diff options
-rw-r--r-- | release/scripts/startup/bl_ui/space_topbar.py | 2 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_scene.c | 13 |
2 files changed, 8 insertions, 7 deletions
diff --git a/release/scripts/startup/bl_ui/space_topbar.py b/release/scripts/startup/bl_ui/space_topbar.py index 9c98df00850..a0a4aae7dbb 100644 --- a/release/scripts/startup/bl_ui/space_topbar.py +++ b/release/scripts/startup/bl_ui/space_topbar.py @@ -196,7 +196,7 @@ class TOPBAR_HT_lower_bar(Header): # 3D View Options, tsk. maybe users aren't always using 3D view? scene = context.scene - layout.prop(scene, "transform_orientation", text="", icon='MANIPUL') + layout.prop(scene, "transform_orientation", text="") # Command Settings (redo) op = context.active_operator diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index d7aa544fd37..aac91fd806b 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -438,15 +438,16 @@ static const EnumPropertyItem rna_enum_gpencil_interpolation_mode_items[] = { #endif +/* Icons could be made a consistent set of images. */ static const EnumPropertyItem transform_orientation_items[] = { - {V3D_MANIP_GLOBAL, "GLOBAL", 0, "Global", "Align the transformation axes to world space"}, - {V3D_MANIP_LOCAL, "LOCAL", 0, "Local", "Align the transformation axes to the selected objects' local space"}, - {V3D_MANIP_NORMAL, "NORMAL", 0, "Normal", + {V3D_MANIP_GLOBAL, "GLOBAL", ICON_SCENE_DATA, "Global", "Align the transformation axes to world space"}, + {V3D_MANIP_LOCAL, "LOCAL", ICON_MANIPUL, "Local", "Align the transformation axes to the selected objects' local space"}, + {V3D_MANIP_NORMAL, "NORMAL", ICON_SNAP_NORMAL, "Normal", "Align the transformation axes to average normal of selected elements " "(bone Y axis for pose mode)"}, - {V3D_MANIP_GIMBAL, "GIMBAL", 0, "Gimbal", "Align each axis to the Euler rotation axis as used for input"}, - {V3D_MANIP_VIEW, "VIEW", 0, "View", "Align the transformation axes to the window"}, - {V3D_MANIP_CURSOR, "CURSOR", 0, "Cursor", "Align the transformation axes to the 3D cursor"}, + {V3D_MANIP_GIMBAL, "GIMBAL", ICON_NDOF_DOM, "Gimbal", "Align each axis to the Euler rotation axis as used for input"}, + {V3D_MANIP_VIEW, "VIEW", ICON_VISIBLE_IPO_ON, "View", "Align the transformation axes to the window"}, + {V3D_MANIP_CURSOR, "CURSOR", ICON_CURSOR, "Cursor", "Align the transformation axes to the 3D cursor"}, // {V3D_MANIP_CUSTOM, "CUSTOM", 0, "Custom", "Use a custom transform orientation"}, {0, NULL, 0, NULL, NULL} }; |