diff options
-rw-r--r-- | source/blender/draw/intern/draw_cache_extract_mesh.c | 31 |
1 files changed, 16 insertions, 15 deletions
diff --git a/source/blender/draw/intern/draw_cache_extract_mesh.c b/source/blender/draw/intern/draw_cache_extract_mesh.c index f54fef63c82..3f7421dc2f6 100644 --- a/source/blender/draw/intern/draw_cache_extract_mesh.c +++ b/source/blender/draw/intern/draw_cache_extract_mesh.c @@ -606,7 +606,7 @@ static void extract_lines_loop_mesh(const MeshRenderData *mr, { const MEdge *medge = &mr->medge[mloop->e]; if (!((mr->use_hide && (medge->flag & ME_HIDE)) || - ((mr->extract_type == MR_EXTRACT_MAPPED) && + ((mr->extract_type == MR_EXTRACT_MAPPED) && (mr->e_origindex) && (mr->e_origindex[mloop->e] == ORIGINDEX_NONE)))) { int loopend = mpoly->totloop + mpoly->loopstart - 1; int other_loop = (l == loopend) ? mpoly->loopstart : (l + 1); @@ -639,7 +639,7 @@ static void extract_lines_ledge_mesh(const MeshRenderData *mr, int ledge_idx = mr->edge_len + e; int edge_idx = mr->ledges[e]; if (!((mr->use_hide && (medge->flag & ME_HIDE)) || - ((mr->extract_type == MR_EXTRACT_MAPPED) && + ((mr->extract_type == MR_EXTRACT_MAPPED) && (mr->e_origindex) && (mr->e_origindex[edge_idx] == ORIGINDEX_NONE)))) { int l = mr->loop_len + e * 2; GPU_indexbuf_set_line_verts(elb, ledge_idx, l, l + 1); @@ -765,7 +765,7 @@ BLI_INLINE void vert_set_mesh(GPUIndexBufBuilder *elb, { const MVert *mvert = &mr->mvert[vert_idx]; if (!((mr->use_hide && (mvert->flag & ME_HIDE)) || - ((mr->extract_type == MR_EXTRACT_MAPPED) && + ((mr->extract_type == MR_EXTRACT_MAPPED) && (mr->v_origindex) && (mr->v_origindex[vert_idx] == ORIGINDEX_NONE)))) { GPU_indexbuf_set_point_vert(elb, vert_idx, loop); } @@ -937,7 +937,7 @@ static void extract_lines_paint_mask_loop_mesh(const MeshRenderData *mr, const int edge_idx = mloop->e; const MEdge *medge = &mr->medge[edge_idx]; if (!((mr->use_hide && (medge->flag & ME_HIDE)) || - ((mr->extract_type == MR_EXTRACT_MAPPED) && + ((mr->extract_type == MR_EXTRACT_MAPPED) && (mr->e_origindex) && (mr->e_origindex[edge_idx] == ORIGINDEX_NONE)))) { int loopend = mpoly->totloop + mpoly->loopstart - 1; @@ -1333,7 +1333,7 @@ static void extract_edituv_points_loop_mesh(const MeshRenderData *mr, const MPoly *mpoly, void *data) { - const bool real_vert = (mr->extract_type == MR_EXTRACT_MAPPED && + const bool real_vert = (mr->extract_type == MR_EXTRACT_MAPPED && (mr->v_origindex) && mr->v_origindex[mloop->v] != ORIGINDEX_NONE); edituv_point_add( data, ((mpoly->flag & ME_HIDE) != 0) || !real_vert, (mpoly->flag & ME_FACE_SEL) != 0, l); @@ -1407,7 +1407,7 @@ static void extract_edituv_fdots_loop_mesh(const MeshRenderData *mr, const MPoly *mpoly, void *data) { - const bool real_fdot = (mr->extract_type == MR_EXTRACT_MAPPED && + const bool real_fdot = (mr->extract_type == MR_EXTRACT_MAPPED && mr->p_origindex && mr->p_origindex[p] != ORIGINDEX_NONE); const bool subd_fdot = (!mr->use_subsurf_fdots || (mr->mvert[mloop->v].flag & ME_VERT_FACEDOT) != 0); @@ -1518,7 +1518,8 @@ static void extract_pos_nor_loop_mesh(const MeshRenderData *mr, vert->nor = data->packed_nor[mloop->v]; /* Flag for paint mode overlay. */ if (mpoly->flag & ME_HIDE || mvert->flag & ME_HIDE || - ((mr->extract_type == MR_EXTRACT_MAPPED) && (mr->v_origindex[mloop->v] == ORIGINDEX_NONE))) { + ((mr->extract_type == MR_EXTRACT_MAPPED) && (mr->v_origindex) && + (mr->v_origindex[mloop->v] == ORIGINDEX_NONE))) { vert->nor.w = -1; } else if (mvert->flag & SELECT) { @@ -1647,8 +1648,8 @@ static void extract_lnor_hq_loop_mesh( } /* Flag for paint mode overlay. */ - if (mpoly->flag & ME_HIDE || - (mr->extract_type == MR_EXTRACT_MAPPED && mr->v_origindex[mloop->v] == ORIGINDEX_NONE)) { + if (mpoly->flag & ME_HIDE || (mr->extract_type == MR_EXTRACT_MAPPED && (mr->v_origindex) && + mr->v_origindex[mloop->v] == ORIGINDEX_NONE)) { lnor_data->w = -1; } else if (mpoly->flag & ME_FACE_SEL) { @@ -1723,8 +1724,8 @@ static void extract_lnor_loop_mesh( } /* Flag for paint mode overlay. */ - if (mpoly->flag & ME_HIDE || - (mr->extract_type == MR_EXTRACT_MAPPED && mr->v_origindex[mloop->v] == ORIGINDEX_NONE)) { + if (mpoly->flag & ME_HIDE || (mr->extract_type == MR_EXTRACT_MAPPED && (mr->v_origindex) && + mr->v_origindex[mloop->v] == ORIGINDEX_NONE)) { lnor_data->w = -1; } else if (mpoly->flag & ME_FACE_SEL) { @@ -3914,8 +3915,8 @@ static void extract_fdots_nor_finish(const MeshRenderData *mr, void *buf, void * for (int f = 0; f < mr->poly_len; f++) { efa = BM_face_at_index(mr->bm, f); const bool is_face_hidden = BM_elem_flag_test(efa, BM_ELEM_HIDDEN); - if (is_face_hidden || - (mr->extract_type == MR_EXTRACT_MAPPED && mr->p_origindex[f] == ORIGINDEX_NONE)) { + if (is_face_hidden || (mr->extract_type == MR_EXTRACT_MAPPED && mr->p_origindex && + mr->p_origindex[f] == ORIGINDEX_NONE)) { nor[f] = GPU_normal_convert_i10_v3(invalid_normal); nor[f].w = NOR_AND_FLAG_HIDDEN; } @@ -3932,8 +3933,8 @@ static void extract_fdots_nor_finish(const MeshRenderData *mr, void *buf, void * for (int f = 0; f < mr->poly_len; f++) { efa = bm_original_face_get(mr, f); const bool is_face_hidden = efa && BM_elem_flag_test(efa, BM_ELEM_HIDDEN); - if (is_face_hidden || - (mr->extract_type == MR_EXTRACT_MAPPED && mr->p_origindex[f] == ORIGINDEX_NONE)) { + if (is_face_hidden || (mr->extract_type == MR_EXTRACT_MAPPED && mr->p_origindex && + mr->p_origindex[f] == ORIGINDEX_NONE)) { nor[f] = GPU_normal_convert_i10_v3(invalid_normal); nor[f].w = NOR_AND_FLAG_HIDDEN; } |