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-rw-r--r--source/blender/blenkernel/intern/paint.c43
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.cc4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c3
3 files changed, 27 insertions, 23 deletions
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 322e7deb86a..00f362f17a8 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -1770,28 +1770,31 @@ static void sculpt_update_object(Depsgraph *depsgraph,
}
}
- /*
- * We should rebuild the PBVH_pixels when painting canvas changes.
- *
- * The relevant changes are stored/encoded in the paint canvas key.
- * These include the active uv map, and resolutions.
- */
- if (U.experimental.use_sculpt_texture_paint && ss->pbvh) {
- char *paint_canvas_key = BKE_paint_canvas_key_get(&scene->toolsettings->paint_mode, ob);
- if (ss->last_paint_canvas_key == NULL || !STREQ(paint_canvas_key, ss->last_paint_canvas_key)) {
- MEM_SAFE_FREE(ss->last_paint_canvas_key);
- ss->last_paint_canvas_key = paint_canvas_key;
- BKE_pbvh_mark_rebuild_pixels(ss->pbvh);
- }
- else {
- MEM_freeN(paint_canvas_key);
+ if (is_paint_tool) {
+ /*
+ * We should rebuild the PBVH_pixels when painting canvas changes.
+ *
+ * The relevant changes are stored/encoded in the paint canvas key.
+ * These include the active uv map, and resolutions.
+ */
+ if (U.experimental.use_sculpt_texture_paint && ss->pbvh) {
+ char *paint_canvas_key = BKE_paint_canvas_key_get(&scene->toolsettings->paint_mode, ob);
+ if (ss->last_paint_canvas_key == NULL ||
+ !STREQ(paint_canvas_key, ss->last_paint_canvas_key)) {
+ MEM_SAFE_FREE(ss->last_paint_canvas_key);
+ ss->last_paint_canvas_key = paint_canvas_key;
+ BKE_pbvh_mark_rebuild_pixels(ss->pbvh);
+ }
+ else {
+ MEM_freeN(paint_canvas_key);
+ }
}
- }
- /* We could be more precise when we have access to the active tool. */
- const bool use_paint_slots = (ob->mode & OB_MODE_SCULPT) != 0;
- if (use_paint_slots) {
- BKE_texpaint_slots_refresh_object(scene, ob);
+ /* We could be more precise when we have access to the active tool. */
+ const bool use_paint_slots = (ob->mode & OB_MODE_SCULPT) != 0;
+ if (use_paint_slots) {
+ BKE_texpaint_slots_refresh_object(scene, ob);
+ }
}
}
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.cc b/source/blender/editors/sculpt_paint/paint_vertex.cc
index d4888bbe29c..08b2bff8d9b 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.cc
+++ b/source/blender/editors/sculpt_paint/paint_vertex.cc
@@ -1190,12 +1190,12 @@ static void vertex_paint_init_session(Depsgraph *depsgraph,
BLI_assert(ob->sculpt == nullptr);
ob->sculpt = (SculptSession *)MEM_callocN(sizeof(SculptSession), "sculpt session");
ob->sculpt->mode_type = object_mode;
- BKE_sculpt_update_object_for_edit(depsgraph, ob, true, false, false);
+ BKE_sculpt_update_object_for_edit(depsgraph, ob, true, false, true);
}
static void vwpaint_init_stroke(Depsgraph *depsgraph, Object *ob)
{
- BKE_sculpt_update_object_for_edit(depsgraph, ob, true, false, false);
+ BKE_sculpt_update_object_for_edit(depsgraph, ob, true, false, true);
SculptSession *ss = ob->sculpt;
/* Ensure ss->cache is allocated. It will mostly be initialized in
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 967a13badd4..f41b1e49ed8 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -5055,7 +5055,8 @@ static void sculpt_brush_stroke_init(bContext *C, wmOperator *op)
/* CTX_data_ensure_evaluated_depsgraph should be used at the end to include the updates of
* earlier steps modifying the data. */
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- BKE_sculpt_update_object_for_edit(depsgraph, ob, need_pmap, need_mask, needs_colors);
+ BKE_sculpt_update_object_for_edit(
+ depsgraph, ob, need_pmap, need_mask, SCULPT_tool_is_paint(brush->sculpt_tool));
ED_paint_tool_update_sticky_shading_color(C, ob);
}