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-rw-r--r--intern/cycles/kernel/kernel_accumulate.h2
-rw-r--r--intern/cycles/kernel/kernel_light.h2
-rw-r--r--source/blender/render/intern/source/render_result.c6
3 files changed, 5 insertions, 5 deletions
diff --git a/intern/cycles/kernel/kernel_accumulate.h b/intern/cycles/kernel/kernel_accumulate.h
index ca420909bc7..fb11cbd395f 100644
--- a/intern/cycles/kernel/kernel_accumulate.h
+++ b/intern/cycles/kernel/kernel_accumulate.h
@@ -286,7 +286,7 @@ __device_inline void path_radiance_sum_indirect(PathRadiance *L)
#ifdef __PASSES__
/* this division is a bit ugly, but means we only have to keep track of
* only a single throughput further along the path, here we recover just
- * the indirect parth that is not influenced by any particular BSDF type */
+ * the indirect path that is not influenced by any particular BSDF type */
if(L->use_light_pass) {
L->direct_emission = safe_divide_color(L->direct_emission, L->direct_throughput);
L->direct_diffuse += L->path_diffuse*L->direct_emission;
diff --git a/intern/cycles/kernel/kernel_light.h b/intern/cycles/kernel/kernel_light.h
index 5091eac41db..e25d4c20885 100644
--- a/intern/cycles/kernel/kernel_light.h
+++ b/intern/cycles/kernel/kernel_light.h
@@ -375,7 +375,7 @@ __device bool lamp_light_eval(KernelGlobals *kg, int lamp, float3 P, float3 D, f
ls->pdf = invarea;
if(type == LIGHT_SPOT) {
- /* spot light attentuation */
+ /* spot light attenuation */
float4 data2 = kernel_tex_fetch(__light_data, lamp*LIGHT_SIZE + 2);
ls->eval_fac *= spot_light_attenuation(data1, data2, ls);
diff --git a/source/blender/render/intern/source/render_result.c b/source/blender/render/intern/source/render_result.c
index ce15cc33aac..1f740e3f483 100644
--- a/source/blender/render/intern/source/render_result.c
+++ b/source/blender/render/intern/source/render_result.c
@@ -283,19 +283,19 @@ static const char *get_pass_name(int passtype, int channel)
if (channel == -1) return "SubsurfaceDir";
if (channel == 0) return "SubsurfaceDir.R";
if (channel == 1) return "SubsurfaceDir.G";
- return "SubsDir.B";
+ return "SubsurfaceDir.B";
}
if (passtype == SCE_PASS_SUBSURFACE_INDIRECT) {
if (channel == -1) return "SubsurfaceInd";
if (channel == 0) return "SubsurfaceInd.R";
if (channel == 1) return "SubsurfaceInd.G";
- return "SubsInd.B";
+ return "SubsurfaceInd.B";
}
if (passtype == SCE_PASS_SUBSURFACE_COLOR) {
if (channel == -1) return "SubsurfaceCol";
if (channel == 0) return "SubsurfaceCol.R";
if (channel == 1) return "SubsurfaceCol.G";
- return "SubsCol.B";
+ return "SubsurfaceCol.B";
}
return "Unknown";
}