrectx, (short)seqrecty); + else + IMB_scalefastImBuf(se->ibuf, (short)seqrectx, (short)seqrecty); + } + } + + } + } + if (se->ibuf) { + IMB_cache_limiter_insert(se->ibuf); + IMB_cache_limiter_ref(se->ibuf); + IMB_cache_limiter_touch(se->ibuf); } } -static void do_build_seq_depend(Sequence * seq, int cfra); +static void do_build_seq_recursively(Sequence * seq, int cfra); -static void do_effect_depend(int cfra, Sequence * seq, StripElem *se) +static void do_effect_seq_recursively(int cfra, Sequence * seq, StripElem *se) { float fac, facf; struct SeqEffectHandle sh = get_sequence_effect(seq); + int early_out; if(seq->ipo && seq->ipo->curve.first) { do_seq_ipo(seq); @@ -748,351 +901,220 @@ static void do_effect_depend(int cfra, Sequence * seq, StripElem *se) if( G.scene->r.mode & R_FIELDS ); else facf= fac; - switch (sh.early_out(seq, fac, facf)) { + early_out = sh.early_out(seq, fac, facf); + switch (early_out) { case -1: /* no input needed */ break; case 0: - do_build_seq_depend(seq->seq1, cfra); - do_build_seq_depend(seq->seq2, cfra); + do_build_seq_recursively(seq->seq1, cfra); + do_build_seq_recursively(seq->seq2, cfra); break; case 1: - do_build_seq_depend(seq->seq1, cfra); + do_build_seq_recursively(seq->seq1, cfra); break; case 2: - do_build_seq_depend(seq->seq2, cfra); + do_build_seq_recursively(seq->seq2, cfra); break; } if (seq->seq3) { - do_build_seq_depend(seq->seq3, cfra); + do_build_seq_recursively(seq->seq3, cfra); + } + + do_build_seq_ibuf(seq, cfra); + + /* children are not needed anymore ... */ + + switch (early_out) { + case 0: + if (seq->seq1->curelem && seq->seq1->curelem->ibuf) + IMB_cache_limiter_unref(seq->seq1->curelem->ibuf); + if (seq->seq2->curelem && seq->seq2->curelem->ibuf) + IMB_cache_limiter_unref(seq->seq2->curelem->ibuf); + break; + case 1: + if (seq->seq1->curelem && seq->seq1->curelem->ibuf) + IMB_cache_limiter_unref(seq->seq1->curelem->ibuf); + break; + case 2: + if (seq->seq2->curelem && seq->seq2->curelem->ibuf) + IMB_cache_limiter_unref(seq->seq2->curelem->ibuf); + break; + } + if (seq->seq3) { + if (seq->seq3->curelem && seq->seq3->curelem->ibuf) + IMB_cache_limiter_unref(seq->seq3->curelem->ibuf); } } -static void do_build_seq_depend(Sequence * seq, int cfra) +static void do_build_seq_recursively_impl(Sequence * seq, int cfra) { - StripElem *se = seq->curelem; + StripElem *se; + + se = seq->curelem = give_stripelem(seq, cfra); - if(se && !se->isneeded) { - se->isneeded = 1; + if(se) { if(seq->seqbase.first) { Sequence * seqmshown= get_shown_seq_from_metastrip(seq, cfra); if (seqmshown) { if(cfra< seq->start) - do_build_seq_depend(seqmshown, seq->start); + do_build_seq_recursively(seqmshown, seq->start); else if(cfra> seq->start+seq->len-1) - do_build_seq_depend(seqmshown, seq->start + seq->len-1); - else do_build_seq_depend(seqmshown, cfra); + do_build_seq_recursively(seqmshown, seq->start + seq->len-1); + else do_build_seq_recursively(seqmshown, cfra); } } if (seq->type & SEQ_EFFECT) { - do_effect_depend(cfra, seq, se); + do_effect_seq_recursively(cfra, seq, se); + } else { + do_build_seq_ibuf(seq, cfra); } } } -static void do_build_seq_ibuf(Sequence * seq, int cfra) -{ - StripElem *se = seq->curelem; - char name[FILE_MAXDIR+FILE_MAXFILE]; +/* FIXME: + +If cfra was float throughout blender (especially in the render +pipeline) one could even _render_ with subframe precision +instead of faking using the blend code below... - if(se && se->isneeded) { - if(seq->type == SEQ_META) { - se->ok= 2; - if(se->se1==0) set_meta_stripdata(seq); - if(se->se1) { - se->ibuf= se->se1->ibuf; - } - } - else if(seq->type == SEQ_RAM_SOUND || seq->type == SEQ_HD_SOUND) { - se->ok= 2; - } - else if(seq->type & SEQ_EFFECT) { - - /* test if image is too small or discarded from cache: reload */ - if(se->ibuf) { - if(se->ibuf->x < seqrectx || se->ibuf->y < seqrecty || !(se->ibuf->rect || se->ibuf->rect_float)) { - IMB_freeImBuf(se->ibuf); - se->ibuf= 0; - } - } - - /* should the effect be recalculated? */ - - if(se->ibuf==0 - || (seq->seq1 && se->se1 != seq->seq1->curelem) - || (seq->seq2 && se->se2 != seq->seq2->curelem) - || (seq->seq3 && se->se3 != seq->seq3->curelem)) { - if (seq->seq1) se->se1= seq->seq1->curelem; - if (seq->seq2) se->se2= seq->seq2->curelem; - if (seq->seq3) se->se3= seq->seq3->curelem; - - if(se->ibuf==NULL) { - /* if one of two first inputs are rectfloat, output is float too */ - if((se->se1 && se->se1->ibuf && se->se1->ibuf->rect_float) || - (se->se2 && se->se2->ibuf && se->se2->ibuf->rect_float)) - se->ibuf= IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rectfloat, 0); - else - se->ibuf= IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rect, 0); - } +*/ - do_effect(cfra, seq, se); - } - - /* test size */ - if(se->ibuf) { - if(se->ibuf->x != seqrectx || se->ibuf->y != seqrecty ) { - if(G.scene->r.mode & R_OSA) { - IMB_scaleImBuf(se->ibuf, (short)seqrectx, (short)seqrecty); - } else { - IMB_scalefastImBuf(se->ibuf, (short)seqrectx, (short)seqrecty); - } - } +static void do_handle_speed_effect(Sequence * seq, int cfra) +{ + SpeedControlVars * s = (SpeedControlVars *)seq->effectdata; + int nr = cfra - seq->start; + float f_cfra; + int cfra_left; + int cfra_right; + StripElem * se = 0; + StripElem * se1 = 0; + StripElem * se2 = 0; + + sequence_effect_speed_rebuild_map(seq, 0); + + f_cfra = seq->start + s->frameMap[nr]; + + cfra_left = (int) floor(f_cfra); + cfra_right = (int) ceil(f_cfra); + + se = seq->curelem = give_stripelem(seq, cfra); + + if (cfra_left == cfra_right || + (s->flags & SEQ_SPEED_BLEND) == 0) { + if(se->ibuf) { + if(se->ibuf->x < seqrectx || se->ibuf->y < seqrecty + || !(se->ibuf->rect || se->ibuf->rect_float)) { + IMB_freeImBuf(se->ibuf); + se->ibuf= 0; } } - else if(seq->type < SEQ_EFFECT) { - if(se->ibuf) { - /* test if image too small - or discarded from cache: reload */ - if(se->ibuf->x < seqrectx || se->ibuf->y < seqrecty || !(se->ibuf->rect || se->ibuf->rect_float)) { - IMB_freeImBuf(se->ibuf); - se->ibuf= 0; - se->ok= 1; - } - } - - if(seq->type==SEQ_IMAGE) { - if(se->ok && se->ibuf==0) { - /* if playanim or render: - no waitcursor */ - if((G.f & G_PLAYANIM)==0) - waitcursor(1); - - strncpy(name, seq->strip->dir, FILE_MAXDIR-1); - strncat(name, se->name, FILE_MAXFILE); - BLI_convertstringcode(name, G.sce, G.scene->r.cfra); - se->ibuf= IMB_loadiffname(name, IB_rect); - - if((G.f & G_PLAYANIM)==0) - waitcursor(0); - - if(se->ibuf==0) se->ok= 0; - else { - if(seq->flag & SEQ_MAKE_PREMUL) { - if(se->ibuf->depth==32 && se->ibuf->zbuf==0) converttopremul(se->ibuf); - } - seq->strip->orx= se->ibuf->x; - seq->strip->ory= se->ibuf->y; - if(seq->flag & SEQ_FILTERY) IMB_filtery(se->ibuf); - if(seq->mul==0.0) seq->mul= 1.0; - if(seq->mul != 1.0) multibuf(se->ibuf, seq->mul); - } - } - } - else if(seq->type==SEQ_MOVIE) { - if(se->ok && se->ibuf==0) { - if(seq->anim==0) { - strncpy(name, seq->strip->dir, FILE_MAXDIR-1); - strncat(name, seq->strip->stripdata->name, FILE_MAXFILE-1); - BLI_convertstringcode(name, G.sce, G.scene->r.cfra); - - seq->anim = openanim(name, IB_rect); - } - if(seq->anim) { - IMB_anim_set_preseek(seq->anim, seq->anim_preseek); - se->ibuf = IMB_anim_absolute(seq->anim, se->nr); - } - - if(se->ibuf==0) se->ok= 0; - else { - if(seq->flag & SEQ_MAKE_PREMUL) { - if(se->ibuf->depth==32) converttopremul(se->ibuf); - } - seq->strip->orx= se->ibuf->x; - seq->strip->ory= se->ibuf->y; - if(seq->flag & SEQ_FILTERY) IMB_filtery(se->ibuf); - if(seq->mul==0.0) seq->mul= 1.0; - if(seq->mul != 1.0) multibuf(se->ibuf, seq->mul); - } - } - } - else if(seq->type==SEQ_SCENE && se->ibuf==NULL && seq->scene) { // scene can be NULL after deletions - int oldcfra = CFRA; - Scene *sce= seq->scene, *oldsce= G.scene; - Render *re; - RenderResult rres; - int doseq, rendering= G.rendering; - char scenename[64]; - - waitcursor(1); - - /* Hack! This function can be called from do_render_seq(), in that case - the seq->scene can already have a Render initialized with same name, - so we have to use a default name. (compositor uses G.scene name to - find render). - However, when called from within the UI (image preview in sequencer) - we do want to use scene Render, that way the render result is defined - for display in render/imagewindow */ - if(rendering) { - BLI_strncpy(scenename, sce->id.name+2, 64); - strcpy(sce->id.name+2, " do_build_seq_ibuf"); - } - re= RE_NewRender(sce->id.name); - - /* prevent eternal loop */ - doseq= sce->r.scemode & R_DOSEQ; - sce->r.scemode &= ~R_DOSEQ; - - BIF_init_render_callbacks(re, 0); /* 0= no display callbacks */ - - /* hrms, set_scene still needed? work on that... */ - if(sce!=oldsce) set_scene_bg(sce); - RE_BlenderFrame(re, sce, seq->sfra + se->nr); - if(sce!=oldsce) set_scene_bg(oldsce); - - /* UGLY WARNING, it is set to zero in RE_BlenderFrame */ - G.rendering= rendering; - if(rendering) - BLI_strncpy(sce->id.name+2, scenename, 64); - - RE_GetResultImage(re, &rres); - - if(rres.rectf) { - se->ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat, 0); - memcpy(se->ibuf->rect_float, rres.rectf, 4*sizeof(float)*rres.rectx*rres.recty); - if(rres.rectz) { - addzbuffloatImBuf(se->ibuf); - memcpy(se->ibuf->zbuf_float, rres.rectz, sizeof(float)*rres.rectx*rres.recty); - } - } - - BIF_end_render_callbacks(); - /* restore */ - sce->r.scemode |= doseq; - - if((G.f & G_PLAYANIM)==0) /* bad, is set on do_render_seq */ - waitcursor(0); - CFRA = oldcfra; - } - - /* size test */ - if(se->ibuf) { - if(se->ibuf->x != seqrectx || se->ibuf->y != seqrecty ) { - - if (0) { // G.scene->r.mode & R_FIELDS) { - - if (seqrecty > 288) - IMB_scalefieldImBuf(se->ibuf, (short)seqrectx, (short)seqrecty); - else { - IMB_de_interlace(se->ibuf); - - if(G.scene->r.mode & R_OSA) - IMB_scaleImBuf(se->ibuf, (short)seqrectx, (short)seqrecty); - else - IMB_scalefastImBuf(se->ibuf, (short)seqrectx, (short)seqrecty); - } - } - else { - if(G.scene->r.mode & R_OSA) - IMB_scaleImBuf(se->ibuf,(short)seqrectx, (short)seqrecty); - else - IMB_scalefastImBuf(se->ibuf, (short)seqrectx, (short)seqrecty); + if (se->ibuf == NULL) { + do_build_seq_recursively_impl(seq->seq1, cfra_left); + + se1 = seq->seq1->curelem; + + if((se1 && se1->ibuf && se1->ibuf->rect_float)) + se->ibuf= IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rectfloat, 0); + else + se->ibuf= IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rect, 0); + + if (se1 == 0 || se1->ibuf == 0) { + make_black_ibuf(se->ibuf); + } else { + if (se->ibuf != se1->ibuf) { + if (se->ibuf) { + IMB_freeImBuf(se->ibuf); } + + se->ibuf = se1->ibuf; + IMB_refImBuf(se->ibuf); } - } } - if (se->ibuf) { - IMB_cache_limiter_insert(se->ibuf); - IMB_cache_limiter_ref(se->ibuf); - IMB_cache_limiter_touch(se->ibuf); - } - } -} - -static void do_set_seq_curelem(ListBase *seqbase, int cfra) -{ - Sequence *seq; - - for(seq=seqbase->first; seq; seq=seq->next) { - seq->curelem= give_stripelem(seq, cfra); - - if (seq->curelem) { - seq->curelem->isneeded= 0; /* nobody is needed a priori */ + } else { + struct SeqEffectHandle sh; - if (seq->seqbase.first) - do_set_seq_curelem(&seq->seqbase, cfra); + if(se->ibuf) { + if(se->ibuf->x < seqrectx || se->ibuf->y < seqrecty + || !(se->ibuf->rect || se->ibuf->rect_float)) { + IMB_freeImBuf(se->ibuf); + se->ibuf= 0; + } } - } -} -static void do_build_seqar_cfra(ListBase *seqbase, Sequence ***seqar, int cfra) -{ - Sequence *seq; + if (se->ibuf == NULL) { + do_build_seq_recursively_impl(seq->seq1, cfra_left); + se1 = seq->seq1->curelem; + do_build_seq_recursively_impl(seq->seq1, cfra_right); + se2 = seq->seq1->curelem; - if(seqar==NULL) return; - - seq= seqbase->first; - while(seq) { - if ((seq->type == SEQ_RAM_SOUND || seq->type == SEQ_HD_SOUND) && (seq->ipo) - && (seq->startdisp <= cfra+2) && (seq->enddisp > cfra)) { - do_seq_ipo(seq); - } - if(seq->curelem) { - **seqar= seq; - (*seqar)++; + if((se1 && se1->ibuf && se1->ibuf->rect_float)) + se->ibuf= IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rectfloat, 0); + else + se->ibuf= IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rect, 0); + + if (!se1 || !se2) { + make_black_ibuf(se->ibuf); + } else { + sh = get_sequence_effect(seq); + + sh.execute(seq, cfra, + f_cfra - (float) cfra_left, + f_cfra - (float) cfra_left, + se->ibuf->x, se->ibuf->y, + se1->ibuf, se2->ibuf, 0, se->ibuf); + } } - seq= seq->next; } -} - -static void do_build_seq_ibufs(ListBase *seqbase, int cfra) -{ - Sequence *seq; - seq= seqbase->first; - while(seq) { - if ((seq->type == SEQ_RAM_SOUND || seq->type == SEQ_HD_SOUND) && (seq->ipo) - && (seq->startdisp <= cfra+2) && (seq->enddisp > cfra)) { - do_seq_ipo(seq); - } + /* caller expects this to be referenced, so do it! */ + if (se->ibuf) { + IMB_cache_limiter_insert(se->ibuf); + IMB_cache_limiter_ref(se->ibuf); + IMB_cache_limiter_touch(se->ibuf); + } - if(seq->startdisp <=cfra && seq->enddisp > cfra) { - if(seq->seqbase.first) { - if(cfra< seq->start) - do_build_seq_ibufs(&seq->seqbase, seq->start); - else if(cfra> seq->start+seq->len-1) - do_build_seq_ibufs(&seq->seqbase, seq->start + seq->len-1); - else do_build_seq_ibufs(&seq->seqbase, cfra); - } + /* children are no longer needed */ + if (se1 && se1->ibuf) + IMB_cache_limiter_unref(se1->ibuf); + if (se2 && se2->ibuf) + IMB_cache_limiter_unref(se2->ibuf); +} - do_build_seq_ibuf(seq, cfra); - } +/* + * build all ibufs recursively + * + * if successfull, seq->curelem->ibuf contains the (referenced!) imbuf + * that means: you _must_ call + * + * IMB_cache_limiter_unref(seq->curelem->ibuf); + * + * if seq->curelem exists! + * + */ - seq= seq->next; +static void do_build_seq_recursively(Sequence * seq, int cfra) +{ + if (seq->type == SEQ_SPEED) { + do_handle_speed_effect(seq, cfra); + } else { + do_build_seq_recursively_impl(seq, cfra); } } ImBuf *give_ibuf_seq(int rectx, int recty, int cfra, int chanshown) { - Sequence **tseqar, **seqar; - Sequence *seq, *seqfirst=0;/* , *effirst=0; */ + Sequence *seqfirst=0; Editing *ed; - StripElem *se; - int seqnr, totseq, count; + int count; ListBase *seqbasep; - /* we make recursively a 'stack' of sequences, these are - * sorted nicely as well. - * this method has been developed especially for - * stills before or after metas - */ - - totseq= 0; ed= G.scene->ed; if(ed==0) return 0; @@ -1100,77 +1122,27 @@ ImBuf *give_ibuf_seq(int rectx, int recty, int cfra, int chanshown) if((chanshown < 0) && (count > 0)) { count = MAX2(count + chanshown, 0); seqbasep= ((MetaStack*)BLI_findlink(&ed->metastack, count))->oldbasep; - } - else + } else { seqbasep= ed->seqbasep; - - do_seq_count_cfra(seqbasep, &totseq, cfra); - - if(totseq==0) return 0; + } seqrectx= rectx; /* bad bad global! */ seqrecty= recty; - /* tseqar is needed because in do_build_... the pointer changes */ - seqar= tseqar= MEM_callocN(sizeof(void *)*totseq, "seqar"); - - /* set curelem pointers to stripelem */ - do_set_seq_curelem(seqbasep, cfra); - - /* this call creates the sequence order array */ - do_build_seqar_cfra(seqbasep, &seqar, cfra); - - seqar= tseqar; + seqfirst = get_shown_sequence(seqbasep, cfra, chanshown); - for(seqnr=0; seqnr<totseq; seqnr++) { - seq= seqar[seqnr]; - - se= seq->curelem; - if((seq->type != SEQ_RAM_SOUND && seq->type != SEQ_HD_SOUND) - && (se) && (chanshown <= 0 || seq->machine == chanshown)) { - if(seq->type==SEQ_META) { - - /* bottom strip! */ - if(seqfirst==0) seqfirst= seq; - else if(seqfirst->depth > seq->depth) seqfirst= seq; - else if(seqfirst->machine > seq->machine) seqfirst= seq; - - } - else if(seq->type & SEQ_EFFECT) { - - /* top strip! */ - if(seqfirst==0) seqfirst= seq; - else if(seqfirst->depth > seq->depth) seqfirst= seq; - else if(seqfirst->machine < seq->machine) seqfirst= seq; - - - } - else if(seq->type < SEQ_EFFECT) { /* images */ - - /* bottom strip! a feature that allows you to store junk in locations above */ - - if(seqfirst==0) seqfirst= seq; - else if(seqfirst->depth > seq->depth) seqfirst= seq; - else if(seqfirst->machine > seq->machine) seqfirst= seq; - - } - } + if (!seqfirst) { + return 0; } - MEM_freeN(seqar); - - /* we know, that we have to build the ibuf of seqfirst, - now build the dependencies and later the ibufs */ + do_build_seq_recursively(seqfirst, cfra); - if (seqfirst) { - do_build_seq_depend(seqfirst, cfra); - do_build_seq_ibufs(seqbasep, cfra); - do_seq_unref_cfra(seqbasep, cfra); - do_seq_test_unref_cfra(seqbasep, cfra); + if(!seqfirst->curelem) { + return 0; } - if(!seqfirst) return 0; - if(!seqfirst->curelem) return 0; + IMB_cache_limiter_unref(seqfirst->curelem->ibuf); + return seqfirst->curelem->ibuf; } @@ -1235,6 +1207,9 @@ void free_imbuf_seq() if(seq->type==SEQ_MOVIE) free_anim_seq(seq); + if(seq->type==SEQ_SPEED) { + sequence_effect_speed_rebuild_map(seq, 1); + } } } END_SEQ @@ -1249,8 +1224,12 @@ void free_imbuf_seq_with_ipo(struct Ipo *ipo) if(ed==0) return; WHILE_SEQ(&ed->seqbase) { - if(seq->ipo == ipo) + if(seq->ipo == ipo) { update_changed_seq_and_deps(seq, 0, 1); + if(seq->type == SEQ_SPEED) { + sequence_effect_speed_rebuild_map(seq, 1); + } + } } END_SEQ } @@ -1290,6 +1269,9 @@ static int update_changed_seq_recurs(Sequence *seq, Sequence *changed_seq, int l if(seq->type==SEQ_MOVIE) free_anim_seq(seq); + if(seq->type == SEQ_SPEED) { + sequence_effect_speed_rebuild_map(seq, 1); + } } if(len_change) |