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-rw-r--r--source/blender/blenloader/intern/readfile.c2
-rw-r--r--source/blender/draw/engines/workbench/workbench_effect_taa.c2
-rw-r--r--source/blender/draw/engines/workbench/workbench_private.h3
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c10
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c20
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h1
6 files changed, 36 insertions, 2 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 3b957b24c29..609fa9459ee 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -7152,6 +7152,8 @@ static void direct_link_region(FileData *fd, ARegion *ar, int spacetype)
rv3d->render_engine = NULL;
rv3d->sms = NULL;
rv3d->smooth_timer = NULL;
+
+ rv3d->rflag &= ~(RV3D_NAVIGATING | RV3D_PAINTING);
}
}
}
diff --git a/source/blender/draw/engines/workbench/workbench_effect_taa.c b/source/blender/draw/engines/workbench/workbench_effect_taa.c
index 06442060623..772d859392b 100644
--- a/source/blender/draw/engines/workbench/workbench_effect_taa.c
+++ b/source/blender/draw/engines/workbench/workbench_effect_taa.c
@@ -139,7 +139,7 @@ void workbench_taa_engine_init(WORKBENCH_Data *vedata)
/* reset complete drawing when navigating. */
if (effect_info->jitter_index != 0) {
- if (rv3d && rv3d->rflag & RV3D_NAVIGATING) {
+ if (rv3d && rv3d->rflag & (RV3D_NAVIGATING | RV3D_PAINTING)) {
effect_info->jitter_index = 0;
}
}
diff --git a/source/blender/draw/engines/workbench/workbench_private.h b/source/blender/draw/engines/workbench/workbench_private.h
index f51da581827..252be3570d7 100644
--- a/source/blender/draw/engines/workbench/workbench_private.h
+++ b/source/blender/draw/engines/workbench/workbench_private.h
@@ -75,7 +75,8 @@
V3D_SHADING_VERTEX_COLOR))
#define IS_NAVIGATING(wpd) \
- ((DRW_context_state_get()->rv3d) && (DRW_context_state_get()->rv3d->rflag & RV3D_NAVIGATING))
+ ((DRW_context_state_get()->rv3d) && \
+ (DRW_context_state_get()->rv3d->rflag & (RV3D_NAVIGATING | RV3D_PAINTING)))
#define OBJECT_OUTLINE_ENABLED(wpd) (wpd->shading.flag & V3D_SHADING_OBJECT_OUTLINE)
#define OBJECT_ID_PASS_ENABLED(wpd) (OBJECT_OUTLINE_ENABLED(wpd) || CURVATURE_ENABLED(wpd))
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 137d7bd9d6c..d8be345cc84 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -862,6 +862,7 @@ PaintStroke *paint_stroke_new(bContext *C,
UnifiedPaintSettings *ups = &toolsettings->unified_paint_settings;
Paint *p = BKE_paint_get_active_from_context(C);
Brush *br = stroke->brush = BKE_paint_brush(p);
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
float zoomx, zoomy;
ED_view3d_viewcontext_init(C, &stroke->vc, depsgraph);
@@ -887,6 +888,10 @@ PaintStroke *paint_stroke_new(bContext *C,
ups->overlap_factor = 1.0;
ups->stroke_active = true;
+ if (rv3d) {
+ rv3d->rflag |= RV3D_PAINTING;
+ }
+
zero_v3(ups->average_stroke_accum);
ups->average_stroke_counter = 0;
@@ -903,12 +908,17 @@ PaintStroke *paint_stroke_new(bContext *C,
void paint_stroke_free(bContext *C, wmOperator *op)
{
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
PaintStroke *stroke = op->customdata;
UnifiedPaintSettings *ups = stroke->ups;
ups->draw_anchored = false;
ups->stroke_active = false;
+ if (rv3d) {
+ rv3d->rflag &= ~RV3D_PAINTING;
+ }
+
if (stroke->timer) {
WM_event_remove_timer(CTX_wm_manager(C), CTX_wm_window(C), stroke->timer);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 51ca0ec3403..9e5660fc6fe 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -6741,6 +6741,12 @@ static void sculpt_flush_update_step(bContext *C)
ARegion *ar = CTX_wm_region(C);
MultiresModifierData *mmd = ss->multires;
View3D *v3d = CTX_wm_view3d(C);
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+
+ if (rv3d) {
+ /* Mark for faster 3D viewport redraws. */
+ rv3d->rflag |= RV3D_PAINTING;
+ }
if (mmd != NULL) {
multires_mark_as_modified(depsgraph, ob, MULTIRES_COORDS_MODIFIED);
@@ -6791,10 +6797,15 @@ static void sculpt_flush_update_done(const bContext *C, Object *ob)
* expensive depsgraph tag to update geometry. */
wmWindowManager *wm = CTX_wm_manager(C);
View3D *current_v3d = CTX_wm_view3d(C);
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
SculptSession *ss = ob->sculpt;
Mesh *mesh = ob->data;
bool need_tag = (mesh->id.us > 1); /* Always needed for linked duplicates. */
+ if (rv3d) {
+ rv3d->rflag &= ~RV3D_PAINTING;
+ }
+
for (wmWindow *win = wm->windows.first; win; win = win->next) {
bScreen *screen = WM_window_get_active_screen(win);
for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
@@ -6804,6 +6815,15 @@ static void sculpt_flush_update_done(const bContext *C, Object *ob)
if (v3d != current_v3d) {
need_tag |= !BKE_sculptsession_use_pbvh_draw(ob, v3d);
}
+
+ /* Tag all 3D viewports for redraw now that we are done. Others
+ * viewports did not get a full redraw, and anti-aliasing for the
+ * current viewport was deactivated. */
+ for (ARegion *ar = sa->regionbase.first; ar; ar = ar->next) {
+ if (ar->regiontype == RGN_TYPE_WINDOW) {
+ ED_region_tag_redraw(ar);
+ }
+ }
}
}
}
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 10c61446d9d..283c361cc56 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -351,6 +351,7 @@ typedef struct View3D {
#define RV3D_CLIPPING (1 << 2)
#define RV3D_NAVIGATING (1 << 3)
#define RV3D_GPULIGHT_UPDATE (1 << 4)
+#define RV3D_PAINTING (1 << 5)
/*#define RV3D_IS_GAME_ENGINE (1 << 5) */ /* UNUSED */
/**
* Disable zbuffer offset, skip calls to #ED_view3d_polygon_offset.