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-rw-r--r--intern/gawain/gawain/vertex_format.h17
-rw-r--r--intern/gawain/src/batch.c6
-rw-r--r--intern/gawain/src/immediate.c6
-rw-r--r--intern/gawain/src/vertex_format.c24
4 files changed, 37 insertions, 16 deletions
diff --git a/intern/gawain/gawain/vertex_format.h b/intern/gawain/gawain/vertex_format.h
index fcebaec8772..a5cab4a9d99 100644
--- a/intern/gawain/gawain/vertex_format.h
+++ b/intern/gawain/gawain/vertex_format.h
@@ -22,17 +22,17 @@
// ^-- this is only guaranteed on Windows right now, will be true on all platforms soon
typedef enum {
- COMP_I8 = GL_BYTE,
- COMP_U8 = GL_UNSIGNED_BYTE,
- COMP_I16 = GL_SHORT,
- COMP_U16 = GL_UNSIGNED_SHORT,
- COMP_I32 = GL_INT,
- COMP_U32 = GL_UNSIGNED_INT,
+ COMP_I8,
+ COMP_U8,
+ COMP_I16,
+ COMP_U16,
+ COMP_I32,
+ COMP_U32,
- COMP_F32 = GL_FLOAT, // TODO: drop the GL_ equivalence here, use a private lookup table
+ COMP_F32,
#if USE_10_10_10
- COMP_I10 = GL_INT_2_10_10_10_REV
+ COMP_I10
#endif
} VertexCompType;
@@ -45,6 +45,7 @@ typedef enum {
typedef struct {
VertexCompType comp_type;
+ unsigned gl_comp_type;
unsigned comp_ct; // 1 to 4
unsigned sz; // size in bytes, 1 to 16
unsigned offset; // from beginning of vertex, in bytes
diff --git a/intern/gawain/src/batch.c b/intern/gawain/src/batch.c
index cac34d445bb..68771e59383 100644
--- a/intern/gawain/src/batch.c
+++ b/intern/gawain/src/batch.c
@@ -137,13 +137,13 @@ static void Batch_update_program_bindings(Batch* batch)
{
case KEEP_FLOAT:
case CONVERT_INT_TO_FLOAT:
- glVertexAttribPointer(loc, a->comp_ct, a->comp_type, GL_FALSE, stride, pointer);
+ glVertexAttribPointer(loc, a->comp_ct, a->gl_comp_type, GL_FALSE, stride, pointer);
break;
case NORMALIZE_INT_TO_FLOAT:
- glVertexAttribPointer(loc, a->comp_ct, a->comp_type, GL_TRUE, stride, pointer);
+ glVertexAttribPointer(loc, a->comp_ct, a->gl_comp_type, GL_TRUE, stride, pointer);
break;
case KEEP_INT:
- glVertexAttribIPointer(loc, a->comp_ct, a->comp_type, stride, pointer);
+ glVertexAttribIPointer(loc, a->comp_ct, a->gl_comp_type, stride, pointer);
}
}
}
diff --git a/intern/gawain/src/immediate.c b/intern/gawain/src/immediate.c
index e6d338afbc1..8867c541edc 100644
--- a/intern/gawain/src/immediate.c
+++ b/intern/gawain/src/immediate.c
@@ -329,13 +329,13 @@ static void immDrawSetup(void)
{
case KEEP_FLOAT:
case CONVERT_INT_TO_FLOAT:
- glVertexAttribPointer(loc, a->comp_ct, a->comp_type, GL_FALSE, stride, pointer);
+ glVertexAttribPointer(loc, a->comp_ct, a->gl_comp_type, GL_FALSE, stride, pointer);
break;
case NORMALIZE_INT_TO_FLOAT:
- glVertexAttribPointer(loc, a->comp_ct, a->comp_type, GL_TRUE, stride, pointer);
+ glVertexAttribPointer(loc, a->comp_ct, a->gl_comp_type, GL_TRUE, stride, pointer);
break;
case KEEP_INT:
- glVertexAttribIPointer(loc, a->comp_ct, a->comp_type, stride, pointer);
+ glVertexAttribIPointer(loc, a->comp_ct, a->gl_comp_type, stride, pointer);
}
}
diff --git a/intern/gawain/src/vertex_format.c b/intern/gawain/src/vertex_format.c
index b1fb7721e38..924cff42362 100644
--- a/intern/gawain/src/vertex_format.c
+++ b/intern/gawain/src/vertex_format.c
@@ -36,14 +36,33 @@ void VertexFormat_copy(VertexFormat* dest, const VertexFormat* src)
memcpy(dest, src, sizeof(VertexFormat));
}
+static GLenum convert_comp_type_to_gl(VertexCompType type)
+ {
+ static const GLenum table[] = {
+ [COMP_I8] = GL_BYTE,
+ [COMP_U8] = GL_UNSIGNED_BYTE,
+ [COMP_I16] = GL_SHORT,
+ [COMP_U16] = GL_UNSIGNED_SHORT,
+ [COMP_I32] = GL_INT,
+ [COMP_U32] = GL_UNSIGNED_INT,
+
+ [COMP_F32] = GL_FLOAT,
+
+ #if USE_10_10_10
+ [COMP_I10] = GL_INT_2_10_10_10_REV
+ #endif
+ };
+ return table[type];
+ }
+
static unsigned comp_sz(VertexCompType type)
{
#if TRUST_NO_ONE
- assert(type >= GL_BYTE && type <= GL_FLOAT);
+ assert(type <= COMP_F32); // other types have irregular sizes (not bytes)
#endif
const GLubyte sizes[] = {1,1,2,2,4,4,4};
- return sizes[type - GL_BYTE];
+ return sizes[type];
}
static unsigned attrib_sz(const Attrib *a)
@@ -137,6 +156,7 @@ unsigned VertexFormat_add_attrib(VertexFormat* format, const char* name, VertexC
attrib->name = copy_attrib_name(format, name);
attrib->comp_type = comp_type;
+ attrib->gl_comp_type = convert_comp_type_to_gl(comp_type);
#if USE_10_10_10
attrib->comp_ct = (comp_type == COMP_I10) ? 4 : comp_ct; // system needs 10_10_10_2 to be 4 or BGRA
#else