Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--intern/ghost/test/multitest/MultiTest.c5
-rw-r--r--intern/memutil/MEM_SmartPtr.h4
-rw-r--r--source/blender/blenkernel/BKE_bvhutils.h3
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c1
-rw-r--r--source/blender/blenkernel/intern/blender.c1
-rw-r--r--source/blender/blenkernel/intern/bvhutils.c1
-rw-r--r--source/blender/blenkernel/intern/cloth.c1
-rw-r--r--source/blender/blenkernel/intern/constraint.c1
-rw-r--r--source/blender/blenkernel/intern/customdata.c1
-rw-r--r--source/blender/blenkernel/intern/effect.c2
-rw-r--r--source/blender/blenkernel/intern/modifier.c1
-rw-r--r--source/blender/blenkernel/intern/particle.c1
-rw-r--r--source/blender/blenkernel/intern/particle_system.c5
-rw-r--r--source/blender/blenkernel/intern/sequencer.c4
-rw-r--r--source/blender/blenloader/intern/readfile.c2
-rw-r--r--source/blender/editors/mesh/mesh_navmesh.c1
-rw-r--r--source/blender/editors/physics/physics_fluid.c1
-rw-r--r--source/blender/editors/render/render_shading.c1
-rw-r--r--source/blender/editors/space_file/filesel.c1
-rw-r--r--source/blender/editors/space_node/node_edit.c1
-rw-r--r--source/blender/editors/space_sequencer/space_sequencer.c1
-rw-r--r--source/blender/imbuf/intern/IMB_anim.h3
-rw-r--r--source/blender/makesrna/intern/rna_armature_api.c1
-rw-r--r--source/blender/makesrna/intern/rna_fcurve_api.c2
-rw-r--r--source/blender/makesrna/intern/rna_gpencil.c2
-rw-r--r--source/blender/makesrna/intern/rna_object_force.c2
-rw-r--r--source/blender/makesrna/intern/rna_particle.c1
-rw-r--r--source/blender/makesrna/intern/rna_scene.c1
-rw-r--r--source/blender/modifiers/intern/MOD_edgesplit.c1
-rw-r--r--source/blender/nodes/composite/node_composite_util.c4
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c4
-rw-r--r--source/gameengine/Ketsji/KX_BulletPhysicsController.cpp2
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.cpp2
-rw-r--r--source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h2
-rw-r--r--source/gameengine/VideoTexture/VideoFFmpeg.cpp2
35 files changed, 28 insertions, 40 deletions
diff --git a/intern/ghost/test/multitest/MultiTest.c b/intern/ghost/test/multitest/MultiTest.c
index 00939e907d6..1ba28d21808 100644
--- a/intern/ghost/test/multitest/MultiTest.c
+++ b/intern/ghost/test/multitest/MultiTest.c
@@ -50,9 +50,8 @@
extern int datatoc_bfont_ttf_size;
extern char datatoc_bfont_ttf[];
- // XXX, bad, but BLI uses these
- char bprogname[160]= "";
-char U[1024]= {0};
+ /* cheat */
+ char U[1024]= {0};
#endif
#include "Util.h"
diff --git a/intern/memutil/MEM_SmartPtr.h b/intern/memutil/MEM_SmartPtr.h
index 50d69cfd8dd..ee3c4f22536 100644
--- a/intern/memutil/MEM_SmartPtr.h
+++ b/intern/memutil/MEM_SmartPtr.h
@@ -49,14 +49,14 @@
* the Standard Template Library but without the painful get()
* semantics to access the internal c style pointer.
*
- * It is often useful to explicitely decalre ownership of memory
+ * It is often useful to explicitly declare ownership of memory
* allocated on the heap within class or function scope. This
* class helps you to encapsulate this ownership within a value
* type. When an instance of this class goes out of scope it
* makes sure that any memory associated with it's internal pointer
* is deleted. It can help to inform users of an aggregate class
* that it owns instances of it's members and these instances
- * should not be shared. This is not reliably enforcable in C++
+ * should not be shared. This is not reliably enforceable in C++
* but this class attempts to make the 1-1 relationship clear.
*
* @section Example usage
diff --git a/source/blender/blenkernel/BKE_bvhutils.h b/source/blender/blenkernel/BKE_bvhutils.h
index 29487713ad4..b497698f660 100644
--- a/source/blender/blenkernel/BKE_bvhutils.h
+++ b/source/blender/blenkernel/BKE_bvhutils.h
@@ -34,7 +34,6 @@
*/
#include "BLI_kdopbvh.h"
-#include "BLI_linklist.h"
/*
* This header encapsulates necessary code to buld a BVH
@@ -118,7 +117,7 @@ void free_bvhtree_from_mesh(struct BVHTreeFromMesh *data);
#define BVHTREE_FROM_VERTICES 1
#define BVHTREE_FROM_EDGES 2
-typedef LinkNode* BVHCache;
+typedef struct LinkNode* BVHCache;
/*
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index c379111ccfd..f9bd76e4ef0 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -50,6 +50,7 @@
#include "BLI_memarena.h"
#include "BLI_pbvh.h"
#include "BLI_utildefines.h"
+#include "BLI_linklist.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c
index 7a675dc64c3..b2bcd9aa6aa 100644
--- a/source/blender/blenkernel/intern/blender.c
+++ b/source/blender/blenkernel/intern/blender.c
@@ -59,7 +59,6 @@
#include "BLI_blenlib.h"
#include "BLI_bpath.h"
#include "BLI_dynstr.h"
-#include "BLI_path_util.h"
#include "BLI_utildefines.h"
#include "BLI_callbacks.h"
diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c
index 2ce6b92922d..79229c49b4d 100644
--- a/source/blender/blenkernel/intern/bvhutils.c
+++ b/source/blender/blenkernel/intern/bvhutils.c
@@ -40,6 +40,7 @@
#include "BLI_editVert.h"
#include "BLI_utildefines.h"
+#include "BLI_linklist.h"
#include "BKE_DerivedMesh.h"
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index 260b51bc321..d30476d44f8 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -40,6 +40,7 @@
#include "BLI_math.h"
#include "BLI_edgehash.h"
#include "BLI_utildefines.h"
+#include "BLI_linklist.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_cloth.h"
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 6dbea2c9ab6..8eff86d846e 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -41,7 +41,6 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_utildefines.h"
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 7d98119610b..d59a9eed363 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -47,7 +47,6 @@
#include "DNA_ID.h"
#include "BLI_blenlib.h"
-#include "BLI_path_util.h"
#include "BLI_linklist.h"
#include "BLI_math.h"
#include "BLI_mempool.h"
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index 5ce7b82a45f..f728916a158 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -59,8 +59,6 @@
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_jitter.h"
-#include "BLI_listbase.h"
-#include "BLI_noise.h"
#include "BLI_rand.h"
#include "BLI_utildefines.h"
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index edddcb4a6b2..2056762e627 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -54,6 +54,7 @@
#include "BLI_utildefines.h"
#include "BLI_path_util.h"
#include "BLI_listbase.h"
+#include "BLI_linklist.h"
#include "BLI_string.h"
#include "BKE_bmesh.h"
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 8669c4e0efd..8a83dcac765 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -54,6 +54,7 @@
#include "BLI_kdtree.h"
#include "BLI_rand.h"
#include "BLI_threads.h"
+#include "BLI_linklist.h"
#include "BKE_anim.h"
#include "BKE_animsys.h"
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 64a90e15b60..c642f76d400 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -64,13 +64,12 @@
#include "BLI_rand.h"
#include "BLI_jitter.h"
#include "BLI_math.h"
-#include "BLI_blenlib.h"
+#include "BLI_blenlib.h" /* BLI_storage.h For _LARGEFILE64_SOURCE; zlib needs this on some systems */
#include "BLI_kdtree.h"
#include "BLI_kdopbvh.h"
-#include "BLI_listbase.h"
#include "BLI_threads.h"
-#include "BLI_storage.h" /* For _LARGEFILE64_SOURCE; zlib needs this on some systems */
#include "BLI_utildefines.h"
+#include "BLI_linklist.h"
#include "BKE_main.h"
#include "BKE_animsys.h"
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index a7c19130929..e0e61a71dc2 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -51,6 +51,7 @@
#include "BLI_listbase.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
+#include "BLI_storage.h"
#include "BLI_threads.h"
#include "BLI_utildefines.h"
@@ -61,9 +62,10 @@
#include "BKE_sequencer.h"
#include "BKE_fcurve.h"
#include "BKE_scene.h"
-#include "RNA_access.h"
#include "BKE_utildefines.h"
+#include "RNA_access.h"
+
#include "RE_pipeline.h"
#include <pthread.h>
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 3cf19df41a8..c93e1790669 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -8661,7 +8661,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
for (wo = main->world.first; wo; wo= wo->id.next) {
/* Migrate to Bullet for games, except for the NaN versions */
- /* People can still explicitely choose for Sumo (after 2.42 is out) */
+ /* People can still explicitly choose for Sumo (after 2.42 is out) */
if(main->versionfile > 225)
wo->physicsEngine = WOPHY_BULLET;
if(WO_AODIST == wo->aomode)
diff --git a/source/blender/editors/mesh/mesh_navmesh.c b/source/blender/editors/mesh/mesh_navmesh.c
index b8ace26991e..84943ecc777 100644
--- a/source/blender/editors/mesh/mesh_navmesh.c
+++ b/source/blender/editors/mesh/mesh_navmesh.c
@@ -53,6 +53,7 @@
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
#include "BLI_math_vector.h"
+#include "BLI_linklist.h"
#include "ED_object.h"
#include "ED_mesh.h"
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index c6ba7118925..188bab9dced 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -50,7 +50,6 @@
#include "DNA_object_fluidsim.h"
#include "BLI_blenlib.h"
-#include "BLI_fileops.h"
#include "BLI_threads.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index faf0baa1aca..582a8596dd1 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -47,7 +47,6 @@
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_editVert.h"
-#include "BLI_listbase.h"
#include "BLI_utildefines.h"
#include "BKE_animsys.h"
diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c
index 149d84b86cd..790e2f573ee 100644
--- a/source/blender/editors/space_file/filesel.c
+++ b/source/blender/editors/space_file/filesel.c
@@ -64,7 +64,6 @@
#include "BLI_blenlib.h"
#include "BLI_linklist.h"
-#include "BLI_path_util.h"
#include "BLI_storage_types.h"
#include "BLI_dynstr.h"
#include "BLI_utildefines.h"
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index 85942901c00..5ca9a6f12fb 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -68,7 +68,6 @@
#include "BLI_math.h"
-#include "BLI_blenlib.h"
#include "BLI_storage_types.h"
#include "RE_pipeline.h"
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index 45908801147..9468603be7f 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -40,7 +40,6 @@
#include "BLI_blenlib.h"
#include "BLI_math.h"
-#include "BLI_path_util.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
diff --git a/source/blender/imbuf/intern/IMB_anim.h b/source/blender/imbuf/intern/IMB_anim.h
index 43168b97b88..05ba4b0d05f 100644
--- a/source/blender/imbuf/intern/IMB_anim.h
+++ b/source/blender/imbuf/intern/IMB_anim.h
@@ -67,9 +67,6 @@
# include <dirent.h>
#endif
-#include "BLI_blenlib.h" /* BLI_remlink BLI_filesize BLI_addtail
- BLI_countlist BLI_stringdec */
-
#include "imbuf.h"
#include "AVI_avi.h"
diff --git a/source/blender/makesrna/intern/rna_armature_api.c b/source/blender/makesrna/intern/rna_armature_api.c
index b65122835f1..fa079486b95 100644
--- a/source/blender/makesrna/intern/rna_armature_api.c
+++ b/source/blender/makesrna/intern/rna_armature_api.c
@@ -40,7 +40,6 @@
#include <stddef.h>
-#include "BLI_blenlib.h"
#include "BKE_armature.h"
void rna_EditBone_align_roll(EditBone *ebo, float no[3])
diff --git a/source/blender/makesrna/intern/rna_fcurve_api.c b/source/blender/makesrna/intern/rna_fcurve_api.c
index a1b84f5bcfe..50698757ecb 100644
--- a/source/blender/makesrna/intern/rna_fcurve_api.c
+++ b/source/blender/makesrna/intern/rna_fcurve_api.c
@@ -42,8 +42,6 @@
#include <stddef.h>
-#include "BLI_blenlib.h"
-
#include "BKE_animsys.h"
#include "BKE_fcurve.h"
diff --git a/source/blender/makesrna/intern/rna_gpencil.c b/source/blender/makesrna/intern/rna_gpencil.c
index 371c387e871..eacd814c926 100644
--- a/source/blender/makesrna/intern/rna_gpencil.c
+++ b/source/blender/makesrna/intern/rna_gpencil.c
@@ -40,8 +40,6 @@
#ifdef RNA_RUNTIME
-#include "BLI_path_util.h"
-
static int rna_GPencilLayer_active_frame_editable(PointerRNA *ptr)
{
bGPDlayer *gpl= (bGPDlayer *)ptr->data;
diff --git a/source/blender/makesrna/intern/rna_object_force.c b/source/blender/makesrna/intern/rna_object_force.c
index 597f8730e72..4ac29d8a881 100644
--- a/source/blender/makesrna/intern/rna_object_force.c
+++ b/source/blender/makesrna/intern/rna_object_force.c
@@ -98,8 +98,6 @@ static EnumPropertyItem empty_vortex_shape_items[] = {
#include "BKE_pointcache.h"
#include "BKE_depsgraph.h"
-#include "BLI_blenlib.h"
-
#include "ED_object.h"
static void rna_Cache_change(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
diff --git a/source/blender/makesrna/intern/rna_particle.c b/source/blender/makesrna/intern/rna_particle.c
index a1d156a2b2a..4b27e025fa3 100644
--- a/source/blender/makesrna/intern/rna_particle.c
+++ b/source/blender/makesrna/intern/rna_particle.c
@@ -120,7 +120,6 @@ EnumPropertyItem part_hair_ren_as_items[] = {
#ifdef RNA_RUNTIME
#include "BLI_math.h"
-#include "BLI_listbase.h"
#include "BKE_context.h"
#include "BKE_cloth.h"
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 70ff5682717..8b41c85e313 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -175,7 +175,6 @@ EnumPropertyItem image_color_mode_items[] ={
#include "BLI_threads.h"
#include "BLI_editVert.h"
-#include "BLI_blenlib.h"
#include "BKE_context.h"
#include "BKE_global.h"
diff --git a/source/blender/modifiers/intern/MOD_edgesplit.c b/source/blender/modifiers/intern/MOD_edgesplit.c
index db491742265..e9a341896e6 100644
--- a/source/blender/modifiers/intern/MOD_edgesplit.c
+++ b/source/blender/modifiers/intern/MOD_edgesplit.c
@@ -47,6 +47,7 @@
#include "BLI_edgehash.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
+#include "BLI_linklist.h"
#include "BKE_cdderivedmesh.h"
diff --git a/source/blender/nodes/composite/node_composite_util.c b/source/blender/nodes/composite/node_composite_util.c
index 78f97c5289e..2047a9089f4 100644
--- a/source/blender/nodes/composite/node_composite_util.c
+++ b/source/blender/nodes/composite/node_composite_util.c
@@ -1320,7 +1320,7 @@ void IIR_gauss(CompBuf* src, float sigma, int chan, int xy)
if ((xy < 1) || (xy > 3)) xy = 3;
- // XXX The YVV macro defined below explicitely expects sources of at least 3x3 pixels,
+ // XXX The YVV macro defined below explicitly expects sources of at least 3x3 pixels,
// so just skiping blur along faulty direction if src's def is below that limit!
if (src->x < 3) xy &= ~(int) 1;
if (src->y < 3) xy &= ~(int) 2;
@@ -1346,7 +1346,7 @@ void IIR_gauss(CompBuf* src, float sigma, int chan, int xy)
// it seems to work, not entirely sure if it is actually totally correct,
// Besides J.M.Geusebroek's anigauss.c (see http://www.science.uva.nl/~mark),
// found one other implementation by Cristoph Lampert,
- // but neither seem to be quite the same, result seems to be ok sofar anyway.
+ // but neither seem to be quite the same, result seems to be ok so far anyway.
// Extra scale factor here to not have to do it in filter,
// though maybe this had something to with the precision errors
sc = cf[0]/((1.0 + cf[1] - cf[2] + cf[3])*(1.0 - cf[1] - cf[2] - cf[3])*(1.0 + cf[2] + (cf[1] - cf[3])*cf[3]));
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index e73440e5eb0..bed75f58e58 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -2729,4 +2729,8 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, int U
}
}
+
+ /* Handy when debugging checking events */
+ /* WM_event_print(&event); */
+
}
diff --git a/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp b/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
index 6e5513991f9..3febff92e18 100644
--- a/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
+++ b/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
@@ -98,7 +98,7 @@ void KX_BulletPhysicsController::SetObject (SG_IObject* object)
if (m_bSensor)
{
// use a different callback function for sensor object,
- // bullet will not synchronize, we must do it explicitely
+ // bullet will not synchronize, we must do it explicitly
SG_Callbacks& callbacks = gameobj->GetSGNode()->GetCallBackFunctions();
callbacks.m_updatefunc = KX_GameObject::SynchronizeTransformFunc;
}
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
index 2bc11ef5f5b..76bdd36a70f 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
@@ -767,7 +767,7 @@ void CcdPhysicsController::SetPhysicsEnvironment(class PHY_IPhysicsEnvironment *
if (m_cci.m_physicsEnv != physicsEnv)
{
// since the environment is changing, we must also move the controler to the
- // new environement. Note that we don't handle sensor explicitely: this
+ // new environment. Note that we don't handle sensor explicitly: this
// function can be called on sensor but only when they are not registered
if (m_cci.m_physicsEnv->removeCcdPhysicsController(this))
{
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
index 60da4523dd5..e0a12a64b12 100644
--- a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
+++ b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
@@ -63,7 +63,7 @@ struct PHY_RayCastResult
/**
* This class replaces the ignoreController parameter of rayTest function.
* It allows more sophisticated filtering on the physics controller before computing the ray intersection to save CPU.
- * It is only used to its full extend by the Ccd physics environement (Bullet).
+ * It is only used to its full extend by the Ccd physics environment (Bullet).
*/
class PHY_IRayCastFilterCallback
{
diff --git a/source/gameengine/VideoTexture/VideoFFmpeg.cpp b/source/gameengine/VideoTexture/VideoFFmpeg.cpp
index 8a76b0c004d..ae8132514cf 100644
--- a/source/gameengine/VideoTexture/VideoFFmpeg.cpp
+++ b/source/gameengine/VideoTexture/VideoFFmpeg.cpp
@@ -607,7 +607,7 @@ void VideoFFmpeg::openCam (char * file, short camIdx)
// The driver name is constructed automatically from the device type:
// v4l : /dev/video<camIdx>
// dv1394: /dev/dv1394/<camIdx>
- // If you have different driver name, you can specify the driver name explicitely
+ // If you have different driver name, you can specify the driver name explicitly
// instead of device type. Examples of valid filename:
// /dev/v4l/video0:pal
// /dev/ieee1394/1:ntsc