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-rw-r--r--intern/cycles/blender/blender_mesh.cpp2
-rw-r--r--intern/opensubdiv/internal/opensubdiv_edge_map.h2
-rw-r--r--intern/opensubdiv/internal/opensubdiv_topology_refiner.cc10
-rw-r--r--source/blender/blenkernel/BKE_subdiv.h4
-rw-r--r--source/blender/blenkernel/BKE_subdiv_eval.h4
-rw-r--r--source/blender/blenkernel/BKE_subdiv_foreach.h6
-rw-r--r--source/blender/blenkernel/intern/constraint.c10
-rw-r--r--source/blender/blenkernel/intern/movieclip.c5
-rw-r--r--source/blender/blenkernel/intern/multires_reshape.c4
-rw-r--r--source/blender/blenkernel/intern/sound.c3
-rw-r--r--source/blender/blenkernel/intern/subdiv_mesh.c10
-rw-r--r--source/blender/blenloader/intern/readfile.c38
-rw-r--r--source/blender/blenloader/intern/versioning_250.c8
-rw-r--r--source/blender/blenloader/intern/versioning_defaults.c2
-rw-r--r--source/blender/collada/collada_utils.h2
-rw-r--r--source/blender/depsgraph/DEG_depsgraph_build.h6
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_nodes_scene.cc2
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.cc5
-rw-r--r--source/blender/makesdna/DNA_particle_types.h6
-rw-r--r--source/blender/makesrna/intern/rna_userdef.c4
20 files changed, 67 insertions, 66 deletions
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index 2a5c163aaeb..c672bc9f3e2 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -1133,7 +1133,7 @@ void BlenderSync::sync_mesh_motion(BL::Depsgraph &b_depsgraph,
return;
}
- /* TODO(sergey): Perform preliminary check for number of verticies. */
+ /* TODO(sergey): Perform preliminary check for number of vertices. */
if (numverts) {
/* Find attributes. */
Attribute *attr_mP = mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
diff --git a/intern/opensubdiv/internal/opensubdiv_edge_map.h b/intern/opensubdiv/internal/opensubdiv_edge_map.h
index 661b8a10eda..e2e6d2328fe 100644
--- a/intern/opensubdiv/internal/opensubdiv_edge_map.h
+++ b/intern/opensubdiv/internal/opensubdiv_edge_map.h
@@ -38,7 +38,7 @@ class EdgeKey {
int v2;
};
-// Map from an edge defined by its verticies index to a custom tag value.
+// Map from an edge defined by its vertices index to a custom tag value.
template<typename T> class EdgeTagMap {
public:
typedef EdgeKey key_type;
diff --git a/intern/opensubdiv/internal/opensubdiv_topology_refiner.cc b/intern/opensubdiv/internal/opensubdiv_topology_refiner.cc
index 69907da8a8c..f4a1a82ca52 100644
--- a/intern/opensubdiv/internal/opensubdiv_topology_refiner.cc
+++ b/intern/opensubdiv/internal/opensubdiv_topology_refiner.cc
@@ -378,7 +378,7 @@ bool compareCyclicBackward(const CyclicArray &array_a,
return true;
}
-// Utility function dedicated for checking whether whether verticies indices
+// Utility function dedicated for checking whether whether vertices indices
// used by two faces match.
// The tricky part here is that we can't trust 1:1 array match here, since it's
// possible that OpenSubdiv oriented edges of a face to make it compatible with
@@ -386,7 +386,7 @@ bool compareCyclicBackward(const CyclicArray &array_a,
//
// TODO(sergey): Check whether this is needed, ot whether OpenSubdiv is only
// creating edges in a proper orientation without modifying indices of face
-// verticies.
+// vertices.
bool checkVerticesOfFacesMatch(const CyclicArray &indices_a, const CyclicArray &indices_b)
{
if (indices_a.size() != indices_a.size()) {
@@ -503,7 +503,7 @@ bool checkEdgeTagsMatchAutoOrient(const OpenSubdiv::Far::TopologyRefiner *topolo
using OpenSubdiv::Far::TopologyLevel;
const TopologyLevel &base_level = topology_refiner->GetLevel(0);
const int num_edges = base_level.GetNumEdges();
- // Create mapping for quick lookup of edge index from its verticies indices.
+ // Create mapping for quick lookup of edge index from its vertices indices.
//
// TODO(sergey): Consider caching it in some sort of wrapper around topology
// refiner.
@@ -514,7 +514,7 @@ bool checkEdgeTagsMatchAutoOrient(const OpenSubdiv::Far::TopologyRefiner *topolo
}
// Compare all edges.
for (int converter_edge_index = 0; converter_edge_index < num_edges; ++converter_edge_index) {
- // Get edge verticies indices, and lookup corresponding edge index in the
+ // Get edge vertices indices, and lookup corresponding edge index in the
// base topology level.
int edge_vertices[2];
converter->getEdgeVertices(converter, converter_edge_index, edge_vertices);
@@ -546,7 +546,7 @@ bool checkvertexSharpnessMatch(const OpenSubdiv::Far::TopologyRefiner *topology_
using OpenSubdiv::Far::TopologyLevel;
using OpenSubdiv::Sdc::Crease;
const TopologyLevel &base_level = topology_refiner->GetLevel(0);
- // Create mapping for quick lookup of edge index from its verticies indices.
+ // Create mapping for quick lookup of edge index from its vertices indices.
//
// TODO(sergey): Consider caching it in some sort of wrapper around topology
// refiner.
diff --git a/source/blender/blenkernel/BKE_subdiv.h b/source/blender/blenkernel/BKE_subdiv.h
index 781c036d222..dd139233ee3 100644
--- a/source/blender/blenkernel/BKE_subdiv.h
+++ b/source/blender/blenkernel/BKE_subdiv.h
@@ -107,7 +107,7 @@ typedef struct SubdivStats {
double begin_timestamp_[NUM_SUBDIV_STATS_VALUES];
} SubdivStats;
-/* Functor which evaluates dispalcement at a given (u, v) of given ptex face. */
+/* Functor which evaluates displacement at a given (u, v) of given ptex face. */
typedef struct SubdivDisplacement {
/* Initialize displacement evaluator.
*
@@ -205,7 +205,7 @@ Subdiv *BKE_subdiv_new_from_mesh(const SubdivSettings *settings, const struct Me
* new one is created from scratch.
*
* NOTE: It is allowed to pass NULL as an existing subdivision surface
- * descriptor. This will create enw descriptor without any extra checks.
+ * descriptor. This will create a new descriptor without any extra checks.
*/
Subdiv *BKE_subdiv_update_from_converter(Subdiv *subdiv,
const SubdivSettings *settings,
diff --git a/source/blender/blenkernel/BKE_subdiv_eval.h b/source/blender/blenkernel/BKE_subdiv_eval.h
index f8b8a25bfb6..1d794e4d61a 100644
--- a/source/blender/blenkernel/BKE_subdiv_eval.h
+++ b/source/blender/blenkernel/BKE_subdiv_eval.h
@@ -73,8 +73,8 @@ void BKE_subdiv_eval_face_varying(struct Subdiv *subdiv,
/* NOTE: Expects derivatives to be correct.
*
* TODO(sergey): This is currently used together with
- * BKE_subdiv_eval_final_point() which cas easily evaluate derivatives.
- * Would be nice to have dispalcement evaluation function which does not require
+ * BKE_subdiv_eval_final_point() which can easily evaluate derivatives.
+ * Would be nice to have displacement evaluation function which does not require
* knowing derivatives ahead of a time. */
void BKE_subdiv_eval_displacement(struct Subdiv *subdiv,
const int ptex_face_index,
diff --git a/source/blender/blenkernel/BKE_subdiv_foreach.h b/source/blender/blenkernel/BKE_subdiv_foreach.h
index 5de4edf40df..d9e0678670e 100644
--- a/source/blender/blenkernel/BKE_subdiv_foreach.h
+++ b/source/blender/blenkernel/BKE_subdiv_foreach.h
@@ -116,8 +116,8 @@ typedef struct SubdivForeachContext {
SubdivForeachVertexFromCornerCb vertex_every_corner;
SubdivForeachVertexFromEdgeCb vertex_every_edge;
/* Those callbacks are run once per subdivision vertex, ptex is undefined
- * as in it will be whatever first ptex face happened to be tarversed in
- * the multi-threaded environment ahd which shares "emitting" vertex or
+ * as in it will be whatever first ptex face happened to be traversed in
+ * the multi-threaded environment and which shares "emitting" vertex or
* edge.
*/
SubdivForeachVertexFromCornerCb vertex_corner;
@@ -159,7 +159,7 @@ typedef struct SubdivForeachContext {
* Returns truth if the whole topology was traversed, without any early exits.
*
* TODO(sergey): Need to either get rid of subdiv or of coarse_mesh.
- * The main point here is th be abel to get base level topology, which can be
+ * The main point here is to be able to get base level topology, which can be
* done with either of those. Having both of them is kind of redundant.
*/
bool BKE_subdiv_foreach_subdiv_geometry(struct Subdiv *subdiv,
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 4ae9b106e85..5766e84f960 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -2363,7 +2363,7 @@ static void armdef_accumulate_bone(bConstraintTarget *ct,
/* The target is a B-Bone:
* FIRST: find the segment (see b_bone_deform in armature.c)
- * Need to transform co back to bonespace, only need y. */
+ * Need to transform co back to bone-space, only need y. */
float y = iamat[0][1] * co[0] + iamat[1][1] * co[1] + iamat[2][1] * co[2] + iamat[3][1];
/* Blend the matrix. */
@@ -5238,14 +5238,16 @@ static void con_extern_cb(bConstraint *UNUSED(con),
}
}
-/* helper for BKE_constraints_copy(),
- * to be used for making sure that usercounts of copied ID's are fixed up */
+/**
+ * Helper for #BKE_constraints_copy(),
+ * to be used for making sure that user-counts of copied ID's are fixed up.
+ */
static void con_fix_copied_refs_cb(bConstraint *UNUSED(con),
ID **idpoin,
bool is_reference,
void *UNUSED(userData))
{
- /* increment usercount if this is a reference type */
+ /* Increment user-count if this is a reference type. */
if ((*idpoin) && (is_reference)) {
id_us_plus(*idpoin);
}
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index 6f5eb69e80f..c377223d14b 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -148,9 +148,8 @@ static void get_sequence_fname(const MovieClip *clip, const int framenr, char *n
BLI_strncpy(name, clip->name, sizeof(clip->name));
BLI_stringdec(name, head, tail, &numlen);
- /* movieclips always points to first image from sequence,
- * autoguess offset for now. could be something smarter in the future
- */
+ /* Movie-clips always points to first image from sequence, auto-guess offset for now.
+ * Could be something smarter in the future. */
offset = sequence_guess_offset(clip->name, strlen(head), numlen);
if (numlen) {
diff --git a/source/blender/blenkernel/intern/multires_reshape.c b/source/blender/blenkernel/intern/multires_reshape.c
index 2af55b1b0bc..749cedb5388 100644
--- a/source/blender/blenkernel/intern/multires_reshape.c
+++ b/source/blender/blenkernel/intern/multires_reshape.c
@@ -812,7 +812,7 @@ static bool multires_reshape_from_vertcos(struct Depsgraph *depsgraph,
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
Mesh *coarse_mesh = object->data;
MDisps *mdisps = CustomData_get_layer(&coarse_mesh->ldata, CD_MDISPS);
- /* Pick maximum between multires level and dispalcement level.
+ /* Pick maximum between multires level and displacement level.
* This is because mesh can be used by objects with multires at different
* levels.
*
@@ -1017,7 +1017,7 @@ bool multiresModifier_reshapeFromCCG(const int tot_level, Mesh *coarse_mesh, Sub
}
GridPaintMask *grid_paint_mask = CustomData_get_layer(&coarse_mesh->ldata, CD_GRID_PAINT_MASK);
Subdiv *subdiv = subdiv_ccg->subdiv;
- /* Pick maximum between multires level and dispalcement level.
+ /* Pick maximum between multires level and displacement level.
* This is because mesh can be used by objects with multires at different
* levels.
*
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index 038fc603364..007614b4b95 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -83,7 +83,8 @@ BLI_INLINE void sound_verify_evaluated_id(ID *id)
* Additionally, we also allow data-blocks outside of main database. Those can not be "original"
* and could be used as a temporary evaluated result during operations like baking.
*
- * NOTE: We conder ID evaluated if ANY of those flags is set. We do NOT require ALL of them. */
+ * NOTE: We consider ID evaluated if ANY of those flags is set. We do NOT require ALL of them.
+ */
BLI_assert(id->tag &
(LIB_TAG_COPIED_ON_WRITE | LIB_TAG_COPIED_ON_WRITE_EVAL_RESULT | LIB_TAG_NO_MAIN));
}
diff --git a/source/blender/blenkernel/intern/subdiv_mesh.c b/source/blender/blenkernel/intern/subdiv_mesh.c
index 885898d9a57..947f51b4ff9 100644
--- a/source/blender/blenkernel/intern/subdiv_mesh.c
+++ b/source/blender/blenkernel/intern/subdiv_mesh.c
@@ -63,7 +63,7 @@ typedef struct SubdivMeshContext {
* Averaging is happening for vertices along the coarse edges and corners.
* This is needed for both displacement and normals.
*
- * Displacement is being accumulated to a verticies coordinates, since those
+ * Displacement is being accumulated to a vertices coordinates, since those
* are not needed during traversal of edge/corner vertices.
*
* For normals we are using dedicated array, since we can not use same
@@ -169,7 +169,7 @@ static void loops_of_ptex_get(const SubdivMeshContext *ctx,
typedef struct VerticesForInterpolation {
/* This field points to a vertex data which is to be used for interpolation.
* The idea is to avoid unnecessary allocations for regular faces, where
- * we can simply use corner verticies. */
+ * we can simply use corner vertices. */
const CustomData *vertex_data;
/* Vertices data calculated for ptex corners. There are always 4 elements
* in this custom data, aligned the following way:
@@ -182,7 +182,7 @@ typedef struct VerticesForInterpolation {
* Is allocated for non-regular faces (triangles and n-gons). */
CustomData vertex_data_storage;
bool vertex_data_storage_allocated;
- /* Infices within vertex_data to interpolate for. The indices are aligned
+ /* Indices within vertex_data to interpolate for. The indices are aligned
* with uv coordinates in a similar way as indices in loop_data_storage. */
int vertex_indices[4];
} VerticesForInterpolation;
@@ -302,7 +302,7 @@ static void vertex_interpolation_end(VerticesForInterpolation *vertex_interpolat
typedef struct LoopsForInterpolation {
/* This field points to a loop data which is to be used for interpolation.
* The idea is to avoid unnecessary allocations for regular faces, where
- * we can simply interpolate corner verticies. */
+ * we can simply interpolate corner vertices. */
const CustomData *loop_data;
/* Loops data calculated for ptex corners. There are always 4 elements
* in this custom data, aligned the following way:
@@ -1092,7 +1092,7 @@ static void setup_foreach_callbacks(const SubdivMeshContext *subdiv_context,
memset(foreach_context, 0, sizeof(*foreach_context));
/* General information. */
foreach_context->topology_info = subdiv_mesh_topology_info;
- /* Every boundary geometry. Used for dispalcement and normals averaging. */
+ /* Every boundary geometry. Used for displacement and normals averaging. */
if (subdiv_context->can_evaluate_normals || subdiv_context->have_displacement) {
foreach_context->vertex_every_corner = subdiv_mesh_vertex_every_corner;
foreach_context->vertex_every_edge = subdiv_mesh_vertex_every_edge;
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 3c8e5b29bb1..16893d92634 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -577,7 +577,7 @@ void blo_split_main(ListBase *mainlist, Main *main)
while (i--) {
ID *id = lbarray[i]->first;
if (id == NULL || GS(id->name) == ID_LI) {
- /* No ID_LI datablock should ever be linked anyway, but just in case, better be explicit. */
+ /* No ID_LI data-lock should ever be linked anyway, but just in case, better be explicit. */
continue;
}
split_libdata(lbarray[i], lib_main_array, lib_main_array_len);
@@ -1722,7 +1722,7 @@ static void *newdataadr_no_us(FileData *fd, const void *adr) /* only direct data
return oldnewmap_lookup_and_inc(fd->datamap, adr, false);
}
-static void *newglobadr(FileData *fd, const void *adr) /* direct datablocks with global linking */
+static void *newglobadr(FileData *fd, const void *adr) /* direct data-locks with global linking */
{
return oldnewmap_lookup_and_inc(fd->globmap, adr, true);
}
@@ -2657,9 +2657,9 @@ static void direct_link_id(FileData *fd, ID *id)
}
id->py_instance = NULL;
- /* That way datablock reading not going through main read_libblock()
+ /* That way data-lock reading not going through main read_libblock()
* function are still in a clear tag state.
- * (glowering at certain nodetree fake datablock here...). */
+ * (glowering at certain nodetree fake data-lock here...). */
id->tag = 0;
/* Link direct data of overrides. */
@@ -5033,8 +5033,8 @@ static void direct_link_mesh(FileData *fd, Mesh *mesh)
mesh->adt = newdataadr(fd, mesh->adt);
direct_link_animdata(fd, mesh->adt);
- /* normally direct_link_dverts should be called in direct_link_customdata,
- * but for backwards compat in do_versions to work we do it here */
+ /* Normally direct_link_dverts should be called in direct_link_customdata,
+ * but for backwards compatibility in do_versions to work we do it here. */
direct_link_dverts(fd, mesh->totvert, mesh->dvert);
direct_link_customdata(fd, &mesh->vdata, mesh->totvert);
@@ -6083,7 +6083,7 @@ static void direct_link_layer_collections(FileData *fd, ListBase *lb, bool maste
lc->scene_collection = newdataadr(fd, lc->scene_collection);
#endif
- /* Master collection is not a real datablock. */
+ /* Master collection is not a real data-lock. */
if (master) {
lc->collection = newdataadr(fd, lc->collection);
}
@@ -6117,7 +6117,7 @@ static void lib_link_layer_collection(FileData *fd,
LayerCollection *layer_collection,
bool master)
{
- /* Master collection is not a real datablock. */
+ /* Master collection is not a real data-lock. */
if (!master) {
layer_collection->collection = newlibadr(fd, lib, layer_collection->collection);
}
@@ -6981,7 +6981,7 @@ static void direct_link_scene(FileData *fd, Scene *sce)
/* relink's grease pencil data's refs */
static void lib_link_gpencil(FileData *fd, Main *main)
{
- /* Relink all datablock linked by GP datablock */
+ /* Relink all data-lock linked by GP data-lock */
for (bGPdata *gpd = main->gpencils.first; gpd; gpd = gpd->id.next) {
if (gpd->id.tag & LIB_TAG_NEED_LINK) {
/* Layers */
@@ -6990,7 +6990,7 @@ static void lib_link_gpencil(FileData *fd, Main *main)
gpl->parent = newlibadr(fd, gpd->id.lib, gpl->parent);
}
- /* Datablock Stuff */
+ /* Data-block Stuff */
IDP_LibLinkProperty(gpd->id.properties, fd);
lib_link_animdata(fd, &gpd->id, gpd->adt);
@@ -9123,7 +9123,7 @@ static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, const int ta
/* this case cannot be direct_linked: it's just the ID part */
if (bhead->code == ID_LINK_PLACEHOLDER) {
- /* That way, we know which datablock needs do_versions (required currently for linking). */
+ /* That way, we know which data-lock needs do_versions (required currently for linking). */
id->tag = tag | LIB_TAG_NEED_LINK | LIB_TAG_NEW;
return blo_bhead_next(fd, bhead);
@@ -9138,7 +9138,7 @@ static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, const int ta
/* init pointers direct data */
direct_link_id(fd, id);
- /* That way, we know which datablock needs do_versions (required currently for linking). */
+ /* That way, we know which data-lock needs do_versions (required currently for linking). */
/* Note: doing this after driect_link_id(), which resets that field. */
id->tag = tag | LIB_TAG_NEED_LINK | LIB_TAG_NEW;
@@ -9918,7 +9918,7 @@ static void expand_doit_library(void *fdhandle, Main *mainvar, void *old)
}
if (bhead->code == ID_LINK_PLACEHOLDER) {
- /* Placeholder link to datablock in another library. */
+ /* Placeholder link to data-lock in another library. */
BHead *bheadlib = find_previous_lib(fd, bhead);
if (bheadlib == NULL) {
return;
@@ -9964,7 +9964,7 @@ static void expand_doit_library(void *fdhandle, Main *mainvar, void *old)
*/
oldnewmap_insert(fd->libmap, bhead->old, id, bhead->code);
- /* If "id" is a real datablock and not a placeholder, we need to
+ /* If "id" is a real data-lock and not a placeholder, we need to
* update fd->libmap to replace ID_LINK_PLACEHOLDER with the real
* ID_* code.
*
@@ -9984,7 +9984,7 @@ static void expand_doit_library(void *fdhandle, Main *mainvar, void *old)
MEM_freeN(lib);
}
else {
- /* Datablock in same library. */
+ /* Data-block in same library. */
/* In 2.50+ file identifier for screens is patched, forward compatibility. */
if (bhead->code == ID_SCRN) {
bhead->code = ID_SCR;
@@ -11811,11 +11811,11 @@ static void read_libraries(FileData *basefd, ListBase *mainlist)
do_it = true;
}
- /* Read linked datablocks for each link placeholder, and replace
- * the placeholder with the real datablock. */
+ /* Read linked data-locks for each link placeholder, and replace
+ * the placeholder with the real data-lock. */
read_library_linked_ids(basefd, fd, mainlist, mainptr);
- /* Test if linked datablocks need to read further linked datablocks
+ /* Test if linked data-locks need to read further linked data-locks
* and create link placeholders for them. */
BLO_expand_main(fd, mainptr);
}
@@ -11824,7 +11824,7 @@ static void read_libraries(FileData *basefd, ListBase *mainlist)
Main *main_newid = BKE_main_new();
for (Main *mainptr = mainl->next; mainptr; mainptr = mainptr->next) {
- /* Do versioning for newly added linked datablocks. If no datablocks
+ /* Do versioning for newly added linked data-locks. If no data-locks
* were read from a library versionfile will still be zero and we can
* skip it. */
if (mainptr->versionfile) {
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index 7b239105251..17facb3ae20 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -1659,8 +1659,8 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
for (tex = bmain->textures.first; tex; tex = tex->id.next) {
- /* if youre picky, this isn't correct until we do a version bump
- * since you could set saturation to be 0.0*/
+ /* If you're picky, this isn't correct until we do a version bump
+ * since you could set saturation to be 0.0. */
if (tex->saturation == 0.0f) {
tex->saturation = 1.0f;
}
@@ -2030,8 +2030,8 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
}
- /* Externl group node socket need to adjust their own_index to point at
- * associated ntree inputs/outputs internal sockets. This happens in
+ /* External group node socket need to adjust their own_index to point at
+ * associated 'ntree' inputs/outputs internal sockets. This happens in
* do_versions_after_linking_250, after lib linking. */
}
}
diff --git a/source/blender/blenloader/intern/versioning_defaults.c b/source/blender/blenloader/intern/versioning_defaults.c
index 355260f7b26..c259592bc32 100644
--- a/source/blender/blenloader/intern/versioning_defaults.c
+++ b/source/blender/blenloader/intern/versioning_defaults.c
@@ -55,7 +55,7 @@
#include "BLO_readfile.h"
/**
- * Override values in in-memory startup.blend, avoids resaving for small changes.
+ * Override values in in-memory startup.blend, avoids re-saving for small changes.
*/
void BLO_update_defaults_userpref_blend(void)
{
diff --git a/source/blender/collada/collada_utils.h b/source/blender/collada/collada_utils.h
index 2912b315276..c23e33df76d 100644
--- a/source/blender/collada/collada_utils.h
+++ b/source/blender/collada/collada_utils.h
@@ -369,7 +369,7 @@ class BoneExtended {
typedef std::map<std::string, BoneExtended *> BoneExtensionMap;
/*
- * A class to organise bone extendion data for multiple Armatures.
+ * A class to organize bone extension data for multiple Armatures.
* this is needed for the case where a Collada file contains 2 or more
* separate armatures.
*/
diff --git a/source/blender/depsgraph/DEG_depsgraph_build.h b/source/blender/depsgraph/DEG_depsgraph_build.h
index 2f342e3d0ef..ee2d4b7be54 100644
--- a/source/blender/depsgraph/DEG_depsgraph_build.h
+++ b/source/blender/depsgraph/DEG_depsgraph_build.h
@@ -125,11 +125,11 @@ typedef enum eDepsObjectComponentType {
/* Geometry Component (Mesh/Displist) */
DEG_OB_COMP_GEOMETRY,
- /* Evaluation-Related Outer Types (with Subdata) */
+ /* Evaluation-Related Outer Types (with Sub-data) */
/* Pose Component - Owner/Container of Bones Eval */
DEG_OB_COMP_EVAL_POSE,
- /* Bone Component - Child/Subcomponent of Pose */
+ /* Bone Component - Child/Sub-component of Pose */
DEG_OB_COMP_BONE,
/* Material Shading Component */
@@ -162,7 +162,7 @@ void DEG_add_generic_id_relation(struct DepsNodeHandle *node_handle,
const char *description);
/* Special function which is used from modifiers' updateDepsgraph() callback
- * to indicate that the modifietr needs to know transformation of the object
+ * to indicate that the modifier needs to know transformation of the object
* which that modifier belongs to.
* This function will take care of checking which operation is required to
* have transformation for the modifier, taking into account possible simulation
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes_scene.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes_scene.cc
index ef73de517e8..6f28228f632 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes_scene.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes_scene.cc
@@ -55,7 +55,7 @@ void DepsgraphNodeBuilder::build_scene_parameters(Scene *scene)
add_operation_node(&scene->id, NodeType::PARAMETERS, OperationCode::PARAMETERS_EVAL);
/* NOTE: This is a bit overkill and can potentially pull a bit too much into the graph, but:
*
- * - We definitely need an ID node for the scene's compositor, othetrwise re-mapping will no
+ * - We definitely need an ID node for the scene's compositor, otherwise re-mapping will no
* happen correct and we will risk remapping pointers in the main database.
* - Alternatively, we should discard compositor tree, but this might cause other headache like
* drivers which are coming from the tree.
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index fbcd0a3d745..4079ab5b66d 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -867,7 +867,7 @@ void DepsgraphRelationBuilder::build_object_parent(Object *object)
if (object->type == OB_MBALL && parent->transflag & OB_DUPLI) {
ComponentKey parent_geometry_key(parent_id, NodeType::GEOMETRY);
/* NOTE: Metaballs are evaluating geometry only after their transform,
- * so we onl;y hook up to transform channel here. */
+ * so we only hook up to transform channel here. */
add_relation(parent_geometry_key, ob_key, "Parent");
}
@@ -1587,8 +1587,7 @@ void DepsgraphRelationBuilder::build_rigidbody(Scene *scene)
&object->id, NodeType::TRANSFORM, OperationCode::RIGIDBODY_TRANSFORM_COPY);
/* Rigid body synchronization depends on the actual simulation. */
add_relation(rb_simulate_key, rb_transform_copy_key, "Rigidbody Sim Eval -> RBO Sync");
- /* Simulation uses object transformation after parenting and solving
- * contraints. */
+ /* Simulation uses object transformation after parenting and solving constraints. */
OperationKey object_transform_simulation_init_key(
&object->id, NodeType::TRANSFORM, OperationCode::TRANSFORM_SIMULATION_INIT);
OperationKey object_transform_eval_key(
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h
index a2f63d4d040..4aaa1fe32f6 100644
--- a/source/blender/makesdna/DNA_particle_types.h
+++ b/source/blender/makesdna/DNA_particle_types.h
@@ -301,11 +301,11 @@ typedef struct ParticleSettings {
} ParticleSettings;
typedef struct ParticleSystem {
- /* note1: make sure all (runtime) are NULL's in 'copy_particlesystem' XXX,
- * this function is no more! - need to invstigate */
+ /* note1: make sure all (run-time) are NULL's in 'copy_particlesystem' XXX,
+ * this function is no more! - need to investigate. */
/* note2: make sure any uses of this struct in DNA are
- * accounted for in 'BKE_object_copy_particlesystems' */
+ * accounted for in 'BKE_object_copy_particlesystems'. */
struct ParticleSystem *next, *prev;
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index d41b6671ad8..c36cb631c14 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -5568,8 +5568,8 @@ static void rna_def_userdef_filepaths(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_AUTOSAVE);
RNA_def_property_ui_text(prop,
"Auto Save Temporary Files",
- "Automatic saving of temporary files in temp directory, uses process "
- "ID (Sculpt or edit mode data won't be saved!')");
+ "Automatic saving of temporary files in temp directory, "
+ "uses process ID (sculpt & edit-mode data won't be saved!)");
RNA_def_property_update(prop, 0, "rna_userdef_autosave_update");
prop = RNA_def_property(srna, "auto_save_time", PROP_INT, PROP_NONE);