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-rw-r--r--source/blender/editors/transform/transform_constraints.c15
1 files changed, 6 insertions, 9 deletions
diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c
index fa56456d8e7..7abf0e5c00c 100644
--- a/source/blender/editors/transform/transform_constraints.c
+++ b/source/blender/editors/transform/transform_constraints.c
@@ -404,9 +404,11 @@ static void applyAxisConstraintVec(const TransInfo *t,
}
}
+ /* Fallback for when axes are aligned. */
+ mul_m3_v3(t->con.pmtx, out);
+
if (is_snap_to_point) {
- /* With snap points, a projection is alright, no adjustments needed. */
- mul_m3_v3(t->con.pmtx, out);
+ /* Pass. With snap points, a projection is alright, no adjustments needed. */
}
else {
const int dims = getConstraintSpaceDimension(t);
@@ -422,14 +424,9 @@ static void applyAxisConstraintVec(const TransInfo *t,
/* Disabled, as it has not proven to be really useful. (See T82386). */
// constraint_snap_plane_to_face(t, plane, out);
}
- else {
+ else if (!isPlaneProjectionViewAligned(t, plane)) {
/* View alignment correction. */
- if (!isPlaneProjectionViewAligned(t, plane)) {
- planeProjection(t, plane, in, out);
- }
- else {
- mul_m3_v3(t->con.pmtx, out);
- }
+ planeProjection(t, plane, in, out);
}
}
}