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-rw-r--r--CMakeLists.txt169
-rw-r--r--build_files/cmake/Modules/FindOpenGLES.cmake80
-rw-r--r--intern/cycles/app/CMakeLists.txt3
-rw-r--r--intern/cycles/blender/CMakeLists.txt2
-rw-r--r--intern/cycles/cmake/external_libs.cmake19
-rw-r--r--intern/cycles/device/CMakeLists.txt3
-rw-r--r--intern/cycles/hydra/CMakeLists.txt2
-rw-r--r--intern/cycles/scene/CMakeLists.txt2
-rw-r--r--intern/cycles/session/CMakeLists.txt2
-rw-r--r--intern/cycles/util/CMakeLists.txt2
-rw-r--r--intern/ghost/CMakeLists.txt45
-rw-r--r--intern/ghost/GHOST_ISystem.h3
-rw-r--r--intern/ghost/GHOST_Types.h1
-rw-r--r--intern/ghost/intern/GHOST_ContextCGL.h2
-rw-r--r--intern/ghost/intern/GHOST_ContextCGL.mm11
-rw-r--r--intern/ghost/intern/GHOST_ContextEGL.cpp18
-rw-r--r--intern/ghost/intern/GHOST_ContextEGL.h4
-rw-r--r--intern/ghost/intern/GHOST_IXrGraphicsBinding.h3
-rw-r--r--intern/ghost/intern/GHOST_System.cpp13
-rw-r--r--intern/ghost/intern/GHOST_System.h6
-rw-r--r--intern/ghost/intern/GHOST_SystemWayland.cpp2
-rw-r--r--intern/ghost/intern/GHOST_SystemWin32.cpp27
-rw-r--r--intern/ghost/intern/GHOST_SystemX11.cpp152
-rw-r--r--intern/ghost/intern/GHOST_WindowWin32.cpp25
-rw-r--r--intern/ghost/intern/GHOST_WindowX11.cpp287
-rw-r--r--intern/ghost/intern/GHOST_WindowX11.h2
-rw-r--r--intern/ghost/intern/GHOST_XrContext.cpp8
-rw-r--r--intern/ghost/intern/GHOST_XrGraphicsBinding.cpp101
-rw-r--r--intern/ghost/intern/GHOST_Xr_openxr_includes.h7
-rw-r--r--intern/ghost/test/CMakeLists.txt2
-rw-r--r--intern/opencolorio/CMakeLists.txt1
-rw-r--r--intern/opensubdiv/CMakeLists.txt2
-rw-r--r--source/blender/gpencil_modifiers/CMakeLists.txt2
-rw-r--r--source/blender/gpu/CMakeLists.txt3
-rw-r--r--source/blender/makesrna/intern/CMakeLists.txt2
-rw-r--r--source/blender/python/generic/CMakeLists.txt2
-rw-r--r--source/blender/python/gpu/CMakeLists.txt2
-rw-r--r--source/creator/CMakeLists.txt12
38 files changed, 254 insertions, 775 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index dd14feaeb25..f72521266aa 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -25,13 +25,6 @@ endif()
cmake_minimum_required(VERSION 3.10)
-# Prefer LEGACY OpenGL to be compatible with all the existing releases and
-# platforms which don't have GLVND yet. Only do it if preference was not set
-# externally.
-if(NOT DEFINED OpenGL_GL_PREFERENCE)
- set(OpenGL_GL_PREFERENCE "LEGACY")
-endif()
-
if(NOT EXECUTABLE_OUTPUT_PATH)
set(FIRST_RUN TRUE)
else()
@@ -262,7 +255,6 @@ if(WITH_GHOST_X11)
option(WITH_X11_XINPUT "Enable X11 Xinput (tablet support and unicode input)" ON)
option(WITH_X11_XF86VMODE "Enable X11 video mode switching" ON)
option(WITH_X11_XFIXES "Enable X11 XWayland cursor warping workaround" ON)
- option(WITH_X11_ALPHA "Enable X11 transparent background" ON)
endif()
if(UNIX AND NOT APPLE)
@@ -536,29 +528,11 @@ endif()
# OpenGL
-# Experimental EGL option.
-option(WITH_GL_EGL "Use the EGL OpenGL system library instead of the platform specific OpenGL system library (CGL, GLX or WGL)" OFF)
-mark_as_advanced(WITH_GL_EGL)
-
-if(WITH_GHOST_WAYLAND)
- # Wayland can only use EGL to create OpenGL contexts, not GLX.
- set(WITH_GL_EGL ON)
-endif()
-
-if(UNIX AND NOT APPLE)
- option(WITH_SYSTEM_GLES "Use OpenGL ES library provided by the operating system" ON)
-else()
- # System GLES not an option on other platforms.
- set(WITH_SYSTEM_GLES OFF)
-endif()
-
option(WITH_OPENGL "When off limits visibility of the opengl headers to just bf_gpu and gawain (temporary option for development purposes)" ON)
-option(WITH_GL_PROFILE_ES20 "Support using OpenGL ES 2.0. (through either EGL or the AGL/WGL/XGL 'es20' profile)" OFF)
option(WITH_GPU_BUILDTIME_SHADER_BUILDER "Shader builder is a developer option enabling linting on GLSL during compilation" OFF)
mark_as_advanced(
WITH_OPENGL
- WITH_GL_PROFILE_ES20
WITH_GPU_BUILDTIME_SHADER_BUILDER
)
@@ -580,11 +554,6 @@ if(WITH_METAL_BACKEND)
endif()
if(WIN32)
- option(WITH_GL_ANGLE "Link with the ANGLE library, an OpenGL ES 2.0 implementation based on Direct3D, instead of the system OpenGL library." OFF)
- mark_as_advanced(WITH_GL_ANGLE)
-endif()
-
-if(WIN32)
getDefaultWindowsPrefixBase(CMAKE_GENERIC_PROGRAM_FILES)
set(CPACK_INSTALL_PREFIX ${CMAKE_GENERIC_PROGRAM_FILES}/${})
endif()
@@ -880,7 +849,6 @@ if(WITH_GHOST_SDL OR WITH_HEADLESS)
set(WITH_X11_XINPUT OFF)
set(WITH_X11_XF86VMODE OFF)
set(WITH_X11_XFIXES OFF)
- set(WITH_X11_ALPHA OFF)
set(WITH_GHOST_XDND OFF)
set(WITH_INPUT_IME OFF)
set(WITH_XR_OPENXR OFF)
@@ -1195,139 +1163,10 @@ endif()
#-----------------------------------------------------------------------------
# Configure OpenGL.
-find_package(OpenGL)
-blender_include_dirs_sys("${OPENGL_INCLUDE_DIR}")
-
if(WITH_OPENGL)
add_definitions(-DWITH_OPENGL)
endif()
-if(WITH_SYSTEM_GLES)
- find_package_wrapper(OpenGLES)
-endif()
-
-if(WITH_GL_PROFILE_ES20)
- if(WITH_SYSTEM_GLES)
- if(NOT OPENGLES_LIBRARY)
- message(FATAL_ERROR
- "Unable to find OpenGL ES libraries. "
- "Install them or disable WITH_SYSTEM_GLES."
- )
- endif()
-
- list(APPEND BLENDER_GL_LIBRARIES "${OPENGLES_LIBRARY}")
-
- else()
- set(OPENGLES_LIBRARY "" CACHE FILEPATH "OpenGL ES 2.0 library file")
- mark_as_advanced(OPENGLES_LIBRARY)
-
- list(APPEND BLENDER_GL_LIBRARIES "${OPENGLES_LIBRARY}")
-
- if(NOT OPENGLES_LIBRARY)
- message(FATAL_ERROR
- "To compile WITH_GL_EGL you need to set OPENGLES_LIBRARY "
- "to the file path of an OpenGL ES 2.0 library."
- )
- endif()
-
- endif()
-
- if(WIN32)
- # Setup paths to files needed to install and redistribute Windows Blender with OpenGL ES
-
- set(OPENGLES_DLL "" CACHE FILEPATH "OpenGL ES 2.0 redistributable DLL file")
- mark_as_advanced(OPENGLES_DLL)
-
- if(NOT OPENGLES_DLL)
- message(FATAL_ERROR
- "To compile WITH_GL_PROFILE_ES20 you need to set OPENGLES_DLL to the file "
- "path of an OpenGL ES 2.0 runtime dynamic link library (DLL)."
- )
- endif()
-
- if(WITH_GL_ANGLE)
- list(APPEND GL_DEFINITIONS -DWITH_ANGLE)
-
- set(D3DCOMPILER_DLL "" CACHE FILEPATH "Direct3D Compiler redistributable DLL file (needed by ANGLE)")
-
- get_filename_component(D3DCOMPILER_FILENAME "${D3DCOMPILER_DLL}" NAME)
- list(APPEND GL_DEFINITIONS "-DD3DCOMPILER=\"\\\"${D3DCOMPILER_FILENAME}\\\"\"")
-
- mark_as_advanced(D3DCOMPILER_DLL)
-
- if(D3DCOMPILER_DLL STREQUAL "")
- message(FATAL_ERROR
- "To compile WITH_GL_ANGLE you need to set D3DCOMPILER_DLL to the file "
- "path of a copy of the DirectX redistributable DLL file: D3DCompiler_46.dll"
- )
- endif()
-
- endif()
-
- endif()
-
-else()
- if(OpenGL_GL_PREFERENCE STREQUAL "LEGACY" AND OPENGL_gl_LIBRARY)
- list(APPEND BLENDER_GL_LIBRARIES ${OPENGL_gl_LIBRARY})
- else()
- list(APPEND BLENDER_GL_LIBRARIES ${OPENGL_opengl_LIBRARY} ${OPENGL_glx_LIBRARY})
- endif()
-endif()
-
-if(WITH_GL_EGL)
- find_package(OpenGL REQUIRED EGL)
- list(APPEND BLENDER_GL_LIBRARIES OpenGL::EGL)
-
- list(APPEND GL_DEFINITIONS -DWITH_GL_EGL)
-
- if(WITH_SYSTEM_GLES)
- if(NOT OPENGLES_EGL_LIBRARY)
- message(FATAL_ERROR
- "Unable to find OpenGL ES libraries. "
- "Install them or disable WITH_SYSTEM_GLES."
- )
- endif()
-
- list(APPEND BLENDER_GL_LIBRARIES ${OPENGLES_EGL_LIBRARY})
-
- else()
- set(OPENGLES_EGL_LIBRARY "" CACHE FILEPATH "EGL library file")
- mark_as_advanced(OPENGLES_EGL_LIBRARY)
-
- list(APPEND BLENDER_GL_LIBRARIES "${OPENGLES_LIBRARY}" "${OPENGLES_EGL_LIBRARY}")
-
- if(NOT OPENGLES_EGL_LIBRARY)
- message(FATAL_ERROR
- "To compile WITH_GL_EGL you need to set OPENGLES_EGL_LIBRARY "
- "to the file path of an EGL library."
- )
- endif()
-
- endif()
-
- if(WIN32)
- # Setup paths to files needed to install and redistribute Windows Blender with OpenGL ES
-
- set(OPENGLES_EGL_DLL "" CACHE FILEPATH "EGL redistributable DLL file")
- mark_as_advanced(OPENGLES_EGL_DLL)
-
- if(NOT OPENGLES_EGL_DLL)
- message(FATAL_ERROR
- "To compile WITH_GL_EGL you need to set OPENGLES_EGL_DLL "
- "to the file path of an EGL runtime dynamic link library (DLL)."
- )
- endif()
-
- endif()
-
-endif()
-
-if(WITH_GL_PROFILE_ES20)
- list(APPEND GL_DEFINITIONS -DWITH_GL_PROFILE_ES20)
-else()
- list(APPEND GL_DEFINITIONS -DWITH_GL_PROFILE_CORE)
-endif()
-
#-----------------------------------------------------------------------------
# Configure Metal.
if(WITH_METAL_BACKEND)
@@ -2005,7 +1844,6 @@ if(FIRST_RUN)
info_cfg_option(WITH_INSTALL_PORTABLE)
info_cfg_option(WITH_MEM_JEMALLOC)
info_cfg_option(WITH_MEM_VALGRIND)
- info_cfg_option(WITH_X11_ALPHA)
info_cfg_option(WITH_X11_XF86VMODE)
info_cfg_option(WITH_X11_XFIXES)
info_cfg_option(WITH_X11_XINPUT)
@@ -2052,13 +1890,6 @@ if(FIRST_RUN)
info_cfg_option(WITH_MOD_OCEANSIM)
info_cfg_option(WITH_MOD_REMESH)
- info_cfg_text("OpenGL:")
- if(WIN32)
- info_cfg_option(WITH_GL_ANGLE)
- endif()
- info_cfg_option(WITH_GL_EGL)
- info_cfg_option(WITH_GL_PROFILE_ES20)
-
info_cfg_text("")
message("${_config_msg}")
diff --git a/build_files/cmake/Modules/FindOpenGLES.cmake b/build_files/cmake/Modules/FindOpenGLES.cmake
deleted file mode 100644
index 5e82984bed6..00000000000
--- a/build_files/cmake/Modules/FindOpenGLES.cmake
+++ /dev/null
@@ -1,80 +0,0 @@
-# SPDX-License-Identifier: BSD-3-Clause
-# Copyright 2014 Blender Foundation.
-
-# - Try to find OpenGLES
-# Once done this will define
-#
-# OPENGLES_FOUND - system has OpenGLES and EGL
-# OPENGL_EGL_FOUND - system has EGL
-# OPENGLES_INCLUDE_DIR - the GLES include directory
-# OPENGLES_LIBRARY - the GLES library
-# OPENGLES_EGL_INCLUDE_DIR - the EGL include directory
-# OPENGLES_EGL_LIBRARY - the EGL library
-# OPENGLES_LIBRARIES - all libraries needed for OpenGLES
-# OPENGLES_INCLUDES - all includes needed for OpenGLES
-
-# If OPENGLES_ROOT_DIR was defined in the environment, use it.
-IF(NOT OPENGLES_ROOT_DIR AND NOT $ENV{OPENGLES_ROOT_DIR} STREQUAL "")
- SET(OPENGLES_ROOT_DIR $ENV{OPENGLES_ROOT_DIR})
-ENDIF()
-
-SET(_opengles_SEARCH_DIRS
- ${OPENGLES_ROOT_DIR}
-)
-
-FIND_PATH(OPENGLES_INCLUDE_DIR
- NAMES
- GLES2/gl2.h
- HINTS
- ${_opengles_SEARCH_DIRS}
-)
-
-FIND_LIBRARY(OPENGLES_LIBRARY
- NAMES
- GLESv2
- PATHS
- ${_opengles_SEARCH_DIRS}
- PATH_SUFFIXES
- lib64 lib
-)
-
-FIND_PATH(OPENGLES_EGL_INCLUDE_DIR
- NAMES
- EGL/egl.h
- HINTS
- ${_opengles_SEARCH_DIRS}
-)
-
-FIND_LIBRARY(OPENGLES_EGL_LIBRARY
- NAMES
- EGL
- HINTS
- ${_opengles_SEARCH_DIRS}
- PATH_SUFFIXES
- lib64 lib
-)
-
-IF(OPENGLES_EGL_LIBRARY AND OPENGLES_EGL_INCLUDE_DIR)
- SET(OPENGL_EGL_FOUND "YES")
-ELSE()
- SET(OPENGL_EGL_FOUND "NO")
-ENDIF()
-
-IF(OPENGLES_LIBRARY AND OPENGLES_INCLUDE_DIR AND
- OPENGLES_EGL_LIBRARY AND OPENGLES_EGL_INCLUDE_DIR)
- SET(OPENGLES_LIBRARIES ${OPENGLES_LIBRARY} ${OPENGLES_LIBRARIES}
- ${OPENGLES_EGL_LIBRARY})
- SET(OPENGLES_INCLUDES ${OPENGLES_INCLUDE_DIR} ${OPENGLES_EGL_INCLUDE_DIR})
- SET(OPENGLES_FOUND "YES")
-ELSE()
- SET(OPENGLES_FOUND "NO")
-ENDIF()
-
-MARK_AS_ADVANCED(
- OPENGLES_EGL_INCLUDE_DIR
- OPENGLES_EGL_LIBRARY
- OPENGLES_LIBRARY
- OPENGLES_INCLUDE_DIR
-)
-
-UNSET(_opengles_SEARCH_DIRS)
diff --git a/intern/cycles/app/CMakeLists.txt b/intern/cycles/app/CMakeLists.txt
index d46ece55256..0988b1c0ac4 100644
--- a/intern/cycles/app/CMakeLists.txt
+++ b/intern/cycles/app/CMakeLists.txt
@@ -43,9 +43,8 @@ else()
endif()
if(WITH_CYCLES_STANDALONE AND WITH_CYCLES_STANDALONE_GUI)
- add_definitions(${GL_DEFINITIONS})
list(APPEND INC_SYS ${Epoxy_INCLUDE_DIRS} ${SDL2_INCLUDE_DIRS})
- list(APPEND LIB ${CYCLES_GL_LIBRARIES} ${Epoxy_LIBRARIES} ${SDL2_LIBRARIES})
+ list(APPEND LIB ${Epoxy_LIBRARIES} ${SDL2_LIBRARIES})
endif()
cycles_external_libraries_append(LIB)
diff --git a/intern/cycles/blender/CMakeLists.txt b/intern/cycles/blender/CMakeLists.txt
index 095615f15d5..ab0937ac9eb 100644
--- a/intern/cycles/blender/CMakeLists.txt
+++ b/intern/cycles/blender/CMakeLists.txt
@@ -87,8 +87,6 @@ set(ADDON_FILES
addon/version_update.py
)
-add_definitions(${GL_DEFINITIONS})
-
if(WITH_CYCLES_DEVICE_HIP)
add_definitions(-DWITH_HIP)
endif()
diff --git a/intern/cycles/cmake/external_libs.cmake b/intern/cycles/cmake/external_libs.cmake
index bc859d830ba..af2f280ae84 100644
--- a/intern/cycles/cmake/external_libs.cmake
+++ b/intern/cycles/cmake/external_libs.cmake
@@ -550,25 +550,6 @@ if(EXISTS ${_cycles_lib_dir})
endif()
###########################################################################
-# OpenGL
-###########################################################################
-
-if((WITH_CYCLES_STANDALONE AND WITH_CYCLES_STANDALONE_GUI) OR
- WITH_CYCLES_HYDRA_RENDER_DELEGATE)
- if(CYCLES_STANDALONE_REPOSITORY)
- if(NOT DEFINED OpenGL_GL_PREFERENCE)
- set(OpenGL_GL_PREFERENCE "LEGACY")
- endif()
-
- find_package(OpenGL REQUIRED)
-
- set(CYCLES_GL_LIBRARIES ${OPENGL_gl_LIBRARY})
- else()
- set(CYCLES_GL_LIBRARIES ${BLENDER_GL_LIBRARIES})
- endif()
-endif()
-
-###########################################################################
# SDL
###########################################################################
diff --git a/intern/cycles/device/CMakeLists.txt b/intern/cycles/device/CMakeLists.txt
index 71789a76406..4ae123cd634 100644
--- a/intern/cycles/device/CMakeLists.txt
+++ b/intern/cycles/device/CMakeLists.txt
@@ -147,7 +147,6 @@ set(SRC
set(LIB
cycles_kernel
cycles_util
- ${CYCLES_GL_LIBRARIES}
)
if(WITH_CYCLES_DEVICE_OPTIX OR WITH_CYCLES_DEVICE_CUDA)
@@ -168,8 +167,6 @@ if(WITH_CYCLES_DEVICE_HIP AND WITH_HIP_DYNLOAD)
)
endif()
-add_definitions(${GL_DEFINITIONS})
-
if(WITH_CYCLES_DEVICE_CUDA)
add_definitions(-DWITH_CUDA)
endif()
diff --git a/intern/cycles/hydra/CMakeLists.txt b/intern/cycles/hydra/CMakeLists.txt
index 60bb40a0d63..2bbd46db582 100644
--- a/intern/cycles/hydra/CMakeLists.txt
+++ b/intern/cycles/hydra/CMakeLists.txt
@@ -64,8 +64,6 @@ set(SRC_HD_CYCLES
volume.cpp
)
-add_definitions(${GL_DEFINITIONS})
-
if(WITH_OPENVDB)
add_definitions(-DWITH_OPENVDB ${OPENVDB_DEFINITIONS})
list(APPEND INC_SYS
diff --git a/intern/cycles/scene/CMakeLists.txt b/intern/cycles/scene/CMakeLists.txt
index 4904bf247ba..a30f408f207 100644
--- a/intern/cycles/scene/CMakeLists.txt
+++ b/intern/cycles/scene/CMakeLists.txt
@@ -148,6 +148,4 @@ endif()
include_directories(${INC})
include_directories(SYSTEM ${INC_SYS})
-add_definitions(${GL_DEFINITIONS})
-
cycles_add_library(cycles_scene "${LIB}" ${SRC} ${SRC_HEADERS})
diff --git a/intern/cycles/session/CMakeLists.txt b/intern/cycles/session/CMakeLists.txt
index 6e4e6af6e71..4f3a0a99ee1 100644
--- a/intern/cycles/session/CMakeLists.txt
+++ b/intern/cycles/session/CMakeLists.txt
@@ -32,6 +32,4 @@ set(LIB
include_directories(${INC})
include_directories(SYSTEM ${INC_SYS})
-add_definitions(${GL_DEFINITIONS})
-
cycles_add_library(cycles_session "${LIB}" ${SRC} ${SRC_HEADERS})
diff --git a/intern/cycles/util/CMakeLists.txt b/intern/cycles/util/CMakeLists.txt
index 2dafe729dfe..997d574a3b0 100644
--- a/intern/cycles/util/CMakeLists.txt
+++ b/intern/cycles/util/CMakeLists.txt
@@ -148,6 +148,4 @@ endif()
include_directories(${INC})
include_directories(SYSTEM ${INC_SYS})
-add_definitions(${GL_DEFINITIONS})
-
cycles_add_library(cycles_util "${LIB}" ${SRC} ${SRC_HEADERS})
diff --git a/intern/ghost/CMakeLists.txt b/intern/ghost/CMakeLists.txt
index 8b19aad7043..84b68014e91 100644
--- a/intern/ghost/CMakeLists.txt
+++ b/intern/ghost/CMakeLists.txt
@@ -156,13 +156,11 @@ elseif(APPLE AND NOT WITH_GHOST_X11)
intern/GHOST_WindowViewCocoa.h
)
- if(NOT WITH_GL_EGL)
- list(APPEND SRC
- intern/GHOST_ContextCGL.mm
+ list(APPEND SRC
+ intern/GHOST_ContextCGL.mm
- intern/GHOST_ContextCGL.h
- )
- endif()
+ intern/GHOST_ContextCGL.h
+ )
if(WITH_INPUT_NDOF)
list(APPEND SRC
@@ -196,13 +194,11 @@ elseif(WITH_GHOST_X11 OR WITH_GHOST_WAYLAND)
intern/GHOST_WindowX11.h
)
- if(NOT WITH_GL_EGL)
- list(APPEND SRC
- intern/GHOST_ContextGLX.cpp
+ list(APPEND SRC
+ intern/GHOST_ContextGLX.cpp
- intern/GHOST_ContextGLX.h
- )
- endif()
+ intern/GHOST_ContextGLX.h
+ )
if(WITH_GHOST_XDND)
add_definitions(-DWITH_XDND)
@@ -249,10 +245,6 @@ elseif(WITH_GHOST_X11 OR WITH_GHOST_WAYLAND)
)
endif()
- if(WITH_X11_ALPHA)
- add_definitions(-DWITH_X11_ALPHA)
- endif()
-
if(WITH_X11_XINPUT)
add_definitions(-DWITH_X11_XINPUT)
list(APPEND INC_SYS
@@ -432,13 +424,11 @@ elseif(WIN32)
intern/GHOST_Wintab.h
)
- if(NOT WITH_GL_EGL)
- list(APPEND SRC
- intern/GHOST_ContextWGL.cpp
+ list(APPEND SRC
+ intern/GHOST_ContextWGL.cpp
- intern/GHOST_ContextWGL.h
- )
- endif()
+ intern/GHOST_ContextWGL.h
+ )
if(WITH_INPUT_IME)
add_definitions(-DWITH_INPUT_IME)
@@ -459,7 +449,7 @@ elseif(WIN32)
endif()
endif()
-if(WITH_GL_EGL AND NOT (WITH_HEADLESS OR WITH_GHOST_SDL))
+if(NOT (WITH_HEADLESS OR WITH_GHOST_SDL))
list(APPEND SRC
intern/GHOST_ContextEGL.cpp
@@ -549,11 +539,8 @@ if(WITH_XR_OPENXR)
list(APPEND XR_PLATFORM_DEFINES -DXR_USE_PLATFORM_WAYLAND)
endif()
if(WITH_GHOST_X11)
- if(WITH_GL_EGL)
- list(APPEND XR_PLATFORM_DEFINES -DXR_USE_PLATFORM_EGL)
- else()
- list(APPEND XR_PLATFORM_DEFINES -DXR_USE_PLATFORM_XLIB)
- endif()
+ list(APPEND XR_PLATFORM_DEFINES -DXR_USE_PLATFORM_EGL)
+ list(APPEND XR_PLATFORM_DEFINES -DXR_USE_PLATFORM_XLIB)
endif()
endif()
@@ -562,6 +549,4 @@ if(WITH_XR_OPENXR)
unset(XR_PLATFORM_DEFINES)
endif()
-add_definitions(${GL_DEFINITIONS})
-
blender_add_lib(bf_intern_ghost "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/intern/ghost/GHOST_ISystem.h b/intern/ghost/GHOST_ISystem.h
index 91cf1c4c558..89878a6d6a1 100644
--- a/intern/ghost/GHOST_ISystem.h
+++ b/intern/ghost/GHOST_ISystem.h
@@ -277,8 +277,7 @@ class GHOST_ISystem {
*/
virtual GHOST_TSuccess beginFullScreen(const GHOST_DisplaySetting &setting,
GHOST_IWindow **window,
- const bool stereoVisual,
- const bool alphaBackground = 0) = 0;
+ const bool stereoVisual) = 0;
/**
* Updates the resolution while in fullscreen mode.
diff --git a/intern/ghost/GHOST_Types.h b/intern/ghost/GHOST_Types.h
index 495fb739978..adc45285f94 100644
--- a/intern/ghost/GHOST_Types.h
+++ b/intern/ghost/GHOST_Types.h
@@ -61,7 +61,6 @@ typedef struct {
typedef enum {
GHOST_glStereoVisual = (1 << 0),
GHOST_glDebugContext = (1 << 1),
- GHOST_glAlphaBackground = (1 << 2),
} GHOST_GLFlags;
typedef enum GHOST_DialogOptions {
diff --git a/intern/ghost/intern/GHOST_ContextCGL.h b/intern/ghost/intern/GHOST_ContextCGL.h
index badc3241107..fa6d6fc6fa0 100644
--- a/intern/ghost/intern/GHOST_ContextCGL.h
+++ b/intern/ghost/intern/GHOST_ContextCGL.h
@@ -105,8 +105,6 @@ class GHOST_ContextCGL : public GHOST_Context {
/** The virtualized default frame-buffer's texture. */
MTLTexture *m_defaultFramebufferMetalTexture;
- bool m_coreProfile;
-
const bool m_debug;
/** The first created OpenGL context (for sharing display lists) */
diff --git a/intern/ghost/intern/GHOST_ContextCGL.mm b/intern/ghost/intern/GHOST_ContextCGL.mm
index 19df38abb0a..6da44ec481c 100644
--- a/intern/ghost/intern/GHOST_ContextCGL.mm
+++ b/intern/ghost/intern/GHOST_ContextCGL.mm
@@ -58,12 +58,6 @@ GHOST_ContextCGL::GHOST_ContextCGL(bool stereoVisual,
m_defaultFramebufferMetalTexture(nil),
m_debug(false)
{
-#if defined(WITH_GL_PROFILE_CORE)
- m_coreProfile = true;
-#else
- m_coreProfile = false;
-#endif
-
if (m_metalView) {
metalInit();
}
@@ -197,7 +191,6 @@ GHOST_TSuccess GHOST_ContextCGL::updateDrawingContext()
}
static void makeAttribList(std::vector<NSOpenGLPixelFormatAttribute> &attribs,
- bool coreProfile,
bool stereoVisual,
bool needAlpha,
bool softwareGL)
@@ -205,7 +198,7 @@ static void makeAttribList(std::vector<NSOpenGLPixelFormatAttribute> &attribs,
attribs.clear();
attribs.push_back(NSOpenGLPFAOpenGLProfile);
- attribs.push_back(coreProfile ? NSOpenGLProfileVersion3_2Core : NSOpenGLProfileVersionLegacy);
+ attribs.push_back(NSOpenGLProfileVersion3_2Core);
/* Pixel Format Attributes for the windowed NSOpenGLContext. */
attribs.push_back(NSOpenGLPFADoubleBuffer);
@@ -245,7 +238,7 @@ GHOST_TSuccess GHOST_ContextCGL::initializeDrawingContext()
std::vector<NSOpenGLPixelFormatAttribute> attribs;
attribs.reserve(40);
- makeAttribList(attribs, m_coreProfile, m_stereoVisual, needAlpha, softwareGL);
+ makeAttribList(attribs, m_stereoVisual, needAlpha, softwareGL);
NSOpenGLPixelFormat *pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:&attribs[0]];
if (pixelFormat == nil) {
diff --git a/intern/ghost/intern/GHOST_ContextEGL.cpp b/intern/ghost/intern/GHOST_ContextEGL.cpp
index c29e11ccb1d..75c2655531f 100644
--- a/intern/ghost/intern/GHOST_ContextEGL.cpp
+++ b/intern/ghost/intern/GHOST_ContextEGL.cpp
@@ -151,10 +151,6 @@ static bool egl_chk(bool result,
# define EGL_CHK(x) egl_chk(x)
#endif
-#ifdef WITH_GL_ANGLE
-HMODULE GHOST_ContextEGL::s_d3dcompiler = nullptr;
-#endif
-
EGLContext GHOST_ContextEGL::s_gl_sharedContext = EGL_NO_CONTEXT;
EGLint GHOST_ContextEGL::s_gl_sharedCount = 0;
@@ -333,20 +329,6 @@ GHOST_TSuccess GHOST_ContextEGL::initializeDrawingContext()
}
m_stereoVisual = false; /* It doesn't matter what the Window wants. */
-#ifdef WITH_GL_ANGLE
- /* `d3dcompiler_XX.dll` needs to be loaded before ANGLE will work. */
- if (s_d3dcompiler == nullptr) {
- s_d3dcompiler = LoadLibrary(D3DCOMPILER);
-
- WIN32_CHK(s_d3dcompiler != nullptr);
-
- if (s_d3dcompiler == nullptr) {
- fprintf(stderr, "LoadLibrary(\"" D3DCOMPILER "\") failed!\n");
- return GHOST_kFailure;
- }
- }
-#endif
-
EGLDisplay prev_display = eglGetCurrentDisplay();
EGLSurface prev_draw = eglGetCurrentSurface(EGL_DRAW);
EGLSurface prev_read = eglGetCurrentSurface(EGL_READ);
diff --git a/intern/ghost/intern/GHOST_ContextEGL.h b/intern/ghost/intern/GHOST_ContextEGL.h
index 662ffa94aec..3ccd34f0338 100644
--- a/intern/ghost/intern/GHOST_ContextEGL.h
+++ b/intern/ghost/intern/GHOST_ContextEGL.h
@@ -130,8 +130,4 @@ class GHOST_ContextEGL : public GHOST_Context {
static EGLContext s_vg_sharedContext;
static EGLint s_vg_sharedCount;
-
-#ifdef WITH_GL_ANGLE
- static HMODULE s_d3dcompiler;
-#endif
};
diff --git a/intern/ghost/intern/GHOST_IXrGraphicsBinding.h b/intern/ghost/intern/GHOST_IXrGraphicsBinding.h
index 1246aa19a99..152b6b68026 100644
--- a/intern/ghost/intern/GHOST_IXrGraphicsBinding.h
+++ b/intern/ghost/intern/GHOST_IXrGraphicsBinding.h
@@ -17,11 +17,8 @@ class GHOST_IXrGraphicsBinding {
public:
union {
#if defined(WITH_GHOST_X11)
-# if defined(WITH_GL_EGL)
XrGraphicsBindingEGLMNDX egl;
-# else
XrGraphicsBindingOpenGLXlibKHR glx;
-# endif
#elif defined(WIN32)
XrGraphicsBindingOpenGLWin32KHR wgl;
XrGraphicsBindingD3D11KHR d3d11;
diff --git a/intern/ghost/intern/GHOST_System.cpp b/intern/ghost/intern/GHOST_System.cpp
index cf04287af9f..bfb7c958048 100644
--- a/intern/ghost/intern/GHOST_System.cpp
+++ b/intern/ghost/intern/GHOST_System.cpp
@@ -110,8 +110,7 @@ bool GHOST_System::validWindow(GHOST_IWindow *window)
GHOST_TSuccess GHOST_System::beginFullScreen(const GHOST_DisplaySetting &setting,
GHOST_IWindow **window,
- const bool stereoVisual,
- const bool alphaBackground)
+ const bool stereoVisual)
{
GHOST_TSuccess success = GHOST_kFailure;
GHOST_ASSERT(m_windowManager, "GHOST_System::beginFullScreen(): invalid window manager");
@@ -125,8 +124,7 @@ GHOST_TSuccess GHOST_System::beginFullScreen(const GHOST_DisplaySetting &setting
setting);
if (success == GHOST_kSuccess) {
// GHOST_PRINT("GHOST_System::beginFullScreen(): creating full-screen window\n");
- success = createFullScreenWindow(
- (GHOST_Window **)window, setting, stereoVisual, alphaBackground);
+ success = createFullScreenWindow((GHOST_Window **)window, setting, stereoVisual);
if (success == GHOST_kSuccess) {
m_windowManager->beginFullScreen(*window, stereoVisual);
}
@@ -373,18 +371,13 @@ GHOST_TSuccess GHOST_System::exit()
GHOST_TSuccess GHOST_System::createFullScreenWindow(GHOST_Window **window,
const GHOST_DisplaySetting &settings,
- const bool stereoVisual,
- const bool alphaBackground)
+ const bool stereoVisual)
{
GHOST_GLSettings glSettings = {0};
if (stereoVisual) {
glSettings.flags |= GHOST_glStereoVisual;
}
- if (alphaBackground) {
- glSettings.flags |= GHOST_glAlphaBackground;
- }
-
/* NOTE: don't use #getCurrentDisplaySetting() because on X11 we may
* be zoomed in and the desktop may be bigger than the viewport. */
GHOST_ASSERT(m_displayManager,
diff --git a/intern/ghost/intern/GHOST_System.h b/intern/ghost/intern/GHOST_System.h
index d5558be3444..8c51b3421b2 100644
--- a/intern/ghost/intern/GHOST_System.h
+++ b/intern/ghost/intern/GHOST_System.h
@@ -120,8 +120,7 @@ class GHOST_System : public GHOST_ISystem {
*/
GHOST_TSuccess beginFullScreen(const GHOST_DisplaySetting &setting,
GHOST_IWindow **window,
- const bool stereoVisual,
- const bool alphaBackground);
+ const bool stereoVisual);
/**
* Updates the resolution while in fullscreen mode.
@@ -376,8 +375,7 @@ class GHOST_System : public GHOST_ISystem {
*/
GHOST_TSuccess createFullScreenWindow(GHOST_Window **window,
const GHOST_DisplaySetting &settings,
- const bool stereoVisual,
- const bool alphaBackground = 0);
+ const bool stereoVisual);
/** The display manager (platform dependent). */
GHOST_DisplayManager *m_displayManager;
diff --git a/intern/ghost/intern/GHOST_SystemWayland.cpp b/intern/ghost/intern/GHOST_SystemWayland.cpp
index 18d91d43057..6a90cf5c71e 100644
--- a/intern/ghost/intern/GHOST_SystemWayland.cpp
+++ b/intern/ghost/intern/GHOST_SystemWayland.cpp
@@ -23,8 +23,6 @@
# include <wayland_dynload_API.h> /* For `ghost_wl_dynload_libraries`. */
#endif
-#include <EGL/egl.h>
-
#ifdef WITH_GHOST_WAYLAND_DYNLOAD
# include <wayland_dynload_egl.h>
#endif
diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp b/intern/ghost/intern/GHOST_SystemWin32.cpp
index 7c07ea6cd64..07c86cd84f2 100644
--- a/intern/ghost/intern/GHOST_SystemWin32.cpp
+++ b/intern/ghost/intern/GHOST_SystemWin32.cpp
@@ -227,7 +227,7 @@ GHOST_IWindow *GHOST_SystemWin32::createWindow(const char *title,
state,
type,
((glSettings.flags & GHOST_glStereoVisual) != 0),
- ((glSettings.flags & GHOST_glAlphaBackground) != 0),
+ false,
(GHOST_WindowWin32 *)parentWindow,
((glSettings.flags & GHOST_glDebugContext) != 0),
is_dialog);
@@ -272,7 +272,7 @@ GHOST_IContext *GHOST_SystemWin32::createOffscreenContext(GHOST_GLSettings glSet
HDC mHDC = GetDC(wnd);
HDC prev_hdc = wglGetCurrentDC();
HGLRC prev_context = wglGetCurrentContext();
-#if defined(WITH_GL_PROFILE_CORE)
+
for (int minor = 5; minor >= 0; --minor) {
context = new GHOST_ContextWGL(false,
true,
@@ -310,29 +310,6 @@ GHOST_IContext *GHOST_SystemWin32::createOffscreenContext(GHOST_GLSettings glSet
return NULL;
}
-#elif defined(WITH_GL_PROFILE_COMPAT)
- // ask for 2.1 context, driver gives any GL version >= 2.1
- // (hopefully the latest compatibility profile)
- // 2.1 ignores the profile bit & is incompatible with core profile
- context = new GHOST_ContextWGL(false,
- true,
- NULL,
- NULL,
- 0, // no profile bit
- 2,
- 1,
- (debug_context ? WGL_CONTEXT_DEBUG_BIT_ARB : 0),
- GHOST_OPENGL_WGL_RESET_NOTIFICATION_STRATEGY);
-
- if (context->initializeDrawingContext()) {
- return context;
- }
- else {
- delete context;
- }
-#else
-# error // must specify either core or compat at build time
-#endif
finished:
wglMakeCurrent(prev_hdc, prev_context);
return context;
diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp
index 0c29a825b8c..18660b3346a 100644
--- a/intern/ghost/intern/GHOST_SystemX11.cpp
+++ b/intern/ghost/intern/GHOST_SystemX11.cpp
@@ -33,12 +33,8 @@
#include "GHOST_Debug.h"
-#if defined(WITH_GL_EGL)
-# include "GHOST_ContextEGL.h"
-# include <EGL/eglext.h>
-#else
-# include "GHOST_ContextGLX.h"
-#endif
+#include "GHOST_ContextEGL.h"
+#include "GHOST_ContextGLX.h"
#ifdef WITH_XF86KEYSYM
# include <X11/XF86keysym.h>
@@ -235,10 +231,6 @@ GHOST_SystemX11::~GHOST_SystemX11()
clearXInputDevices();
#endif /* WITH_X11_XINPUT */
-#ifdef WITH_GL_EGL
- ::eglTerminate(::eglGetDisplay(m_display));
-#endif
-
if (m_xkb_descr) {
XkbFreeKeyboard(m_xkb_descr, XkbAllComponentsMask, true);
}
@@ -354,7 +346,6 @@ GHOST_IWindow *GHOST_SystemX11::createWindow(const char *title,
is_dialog,
((glSettings.flags & GHOST_glStereoVisual) != 0),
exclusive,
- ((glSettings.flags & GHOST_glAlphaBackground) != 0),
(glSettings.flags & GHOST_glDebugContext) != 0);
if (window) {
@@ -375,6 +366,56 @@ GHOST_IWindow *GHOST_SystemX11::createWindow(const char *title,
return window;
}
+#ifdef USE_EGL
+static GHOST_Context *create_egl_context(
+ GHOST_SystemX11 *system, Display *display, bool debug_context, int ver_major, int ver_minor)
+{
+ GHOST_Context *context;
+ context = new GHOST_ContextEGL(system,
+ false,
+ EGLNativeWindowType(nullptr),
+ EGLNativeDisplayType(display),
+ EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
+ ver_major,
+ ver_minor,
+ GHOST_OPENGL_EGL_CONTEXT_FLAGS |
+ (debug_context ? EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR : 0),
+ GHOST_OPENGL_EGL_RESET_NOTIFICATION_STRATEGY,
+ EGL_OPENGL_API);
+
+ if (context->initializeDrawingContext()) {
+ return context;
+ }
+ delete context;
+
+ return nullptr;
+}
+#endif
+
+static GHOST_Context *create_glx_context(Display *display,
+ bool debug_context,
+ int ver_major,
+ int ver_minor)
+{
+ GHOST_Context *context;
+ context = new GHOST_ContextGLX(false,
+ (Window) nullptr,
+ display,
+ (GLXFBConfig) nullptr,
+ GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
+ ver_major,
+ ver_minor,
+ GHOST_OPENGL_GLX_CONTEXT_FLAGS |
+ (debug_context ? GLX_CONTEXT_DEBUG_BIT_ARB : 0),
+ GHOST_OPENGL_GLX_RESET_NOTIFICATION_STRATEGY);
+
+ if (context->initializeDrawingContext()) {
+ return context;
+ }
+ delete context;
+
+ return nullptr;
+}
/**
* Create a new off-screen context.
* Never explicitly delete the context, use #disposeContext() instead.
@@ -394,88 +435,33 @@ GHOST_IContext *GHOST_SystemX11::createOffscreenContext(GHOST_GLSettings glSetti
const bool debug_context = (glSettings.flags & GHOST_glDebugContext) != 0;
- const int profile_mask =
-#ifdef WITH_GL_EGL
-# if defined(WITH_GL_PROFILE_CORE)
- EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT;
-# elif defined(WITH_GL_PROFILE_COMPAT)
- EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT;
-# else
-# error // must specify either core or compat at build time
-# endif
-#else
-# if defined(WITH_GL_PROFILE_CORE)
- GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
-# elif defined(WITH_GL_PROFILE_COMPAT)
- GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
-# else
-# error // must specify either core or compat at build time
-# endif
-#endif
-
GHOST_Context *context;
+#ifdef USE_EGL
+ /* Try to initialize an EGL context. */
for (int minor = 5; minor >= 0; --minor) {
-#if defined(WITH_GL_EGL)
- context = new GHOST_ContextEGL(this,
- false,
- EGLNativeWindowType(nullptr),
- EGLNativeDisplayType(m_display),
- profile_mask,
- 4,
- minor,
- GHOST_OPENGL_EGL_CONTEXT_FLAGS |
- (debug_context ? EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR : 0),
- GHOST_OPENGL_EGL_RESET_NOTIFICATION_STRATEGY,
- EGL_OPENGL_API);
-#else
- context = new GHOST_ContextGLX(false,
- (Window) nullptr,
- m_display,
- (GLXFBConfig) nullptr,
- profile_mask,
- 4,
- minor,
- GHOST_OPENGL_GLX_CONTEXT_FLAGS |
- (debug_context ? GLX_CONTEXT_DEBUG_BIT_ARB : 0),
- GHOST_OPENGL_GLX_RESET_NOTIFICATION_STRATEGY);
-#endif
-
- if (context->initializeDrawingContext()) {
+ context = create_egl_context(this, m_display, debug_context, 4, minor);
+ if (context != nullptr) {
return context;
}
- delete context;
+ }
+ context = create_egl_context(this, m_display, debug_context, 3, 3);
+ if (context != nullptr) {
+ return context;
}
-#if defined(WITH_GL_EGL)
- context = new GHOST_ContextEGL(this,
- false,
- EGLNativeWindowType(nullptr),
- EGLNativeDisplayType(m_display),
- profile_mask,
- 3,
- 3,
- GHOST_OPENGL_EGL_CONTEXT_FLAGS |
- (debug_context ? EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR : 0),
- GHOST_OPENGL_EGL_RESET_NOTIFICATION_STRATEGY,
- EGL_OPENGL_API);
-#else
- context = new GHOST_ContextGLX(false,
- (Window) nullptr,
- m_display,
- (GLXFBConfig) nullptr,
- profile_mask,
- 3,
- 3,
- GHOST_OPENGL_GLX_CONTEXT_FLAGS |
- (debug_context ? GLX_CONTEXT_DEBUG_BIT_ARB : 0),
- GHOST_OPENGL_GLX_RESET_NOTIFICATION_STRATEGY);
+ /* EGL initialization failed, try to fallback to a GLX context. */
#endif
-
- if (context->initializeDrawingContext()) {
+ for (int minor = 5; minor >= 0; --minor) {
+ context = create_glx_context(m_display, debug_context, 4, minor);
+ if (context != nullptr) {
+ return context;
+ }
+ }
+ context = create_glx_context(m_display, debug_context, 3, 3);
+ if (context != nullptr) {
return context;
}
- delete context;
return nullptr;
}
diff --git a/intern/ghost/intern/GHOST_WindowWin32.cpp b/intern/ghost/intern/GHOST_WindowWin32.cpp
index 2e17454d24f..20ab71ac95a 100644
--- a/intern/ghost/intern/GHOST_WindowWin32.cpp
+++ b/intern/ghost/intern/GHOST_WindowWin32.cpp
@@ -580,7 +580,6 @@ GHOST_Context *GHOST_WindowWin32::newDrawingContext(GHOST_TDrawingContextType ty
if (type == GHOST_kDrawingContextTypeOpenGL) {
GHOST_Context *context;
-#if defined(WITH_GL_PROFILE_CORE)
/* - AMD and Intel give us exactly this version
* - NVIDIA gives at least this version <-- desired behavior
* So we ask for 4.5, 4.4 ... 3.3 in descending order
@@ -619,30 +618,6 @@ GHOST_Context *GHOST_WindowWin32::newDrawingContext(GHOST_TDrawingContextType ty
}
return context;
-
-#elif defined(WITH_GL_PROFILE_COMPAT)
- // ask for 2.1 context, driver gives any GL version >= 2.1
- // (hopefully the latest compatibility profile)
- // 2.1 ignores the profile bit & is incompatible with core profile
- context = new GHOST_ContextWGL(m_wantStereoVisual,
- m_wantAlphaBackground,
- m_hWnd,
- m_hDC,
- 0, // no profile bit
- 2,
- 1,
- (m_debug_context ? WGL_CONTEXT_DEBUG_BIT_ARB : 0),
- GHOST_OPENGL_WGL_RESET_NOTIFICATION_STRATEGY);
-
- if (context->initializeDrawingContext()) {
- return context;
- }
- else {
- delete context;
- }
-#else
-# error // must specify either core or compat at build time
-#endif
}
else if (type == GHOST_kDrawingContextTypeD3D) {
GHOST_Context *context;
diff --git a/intern/ghost/intern/GHOST_WindowX11.cpp b/intern/ghost/intern/GHOST_WindowX11.cpp
index 5057989d864..0b2617c1b9e 100644
--- a/intern/ghost/intern/GHOST_WindowX11.cpp
+++ b/intern/ghost/intern/GHOST_WindowX11.cpp
@@ -10,9 +10,7 @@
#include <X11/Xmd.h>
#include <X11/Xutil.h>
#include <X11/cursorfont.h>
-#ifdef WITH_X11_ALPHA
-# include <X11/extensions/Xrender.h>
-#endif
+
#include "GHOST_Debug.h"
#include "GHOST_IconX11.h"
#include "GHOST_SystemX11.h"
@@ -23,12 +21,8 @@
# include "GHOST_DropTargetX11.h"
#endif
-#ifdef WITH_GL_EGL
-# include "GHOST_ContextEGL.h"
-# include <EGL/eglext.h>
-#else
-# include "GHOST_ContextGLX.h"
-#endif
+#include "GHOST_ContextEGL.h"
+#include "GHOST_ContextGLX.h"
/* for XIWarpPointer */
#ifdef WITH_X11_XINPUT
@@ -88,9 +82,7 @@ enum {
#define _NET_WM_STATE_ADD 1
// #define _NET_WM_STATE_TOGGLE 2 // UNUSED
-#ifdef WITH_GL_EGL
-
-static XVisualInfo *x11_visualinfo_from_egl(Display *display)
+static XVisualInfo *get_x11_visualinfo(Display *display)
{
int num_visuals;
XVisualInfo vinfo_template;
@@ -98,106 +90,6 @@ static XVisualInfo *x11_visualinfo_from_egl(Display *display)
return XGetVisualInfo(display, VisualScreenMask, &vinfo_template, &num_visuals);
}
-#else
-
-static XVisualInfo *x11_visualinfo_from_glx(Display *display,
- bool stereoVisual,
- bool needAlpha,
- GLXFBConfig *fbconfig)
-{
- int glx_major, glx_minor, glx_version; /* GLX version: major.minor */
- int glx_attribs[64];
-
- *fbconfig = nullptr;
-
- /* Set up the minimum attributes that we require and see if
- * X can find us a visual matching those requirements. */
-
- if (!glXQueryVersion(display, &glx_major, &glx_minor)) {
- fprintf(stderr,
- "%s:%d: X11 glXQueryVersion() failed, "
- "verify working openGL system!\n",
- __FILE__,
- __LINE__);
-
- return nullptr;
- }
- glx_version = glx_major * 100 + glx_minor;
-# ifndef WITH_X11_ALPHA
- (void)glx_version;
-# endif
-
-# ifdef WITH_X11_ALPHA
- if (needAlpha && glx_version >= 103 &&
- (glXChooseFBConfig || (glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glXGetProcAddressARB(
- (const GLubyte *)"glXChooseFBConfig")) != nullptr) &&
- (glXGetVisualFromFBConfig ||
- (glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glXGetProcAddressARB(
- (const GLubyte *)"glXGetVisualFromFBConfig")) != nullptr)) {
-
- GHOST_X11_GL_GetAttributes(glx_attribs, 64, stereoVisual, needAlpha, true);
-
- int nbfbconfig;
- GLXFBConfig *fbconfigs = glXChooseFBConfig(
- display, DefaultScreen(display), glx_attribs, &nbfbconfig);
-
- /* Any sample level or even zero, which means oversampling disabled, is good
- * but we need a valid visual to continue */
- if (nbfbconfig > 0) {
- /* take a frame buffer config that has alpha cap */
- for (int i = 0; i < nbfbconfig; i++) {
- XVisualInfo *visual = (XVisualInfo *)glXGetVisualFromFBConfig(display, fbconfigs[i]);
- if (!visual) {
- continue;
- }
- /* if we don't need a alpha background, the first config will do, otherwise
- * test the alphaMask as it won't necessarily be present */
- if (needAlpha) {
- XRenderPictFormat *pict_format = XRenderFindVisualFormat(display, visual->visual);
- if (!pict_format) {
- continue;
- }
- if (pict_format->direct.alphaMask <= 0) {
- continue;
- }
- }
-
- *fbconfig = fbconfigs[i];
- XFree(fbconfigs);
-
- return visual;
- }
-
- XFree(fbconfigs);
- }
- }
- else
-# endif
- {
- /* legacy, don't use extension */
- GHOST_X11_GL_GetAttributes(glx_attribs, 64, stereoVisual, needAlpha, false);
-
- XVisualInfo *visual = glXChooseVisual(display, DefaultScreen(display), glx_attribs);
-
- /* Any sample level or even zero, which means oversampling disabled, is good
- * but we need a valid visual to continue */
- if (visual != nullptr) {
- return visual;
- }
- }
-
- /* All options exhausted, cannot continue */
- fprintf(stderr,
- "%s:%d: X11 glXChooseVisual() failed, "
- "verify working openGL system!\n",
- __FILE__,
- __LINE__);
-
- return nullptr;
-}
-
-#endif // WITH_GL_EGL
-
GHOST_WindowX11::GHOST_WindowX11(GHOST_SystemX11 *system,
Display *display,
const char *title,
@@ -211,7 +103,6 @@ GHOST_WindowX11::GHOST_WindowX11(GHOST_SystemX11 *system,
const bool is_dialog,
const bool stereoVisual,
const bool exclusive,
- const bool alphaBackground,
const bool is_debug)
: GHOST_Window(width, height, state, stereoVisual, exclusive),
m_display(display),
@@ -235,13 +126,7 @@ GHOST_WindowX11::GHOST_WindowX11(GHOST_SystemX11 *system,
m_is_debug_context(is_debug)
{
if (type == GHOST_kDrawingContextTypeOpenGL) {
-#ifdef WITH_GL_EGL
- m_visualInfo = x11_visualinfo_from_egl(m_display);
- (void)alphaBackground;
-#else
- m_visualInfo = x11_visualinfo_from_glx(
- m_display, stereoVisual, alphaBackground, (GLXFBConfig *)&m_fbconfig);
-#endif
+ m_visualInfo = get_x11_visualinfo(m_display);
}
else {
XVisualInfo tmp = {nullptr};
@@ -1293,6 +1178,65 @@ GHOST_WindowX11::~GHOST_WindowX11()
}
}
+#ifdef USE_EGL
+static GHOST_Context *create_egl_context(GHOST_SystemX11 *system,
+ Window window,
+ Display *display,
+ bool want_stereo,
+ bool debug_context,
+ int ver_major,
+ int ver_minor)
+{
+ GHOST_Context *context;
+ context = new GHOST_ContextEGL(system,
+ want_stereo,
+ EGLNativeWindowType(window),
+ EGLNativeDisplayType(display),
+ EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
+ ver_major,
+ ver_minor,
+ GHOST_OPENGL_EGL_CONTEXT_FLAGS |
+ (debug_context ? EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR : 0),
+ GHOST_OPENGL_EGL_RESET_NOTIFICATION_STRATEGY,
+ EGL_OPENGL_API);
+
+ if (context->initializeDrawingContext()) {
+ return context;
+ }
+ delete context;
+
+ return nullptr;
+}
+#endif
+
+static GHOST_Context *create_glx_context(Window window,
+ Display *display,
+ GLXFBConfig fbconfig,
+ bool want_stereo,
+ bool debug_context,
+ int ver_major,
+ int ver_minor)
+{
+ GHOST_Context *context;
+ context = new GHOST_ContextGLX(want_stereo,
+ window,
+ display,
+ fbconfig,
+ GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
+ ver_major,
+ ver_minor,
+ GHOST_OPENGL_GLX_CONTEXT_FLAGS |
+ (debug_context ? GLX_CONTEXT_DEBUG_BIT_ARB : 0),
+ GHOST_OPENGL_GLX_RESET_NOTIFICATION_STRATEGY);
+
+ if (context->initializeDrawingContext()) {
+ return context;
+ }
+ delete context;
+
+ return nullptr;
+}
+
GHOST_Context *GHOST_WindowX11::newDrawingContext(GHOST_TDrawingContextType type)
{
if (type == GHOST_kDrawingContextTypeOpenGL) {
@@ -1307,89 +1251,48 @@ GHOST_Context *GHOST_WindowX11::newDrawingContext(GHOST_TDrawingContextType type
* - Try 3.3 core profile
* - No fall-backs. */
- const int profile_mask =
-#ifdef WITH_GL_EGL
-# if defined(WITH_GL_PROFILE_CORE)
- EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT;
-# elif defined(WITH_GL_PROFILE_COMPAT)
- EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT;
-# else
-# error // must specify either core or compat at build time
-# endif
-#else
-# if defined(WITH_GL_PROFILE_CORE)
- GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
-# elif defined(WITH_GL_PROFILE_COMPAT)
- GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
-# else
-# error // must specify either core or compat at build time
-# endif
-#endif
-
GHOST_Context *context;
+#ifdef USE_EGL
+ /* Try to initialize an EGL context. */
for (int minor = 5; minor >= 0; --minor) {
-#ifdef WITH_GL_EGL
- context = new GHOST_ContextEGL(
- this->m_system,
- m_wantStereoVisual,
- EGLNativeWindowType(m_window),
- EGLNativeDisplayType(m_display),
- profile_mask,
- 4,
- minor,
- GHOST_OPENGL_EGL_CONTEXT_FLAGS |
- (m_is_debug_context ? EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR : 0),
- GHOST_OPENGL_EGL_RESET_NOTIFICATION_STRATEGY,
- EGL_OPENGL_API);
-#else
- context = new GHOST_ContextGLX(m_wantStereoVisual,
- m_window,
- m_display,
- (GLXFBConfig)m_fbconfig,
- profile_mask,
- 4,
- minor,
- GHOST_OPENGL_GLX_CONTEXT_FLAGS |
- (m_is_debug_context ? GLX_CONTEXT_DEBUG_BIT_ARB : 0),
- GHOST_OPENGL_GLX_RESET_NOTIFICATION_STRATEGY);
-#endif
-
- if (context->initializeDrawingContext()) {
+ context = create_egl_context(
+ this->m_system, m_window, m_display, m_wantStereoVisual, m_is_debug_context, 4, minor);
+ if (context != nullptr) {
return context;
}
- delete context;
}
-#ifdef WITH_GL_EGL
- context = new GHOST_ContextEGL(this->m_system,
- m_wantStereoVisual,
- EGLNativeWindowType(m_window),
- EGLNativeDisplayType(m_display),
- profile_mask,
- 3,
- 3,
- GHOST_OPENGL_EGL_CONTEXT_FLAGS |
- (m_is_debug_context ? EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR : 0),
- GHOST_OPENGL_EGL_RESET_NOTIFICATION_STRATEGY,
- EGL_OPENGL_API);
-#else
- context = new GHOST_ContextGLX(m_wantStereoVisual,
- m_window,
+ context = create_egl_context(
+ this->m_system, m_window, m_display, m_wantStereoVisual, m_is_debug_context, 3, 3);
+ if (context != nullptr) {
+ return context;
+ }
+
+ /* EGL initialization failed, try to fallback to a GLX context. */
+#endif
+ for (int minor = 5; minor >= 0; --minor) {
+ context = create_glx_context(m_window,
m_display,
(GLXFBConfig)m_fbconfig,
- profile_mask,
- 3,
- 3,
- GHOST_OPENGL_GLX_CONTEXT_FLAGS |
- (m_is_debug_context ? GLX_CONTEXT_DEBUG_BIT_ARB : 0),
- GHOST_OPENGL_GLX_RESET_NOTIFICATION_STRATEGY);
-#endif
-
- if (context->initializeDrawingContext()) {
+ m_wantStereoVisual,
+ m_is_debug_context,
+ 4,
+ minor);
+ if (context != nullptr) {
+ return context;
+ }
+ }
+ context = create_glx_context(m_window,
+ m_display,
+ (GLXFBConfig)m_fbconfig,
+ m_wantStereoVisual,
+ m_is_debug_context,
+ 3,
+ 3);
+ if (context != nullptr) {
return context;
}
- delete context;
/* Ugly, but we get crashes unless a whole bunch of systems are patched. */
fprintf(stderr, "Error! Unsupported graphics card or driver.\n");
diff --git a/intern/ghost/intern/GHOST_WindowX11.h b/intern/ghost/intern/GHOST_WindowX11.h
index ac4edd83549..c7a6b5e7357 100644
--- a/intern/ghost/intern/GHOST_WindowX11.h
+++ b/intern/ghost/intern/GHOST_WindowX11.h
@@ -47,7 +47,6 @@ class GHOST_WindowX11 : public GHOST_Window {
* \param parentWindow: Parent (embedder) window.
* \param type: The type of drawing context installed in this window.
* \param stereoVisual: Stereo visual for quad buffered stereo.
- * \param alphaBackground: Enable alpha blending of window with display background.
*/
GHOST_WindowX11(GHOST_SystemX11 *system,
Display *display,
@@ -62,7 +61,6 @@ class GHOST_WindowX11 : public GHOST_Window {
const bool is_dialog = false,
const bool stereoVisual = false,
const bool exclusive = false,
- const bool alphaBackground = false,
const bool is_debug = false);
bool getValid() const;
diff --git a/intern/ghost/intern/GHOST_XrContext.cpp b/intern/ghost/intern/GHOST_XrContext.cpp
index 2ac3d9ec2a5..413e2670750 100644
--- a/intern/ghost/intern/GHOST_XrContext.cpp
+++ b/intern/ghost/intern/GHOST_XrContext.cpp
@@ -436,9 +436,11 @@ void GHOST_XrContext::getExtensionsToEnable(
r_ext_names.push_back(gpu_binding);
}
-#if defined(WITH_GHOST_X11) && defined(WITH_GL_EGL)
- assert(openxr_extension_is_available(m_oxr->extensions, XR_MNDX_EGL_ENABLE_EXTENSION_NAME));
- r_ext_names.push_back(XR_MNDX_EGL_ENABLE_EXTENSION_NAME);
+#if defined(WITH_GHOST_X11)
+ if (openxr_extension_is_available(m_oxr->extensions, XR_MNDX_EGL_ENABLE_EXTENSION_NAME)) {
+ /* Use EGL if that backend is available. */
+ r_ext_names.push_back(XR_MNDX_EGL_ENABLE_EXTENSION_NAME);
+ }
#endif
for (const std::string_view &ext : try_ext) {
diff --git a/intern/ghost/intern/GHOST_XrGraphicsBinding.cpp b/intern/ghost/intern/GHOST_XrGraphicsBinding.cpp
index aa230bf8deb..267d19dcecb 100644
--- a/intern/ghost/intern/GHOST_XrGraphicsBinding.cpp
+++ b/intern/ghost/intern/GHOST_XrGraphicsBinding.cpp
@@ -8,17 +8,16 @@
#include <list>
#include <sstream>
-#if defined(WITH_GL_EGL)
+#if defined(WITH_GHOST_X11)
# include "GHOST_ContextEGL.h"
-# if defined(WITH_GHOST_X11)
-# include "GHOST_SystemX11.h"
-# endif
-# if defined(WITH_GHOST_WAYLAND)
-# include "GHOST_SystemWayland.h"
-# endif
-#elif defined(WITH_GHOST_X11)
# include "GHOST_ContextGLX.h"
-#elif defined(WIN32)
+# include "GHOST_SystemX11.h"
+#endif
+#if defined(WITH_GHOST_WAYLAND)
+# include "GHOST_ContextEGL.h"
+# include "GHOST_SystemWayland.h"
+#endif
+#if defined(WIN32)
# include "GHOST_ContextD3D.h"
# include "GHOST_ContextWGL.h"
# include "GHOST_SystemWin32.h"
@@ -61,19 +60,30 @@ class GHOST_XrGraphicsBindingOpenGL : public GHOST_IXrGraphicsBinding {
XrSystemId system_id,
std::string *r_requirement_info) const override
{
-#if defined(WITH_GL_EGL)
- GHOST_ContextEGL &ctx_gl = static_cast<GHOST_ContextEGL &>(ghost_ctx);
-#elif defined(WITH_GHOST_X11)
- GHOST_ContextGLX &ctx_gl = static_cast<GHOST_ContextGLX &>(ghost_ctx);
-#else
+ int gl_major_version, gl_minor_version;
+#if defined(WIN32)
GHOST_ContextWGL &ctx_gl = static_cast<GHOST_ContextWGL &>(ghost_ctx);
+ gl_major_version = ctx_gl.m_contextMajorVersion;
+ gl_minor_version = ctx_gl.m_contextMinorVersion;
+#elif defined(WITH_GHOST_X11) || defined(WITH_GHOST_WAYLAND)
+ if (dynamic_cast<GHOST_ContextEGL *>(&ghost_ctx)) {
+ GHOST_ContextEGL &ctx_gl = static_cast<GHOST_ContextEGL &>(ghost_ctx);
+ gl_major_version = ctx_gl.m_contextMajorVersion;
+ gl_minor_version = ctx_gl.m_contextMinorVersion;
+ }
+# if defined(WITH_GHOST_X11)
+ else {
+ GHOST_ContextGLX &ctx_gl = static_cast<GHOST_ContextGLX &>(ghost_ctx);
+ gl_major_version = ctx_gl.m_contextMajorVersion;
+ gl_minor_version = ctx_gl.m_contextMinorVersion;
+ }
+# endif
#endif
static PFN_xrGetOpenGLGraphicsRequirementsKHR s_xrGetOpenGLGraphicsRequirementsKHR_fn =
nullptr;
// static XrInstance s_instance = XR_NULL_HANDLE;
XrGraphicsRequirementsOpenGLKHR gpu_requirements = {XR_TYPE_GRAPHICS_REQUIREMENTS_OPENGL_KHR};
- const XrVersion gl_version = XR_MAKE_VERSION(
- ctx_gl.m_contextMajorVersion, ctx_gl.m_contextMinorVersion, 0);
+ const XrVersion gl_version = XR_MAKE_VERSION(gl_major_version, gl_minor_version, 0);
/* Although it would seem reasonable that the proc address would not change if the instance was
* the same, in testing, repeated calls to #xrGetInstanceProcAddress() with the same instance
@@ -112,30 +122,41 @@ class GHOST_XrGraphicsBindingOpenGL : public GHOST_IXrGraphicsBinding {
void initFromGhostContext(GHOST_Context &ghost_ctx) override
{
-#if defined(WITH_GHOST_X11)
-# if defined(WITH_GL_EGL)
- GHOST_ContextEGL &ctx_egl = static_cast<GHOST_ContextEGL &>(ghost_ctx);
-
- if (dynamic_cast<const GHOST_SystemX11 *const>(ctx_egl.m_system)) {
- oxr_binding.egl.type = XR_TYPE_GRAPHICS_BINDING_EGL_MNDX;
- oxr_binding.egl.getProcAddress = eglGetProcAddress;
- oxr_binding.egl.display = ctx_egl.getDisplay();
- oxr_binding.egl.config = ctx_egl.getConfig();
- oxr_binding.egl.context = ctx_egl.getContext();
+#if defined(WITH_GHOST_X11) || defined(WITH_GHOST_WAYLAND)
+ if (dynamic_cast<GHOST_ContextEGL *>(&ghost_ctx)) {
+ GHOST_ContextEGL &ctx_egl = static_cast<GHOST_ContextEGL &>(ghost_ctx);
+
+# if defined(WITH_GHOST_WAYLAND)
+ if (dynamic_cast<const GHOST_SystemWayland *const>(ctx_egl.m_system)) {
+ oxr_binding.wl.type = XR_TYPE_GRAPHICS_BINDING_OPENGL_WAYLAND_KHR;
+ oxr_binding.wl.display = (struct wl_display *)ctx_egl.m_nativeDisplay;
+ }
+ else
+# endif
+# if defined(WITH_GHOST_X11)
+ {
+ /* SystemX11. */
+ oxr_binding.egl.type = XR_TYPE_GRAPHICS_BINDING_EGL_MNDX;
+ oxr_binding.egl.getProcAddress = eglGetProcAddress;
+ oxr_binding.egl.display = ctx_egl.getDisplay();
+ oxr_binding.egl.config = ctx_egl.getConfig();
+ oxr_binding.egl.context = ctx_egl.getContext();
+ }
}
-# else
- GHOST_ContextGLX &ctx_glx = static_cast<GHOST_ContextGLX &>(ghost_ctx);
- XVisualInfo *visual_info = glXGetVisualFromFBConfig(ctx_glx.m_display, ctx_glx.m_fbconfig);
+ else {
+ GHOST_ContextGLX &ctx_glx = static_cast<GHOST_ContextGLX &>(ghost_ctx);
+ XVisualInfo *visual_info = glXGetVisualFromFBConfig(ctx_glx.m_display, ctx_glx.m_fbconfig);
- oxr_binding.glx.type = XR_TYPE_GRAPHICS_BINDING_OPENGL_XLIB_KHR;
- oxr_binding.glx.xDisplay = ctx_glx.m_display;
- oxr_binding.glx.glxFBConfig = ctx_glx.m_fbconfig;
- oxr_binding.glx.glxDrawable = ctx_glx.m_window;
- oxr_binding.glx.glxContext = ctx_glx.m_context;
- oxr_binding.glx.visualid = visual_info->visualid;
+ oxr_binding.glx.type = XR_TYPE_GRAPHICS_BINDING_OPENGL_XLIB_KHR;
+ oxr_binding.glx.xDisplay = ctx_glx.m_display;
+ oxr_binding.glx.glxFBConfig = ctx_glx.m_fbconfig;
+ oxr_binding.glx.glxDrawable = ctx_glx.m_window;
+ oxr_binding.glx.glxContext = ctx_glx.m_context;
+ oxr_binding.glx.visualid = visual_info->visualid;
- XFree(visual_info);
+ XFree(visual_info);
# endif
+ }
#elif defined(WIN32)
GHOST_ContextWGL &ctx_wgl = static_cast<GHOST_ContextWGL &>(ghost_ctx);
@@ -144,14 +165,6 @@ class GHOST_XrGraphicsBindingOpenGL : public GHOST_IXrGraphicsBinding {
oxr_binding.wgl.hGLRC = ctx_wgl.m_hGLRC;
#endif
-#if defined(WITH_GHOST_WAYLAND)
- GHOST_ContextEGL &ctx_wl_egl = static_cast<GHOST_ContextEGL &>(ghost_ctx);
- if (dynamic_cast<const GHOST_SystemWayland *const>(ctx_wl_egl.m_system)) {
- oxr_binding.wl.type = XR_TYPE_GRAPHICS_BINDING_OPENGL_WAYLAND_KHR;
- oxr_binding.wl.display = (struct wl_display *)ctx_wl_egl.m_nativeDisplay;
- }
-#endif
-
/* Generate a frame-buffer to use for blitting into the texture. */
glGenFramebuffers(1, &m_fbo);
}
diff --git a/intern/ghost/intern/GHOST_Xr_openxr_includes.h b/intern/ghost/intern/GHOST_Xr_openxr_includes.h
index 9f993ae45c2..1c16f746f7a 100644
--- a/intern/ghost/intern/GHOST_Xr_openxr_includes.h
+++ b/intern/ghost/intern/GHOST_Xr_openxr_includes.h
@@ -28,11 +28,8 @@
# include <d3d12.h>
#endif
#ifdef WITH_GHOST_X11
-# ifdef WITH_GL_EGL
-# include <epoxy/egl.h>
-# else
-# include <epoxy/glx.h>
-# endif
+# include <epoxy/egl.h>
+# include <epoxy/glx.h>
#endif
#include <openxr/openxr.h>
diff --git a/intern/ghost/test/CMakeLists.txt b/intern/ghost/test/CMakeLists.txt
index 95415f4e9b9..3f74f97f115 100644
--- a/intern/ghost/test/CMakeLists.txt
+++ b/intern/ghost/test/CMakeLists.txt
@@ -89,8 +89,6 @@ if(UNIX AND NOT APPLE)
set(WITH_GHOST_X11 ON)
endif()
-# for now... default to this
-add_definitions(-DWITH_GL_PROFILE_COMPAT)
# BLF needs this to ignore GPU library
add_definitions(-DBLF_STANDALONE)
diff --git a/intern/opencolorio/CMakeLists.txt b/intern/opencolorio/CMakeLists.txt
index d676079f3c2..8fe478d35c1 100644
--- a/intern/opencolorio/CMakeLists.txt
+++ b/intern/opencolorio/CMakeLists.txt
@@ -31,7 +31,6 @@ if(WITH_OPENCOLORIO)
-DWITH_OCIO
)
- add_definitions(${GL_DEFINITIONS})
add_definitions(${OPENCOLORIO_DEFINITIONS})
list(APPEND INC_SYS
diff --git a/intern/opensubdiv/CMakeLists.txt b/intern/opensubdiv/CMakeLists.txt
index 058e29ea71c..596534fc82c 100644
--- a/intern/opensubdiv/CMakeLists.txt
+++ b/intern/opensubdiv/CMakeLists.txt
@@ -87,8 +87,6 @@ if(WITH_OPENSUBDIV)
OPENSUBDIV_DEFINE_COMPONENT(OPENSUBDIV_HAS_GLSL_TRANSFORM_FEEDBACK)
OPENSUBDIV_DEFINE_COMPONENT(OPENSUBDIV_HAS_GLSL_COMPUTE)
- add_definitions(${GL_DEFINITIONS})
-
if(WIN32)
add_definitions(-DNOMINMAX)
add_definitions(-D_USE_MATH_DEFINES)
diff --git a/source/blender/gpencil_modifiers/CMakeLists.txt b/source/blender/gpencil_modifiers/CMakeLists.txt
index 947fc32f8c0..5ef9ae1bbc6 100644
--- a/source/blender/gpencil_modifiers/CMakeLists.txt
+++ b/source/blender/gpencil_modifiers/CMakeLists.txt
@@ -94,8 +94,6 @@ endif()
set(LIB
)
-add_definitions(${GL_DEFINITIONS})
-
blender_add_lib(bf_gpencil_modifiers "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
add_dependencies(bf_gpencil_modifiers bf_dna)
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt
index 0b287fdcf2f..ec964b5d8f3 100644
--- a/source/blender/gpu/CMakeLists.txt
+++ b/source/blender/gpu/CMakeLists.txt
@@ -221,7 +221,6 @@ if(WITH_METAL_BACKEND)
endif()
set(LIB
- ${BLENDER_GL_LIBRARIES}
${Epoxy_LIBRARIES}
)
@@ -585,8 +584,6 @@ if(WITH_MOD_FLUID)
add_definitions(-DWITH_FLUID)
endif()
-add_definitions(${GL_DEFINITIONS})
-
if(WITH_IMAGE_DDS)
add_definitions(-DWITH_DDS)
endif()
diff --git a/source/blender/makesrna/intern/CMakeLists.txt b/source/blender/makesrna/intern/CMakeLists.txt
index 25229262392..b0fb86c8bc3 100644
--- a/source/blender/makesrna/intern/CMakeLists.txt
+++ b/source/blender/makesrna/intern/CMakeLists.txt
@@ -449,8 +449,6 @@ set(LIB
bf_editor_undo
)
-add_definitions(${GL_DEFINITIONS})
-
blender_add_lib(bf_rna "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
# Needed so we can use dna_type_offsets.h for defaults initialization.
diff --git a/source/blender/python/generic/CMakeLists.txt b/source/blender/python/generic/CMakeLists.txt
index 713f2c5c09c..27b7ad28943 100644
--- a/source/blender/python/generic/CMakeLists.txt
+++ b/source/blender/python/generic/CMakeLists.txt
@@ -45,6 +45,4 @@ set(LIB
${PYTHON_LIBRARIES}
)
-add_definitions(${GL_DEFINITIONS})
-
blender_add_lib(bf_python_ext "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/python/gpu/CMakeLists.txt b/source/blender/python/gpu/CMakeLists.txt
index 119aba29f60..e9db5c8716b 100644
--- a/source/blender/python/gpu/CMakeLists.txt
+++ b/source/blender/python/gpu/CMakeLists.txt
@@ -63,6 +63,4 @@ set(LIB
${PYTHON_LIBRARIES}
)
-add_definitions(${GL_DEFINITIONS})
-
blender_add_lib(bf_python_gpu "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt
index 352110a5292..becba393a36 100644
--- a/source/creator/CMakeLists.txt
+++ b/source/creator/CMakeLists.txt
@@ -890,18 +890,6 @@ elseif(WIN32)
unset(_PYTHON_VERSION_NO_DOTS)
endif()
- # EGL Runtime Components
- if(WITH_GL_EGL)
- if(WIN32)
- install(FILES "${OPENGLES_DLL}" DESTINATION ".")
- install(FILES "${OPENGLES_EGL_DLL}" DESTINATION ".")
-
- if(WITH_GL_ANGLE)
- install(FILES "${D3DCOMPILER_DLL}" DESTINATION ".")
- endif()
- endif()
- endif()
-
if(WITH_CODEC_FFMPEG)
# Filenames change slightly between ffmpeg versions
# check both 5.0 and fallback to 4.4 to ease the transition