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-rw-r--r-- | source/blender/python/api2_2x/Particle.h | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/source/blender/python/api2_2x/Particle.h b/source/blender/python/api2_2x/Particle.h new file mode 100644 index 00000000000..8e760cbc5be --- /dev/null +++ b/source/blender/python/api2_2x/Particle.h @@ -0,0 +1,126 @@ +/* + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * This is a new part of Blender. + * + * Contributor(s): Jacques Guignot + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#ifndef EXPP_PARTICLE_H +#define EXPP_PARTICLE_H + +#include <Python.h> +#include <stdio.h> + +#include <BLI_arithb.h> +#include <BLI_blenlib.h> +#include <BKE_main.h> +#include <BKE_global.h> +#include <BKE_object.h> +#include <BKE_library.h> +#include <DNA_effect_types.h> + +#include "gen_utils.h" + +/*****************************************************************************/ +/* Python API function prototypes for the Particle module. */ +/*****************************************************************************/ +PyObject *M_Particle_New (PyObject *self, PyObject *args); +PyObject *M_Particle_Get (PyObject *self, PyObject *args); + + +/*****************************************************************************/ +/* Python C_Particle structure definition: */ +/*****************************************************************************/ +typedef struct { + PyObject_HEAD + Effect *particle; +} C_Particle; + +#include"Effect.h" +/*****************************************************************************/ +/* Python C_Particle methods declarations: */ +/*****************************************************************************/ +PyObject *Effect_getType(C_Effect *self); +PyObject *Effect_setType(C_Effect *self, PyObject *args); +PyObject *Effect_getFlag(C_Effect *self); +PyObject *Effect_setFlag(C_Effect *self, PyObject *args); +PyObject *Particle_getSta(C_Particle *self); +PyObject *Particle_setSta(C_Particle *self,PyObject*a); +PyObject *Particle_getEnd(C_Particle *self); +PyObject *Particle_setEnd(C_Particle *self,PyObject*a); +PyObject *Particle_getLifetime(C_Particle *self); +PyObject *Particle_setLifetime(C_Particle *self,PyObject*a); +PyObject *Particle_getNormfac(C_Particle *self); +PyObject *Particle_setNormfac(C_Particle *self,PyObject*a); +PyObject *Particle_getObfac(C_Particle *self); +PyObject *Particle_setObfac(C_Particle *self,PyObject*a); +PyObject *Particle_getRandfac(C_Particle *self); +PyObject *Particle_setRandfac(C_Particle *self,PyObject*a); +PyObject *Particle_getTexfac(C_Particle *self); +PyObject *Particle_setTexfac(C_Particle *self,PyObject*a); +PyObject *Particle_getRandlife(C_Particle *self); +PyObject *Particle_setRandlife(C_Particle *self,PyObject*a); +PyObject *Particle_getNabla(C_Particle *self); +PyObject *Particle_setNabla(C_Particle *self,PyObject*a); +PyObject *Particle_getVectsize(C_Particle *self); +PyObject *Particle_setVectsize(C_Particle *self,PyObject*a); +PyObject *Particle_getTotpart(C_Particle *self); +PyObject *Particle_setTotpart(C_Particle *self,PyObject*a); +PyObject *Particle_getTotkey(C_Particle *self); +PyObject *Particle_setTotkey(C_Particle *self,PyObject*a); +PyObject *Particle_getSeed(C_Particle *self); +PyObject *Particle_setSeed(C_Particle *self,PyObject*a); +PyObject *Particle_getForce(C_Particle *self); +PyObject *Particle_setForce(C_Particle *self,PyObject*a); +PyObject *Particle_getMult(C_Particle *self); +PyObject *Particle_setMult(C_Particle *self,PyObject*a); +PyObject *Particle_getLife(C_Particle *self); +PyObject *Particle_setLife(C_Particle *self,PyObject*a); +PyObject *Particle_getMat(C_Particle *self); +PyObject *Particle_setMat(C_Particle *self,PyObject*a); +PyObject *Particle_getChild(C_Particle *self); +PyObject *Particle_setChild(C_Particle *self,PyObject*a); +PyObject *Particle_getDefvec(C_Particle *self); +PyObject *Particle_setDefvec(C_Particle *self,PyObject*a); + + + +/*****************************************************************************/ +/* Python Particle_Type callback function prototypes: */ +/*****************************************************************************/ +void ParticleDeAlloc (C_Particle *msh); +int ParticlePrint (C_Particle *msh, FILE *fp, int flags); +int ParticleSetAttr (C_Particle *msh, char *name, PyObject *v); +PyObject *ParticleGetAttr (C_Particle *msh, char *name); +PyObject *ParticleRepr (C_Particle *msh); +PyObject* ParticleCreatePyObject (struct Effect *particle); +int ParticleCheckPyObject (PyObject *py_obj); +struct Particle* ParticleFromPyObject (PyObject *py_obj); + + + +#endif /* EXPP_PARTICLE_H */ |