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-rw-r--r--release/scripts/ui/properties_object.py25
-rw-r--r--source/blender/blenkernel/intern/object.c3
2 files changed, 26 insertions, 2 deletions
diff --git a/release/scripts/ui/properties_object.py b/release/scripts/ui/properties_object.py
index 65f1cc2d929..2532a99b402 100644
--- a/release/scripts/ui/properties_object.py
+++ b/release/scripts/ui/properties_object.py
@@ -68,6 +68,31 @@ class OBJECT_PT_transform(ObjectButtonsPanel, bpy.types.Panel):
row.column().prop(ob, "scale")
layout.prop(ob, "rotation_mode")
+
+class OBJECT_PT_delta_transform(ObjectButtonsPanel, bpy.types.Panel):
+ bl_label = "Delta Transform"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ def draw(self, context):
+ layout = self.layout
+
+ ob = context.object
+
+ row = layout.row()
+
+ row.column().prop(ob, "delta_location")
+ if ob.rotation_mode == 'QUATERNION':
+ row.column().prop(ob, "delta_rotation_quaternion", text="Rotation")
+ elif ob.rotation_mode == 'AXIS_ANGLE':
+ #row.column().label(text="Rotation")
+ #row.column().prop(pchan, "delta_rotation_angle", text="Angle")
+ #row.column().prop(pchan, "delta_rotation_axis", text="Axis")
+ #row.column().prop(ob, "delta_rotation_axis_angle", text="Rotation")
+ row.column().label(ob, text="Not for Axis-Angle")
+ else:
+ row.column().prop(ob, "delta_rotation_euler", text="Rotation")
+
+ row.column().prop(ob, "delta_scale")
class OBJECT_PT_transform_locks(ObjectButtonsPanel, bpy.types.Panel):
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 861904335d7..3df9bd6ed05 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -1646,7 +1646,7 @@ void object_scale_to_mat3(Object *ob, float mat[][3])
size_to_mat3( mat,vec);
}
-// TODO: this should take rotation orders into account later...
+
void object_rot_to_mat3(Object *ob, float mat[][3])
{
float rmat[3][3], dmat[3][3];
@@ -1675,7 +1675,6 @@ void object_rot_to_mat3(Object *ob, float mat[][3])
}
/* combine these rotations */
- // XXX is this correct? if errors, change the order of multiplication...
mul_m3_m3m3(mat, dmat, rmat);
}