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-rw-r--r-- | README | 13 |
1 files changed, 5 insertions, 8 deletions
@@ -194,6 +194,7 @@ of the external libraries: 2. openssl-dev (fink install openssl-dev) 3. jpeg (fink install libjpeg) 4. png (fink install libpng) +5. cvs (fixes some bugs in the shipped cvs: fink install cvs) Step 3: The rest of the external libraries are present in CVS in binary format so you @@ -205,11 +206,7 @@ update your system, you might want to add a symbolic link in the $NANBLENDERHOME/lib/ directory. For example, if you work on a 6.2 kernel: ln -s darwin-6.1-powerpc darwin-6.2-powerpc -Step 4: -cd /System/Library/Frameworks/OpenGL.framework/ -ln -s Headers GL - -Step 5: +Step 4: Start the build process by building Blender's "intern" libraries. Navigate to $NANBLENDERHOME/intern and type make. This will build the intern libaries which will be installed into the $NANBLENDERHOME/lib/darwin-6.1-powerpc (thanks to @@ -217,16 +214,16 @@ the symbolic link). Now you can choose how to build Blender itself; using the Makefiles or the Project Builder project. -Step 6 METHOD 1: +Step 5 METHOD 1: Navigate to $NANBLENDERHOME/source and type make. -Step 6 METHOD 3: +Step 5 METHOD 3: The project Builder project can be found in the directory: $NANBLENDERHOME/projectfiles/pb_2_0_1 Start Project Builder open the blender.pbproj project, choose a target (blender or player) and build. -Step 7: +Step 6: Although the Makefiles in the intern directory run ranlib on the libraries built, the gcc linker complains about ranlib not being run. Until there is a solution, you will need to run ranlib by hand once in a while when the make |