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-rw-r--r--intern/cycles/blender/blender_shader.cpp3
-rw-r--r--intern/cycles/kernel/shaders/CMakeLists.txt1
-rw-r--r--intern/cycles/kernel/shaders/node_blackbody.osl27
-rw-r--r--intern/cycles/kernel/svm/svm_types.h1
-rw-r--r--intern/cycles/render/nodes.cpp26
-rw-r--r--intern/cycles/render/nodes.h5
-rw-r--r--release/scripts/startup/nodeitems_builtins.py1
-rw-r--r--source/blender/blenkernel/BKE_node.h1
-rw-r--r--source/blender/blenkernel/intern/node.c1
-rw-r--r--source/blender/nodes/CMakeLists.txt1
-rw-r--r--source/blender/nodes/NOD_shader.h1
-rw-r--r--source/blender/nodes/NOD_static_types.h1
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_blackbody.c54
13 files changed, 123 insertions, 0 deletions
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp
index a9db10b21d7..f2671185301 100644
--- a/intern/cycles/blender/blender_shader.cpp
+++ b/intern/cycles/blender/blender_shader.cpp
@@ -400,6 +400,9 @@ static ShaderNode *add_node(Scene *scene, BL::BlendData b_data, BL::Scene b_scen
else if (b_node.is_a(&RNA_ShaderNodeWavelength)) {
node = new WavelengthNode();
}
+ else if (b_node.is_a(&RNA_ShaderNodeBlackbody)) {
+ node = new BlackbodyNode();
+ }
else if (b_node.is_a(&RNA_ShaderNodeLightPath)) {
node = new LightPathNode();
}
diff --git a/intern/cycles/kernel/shaders/CMakeLists.txt b/intern/cycles/kernel/shaders/CMakeLists.txt
index f2beb3da9c0..f8454d3ad40 100644
--- a/intern/cycles/kernel/shaders/CMakeLists.txt
+++ b/intern/cycles/kernel/shaders/CMakeLists.txt
@@ -68,6 +68,7 @@ set(SRC_OSL
node_voronoi_texture.osl
node_ward_bsdf.osl
node_wavelength.osl
+ node_blackbody.osl
node_wave_texture.osl
node_wireframe.osl
)
diff --git a/intern/cycles/kernel/shaders/node_blackbody.osl b/intern/cycles/kernel/shaders/node_blackbody.osl
new file mode 100644
index 00000000000..7a6e71c298b
--- /dev/null
+++ b/intern/cycles/kernel/shaders/node_blackbody.osl
@@ -0,0 +1,27 @@
+/*
+ * Copyright 2013, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "stdosl.h"
+
+shader node_blackbody(
+ float Temperature = 1200.0,
+ output color Color = 0.0)
+{
+ Color = blackbody(Temperature);
+}
+
diff --git a/intern/cycles/kernel/svm/svm_types.h b/intern/cycles/kernel/svm/svm_types.h
index e5b3e2b972f..e4bc7efd272 100644
--- a/intern/cycles/kernel/svm/svm_types.h
+++ b/intern/cycles/kernel/svm/svm_types.h
@@ -53,6 +53,7 @@ typedef enum NodeType {
NODE_FRESNEL,
NODE_WIREFRAME,
NODE_WAVELENGTH,
+ NODE_BLACKBODY,
NODE_EMISSION_WEIGHT,
NODE_TEX_GRADIENT,
NODE_TEX_VORONOI,
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index 74033d5c2fa..d7a98bfba90 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -2977,6 +2977,32 @@ void WavelengthNode::compile(OSLCompiler& compiler)
compiler.add(this, "node_wavelength");
}
+/* Blackbody */
+
+BlackbodyNode::BlackbodyNode()
+: ShaderNode("Blackbody")
+{
+ add_input("Temperature", SHADER_SOCKET_FLOAT, 1200.0f);
+ add_output("Color", SHADER_SOCKET_COLOR);
+}
+
+void BlackbodyNode::compile(SVMCompiler& compiler)
+{
+/*
+ ShaderInput *temperature in = input("Temperature");
+ ShaderOutput *color_out = output("Color");
+
+ compiler.stack_assign(temperature_in);
+ compiler.stack_assign(color_out);
+ compiler.add_node(NODE_BLACKBODY, temperature_in->stack_offset, color_out->stack_offset);
+*/
+}
+
+void BlackbodyNode::compile(OSLCompiler& compiler)
+{
+ compiler.add(this, "node_blackbody");
+}
+
/* Output */
OutputNode::OutputNode()
diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h
index f19e0742906..843e6c1c153 100644
--- a/intern/cycles/render/nodes.h
+++ b/intern/cycles/render/nodes.h
@@ -462,6 +462,11 @@ public:
SHADER_NODE_CLASS(WavelengthNode)
};
+class BlackbodyNode : public ShaderNode {
+public:
+ SHADER_NODE_CLASS(BlackbodyNode)
+};
+
class MathNode : public ShaderNode {
public:
SHADER_NODE_CLASS(MathNode)
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py
index fe9e06301f3..96cba2243ec 100644
--- a/release/scripts/startup/nodeitems_builtins.py
+++ b/release/scripts/startup/nodeitems_builtins.py
@@ -219,6 +219,7 @@ shader_node_categories = [
NodeItem("ShaderNodeSeparateRGB"),
NodeItem("ShaderNodeCombineRGB"),
NodeItem("ShaderNodeWavelength"),
+ NodeItem("ShaderNodeBlackbody"),
]),
ShaderNewNodeCategory("SH_NEW_SCRIPT", "Script", items=[
NodeItem("ShaderNodeScript"),
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index b43747ab33a..bc1ef7ac5c9 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -742,6 +742,7 @@ struct ShadeResult;
#define SH_NODE_WIREFRAME 178
#define SH_NODE_BSDF_TOON 179
#define SH_NODE_WAVELENGTH 180
+#define SH_NODE_BLACKBODY 181
/* custom defines options for Material node */
#define SH_NODE_MAT_DIFF 1
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index d40e0daf247..150fc8e0c33 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -3403,6 +3403,7 @@ static void registerShaderNodes(void)
register_node_type_sh_rgb();
register_node_type_sh_wireframe();
register_node_type_sh_wavelength();
+ register_node_type_sh_blackbody();
register_node_type_sh_mix_rgb();
register_node_type_sh_valtorgb();
register_node_type_sh_rgbtobw();
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index cc1a5f8cee9..4b7ee2aed51 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -146,6 +146,7 @@ set(SRC
shader/nodes/node_shader_value.c
shader/nodes/node_shader_wireframe.c
shader/nodes/node_shader_wavelength.c
+ shader/nodes/node_shader_blackbody.c
shader/nodes/node_shader_vectMath.c
shader/nodes/node_shader_add_shader.c
shader/nodes/node_shader_ambient_occlusion.c
diff --git a/source/blender/nodes/NOD_shader.h b/source/blender/nodes/NOD_shader.h
index edb0ba6f475..a56d78af309 100644
--- a/source/blender/nodes/NOD_shader.h
+++ b/source/blender/nodes/NOD_shader.h
@@ -81,6 +81,7 @@ void register_node_type_sh_object_info(void);
void register_node_type_sh_fresnel(void);
void register_node_type_sh_wireframe(void);
void register_node_type_sh_wavelength(void);
+void register_node_type_sh_blackbody(void);
void register_node_type_sh_layer_weight(void);
void register_node_type_sh_tex_coord(void);
void register_node_type_sh_particle_info(void);
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 8e3896f40f7..6d950d2a469 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -97,6 +97,7 @@ DefNode( ShaderNode, SH_NODE_PARTICLE_INFO, 0, "PA
DefNode( ShaderNode, SH_NODE_HAIR_INFO, 0, "HAIR_INFO", HairInfo, "Hair Info", "" )
DefNode( ShaderNode, SH_NODE_WIREFRAME, def_sh_tex_wireframe, "WIREFRAME", Wireframe, "Wireframe", "" )
DefNode( ShaderNode, SH_NODE_WAVELENGTH, 0, "WAVELENGTH", Wavelength, "Wavelength", "" )
+DefNode( ShaderNode, SH_NODE_BLACKBODY, 0, "BLACKBODY", Blackbody, "Blackbody", "" )
DefNode( ShaderNode, SH_NODE_BUMP, def_sh_bump, "BUMP", Bump, "Bump", "" )
DefNode( ShaderNode, SH_NODE_NORMAL_MAP, def_sh_normal_map, "NORMAL_MAP", NormalMap, "Normal Map", "" )
DefNode( ShaderNode, SH_NODE_TANGENT, def_sh_tangent, "TANGENT", Tangent, "Tangent", "" )
diff --git a/source/blender/nodes/shader/nodes/node_shader_blackbody.c b/source/blender/nodes/shader/nodes/node_shader_blackbody.c
new file mode 100644
index 00000000000..0a59032778a
--- /dev/null
+++ b/source/blender/nodes/shader/nodes/node_shader_blackbody.c
@@ -0,0 +1,54 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "../node_shader_util.h"
+
+/* **************** Blackbody ******************** */
+static bNodeSocketTemplate sh_node_blackbody_in[] = {
+ { SOCK_FLOAT, 1, N_("Temperature"), 1200.0f, 0.0f, 0.0f, 0.0f, 1.0f, 10000.0f},
+ { -1, 0, "" }
+};
+
+static bNodeSocketTemplate sh_node_blackbody_out[] = {
+ { SOCK_RGBA, 0, N_("Color")},
+ { -1, 0, "" }
+};
+
+/* node type definition */
+void register_node_type_sh_blackbody(void)
+{
+ static bNodeType ntype;
+
+ sh_node_type_base(&ntype, SH_NODE_BLACKBODY, "Blackbody", NODE_CLASS_CONVERTOR, 0);
+ node_type_compatibility(&ntype, NODE_NEW_SHADING);
+ node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
+ node_type_socket_templates(&ntype, sh_node_blackbody_in, sh_node_blackbody_out);
+ node_type_init(&ntype, NULL);
+ node_type_storage(&ntype, "", NULL, NULL);
+
+ nodeRegisterType(&ntype);
+}