diff options
-rw-r--r-- | source/blender/gpu/intern/gpu_extensions.c | 19 |
1 files changed, 15 insertions, 4 deletions
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c index 26c863d9ed4..1e283b5f56d 100644 --- a/source/blender/gpu/intern/gpu_extensions.c +++ b/source/blender/gpu/intern/gpu_extensions.c @@ -128,10 +128,21 @@ void GPU_get_dfdy_factors(float fac[2]) void gpu_extensions_init(void) { - BLI_assert(GLEW_VERSION_3_0 || /* Mesa mininum requirement */ - (GLEW_VERSION_2_1 && GLEW_EXT_gpu_shader4 /* Mac minimum requirement */ - && GLEW_ARB_framebuffer_object - && GLEW_APPLE_flush_buffer_range)); + /* during 2.8 development each platform has its own OpenGL minimum requirements + * final 2.8 release will be unified on OpenGL 3.2 core profile, no required extensions + * see developer.blender.org/T49012 for details + */ +#ifdef _WIN32 + BLI_assert(GLEW_VERSION_3_2); +#elif defined(__APPLE__) + BLI_assert(GLEW_VERSION_2_1 && GLEW_EXT_gpu_shader4 + && GLEW_ARB_framebuffer_object + && GLEW_ARB_draw_elements_base_vertex + && GLEW_APPLE_flush_buffer_range); +#else + BLI_assert(GLEW_VERSION_3_2 || (GLEW_VERSION_3_0 && ARB_draw_elements_base_vertex)); + /* vendor driver || Mesa compatibility profile */ +#endif glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &GG.maxtextures); |