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-rw-r--r--source/blender/blenkernel/BKE_sequencer.h8
-rw-r--r--source/blender/blenkernel/intern/anim.c12
-rw-r--r--source/blender/blenkernel/intern/armature.c31
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c24
-rw-r--r--source/blender/blenkernel/intern/context.c5
-rw-r--r--source/blender/blenkernel/intern/curve.c12
-rw-r--r--source/blender/blenkernel/intern/depsgraph.c4
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c4
-rw-r--r--source/blender/blenkernel/intern/editderivedmesh.c10
-rw-r--r--source/blender/blenkernel/intern/fcurve.c16
-rw-r--r--source/blender/blenkernel/intern/group.c6
-rw-r--r--source/blender/blenkernel/intern/lattice.c24
-rw-r--r--source/blender/blenkernel/intern/mball.c12
-rw-r--r--source/blender/blenkernel/intern/movieclip.c2
-rw-r--r--source/blender/blenkernel/intern/node.c6
-rw-r--r--source/blender/blenkernel/intern/particle.c6
-rw-r--r--source/blender/blenkernel/intern/pointcache.c8
-rw-r--r--source/blender/blenkernel/intern/screen.c5
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c8
-rw-r--r--source/blender/blenkernel/intern/sequencer.c2
-rw-r--r--source/blender/blenkernel/intern/softbody.c2
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c10
-rw-r--r--source/blender/blenkernel/intern/text.c6
-rw-r--r--source/blender/blenlib/intern/BLI_args.c2
-rw-r--r--source/blender/blenlib/intern/uvproject.c8
-rw-r--r--source/blender/blenloader/intern/readfile.c28
-rw-r--r--source/blender/blenloader/intern/versioning_250.c4
-rw-r--r--source/blender/blenloader/intern/writefile.c8
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.c6
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.c6
-rw-r--r--source/blender/bmesh/tools/BME_bevel.c6
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c4
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c4
-rw-r--r--source/blender/editors/animation/drivers.c2
-rw-r--r--source/blender/editors/armature/editarmature.c6
-rw-r--r--source/blender/editors/armature/poseobject.c8
-rw-r--r--source/blender/editors/armature/reeb.c4
-rw-r--r--source/blender/editors/interface/interface_handlers.c4
-rw-r--r--source/blender/editors/interface/interface_layout.c2
-rw-r--r--source/blender/editors/interface/interface_ops.c4
-rw-r--r--source/blender/editors/interface/interface_panel.c4
-rw-r--r--source/blender/editors/interface/resources.c2
-rw-r--r--source/blender/editors/interface/view2d.c14
-rw-r--r--source/blender/editors/mesh/editface.c8
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c8
-rw-r--r--source/blender/editors/object/object_add.c6
-rw-r--r--source/blender/editors/object/object_bake.c2
-rw-r--r--source/blender/editors/object/object_edit.c14
-rw-r--r--source/blender/editors/object/object_modifier.c4
-rw-r--r--source/blender/editors/object/object_ops.c2
-rw-r--r--source/blender/editors/object/object_relations.c6
-rw-r--r--source/blender/editors/physics/physics_fluid.c6
-rw-r--r--source/blender/editors/render/render_internal.c6
-rw-r--r--source/blender/editors/render/render_preview.c10
-rw-r--r--source/blender/editors/render/render_shading.c4
-rw-r--r--source/blender/editors/screen/area.c10
-rw-r--r--source/blender/editors/screen/screen_edit.c16
-rw-r--r--source/blender/editors/screen/screen_ops.c6
-rw-r--r--source/blender/editors/screen/screendump.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c21
-rw-r--r--source/blender/editors/space_console/console_ops.c8
-rw-r--r--source/blender/editors/space_file/filelist.c4
-rw-r--r--source/blender/editors/space_logic/logic_window.c46
-rw-r--r--source/blender/editors/space_nla/nla_buttons.c6
-rw-r--r--source/blender/editors/space_nla/nla_draw.c12
-rw-r--r--source/blender/editors/space_nla/nla_edit.c4
-rw-r--r--source/blender/editors/space_node/drawnode.c22
-rw-r--r--source/blender/editors/space_node/node_edit.c18
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c6
-rw-r--r--source/blender/editors/space_sequencer/sequencer_select.c4
-rw-r--r--source/blender/editors/space_text/text_ops.c2
-rw-r--r--source/blender/editors/space_time/space_time.c4
-rw-r--r--source/blender/editors/space_view3d/drawarmature.c2
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c20
-rw-r--r--source/blender/editors/space_view3d/drawobject.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c6
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c16
-rw-r--r--source/blender/editors/transform/transform.c32
-rw-r--r--source/blender/editors/transform/transform_conversions.c42
-rw-r--r--source/blender/editors/transform/transform_manipulator.c8
-rw-r--r--source/blender/editors/transform/transform_orientations.c2
-rw-r--r--source/blender/editors/util/editmode_undo.c8
-rw-r--r--source/blender/editors/util/undo.c8
-rw-r--r--source/blender/editors/uvedit/uvedit_smart_stitch.c2
-rw-r--r--source/blender/gpu/intern/gpu_draw.c6
-rw-r--r--source/blender/gpu/intern/gpu_material.c4
-rw-r--r--source/blender/imbuf/intern/indexer.c4
-rw-r--r--source/blender/imbuf/intern/jp2.c4
-rw-r--r--source/blender/imbuf/intern/scaling.c20
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c2
-rw-r--r--source/blender/nodes/composite/node_composite_util.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_defocus.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_outputFile.c2
-rw-r--r--source/blender/nodes/intern/node_common.c2
-rw-r--r--source/blender/nodes/intern/node_exec.c4
-rw-r--r--source/blender/nodes/shader/node_shader_util.c10
-rw-r--r--source/blender/python/intern/bpy_driver.c4
-rw-r--r--source/blender/python/intern/bpy_interface.c6
-rw-r--r--source/blender/render/intern/source/convertblender.c40
-rw-r--r--source/blender/render/intern/source/envmap.c4
-rw-r--r--source/blender/render/intern/source/initrender.c2
-rw-r--r--source/blender/render/intern/source/pipeline.c8
-rw-r--r--source/blender/render/intern/source/pixelshading.c4
-rw-r--r--source/blender/render/intern/source/rayshade.c16
-rw-r--r--source/blender/render/intern/source/render_texture.c34
-rw-r--r--source/blender/render/intern/source/rendercore.c28
-rw-r--r--source/blender/render/intern/source/renderdatabase.c4
-rw-r--r--source/blender/render/intern/source/shadeoutput.c22
-rw-r--r--source/blender/render/intern/source/sss.c10
-rw-r--r--source/blender/windowmanager/intern/wm_draw.c20
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c22
-rw-r--r--source/blender/windowmanager/intern/wm_gesture.c2
-rw-r--r--source/blender/windowmanager/intern/wm_jobs.c3
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c2
-rw-r--r--source/blender/windowmanager/intern/wm_window.c4
116 files changed, 545 insertions, 526 deletions
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index 4ddafbbaae9..f06e0e2f71a 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -67,8 +67,8 @@ void seq_end(SeqIterator *iter);
void seq_array(struct Editing *ed, struct Sequence ***seqarray, int *tot, int use_pointer);
#define SEQP_BEGIN(ed, _seq) \
- { \
- SeqIterator iter; \
+ { \
+ SeqIterator iter; \
for (seq_begin(ed, &iter, 1); iter.valid; seq_next(&iter)) { \
_seq = iter.seq;
@@ -79,8 +79,8 @@ void seq_array(struct Editing *ed, struct Sequence ***seqarray, int *tot, int us
_seq = iter.seq;
#define SEQ_END \
- } \
- seq_end(&iter); \
+ } \
+ seq_end(&iter); \
}
typedef struct SeqRenderData {
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index ed6eceb036b..6198a119ac4 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -751,14 +751,14 @@ static void group_duplilist(ListBase *lb, Scene *scene, Object *ob, int level, i
dob = new_dupli_object(lb, go->ob, mat, ob->lay, 0, OB_DUPLIGROUP, animated);
/* check the group instance and object layers match, also that the object visible flags are ok. */
- if ( (dob->origlay & group->layer) == 0 ||
- (G.rendering == 0 && dob->ob->restrictflag & OB_RESTRICT_VIEW) ||
- (G.rendering && dob->ob->restrictflag & OB_RESTRICT_RENDER)
- ) {
- dob->no_draw = 1;
+ if ((dob->origlay & group->layer) == 0 ||
+ (G.rendering == 0 && dob->ob->restrictflag & OB_RESTRICT_VIEW) ||
+ (G.rendering && dob->ob->restrictflag & OB_RESTRICT_RENDER))
+ {
+ dob->no_draw = TRUE;
}
else {
- dob->no_draw = 0;
+ dob->no_draw = FALSE;
}
if (go->ob->transflag & OB_DUPLI) {
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index fe95d15f82e..752036c6b9f 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -437,7 +437,7 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest)
float h1[3], h2[3], scale[3], length, hlength1, hlength2, roll1 = 0.0f, roll2;
float mat3[3][3], imat[4][4], posemat[4][4], scalemat[4][4], iscalemat[4][4];
float data[MAX_BBONE_SUBDIV + 1][4], *fp;
- int a, doscale = 0;
+ int a, do_scale = 0;
length = bone->length;
@@ -455,7 +455,7 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest)
invert_m4_m4(iscalemat, scalemat);
length *= scale[1];
- doscale = 1;
+ do_scale = 1;
}
}
@@ -476,7 +476,7 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest)
if (rest) {
invert_m4_m4(imat, pchan->bone->arm_mat);
}
- else if (doscale) {
+ else if (do_scale) {
copy_m4_m4(posemat, pchan->pose_mat);
normalize_m4(posemat);
invert_m4_m4(imat, posemat);
@@ -581,7 +581,7 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest)
copy_m4_m3(result_array[a].mat, mat3);
copy_v3_v3(result_array[a].mat[3], fp);
- if (doscale) {
+ if (do_scale) {
/* correct for scaling when this matrix is used in scaled space */
mul_serie_m4(result_array[a].mat, iscalemat, result_array[a].mat, scalemat, NULL, NULL, NULL, NULL, NULL);
}
@@ -835,7 +835,7 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm, float
const short invert_vgroup = deformflag & ARM_DEF_INVERT_VGROUP;
int defbase_tot = 0; /* safety for vertexgroup index overflow */
int i, target_totvert = 0; /* safety for vertexgroup overflow */
- int use_dverts = 0;
+ int use_dverts = FALSE;
int armature_def_nr;
int totchan;
@@ -895,11 +895,12 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm, float
if (deformflag & ARM_DEF_VGROUP) {
if (ELEM(target->type, OB_MESH, OB_LATTICE)) {
/* if we have a DerivedMesh, only use dverts if it has them */
- if (dm)
- if (dm->getVertData(dm, 0, CD_MDEFORMVERT))
- use_dverts = 1;
- else use_dverts = 0;
- else if (dverts) use_dverts = 1;
+ if (dm) {
+ use_dverts = (dm->getVertData(dm, 0, CD_MDEFORMVERT) != NULL);
+ }
+ else if (dverts) {
+ use_dverts = TRUE;
+ }
if (use_dverts) {
defnrToPC = MEM_callocN(sizeof(*defnrToPC) * defbase_tot, "defnrToBone");
@@ -2245,13 +2246,13 @@ static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseCha
int do_modif;
for (strip = armob->nlastrips.first; strip; strip = strip->next) {
- do_modif = 0;
+ do_modif = FALSE;
if (scene_cfra >= strip->start && scene_cfra <= strip->end)
- do_modif = 1;
+ do_modif = TRUE;
if ((scene_cfra > strip->end) && (strip->flag & ACTSTRIP_HOLDLASTFRAME)) {
- do_modif = 1;
+ do_modif = TRUE;
/* if there are any other strips active, ignore modifiers for this strip -
* 'hold' option should only hold action modifiers if there are
@@ -2261,7 +2262,7 @@ static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseCha
if (scene_cfra >= strip2->start && scene_cfra <= strip2->end) {
if (!(strip2->flag & ACTSTRIP_MUTE))
- do_modif = 0;
+ do_modif = FALSE;
}
}
@@ -2270,7 +2271,7 @@ static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseCha
for (strip2 = strip->next; strip2; strip2 = strip2->next) {
if (scene_cfra < strip2->start) continue;
if ((strip2->flag & ACTSTRIP_HOLDLASTFRAME) && !(strip2->flag & ACTSTRIP_MUTE)) {
- do_modif = 0;
+ do_modif = FALSE;
}
}
}
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 3450408a0a0..cc49652d6e5 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -1039,13 +1039,13 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm,
MFace *mface = cddm->mface;
/* MTFace *tf = dm->getTessFaceDataArray(dm, CD_MTFACE); */ /* UNUSED */
float (*nors)[3] = dm->getTessFaceDataArray(dm, CD_NORMAL);
- int a, b, dodraw, matnr, new_matnr;
+ int a, b, do_draw, matnr, new_matnr;
int orig, *index = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
cdDM_update_normals_from_pbvh(dm);
matnr = -1;
- dodraw = 0;
+ do_draw = FALSE;
glShadeModel(GL_SMOOTH);
@@ -1062,14 +1062,14 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm,
if (new_matnr != matnr) {
glEnd();
- dodraw = setMaterial(matnr = new_matnr, &gattribs);
- if (dodraw)
+ do_draw = setMaterial(matnr = new_matnr, &gattribs);
+ if (do_draw)
DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
glBegin(GL_QUADS);
}
- if (!dodraw) {
+ if (!do_draw) {
continue;
}
else if (setDrawOptions) {
@@ -1139,7 +1139,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm,
numfaces = curface - start;
if (numfaces > 0) {
- if (dodraw) {
+ if (do_draw) {
if (numdata != 0) {
@@ -1161,9 +1161,9 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm,
}
numdata = 0;
start = curface;
- /* prevdraw = dodraw; */ /* UNUSED */
- dodraw = setMaterial(matnr = new_matnr, &gattribs);
- if (dodraw) {
+ /* prevdraw = do_draw; */ /* UNUSED */
+ do_draw = setMaterial(matnr = new_matnr, &gattribs);
+ if (do_draw) {
DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
if (attribs.totorco) {
@@ -1215,7 +1215,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm,
}
}
- if (dodraw && numdata != 0) {
+ if (do_draw && numdata != 0) {
offset = 0;
if (attribs.totorco) {
copy_v3_v3((float *)&varray[elementsize * curface * 3], (float *)attribs.orco.array[mface->v1]);
@@ -1257,7 +1257,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm,
}
curface++;
if (mface->v4) {
- if (dodraw && numdata != 0) {
+ if (do_draw && numdata != 0) {
offset = 0;
if (attribs.totorco) {
copy_v3_v3((float *)&varray[elementsize * curface * 3], (float *)attribs.orco.array[mface->v3]);
@@ -1302,7 +1302,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm,
}
numfaces = curface - start;
if (numfaces > 0) {
- if (dodraw) {
+ if (do_draw) {
if (numdata != 0) {
GPU_buffer_unlock(buffer);
GPU_interleaved_attrib_setup(buffer, datatypes, numdata);
diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c
index d736309f605..4cdb4e1b66e 100644
--- a/source/blender/blenkernel/intern/context.c
+++ b/source/blender/blenkernel/intern/context.c
@@ -44,6 +44,7 @@
#include "BLI_listbase.h"
#include "BLI_string.h"
+#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "BKE_main.h"
@@ -251,7 +252,7 @@ static int ctx_data_get(bContext *C, const char *member, bContextDataResult *res
bScreen *sc;
ScrArea *sa;
ARegion *ar;
- int done = 0, recursion = C->data.recursion;
+ int done = FALSE, recursion = C->data.recursion;
int ret = 0;
memset(result, 0, sizeof(bContextDataResult));
@@ -279,7 +280,7 @@ static int ctx_data_get(bContext *C, const char *member, bContextDataResult *res
entry = BLI_rfindstring(&C->wm.store->entries, member, offsetof(bContextStoreEntry, name));
if (entry) {
result->ptr = entry->ptr;
- done = 1;
+ done = TRUE;
}
}
if (done != 1 && recursion < 2 && (ar = CTX_wm_region(C))) {
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 6a0991cf4e5..ce62b9c10dc 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -378,7 +378,7 @@ void BKE_curve_texspace_calc(Curve *cu)
DispList *dl;
BoundBox *bb;
float *fp, min[3], max[3];
- int tot, doit = 0;
+ int tot, do_it = FALSE;
if (cu->bb == NULL)
cu->bb = MEM_callocN(sizeof(BoundBox), "boundbox");
@@ -390,7 +390,7 @@ void BKE_curve_texspace_calc(Curve *cu)
while (dl) {
tot = ELEM(dl->type, DL_INDEX3, DL_INDEX4) ? dl->nr : dl->nr * dl->parts;
- if (tot) doit = 1;
+ if (tot) do_it = TRUE;
fp = dl->verts;
while (tot--) {
minmax_v3v3_v3(min, max, fp);
@@ -399,7 +399,7 @@ void BKE_curve_texspace_calc(Curve *cu)
dl = dl->next;
}
- if (!doit) {
+ if (do_it == FALSE) {
min[0] = min[1] = min[2] = -1.0f;
max[0] = max[1] = max[2] = 1.0f;
}
@@ -1272,12 +1272,12 @@ float *BKE_curve_surf_make_orco(Object *ob)
for (b = 0; b < sizeu; b++) {
int use_b = b;
if (b == sizeu - 1 && (nu->flagu & CU_NURB_CYCLIC))
- use_b = 0;
+ use_b = FALSE;
for (a = 0; a < sizev; a++) {
int use_a = a;
if (a == sizev - 1 && (nu->flagv & CU_NURB_CYCLIC))
- use_a = 0;
+ use_a = FALSE;
tdata = _tdata + 3 * (use_b * (nu->pntsv * resolv) + use_a);
@@ -2216,7 +2216,7 @@ void BKE_curve_bevelList_make(Object *ob)
/* check if we will calculate tilt data */
do_tilt = CU_DO_TILT(cu, nu);
do_radius = CU_DO_RADIUS(cu, nu); /* normal display uses the radius, better just to calculate them */
- do_weight = 1;
+ do_weight = TRUE;
/* check we are a single point? also check we are not a surface and that the orderu is sane,
* enforced in the UI but can go wrong possibly */
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index e44264c8d4b..2b08c085417 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -2631,7 +2631,7 @@ void DAG_ids_flush_tagged(Main *bmain)
ListBase *lbarray[MAX_LIBARRAY];
Scene *sce;
unsigned int lay;
- int a, do_flush = 0;
+ int a, do_flush = FALSE;
dag_current_scene_layers(bmain, &sce, &lay);
@@ -2651,7 +2651,7 @@ void DAG_ids_flush_tagged(Main *bmain)
for (; id; id = id->next) {
if (id->flag & (LIB_ID_RECALC | LIB_ID_RECALC_DATA)) {
dag_id_flush_update(sce, id);
- do_flush = 1;
+ do_flush = TRUE;
}
}
}
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index b3ed3dcaf1d..d526ce7afdc 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -276,12 +276,12 @@ DynamicPaintSurface *get_activeSurface(DynamicPaintCanvasSettings *canvas)
void dynamicPaint_resetPreview(DynamicPaintCanvasSettings *canvas)
{
DynamicPaintSurface *surface = canvas->surfaces.first;
- int done = 0;
+ int done = FALSE;
for (; surface; surface = surface->next) {
if (!done && dynamicPaint_surfaceHasColorPreview(surface)) {
surface->flags |= MOD_DPAINT_PREVIEW;
- done = 1;
+ done = TRUE;
}
else
surface->flags &= ~MOD_DPAINT_PREVIEW;
diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c
index 3e25281dd08..f1000a95e95 100644
--- a/source/blender/blenkernel/intern/editderivedmesh.c
+++ b/source/blender/blenkernel/intern/editderivedmesh.c
@@ -980,9 +980,9 @@ static void emDM_drawMappedFacesGLSL(DerivedMesh *dm,
DMVertexAttribs attribs;
GPUVertexAttribs gattribs;
- int i, b, matnr, new_matnr, dodraw;
+ int i, b, matnr, new_matnr, do_draw;
- dodraw = 0;
+ do_draw = FALSE;
matnr = -1;
memset(&attribs, 0, sizeof(attribs));
@@ -1026,12 +1026,12 @@ static void emDM_drawMappedFacesGLSL(DerivedMesh *dm,
new_matnr = efa->mat_nr + 1;
if (new_matnr != matnr) {
- dodraw = setMaterial(matnr = new_matnr, &gattribs);
- if (dodraw)
+ do_draw = setMaterial(matnr = new_matnr, &gattribs);
+ if (do_draw)
DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
}
- if (dodraw) {
+ if (do_draw) {
glBegin(GL_TRIANGLES);
if (!drawSmooth) {
if (vertexCos) glNormal3fv(bmdm->polyNos[BM_elem_index_get(efa)]);
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index 9d878cd185f..2a0f49262bc 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -505,7 +505,7 @@ void calc_fcurve_bounds(FCurve *fcu, float *xmin, float *xmax, float *ymin, floa
BezTriple *bezt;
for (bezt = fcu->bezt, i = 0; i < fcu->totvert; bezt++, i++) {
- if ((do_sel_only == 0) || BEZSELECTED(bezt)) {
+ if ((do_sel_only == FALSE) || BEZSELECTED(bezt)) {
if (bezt->vec[1][1] < yminv)
yminv = bezt->vec[1][1];
if (bezt->vec[1][1] > ymaxv)
@@ -1241,7 +1241,7 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
bPoseChannel *pchan;
float mat[4][4];
float oldEul[3] = {0.0f, 0.0f, 0.0f};
- short useEulers = 0, rotOrder = ROT_MODE_EUL;
+ short use_eulers = FALSE, rot_order = ROT_MODE_EUL;
/* check if this target has valid data */
if ((ob == NULL) || (GS(ob->id.name) != ID_OB)) {
@@ -1263,8 +1263,8 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
/* bone */
if (pchan->rotmode > 0) {
copy_v3_v3(oldEul, pchan->eul);
- rotOrder = pchan->rotmode;
- useEulers = 1;
+ rot_order = pchan->rotmode;
+ use_eulers = TRUE;
}
if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
@@ -1290,8 +1290,8 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
/* object */
if (ob->rotmode > 0) {
copy_v3_v3(oldEul, ob->rot);
- rotOrder = ob->rotmode;
- useEulers = 1;
+ rot_order = ob->rotmode;
+ use_eulers = TRUE;
}
if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
@@ -1334,9 +1334,9 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
*/
float eul[3];
- mat4_to_eulO(eul, rotOrder, mat);
+ mat4_to_eulO(eul, rot_order, mat);
- if (useEulers) {
+ if (use_eulers) {
compatible_eul(eul, oldEul);
}
diff --git a/source/blender/blenkernel/intern/group.c b/source/blender/blenkernel/intern/group.c
index 2fc436ab4de..8f077ab107c 100644
--- a/source/blender/blenkernel/intern/group.c
+++ b/source/blender/blenkernel/intern/group.c
@@ -300,7 +300,7 @@ static void group_replaces_nla(Object *parent, Object *target, char mode)
{
static ListBase nlastrips = {NULL, NULL};
static bAction *action = NULL;
- static int done = 0;
+ static int done = FALSE;
bActionStrip *strip, *nstrip;
if (mode == 's') {
@@ -314,7 +314,7 @@ static void group_replaces_nla(Object *parent, Object *target, char mode)
action = target->action;
target->action = NULL;
target->nlaflag |= OB_NLA_OVERRIDE;
- done = 1;
+ done = TRUE;
}
nstrip = MEM_dupallocN(strip);
BLI_addtail(&target->nlastrips, nstrip);
@@ -329,7 +329,7 @@ static void group_replaces_nla(Object *parent, Object *target, char mode)
nlastrips.first = nlastrips.last = NULL; /* not needed, but yah... :) */
action = NULL;
- done = 0;
+ done = FALSE;
}
}
}
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index 6a69ffb474a..025ea40e82b 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -658,13 +658,15 @@ void curve_deform_verts(Scene *scene, Object *cuOb, Object *target,
*/
if (target && target->type == OB_MESH) {
/* if there's derived data without deformverts, don't use vgroups */
- if (dm && !dm->getVertData(dm, 0, CD_MDEFORMVERT))
- use_vgroups = 0;
- else
- use_vgroups = 1;
+ if (dm) {
+ use_vgroups = (dm->getVertData(dm, 0, CD_MDEFORMVERT) != NULL);
+ }
+ else {
+ use_vgroups = FALSE;
+ }
}
else {
- use_vgroups = 0;
+ use_vgroups = FALSE;
}
if (vgroup && vgroup[0] && use_vgroups) {
@@ -801,13 +803,15 @@ void lattice_deform_verts(Object *laOb, Object *target, DerivedMesh *dm,
*/
if (target && target->type == OB_MESH) {
/* if there's derived data without deformverts, don't use vgroups */
- if (dm && !dm->getVertData(dm, 0, CD_MDEFORMVERT))
- use_vgroups = 0;
- else
- use_vgroups = 1;
+ if (dm) {
+ use_vgroups = (dm->getVertData(dm, 0, CD_MDEFORMVERT) != NULL);
+ }
+ else {
+ use_vgroups = FALSE;
+ }
}
else {
- use_vgroups = 0;
+ use_vgroups = FALSE;
}
if (vgroup && vgroup[0] && use_vgroups) {
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index 7da0661fef6..bef5f2e18a3 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -351,7 +351,7 @@ void BKE_mball_texspace_calc(Object *ob)
DispList *dl;
BoundBox *bb;
float *data, min[3], max[3] /*, loc[3], size[3] */;
- int tot, doit = 0;
+ int tot, do_it = FALSE;
if (ob->bb == NULL) ob->bb = MEM_callocN(sizeof(BoundBox), "mb boundbox");
bb = ob->bb;
@@ -364,7 +364,7 @@ void BKE_mball_texspace_calc(Object *ob)
dl = ob->disp.first;
while (dl) {
tot = dl->nr;
- if (tot) doit = 1;
+ if (tot) do_it = TRUE;
data = dl->verts;
while (tot--) {
/* Also weird... but longer. From utildefines. */
@@ -374,7 +374,7 @@ void BKE_mball_texspace_calc(Object *ob)
dl = dl->next;
}
- if (!doit) {
+ if (!do_it) {
min[0] = min[1] = min[2] = -1.0f;
max[0] = max[1] = max[2] = 1.0f;
}
@@ -1135,11 +1135,11 @@ static int otherface(int edge, int face)
static void makecubetable(void)
{
- static int isdone = 0;
+ static int is_done = FALSE;
int i, e, c, done[12], pos[8];
- if (isdone) return;
- isdone = 1;
+ if (is_done) return;
+ is_done = TRUE;
for (i = 0; i < 256; i++) {
for (e = 0; e < 12; e++) done[e] = 0;
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index f07de7f0127..5dcec603b91 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -195,7 +195,7 @@ static ImBuf *movieclip_load_sequence_file(MovieClip *clip, MovieClipUser *user,
{
struct ImBuf *ibuf;
char name[FILE_MAX];
- int loadflag, use_proxy = 0;
+ int loadflag, use_proxy = FALSE;
use_proxy = (flag & MCLIP_USE_PROXY) && user->render_size != MCLIP_PROXY_RENDER_SIZE_FULL;
if (use_proxy) {
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index c6424580a31..8771e8de67e 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -1392,7 +1392,7 @@ static int node_get_deplist_recurs(bNode *node, bNode ***nsort)
bNodeSocket *sock;
int level = 0xFFF;
- node->done= 1;
+ node->done = TRUE;
/* check linked nodes */
for (sock= node->inputs.first; sock; sock= sock->next) {
@@ -1431,7 +1431,7 @@ void ntreeGetDependencyList(struct bNodeTree *ntree, struct bNode ***deplist, in
/* first clear data */
for (node= ntree->nodes.first; node; node= node->next) {
- node->done= 0;
+ node->done = FALSE;
(*totnodes)++;
}
if (*totnodes==0) {
@@ -1456,7 +1456,7 @@ static void ntree_update_node_level(bNodeTree *ntree)
/* first clear tag */
for (node= ntree->nodes.first; node; node= node->next) {
- node->done= 0;
+ node->done = FALSE;
}
/* recursive check */
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 8676a3e75a0..4ca9f9c281b 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -614,7 +614,7 @@ typedef struct ParticleRenderData {
float viewmat[4][4], winmat[4][4];
int winx, winy;
- int dosimplify;
+ int do_simplify;
int timeoffset;
ParticleRenderElem *elems;
int *origindex;
@@ -821,7 +821,7 @@ int psys_render_simplify_distribution(ParticleThreadContext *ctx, int tot)
if (data->elems)
MEM_freeN(data->elems);
- data->dosimplify = 1;
+ data->do_simplify = TRUE;
data->elems = elems;
data->origindex = origindex;
@@ -960,7 +960,7 @@ int psys_render_simplify_params(ParticleSystem *psys, ChildParticle *cpa, float
return 0;
data = psys->renderdata;
- if (!data->dosimplify)
+ if (!data->do_simplify)
return 0;
b = (data->origindex) ? data->origindex[cpa->num] : cpa->num;
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 69808db52b6..f483fd7dc8a 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -2732,7 +2732,7 @@ static void ptcache_dt_to_str(char *str, double dtime)
static void *ptcache_bake_thread(void *ptr)
{
- int usetimer = 0, sfra, efra;
+ int use_timer = FALSE, sfra, efra;
double stime, ptime, ctime, fetd;
char run[32], cur[32], etd[32];
@@ -2752,8 +2752,8 @@ static void *ptcache_bake_thread(void *ptr)
fetd = (ctime-ptime)*(efra-*data->cfra_ptr)/data->step;
- if (usetimer || fetd > 60.0) {
- usetimer = 1;
+ if (use_timer || fetd > 60.0) {
+ use_timer = TRUE;
ptcache_dt_to_str(cur, ctime-ptime);
ptcache_dt_to_str(run, ctime-stime);
@@ -2765,7 +2765,7 @@ static void *ptcache_bake_thread(void *ptr)
}
}
- if (usetimer) {
+ if (use_timer) {
ptcache_dt_to_str(run, PIL_check_seconds_timer()-stime);
printf("Bake %s %s (%i frames simulated).\n", (data->break_operation ? "canceled after" : "finished in"), run, *data->cfra_ptr-sfra);
}
diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c
index 1f129b1c547..4dfa9f7e12e 100644
--- a/source/blender/blenkernel/intern/screen.c
+++ b/source/blender/blenkernel/intern/screen.c
@@ -44,7 +44,8 @@
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
-#include "BLI_blenlib.h"
+#include "BLI_listbase.h"
+#include "BLI_utildefines.h"
#include "BKE_screen.h"
@@ -251,7 +252,7 @@ void BKE_spacedata_draw_locks(int set)
if (set)
art->do_lock = art->lock;
else
- art->do_lock = 0;
+ art->do_lock = FALSE;
}
}
}
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index ca851fd4c81..fac74d27e0d 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -291,9 +291,9 @@ static ImBuf *do_plugin_effect(
{
char *cp;
int float_rendering;
- int use_temp_bufs = 0; /* Are needed since blur.c (and maybe some other
- * old plugins) do very bad stuff
- * with imbuf-internals */
+ int use_temp_bufs = FALSE; /* Are needed since blur.c (and maybe some other
+ * old plugins) do very bad stuff
+ * with imbuf-internals */
struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
int x = context.rectx;
@@ -319,7 +319,7 @@ static ImBuf *do_plugin_effect(
float_rendering = (out->rect_float != NULL);
if (seq->plugin->version <= 3 && float_rendering) {
- use_temp_bufs = 1;
+ use_temp_bufs = TRUE;
if (ibuf1) {
ibuf1 = IMB_dupImBuf(ibuf1);
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 41858eeecb4..a762af960a5 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -1464,7 +1464,7 @@ void seq_proxy_rebuild(SeqIndexBuildContext *context, short *stop, short *do_upd
*progress = (float)cfra / (seq->enddisp - seq->endstill -
seq->startdisp + seq->startstill);
- *do_update = 1;
+ *do_update = TRUE;
if (*stop || G.afbreek)
break;
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 1041fb12305..fe7ec83407b 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -1685,7 +1685,7 @@ static void sb_sfesf_threads_run(Scene *scene, struct Object *ob, float timenow,
else
sb_threads[i].ifirst = 0;
sb_threads[i].do_effector = do_effector;
- sb_threads[i].do_deflector = 0;// not used here
+ sb_threads[i].do_deflector = FALSE;// not used here
sb_threads[i].fieldfactor = 0.0f;// not used here
sb_threads[i].windfactor = 0.0f;// not used here
sb_threads[i].nr= i;
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index aec54ba827a..ad5bb24e541 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -1788,12 +1788,12 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm,
int gridFaces = gridSize - 1;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
DMFlagMat *faceFlags = ccgdm->faceFlags;
- int a, b, i, doDraw, numVerts, matnr, new_matnr, totface;
+ int a, b, i, do_draw, numVerts, matnr, new_matnr, totface;
CCG_key_top_level(&key, ss);
ccgdm_pbvh_update(ccgdm);
- doDraw = 0;
+ do_draw = 0;
matnr = -1;
#define PASSATTRIB(dx, dy, vert) { \
@@ -1837,12 +1837,12 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm,
}
if (new_matnr != matnr) {
- doDraw = setMaterial(matnr = new_matnr, &gattribs);
- if (doDraw)
+ do_draw = setMaterial(matnr = new_matnr, &gattribs);
+ if (do_draw)
DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
}
- if (!doDraw || (setDrawOptions && (origIndex != ORIGINDEX_NONE) &&
+ if (!do_draw || (setDrawOptions && (origIndex != ORIGINDEX_NONE) &&
(setDrawOptions(userData, origIndex) == DM_DRAW_OPTION_SKIP)))
{
a += gridFaces * gridFaces * numVerts;
diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c
index 7634528927a..32cf966b7fd 100644
--- a/source/blender/blenkernel/intern/text.c
+++ b/source/blender/blenkernel/intern/text.c
@@ -912,7 +912,7 @@ void txt_move_left(Text *text, short sel)
void txt_move_right(Text *text, short sel)
{
TextLine **linep;
- int *charp, oundoing = undoing, do_tab = 0, i;
+ int *charp, oundoing = undoing, do_tab = FALSE, i;
if (!text) return;
if (sel) txt_curs_sel(text, &linep, &charp);
@@ -931,10 +931,10 @@ void txt_move_right(Text *text, short sel)
// do nice right only if there are only spaces
// spaces hardcoded in DNA_text_types.h
if (text->flags & TXT_TABSTOSPACES && (*linep)->line[*charp] == ' ') {
- do_tab = 1;
+ do_tab = TRUE;
for (i = 0; i < *charp; i++)
if ((*linep)->line[i] != ' ') {
- do_tab = 0;
+ do_tab = FALSE;
break;
}
}
diff --git a/source/blender/blenlib/intern/BLI_args.c b/source/blender/blenlib/intern/BLI_args.c
index 4e194b24c1e..785c9f9f32b 100644
--- a/source/blender/blenlib/intern/BLI_args.c
+++ b/source/blender/blenlib/intern/BLI_args.c
@@ -240,7 +240,7 @@ void BLI_argsPrintArgDoc(struct bArgs *ba, const char *arg)
internalDocPrint(d);
- d->done = 1;
+ d->done = TRUE;
}
}
diff --git a/source/blender/blenlib/intern/uvproject.c b/source/blender/blenlib/intern/uvproject.c
index 18c69bd2ba8..1b59dc6a3f5 100644
--- a/source/blender/blenlib/intern/uvproject.c
+++ b/source/blender/blenlib/intern/uvproject.c
@@ -58,7 +58,7 @@ void BLI_uvproject_from_camera(float target[2], float source[3], ProjCameraInfo
if (uci->do_pano) {
float angle = atan2f(pv4[0], -pv4[2]) / ((float)M_PI * 2.0f); /* angle around the camera */
- if (uci->do_persp == 0) {
+ if (uci->do_persp == FALSE) {
target[0] = angle; /* no correct method here, just map to 0-1 */
target[1] = pv4[1] / uci->camsize;
}
@@ -74,7 +74,7 @@ void BLI_uvproject_from_camera(float target[2], float source[3], ProjCameraInfo
if (pv4[2] == 0.0f)
pv4[2] = 0.00001f; /* don't allow div by 0 */
- if (uci->do_persp == 0) {
+ if (uci->do_persp == FALSE) {
target[0] = (pv4[0] / uci->camsize);
target[1] = (pv4[1] / uci->camsize);
}
@@ -154,10 +154,10 @@ ProjCameraInfo *BLI_uvproject_camera_info(Object *ob, float(*rotmat)[4], float w
/* normal projection */
if (rotmat) {
copy_m4_m4(uci.rotmat, rotmat);
- uci.do_rotmat = 1;
+ uci.do_rotmat = TRUE;
}
else {
- uci.do_rotmat = 0;
+ uci.do_rotmat = FALSE;
}
/* also make aspect ratio adjustment factors */
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 01303eeb735..2b5eebb0f73 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -5023,7 +5023,7 @@ static void direct_link_scene(FileData *fd, Scene *sce)
seq->strip = newdataadr(fd, seq->strip);
if (seq->strip && seq->strip->done==0) {
- seq->strip->done = 1;
+ seq->strip->done = TRUE;
if (seq->type == SEQ_IMAGE ||
seq->type == SEQ_MOVIE ||
@@ -5732,7 +5732,7 @@ static void direct_link_region(FileData *fd, ARegion *ar, int spacetype)
ar->swinid = 0;
ar->type = NULL;
ar->swap = 0;
- ar->do_draw = 0;
+ ar->do_draw = FALSE;
memset(&ar->drawrct, 0, sizeof(ar->drawrct));
}
@@ -8537,12 +8537,12 @@ static void expand_main(FileData *fd, Main *mainvar)
{
ListBase *lbarray[MAX_LIBARRAY];
ID *id;
- int a, doit = 1;
+ int a, do_it = TRUE;
if (fd == NULL) return;
- while (doit) {
- doit = 0;
+ while (do_it) {
+ do_it = FALSE;
a = set_listbasepointers(mainvar, lbarray);
while (a--) {
@@ -8618,7 +8618,7 @@ static void expand_main(FileData *fd, Main *mainvar)
break;
}
- doit = 1;
+ do_it = TRUE;
id->flag -= LIB_TEST;
}
@@ -8655,15 +8655,15 @@ static void give_base_to_objects(Main *mainvar, Scene *sce, Library *lib, const
*
* (ob->id.flag & LIB_PRE_EXISTING)==0 means that this is a newly appended object - Campbell */
if (is_group_append==0 || (ob->id.flag & LIB_PRE_EXISTING)==0) {
- int do_it= 0;
+ int do_it = FALSE;
if (ob->id.us == 0) {
- do_it = 1;
+ do_it = TRUE;
}
else if (idcode==ID_GR) {
if (ob->id.us==1 && is_link==FALSE && ob->id.lib==lib) {
if ((ob->flag & OB_FROMGROUP) && object_in_any_scene(mainvar, ob)==0) {
- do_it = 1;
+ do_it = TRUE;
}
}
}
@@ -8675,7 +8675,7 @@ static void give_base_to_objects(Main *mainvar, Scene *sce, Library *lib, const
* have a linked object which is not in any scene [#27616] */
if ((ob->id.flag & LIB_PRE_EXISTING)==0) {
if (object_in_any_scene(mainvar, ob)==0) {
- do_it = 1;
+ do_it = TRUE;
}
}
}
@@ -8971,10 +8971,10 @@ static void read_libraries(FileData *basefd, ListBase *mainlist)
Main *mainl = mainlist->first;
Main *mainptr;
ListBase *lbarray[MAX_LIBARRAY];
- int a, doit= 1;
+ int a, do_it = TRUE;
- while (doit) {
- doit = 0;
+ while (do_it) {
+ do_it = FALSE;
/* test 1: read libdata */
mainptr= mainl->next;
@@ -9040,7 +9040,7 @@ static void read_libraries(FileData *basefd, ListBase *mainlist)
}
}
if (fd) {
- doit = 1;
+ do_it = TRUE;
a = set_listbasepointers(mainptr, lbarray);
while (a--) {
ID *id = lbarray[a]->first;
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index 8a8705532cb..4cf17b2c24c 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -1084,7 +1084,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
World *wo;
Tex *tex;
ParticleSettings *part;
- int do_gravity = 0;
+ int do_gravity = FALSE;
for (sce = main->scene.first; sce; sce = sce->id.next)
if (sce->unit.scale_length == 0.0f)
@@ -1140,7 +1140,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
sce->physics_settings.gravity[0] = sce->physics_settings.gravity[1] = 0.0f;
sce->physics_settings.gravity[2] = -9.81f;
sce->physics_settings.flag = PHYS_GLOBAL_GRAVITY;
- do_gravity = 1;
+ do_gravity = TRUE;
}
}
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index f065ae238a6..02ebc91f191 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -2141,7 +2141,7 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
SEQ_BEGIN (ed, seq)
{
- if (seq->strip) seq->strip->done= 0;
+ if (seq->strip) seq->strip->done = FALSE;
writestruct(wd, DATA, "Sequence", 1, seq);
}
SEQ_END
@@ -2191,7 +2191,7 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
else if (seq->type==SEQ_MOVIE || seq->type==SEQ_RAM_SOUND || seq->type == SEQ_HD_SOUND)
writestruct(wd, DATA, "StripElem", 1, strip->stripdata);
- strip->done= 1;
+ strip->done = TRUE;
}
}
SEQ_END
@@ -2467,11 +2467,11 @@ static void write_libraries(WriteData *wd, Main *main)
a=tot= set_listbasepointers(main, lbarray);
/* test: is lib being used */
- foundone= 0;
+ foundone = FALSE;
while (tot--) {
for (id= lbarray[tot]->first; id; id= id->next) {
if (id->us>0 && (id->flag & LIB_EXTERN)) {
- foundone= 1;
+ foundone = TRUE;
break;
}
}
diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c
index c4cbb19eef7..2c7007d1961 100644
--- a/source/blender/bmesh/intern/bmesh_mods.c
+++ b/source/blender/bmesh/intern/bmesh_mods.c
@@ -161,10 +161,10 @@ int BM_disk_dissolve(BMesh *bm, BMVert *v)
}
if (keepedge) {
- int done = 0;
+ int done = FALSE;
while (!done) {
- done = 1;
+ done = TRUE;
e = v->e;
do {
f = NULL;
@@ -180,7 +180,7 @@ int BM_disk_dissolve(BMesh *bm, BMVert *v)
}
if (f) {
- done = 0;
+ done = FALSE;
break;
}
e = bmesh_disk_edge_next(e, v);
diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c
index 6f6db3ce239..72eb4cb89e9 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.c
+++ b/source/blender/bmesh/intern/bmesh_polygon.c
@@ -776,12 +776,12 @@ void BM_face_triangulate(BMesh *bm, BMFace *f, float (*projectverts)[3],
projectverts[i][2] = 0.0f;
}
- done = 0;
+ done = FALSE;
while (!done && f->len > 3) {
- done = 1;
+ done = TRUE;
l_iter = find_ear(f, projectverts, nvert, use_beauty);
if (l_iter) {
- done = 0;
+ done = FALSE;
/* v = l->v; */ /* UNUSED */
f = BM_face_split(bm, l_iter->f, l_iter->prev->v,
l_iter->next->v,
diff --git a/source/blender/bmesh/tools/BME_bevel.c b/source/blender/bmesh/tools/BME_bevel.c
index 101614d609c..07e413985bf 100644
--- a/source/blender/bmesh/tools/BME_bevel.c
+++ b/source/blender/bmesh/tools/BME_bevel.c
@@ -155,9 +155,9 @@ static void BME_Bevel_Dissolve_Disk(BMesh *bm, BMVert *v)
int done;
if (v->e) {
- done = 0;
+ done = FALSE;
while (!done) {
- done = 1;
+ done = TRUE;
e = v->e; /*loop the edge looking for a edge to dissolve*/
do {
f = NULL;
@@ -165,7 +165,7 @@ static void BME_Bevel_Dissolve_Disk(BMesh *bm, BMVert *v)
f = bmesh_jfke(bm, e->l->f, e->l->radial_next->f, e);
}
if (f) {
- done = 0;
+ done = FALSE;
break;
}
e = bmesh_disk_edge_next(e, v);
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index 2e683d4d57b..dd9a0600725 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -2968,7 +2968,7 @@ static void achannel_setting_slider_cb(bContext *C, void *id_poin, void *fcu_poi
Scene *scene = CTX_data_scene(C);
PointerRNA id_ptr, ptr;
PropertyRNA *prop;
- short flag = 0, done = 0;
+ short flag = 0, done = FALSE;
float cfra;
/* get current frame */
@@ -3006,7 +3006,7 @@ static void achannel_setting_slider_shapekey_cb(bContext *C, void *key_poin, voi
Scene *scene = CTX_data_scene(C);
PointerRNA id_ptr, ptr;
PropertyRNA *prop;
- short flag = 0, done = 0;
+ short flag = 0, done = FALSE;
float cfra;
/* get current frame */
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index df8c1d29079..159c4681951 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -840,7 +840,7 @@ static short rearrange_animchannel_islands(ListBase *list, AnimChanRearrangeFp r
{
ListBase islands = {NULL, NULL};
Link *channel, *chanNext = NULL;
- short done = 0;
+ short done = FALSE;
/* don't waste effort on an empty list */
if (list->first == NULL)
@@ -866,7 +866,7 @@ static short rearrange_animchannel_islands(ListBase *list, AnimChanRearrangeFp r
/* perform rearranging */
if (rearrange_func(&islands, island)) {
island->flag |= REORDER_ISLAND_MOVED;
- done = 1;
+ done = TRUE;
}
}
}
diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c
index 0cc92394a40..416df6bccba 100644
--- a/source/blender/editors/animation/drivers.c
+++ b/source/blender/editors/animation/drivers.c
@@ -141,7 +141,7 @@ short ANIM_add_driver(ReportList *reports, ID *id, const char rna_path[], int ar
PropertyRNA *prop;
FCurve *fcu;
int array_index_max;
- int done = 0;
+ int done = FALSE;
/* validate pointer first - exit if failure */
RNA_id_pointer_create(id, &id_ptr);
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index 7ce2988b067..ac5af846900 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -3325,9 +3325,9 @@ static int armature_extrude_exec(bContext *C, wmOperator *op)
for (ebone = arm->edbo->first; ((ebone) && (ebone != first)); ebone = ebone->next) {
if (EBONE_VISIBLE(arm, ebone)) {
/* we extrude per definition the tip */
- do_extrude = 0;
+ do_extrude = FALSE;
if (ebone->flag & (BONE_TIPSEL | BONE_SELECTED))
- do_extrude = 1;
+ do_extrude = TRUE;
else if (ebone->flag & BONE_ROOTSEL) {
/* but, a bone with parent deselected we do the root... */
if (ebone->parent && (ebone->parent->flag & BONE_TIPSEL)) ;
@@ -3361,7 +3361,7 @@ static int armature_extrude_exec(bContext *C, wmOperator *op)
totbone++;
newbone = MEM_callocN(sizeof(EditBone), "extrudebone");
- if (do_extrude == 1) {
+ if (do_extrude == TRUE) {
copy_v3_v3(newbone->head, ebone->tail);
copy_v3_v3(newbone->tail, newbone->head);
newbone->parent = ebone;
diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c
index e9c960c4080..f18fa2f8bf8 100644
--- a/source/blender/editors/armature/poseobject.c
+++ b/source/blender/editors/armature/poseobject.c
@@ -1451,7 +1451,7 @@ static int pose_group_assign_exec(bContext *C, wmOperator *op)
ScrArea *sa = CTX_wm_area(C);
Object *ob;
bPose *pose;
- short done = 0;
+ short done = FALSE;
/* since this call may also be used from the buttons window, we need to check for where to get the object */
if (sa->spacetype == SPACE_BUTS)
@@ -1476,7 +1476,7 @@ static int pose_group_assign_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones)
{
pchan->agrp_index = pose->active_group;
- done = 1;
+ done = TRUE;
}
CTX_DATA_END;
@@ -1514,7 +1514,7 @@ static int pose_group_unassign_exec(bContext *C, wmOperator *UNUSED(op))
{
ScrArea *sa = CTX_wm_area(C);
Object *ob;
- short done = 0;
+ short done = FALSE;
/* since this call may also be used from the buttons window, we need to check for where to get the object */
if (sa->spacetype == SPACE_BUTS)
@@ -1531,7 +1531,7 @@ static int pose_group_unassign_exec(bContext *C, wmOperator *UNUSED(op))
{
if (pchan->agrp_index) {
pchan->agrp_index = 0;
- done = 1;
+ done = TRUE;
}
}
CTX_DATA_END;
diff --git a/source/blender/editors/armature/reeb.c b/source/blender/editors/armature/reeb.c
index 316c4699c0b..3f056f9638c 100644
--- a/source/blender/editors/armature/reeb.c
+++ b/source/blender/editors/armature/reeb.c
@@ -1818,7 +1818,7 @@ int filterSmartReebGraph(ReebGraph *UNUSED(rg), float UNUSED(threshold))
static void filterGraph(ReebGraph *rg, short options, float threshold_internal, float threshold_external)
{
- int done = 1;
+ int done = TRUE;
calculateGraphLength(rg);
@@ -1833,7 +1833,7 @@ static void filterGraph(ReebGraph *rg, short options, float threshold_internal,
if (threshold_internal > 0 || threshold_external > 0) {
/* filter until there's nothing more to do */
while (done == 1) {
- done = 0; /* no work done yet */
+ done = FALSE; /* no work done yet */
done = filterInternalExternalReebGraph(rg, threshold_internal, threshold_external);
}
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 82b6ef641b6..4f0274fbd46 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -5222,7 +5222,7 @@ static void button_activate_init(bContext *C, ARegion *ar, uiBut *but, uiButtonA
but->block->auto_open = FALSE;
if (type == BUTTON_ACTIVATE_OVER) {
- data->used_mouse = 1;
+ data->used_mouse = TRUE;
}
button_activate_state(C, but, BUTTON_STATE_HIGHLIGHT);
@@ -5845,7 +5845,7 @@ static void ui_handle_button_return_submenu(bContext *C, wmEvent *event, uiBut *
else {
if (ISKEYBOARD(event->type)) {
/* keyboard menu hierarchy navigation, going back to previous level */
- but->active->used_mouse = 0;
+ but->active->used_mouse = FALSE;
button_activate_state(C, but, BUTTON_STATE_HIGHLIGHT);
}
else {
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index 958ee9f5420..4c2d86de502 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -2679,7 +2679,7 @@ void ui_layout_add_but(uiLayout *layout, uiBut *but)
if (layout->context) {
but->context = layout->context;
- but->context->used = 1;
+ but->context->used = TRUE;
}
}
diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c
index f2a43580fd8..dfd2d0cc4d0 100644
--- a/source/blender/editors/interface/interface_ops.c
+++ b/source/blender/editors/interface/interface_ops.c
@@ -368,7 +368,7 @@ static void UI_OT_reset_default_button(wmOperatorType *ot)
static int copy_to_selected_list(bContext *C, PointerRNA *ptr, ListBase *lb, int *use_path)
{
- *use_path = 0;
+ *use_path = FALSE;
if (RNA_struct_is_a(ptr->type, &RNA_EditBone))
*lb = CTX_data_collection_get(C, "selected_editable_bones");
@@ -381,7 +381,7 @@ static int copy_to_selected_list(bContext *C, PointerRNA *ptr, ListBase *lb, int
if (id && GS(id->name) == ID_OB) {
*lb = CTX_data_collection_get(C, "selected_editable_objects");
- *use_path = 1;
+ *use_path = TRUE;
}
else
return 0;
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index dc2c3b4eea9..cbe44505263 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -754,14 +754,14 @@ static int uiAlignPanelStep(ScrArea *sa, ARegion *ar, float fac, int drag)
}
/* we interpolate */
- done = 0;
+ done = FALSE;
ps = panelsort;
for (a = 0; a < tot; a++, ps++) {
if ((ps->pa->flag & PNL_SELECT) == 0) {
if ((ps->orig->ofsx != ps->pa->ofsx) || (ps->orig->ofsy != ps->pa->ofsy)) {
ps->orig->ofsx = floorf(0.5f + fac * (float)ps->pa->ofsx + (1.0f - fac) * (float)ps->orig->ofsx);
ps->orig->ofsy = floorf(0.5f + fac * (float)ps->pa->ofsy + (1.0f - fac) * (float)ps->orig->ofsy);
- done = 1;
+ done = TRUE;
}
}
}
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index 1589bbc123f..bf57dda44bf 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -1746,7 +1746,7 @@ void init_userdef_do_versions(void)
rgba_char_args_set_fl(btheme->toops.selected_highlight, 0.51, 0.53, 0.55, 0.3);
}
- U.use_16bit_textures = 1;
+ U.use_16bit_textures = TRUE;
}
if (bmain->versionfile < 262 || (bmain->versionfile == 262 && bmain->subversionfile < 2)) {
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index ed010dc973a..2eea7f50f33 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -419,14 +419,14 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize)
/* check if we should restore aspect ratio (if view size changed) */
if (v2d->keepzoom & V2D_KEEPASPECT) {
- short do_x = 0, do_y = 0, do_cur /* , do_win */ /* UNUSED */;
+ short do_x = FALSE, do_y = FALSE, do_cur /* , do_win */ /* UNUSED */;
float /* curRatio, */ /* UNUSED */ winRatio;
/* when a window edge changes, the aspect ratio can't be used to
* find which is the best new 'cur' rect. thats why it stores 'old'
*/
- if (winx != v2d->oldwinx) do_x = 1;
- if (winy != v2d->oldwiny) do_y = 1;
+ if (winx != v2d->oldwinx) do_x = TRUE;
+ if (winy != v2d->oldwiny) do_y = TRUE;
/* curRatio= height / width; */ /* UNUSED */
winRatio = winy / winx;
@@ -435,11 +435,11 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize)
if (do_x == do_y) {
if (do_x && do_y) {
/* here is 1,1 case, so all others must be 0,0 */
- if (ABS(winx - v2d->oldwinx) > ABS(winy - v2d->oldwiny)) do_y = 0;
- else do_x = 0;
+ if (ABS(winx - v2d->oldwinx) > ABS(winy - v2d->oldwiny)) do_y = FALSE;
+ else do_x = FALSE;
}
- else if (winRatio > 1.0f) do_x = 0;
- else do_x = 1;
+ else if (winRatio > 1.0f) do_x = FALSE;
+ else do_x = TRUE;
}
do_cur = do_x;
/* do_win= do_y; */ /* UNUSED */
diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c
index 63704f5b8e6..c223c146b4b 100644
--- a/source/blender/editors/mesh/editface.c
+++ b/source/blender/editors/mesh/editface.c
@@ -231,7 +231,7 @@ static void select_linked_tfaces_with_seams(int mode, Mesh *me, unsigned int ind
MLoop *ml;
MEdge *med;
char *linkflag;
- int a, b, doit = 1, mark = 0;
+ int a, b, do_it = TRUE, mark = 0;
ehash = BLI_edgehash_new();
seamhash = BLI_edgehash_new();
@@ -259,8 +259,8 @@ static void select_linked_tfaces_with_seams(int mode, Mesh *me, unsigned int ind
}
}
- while (doit) {
- doit = 0;
+ while (do_it) {
+ do_it = FALSE;
/* expand selection */
mp = me->mpoly;
@@ -283,7 +283,7 @@ static void select_linked_tfaces_with_seams(int mode, Mesh *me, unsigned int ind
if (mark) {
linkflag[a] = 1;
hash_add_face(ehash, mp, me->mloop + mp->loopstart);
- doit = 1;
+ do_it = TRUE;
}
}
}
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 57f663aa571..1b3e4adff3a 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -722,7 +722,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, wmEvent
BMVert *v1;
BMIter iter;
float min[3], max[3];
- int done = 0;
+ int done = FALSE;
short use_proj;
em_setup_viewcontext(C, &vc);
@@ -735,7 +735,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, wmEvent
BM_ITER_MESH (v1, &iter, vc.em->bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(v1, BM_ELEM_SELECT)) {
minmax_v3v3_v3(min, max, v1->co);
- done = 1;
+ done = TRUE;
}
}
@@ -753,7 +753,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, wmEvent
mval_f[1] = (float)event->mval[1];
/* check for edges that are half selected, use for rotation */
- done = 0;
+ done = FALSE;
BM_ITER_MESH (eed, &iter, vc.em->bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
float co1[3], co2[3];
@@ -776,7 +776,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, wmEvent
nor[1] += -(co2[0] - co1[0]);
}
}
- done = 1;
+ done = TRUE;
}
if (done) {
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 69aae5c4f06..fe5fafb0ca0 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -735,7 +735,7 @@ static int object_lamp_add_exec(bContext *C, wmOperator *op)
if (BKE_scene_use_new_shading_nodes(scene)) {
ED_node_shader_default(scene, &la->id);
- la->use_nodes = 1;
+ la->use_nodes = TRUE;
}
return OPERATOR_FINISHED;
@@ -901,7 +901,7 @@ static int object_delete_exec(bContext *C, wmOperator *op)
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
const short use_global = RNA_boolean_get(op->ptr, "use_global");
- /* int islamp= 0; */ /* UNUSED */
+ /* int is_lamp = FALSE; */ /* UNUSED */
if (CTX_data_edit_object(C))
return OPERATOR_CANCELLED;
@@ -909,7 +909,7 @@ static int object_delete_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN (C, Base *, base, selected_bases)
{
- /* if (base->object->type==OB_LAMP) islamp= 1; */
+ /* if (base->object->type==OB_LAMP) is_lamp = TRUE; */
/* deselect object -- it could be used in other scenes */
base->object->flag &= ~SELECT;
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index cea9a0aae6b..b89562e772b 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -434,7 +434,7 @@ static void do_multires_bake(MultiresBakeRender *bkr, Image *ima, MPassKnownData
bkr->baked_faces++;
if (bkr->do_update)
- *bkr->do_update = 1;
+ *bkr->do_update = TRUE;
if (bkr->progress)
*bkr->progress = ((float)bkr->baked_objects + (float)bkr->baked_faces / tot_face) / bkr->tot_obj;
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index c97ad9c62f9..107b19b0ed7 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -764,7 +764,7 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
Base *base;
Curve *cu, *cu1;
Nurb *nu;
- int do_scene_sort = 0;
+ int do_scene_sort = FALSE;
if (scene->id.lib) return;
@@ -949,7 +949,7 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
/* Copy the constraint channels over */
copy_constraints(&base->object->constraints, &ob->constraints, TRUE);
- do_scene_sort = 1;
+ do_scene_sort = TRUE;
}
else if (event == 23) {
base->object->softflag = ob->softflag;
@@ -1284,7 +1284,7 @@ static int shade_smooth_exec(bContext *C, wmOperator *op)
Curve *cu;
Nurb *nu;
int clear = (strcmp(op->idname, "OBJECT_OT_shade_flat") == 0);
- int done = 0;
+ int done = FALSE;
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
{
@@ -1295,7 +1295,7 @@ static int shade_smooth_exec(bContext *C, wmOperator *op)
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
- done = 1;
+ done = TRUE;
}
else if (ELEM(ob->type, OB_SURF, OB_CURVE)) {
cu = ob->data;
@@ -1308,7 +1308,7 @@ static int shade_smooth_exec(bContext *C, wmOperator *op)
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
- done = 1;
+ done = TRUE;
}
}
CTX_DATA_END;
@@ -1369,7 +1369,7 @@ static void UNUSED_FUNCTION(image_aspect) (Scene * scene, View3D * v3d)
for (base = FIRSTBASE; base; base = base->next) {
if (TESTBASELIB(v3d, base)) {
ob = base->object;
- done = 0;
+ done = FALSE;
for (a = 1; a <= ob->totcol; a++) {
ma = give_current_material(ob, a);
@@ -1398,7 +1398,7 @@ static void UNUSED_FUNCTION(image_aspect) (Scene * scene, View3D * v3d)
if (x > y) ob->size[0] = ob->size[1] * x / y;
else ob->size[1] = ob->size[0] * y / x;
- done = 1;
+ done = TRUE;
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
}
}
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index 191677989b9..0aa7e1083c3 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -1530,7 +1530,7 @@ static void oceanbake_update(void *customdata, float progress, int *cancel)
if (oceanbake_breakjob(oj))
*cancel = 1;
- *(oj->do_update) = 1;
+ *(oj->do_update) = TRUE;
*(oj->progress) = progress;
}
@@ -1546,7 +1546,7 @@ static void oceanbake_startjob(void *customdata, short *stop, short *do_update,
BKE_bake_ocean(oj->ocean, oj->och, oceanbake_update, (void *)oj);
- *do_update = 1;
+ *do_update = TRUE;
*stop = 0;
}
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index b7dc3fd7bea..d618d17f797 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -429,7 +429,7 @@ void ED_object_generic_keymap(struct wmKeyConfig *UNUSED(keyconf), struct wmKeyM
RNA_string_set(kmi->ptr, "data_path", "tool_settings.proportional_edit_falloff");
// Object mode
- if (do_pet == 1) {
+ if (do_pet == TRUE) {
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", OKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "data_path", "tool_settings.use_proportional_edit_objects");
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index b3e16c8d4eb..2b622b21d2c 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -1108,7 +1108,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
unsigned int lay, local;
- /* int islamp= 0; */ /* UNUSED */
+ /* int is_lamp = FALSE; */ /* UNUSED */
lay = move_to_layer_init(C, op);
lay &= 0xFFFFFF;
@@ -1125,7 +1125,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op)
base->object->lay = lay;
base->object->flag &= ~SELECT;
base->flag &= ~SELECT;
- /* if (base->object->type==OB_LAMP) islamp= 1; */
+ /* if (base->object->type==OB_LAMP) is_lamp = TRUE; */
}
CTX_DATA_END;
}
@@ -1138,7 +1138,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op)
local = base->lay & 0xFF000000;
base->lay = lay + local;
base->object->lay = lay;
- /* if (base->object->type==OB_LAMP) islamp= 1; */
+ /* if (base->object->type==OB_LAMP) is_lamp = TRUE; */
}
CTX_DATA_END;
}
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index 5a56672f766..d9d5852eb6d 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -750,8 +750,8 @@ static void fluidbake_updatejob(void *customdata, float progress)
{
FluidBakeJob *fb= (FluidBakeJob *)customdata;
- *(fb->do_update)= 1;
- *(fb->progress)= progress;
+ *(fb->do_update) = TRUE;
+ *(fb->progress) = progress;
}
static void fluidbake_startjob(void *customdata, short *stop, short *do_update, float *progress)
@@ -765,7 +765,7 @@ static void fluidbake_startjob(void *customdata, short *stop, short *do_update,
G.afbreek= 0; /* XXX shared with render - replace with job 'stop' switch */
elbeemSimulate();
- *do_update= 1;
+ *do_update = TRUE;
*stop = 0;
}
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 595b51d22c4..7b4dda1a48f 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -340,7 +340,7 @@ static void image_renderinfo_cb(void *rjv, RenderStats *rs)
RE_ReleaseResult(rj->re);
/* make jobs timer to send notifier */
- *(rj->do_update) = 1;
+ *(rj->do_update) = TRUE;
}
@@ -352,7 +352,7 @@ static void render_progress_update(void *rjv, float progress)
*rj->progress = progress;
/* make jobs timer to send notifier */
- *(rj->do_update) = 1;
+ *(rj->do_update) = TRUE;
}
}
@@ -372,7 +372,7 @@ static void image_rect_update(void *rjv, RenderResult *rr, volatile rcti *renrec
image_buffer_rect_update(rj->scene, rr, ibuf, renrect);
/* make jobs timer to send notifier */
- *(rj->do_update) = 1;
+ *(rj->do_update) = TRUE;
}
BKE_image_release_ibuf(ima, lock);
}
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index f7024444e86..6357cb48a3d 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -473,7 +473,7 @@ static int ed_preview_draw_rect(ScrArea *sa, Scene *sce, ID *id, int split, int
Render *re;
RenderResult rres;
char name[32];
- int do_gamma_correct = 0, do_predivide = 0;
+ int do_gamma_correct = FALSE, do_predivide = FALSE;
int offx = 0, newx = rect->xmax - rect->xmin, newy = rect->ymax - rect->ymin;
if (id && GS(id->name) != ID_TE) {
@@ -583,7 +583,7 @@ static void shader_preview_draw(void *spv, RenderResult *UNUSED(rr), volatile st
{
ShaderPreview *sp = spv;
- *(sp->do_update) = 1;
+ *(sp->do_update) = TRUE;
}
/* called by renderer, checks job value */
@@ -737,7 +737,7 @@ static void shader_preview_startjob(void *customdata, short *stop, short *do_upd
else
shader_preview_render(sp, sp->id, 0, 0);
- *do_update = 1;
+ *do_update = TRUE;
}
static void shader_preview_free(void *customdata)
@@ -910,7 +910,7 @@ static void icon_preview_startjob(void *customdata, short *stop, short *do_updat
icon_copy_rect(ibuf, sp->sizex, sp->sizey, sp->pr_rect);
- *do_update = 1;
+ *do_update = TRUE;
}
else if (idtype == ID_BR) {
Brush *br = (Brush *)id;
@@ -924,7 +924,7 @@ static void icon_preview_startjob(void *customdata, short *stop, short *do_updat
icon_copy_rect(br->icon_imbuf, sp->sizex, sp->sizey, sp->pr_rect);
- *do_update = 1;
+ *do_update = TRUE;
}
else {
/* re-use shader job */
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index 95312c07df1..21cd02c96f2 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -379,7 +379,7 @@ static int new_material_exec(bContext *C, wmOperator *UNUSED(op))
if (BKE_scene_use_new_shading_nodes(scene)) {
ED_node_shader_default(scene, &ma->id);
- ma->use_nodes = 1;
+ ma->use_nodes = TRUE;
}
}
@@ -479,7 +479,7 @@ static int new_world_exec(bContext *C, wmOperator *UNUSED(op))
if (BKE_scene_use_new_shading_nodes(scene)) {
ED_node_shader_default(scene, &wo->id);
- wo->use_nodes = 1;
+ wo->use_nodes = TRUE;
}
}
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 0f286d91613..9771fef2d58 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -145,7 +145,7 @@ void ED_area_do_refresh(bContext *C, ScrArea *sa)
if (sa->type && sa->type->refresh) {
sa->type->refresh(C, sa);
}
- sa->do_refresh = 0;
+ sa->do_refresh = FALSE;
}
/* based on screen region draw tags, set draw tags in azones, and future region tabs etc */
@@ -162,7 +162,7 @@ void ED_area_overdraw_flush(ScrArea *sa, ARegion *ar)
/* test if inside */
if (BLI_in_rcti(&ar->winrct, xs, ys)) {
- az->do_draw = 1;
+ az->do_draw = TRUE;
}
}
}
@@ -384,7 +384,7 @@ void ED_area_overdraw(bContext *C)
}
}
- az->do_draw = 0;
+ az->do_draw = FALSE;
}
}
}
@@ -487,7 +487,7 @@ void ED_region_do_draw(bContext *C, ARegion *ar)
ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_PIXEL);
- ar->do_draw = 0;
+ ar->do_draw = FALSE;
memset(&ar->drawrct, 0, sizeof(ar->drawrct));
uiFreeInactiveBlocks(C, &ar->uiblocks);
@@ -559,7 +559,7 @@ void ED_area_tag_redraw_regiontype(ScrArea *sa, int regiontype)
void ED_area_tag_refresh(ScrArea *sa)
{
if (sa)
- sa->do_refresh = 1;
+ sa->do_refresh = TRUE;
}
/* *************************************************************** */
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index d714f82b58b..3a2498d3fa2 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -421,7 +421,7 @@ bScreen *ED_screen_add(wmWindow *win, Scene *scene, const char *name)
sc = BKE_libblock_alloc(&G.main->screen, ID_SCR, name);
sc->scene = scene;
- sc->do_refresh = 1;
+ sc->do_refresh = TRUE;
sc->redraws_flag = TIME_ALL_3D_WIN | TIME_ALL_ANIM_WIN;
sc->winid = win->winid;
@@ -970,16 +970,16 @@ void ED_screen_do_listen(bContext *C, wmNotifier *note)
switch (note->category) {
case NC_WM:
if (note->data == ND_FILEREAD)
- win->screen->do_draw = 1;
+ win->screen->do_draw = TRUE;
break;
case NC_WINDOW:
- win->screen->do_draw = 1;
+ win->screen->do_draw = TRUE;
break;
case NC_SCREEN:
if (note->data == ND_SUBWINACTIVE)
uiFreeActiveButtons(C, win->screen);
if (note->action == NA_EDITED)
- win->screen->do_draw = win->screen->do_refresh = 1;
+ win->screen->do_draw = win->screen->do_refresh = TRUE;
break;
case NC_SCENE:
if (note->data == ND_MODE)
@@ -1055,7 +1055,7 @@ void ED_screen_draw(wmWindow *win)
glDisable(GL_BLEND);
}
- win->screen->do_draw = 0;
+ win->screen->do_draw = FALSE;
}
/* helper call for below, dpi changes headers */
@@ -1108,7 +1108,7 @@ void ED_screen_refresh(wmWindowManager *wm, wmWindow *win)
if (G.debug & G_DEBUG_EVENTS) {
printf("%s: set screen\n", __func__);
}
- win->screen->do_refresh = 0;
+ win->screen->do_refresh = FALSE;
win->screen->context = ed_screen_context;
}
@@ -1276,11 +1276,11 @@ void ED_screen_set_subwinactive(bContext *C, wmEvent *event)
if (oldswin != scr->subwinactive) {
for (sa = scr->areabase.first; sa; sa = sa->next) {
- int do_draw = 0;
+ int do_draw = FALSE;
for (ar = sa->regionbase.first; ar; ar = ar->next)
if (ar->swinid == oldswin || ar->swinid == scr->subwinactive)
- do_draw = 1;
+ do_draw = TRUE;
if (do_draw) {
for (ar = sa->regionbase.first; ar; ar = ar->next)
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 9cbe69d29da..e2a9bf37916 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -1468,7 +1468,7 @@ static int area_split_modal(bContext *C, wmOperator *op, wmEvent *event)
}
}
- CTX_wm_window(C)->screen->do_draw = 1;
+ CTX_wm_window(C)->screen->do_draw = TRUE;
}
@@ -1913,7 +1913,7 @@ static int keyframe_jump_exec(bContext *C, wmOperator *op)
ActKeyColumn *ak;
float cfra;
short next = RNA_boolean_get(op->ptr, "next");
- short done = 0;
+ short done = FALSE;
/* sanity checks */
if (scene == NULL)
@@ -1944,7 +1944,7 @@ static int keyframe_jump_exec(bContext *C, wmOperator *op)
if (CFRA != (int)ak->cfra) {
/* this changes the frame, so set the frame and we're done */
CFRA = (int)ak->cfra;
- done = 1;
+ done = TRUE;
}
else {
/* make this the new starting point for the search */
diff --git a/source/blender/editors/screen/screendump.c b/source/blender/editors/screen/screendump.c
index 256df21b79a..77289360f98 100644
--- a/source/blender/editors/screen/screendump.c
+++ b/source/blender/editors/screen/screendump.c
@@ -333,7 +333,7 @@ static void screenshot_startjob(void *sjv, short *stop, short *do_update, float
sj->stop = stop;
sj->do_update = do_update;
- *do_update = 1; // wait for opengl rect
+ *do_update = TRUE; /* wait for opengl rect */
while (*stop == 0) {
@@ -377,7 +377,7 @@ static void screenshot_startjob(void *sjv, short *stop, short *do_update, float
MEM_freeN(sj->dumprect);
sj->dumprect = NULL;
- *do_update = 1;
+ *do_update = TRUE;
rd.cfra++;
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 9effba5b433..d5c7b66f695 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -2433,8 +2433,8 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i
/* Note about IsectPoly2Df_twoside, checking the face or uv flipping doesnt work,
* could check the poly direction but better to do this */
- if ((do_backfacecull && IsectPoly2Df(uv, uv_clip, uv_clip_tot)) ||
- (do_backfacecull == 0 && IsectPoly2Df_twoside(uv, uv_clip, uv_clip_tot)))
+ if ((do_backfacecull == TRUE && IsectPoly2Df(uv, uv_clip, uv_clip_tot)) ||
+ (do_backfacecull == FALSE && IsectPoly2Df_twoside(uv, uv_clip, uv_clip_tot)))
{
has_x_isect = has_isect = 1;
@@ -2453,7 +2453,9 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i
/* Is this UV visible from the view? - raytrace */
/* project_paint_PickFace is less complex, use for testing */
//if (project_paint_PickFace(ps, pixelScreenCo, w, &side) == face_index) {
- if (ps->do_occlude == 0 || !project_bucket_point_occluded(ps, bucketFaceNodes, face_index, pixelScreenCo)) {
+ if ((ps->do_occlude == FALSE) ||
+ !project_bucket_point_occluded(ps, bucketFaceNodes, face_index, pixelScreenCo))
+ {
mask = project_paint_uvpixel_mask(ps, face_index, side, w);
@@ -2629,8 +2631,9 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i
pixelScreenCo[2] = pixelScreenCo[2] / pixelScreenCo[3]; /* Use the depth for bucket point occlusion */
}
- if (ps->do_occlude == 0 || !project_bucket_point_occluded(ps, bucketFaceNodes, face_index, pixelScreenCo)) {
-
+ if ((ps->do_occlude == FALSE) ||
+ !project_bucket_point_occluded(ps, bucketFaceNodes, face_index, pixelScreenCo))
+ {
/* Only bother calculating the weights if we intersect */
if (ps->do_mask_normal || ps->dm_mtface_clone) {
#if 1
@@ -3005,7 +3008,7 @@ static void project_paint_begin(ProjPaintState *ps)
ps->dm_mtface_clone = CustomData_get_layer_n(&ps->dm->faceData, CD_MTFACE, layer_num);
if (ps->dm_mtface_clone == NULL || ps->dm_mtface_clone == ps->dm_mtface) {
- ps->do_layer_clone = 0;
+ ps->do_layer_clone = FALSE;
ps->dm_mtface_clone = NULL;
printf("ACK!\n");
}
@@ -3018,7 +3021,7 @@ static void project_paint_begin(ProjPaintState *ps)
ps->dm_mtface_stencil = CustomData_get_layer_n(&ps->dm->faceData, CD_MTFACE, layer_num);
if (ps->dm_mtface_stencil == NULL || ps->dm_mtface_stencil == ps->dm_mtface) {
- ps->do_layer_stencil = 0;
+ ps->do_layer_stencil = FALSE;
ps->dm_mtface_stencil = NULL;
}
}
@@ -3850,7 +3853,7 @@ static void *do_projectpaint_thread(void *ph_v)
float falloff;
int bucket_index;
int is_floatbuf = 0;
- int use_color_correction = 0;
+ int use_color_correction = FALSE;
const short tool = ps->tool;
rctf bucket_bounds;
@@ -4808,7 +4811,7 @@ static void project_state_init(bContext *C, Object *ob, ProjPaintState *ps)
ps->normal_angle_range = ps->normal_angle - ps->normal_angle_inner;
if (ps->normal_angle_range <= 0.0f)
- ps->do_mask_normal = 0; /* no need to do blending */
+ ps->do_mask_normal = FALSE; /* no need to do blending */
}
static void paint_brush_init_tex(Brush *brush)
diff --git a/source/blender/editors/space_console/console_ops.c b/source/blender/editors/space_console/console_ops.c
index 5d63a223c08..5ed384d22af 100644
--- a/source/blender/editors/space_console/console_ops.c
+++ b/source/blender/editors/space_console/console_ops.c
@@ -277,7 +277,7 @@ static int console_move_exec(bContext *C, wmOperator *op)
ConsoleLine *ci = console_history_verify(C);
int type = RNA_enum_get(op->ptr, "type");
- int done = 0;
+ int done = FALSE;
int pos;
switch (type) {
@@ -448,7 +448,7 @@ static int console_delete_exec(bContext *C, wmOperator *op)
int stride;
const short type = RNA_enum_get(op->ptr, "type");
- int done = 0;
+ int done = FALSE;
if (ci->len == 0) {
return OPERATOR_CANCELLED;
@@ -466,7 +466,7 @@ static int console_delete_exec(bContext *C, wmOperator *op)
if (stride) {
memmove(ci->line + ci->cursor, ci->line + ci->cursor + stride, (ci->len - ci->cursor) + 1);
ci->len -= stride;
- done = 1;
+ done = TRUE;
}
}
break;
@@ -482,7 +482,7 @@ static int console_delete_exec(bContext *C, wmOperator *op)
ci->cursor -= stride; /* same as above */
memmove(ci->line + ci->cursor, ci->line + ci->cursor + stride, (ci->len - ci->cursor) + 1);
ci->len -= stride;
- done = 1;
+ done = TRUE;
}
}
break;
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index 107acbf49b1..d84214413da 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -1299,7 +1299,7 @@ static void thumbnails_startjob(void *tjv, short *stop, short *do_update, float
limg->flags |= MOVIEFILE_ICON;
}
}
- *do_update = 1;
+ *do_update = TRUE;
PIL_sleep_ms(10);
limg = limg->next;
}
@@ -1319,7 +1319,7 @@ static void thumbnails_update(void *tjv)
tj->filelist->filelist[limg->index].flags &= ~MOVIEFILE;
tj->filelist->filelist[limg->index].flags |= MOVIEFILE_ICON;
}
- limg->done=1;
+ limg->done = TRUE;
}
limg = limg->next;
}
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index 97b6c32d81d..bf0d940c049 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -775,7 +775,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
bSensor *sens;
bController *cont;
unsigned int lay;
- int a, nr, doit;
+ int a, nr, do_it;
/* we need a sorted object list */
/* set scavisflags flags in Objects to indicate these should be evaluated */
@@ -815,9 +815,9 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
/* BUTS_XXX_STATE are similar to BUTS_XXX_LINK for selecting the object */
if (scavisflag & (BUTS_SENS_LINK|BUTS_CONT_LINK|BUTS_ACT_LINK|BUTS_SENS_STATE|BUTS_ACT_STATE)) {
- doit= 1;
- while (doit) {
- doit= 0;
+ do_it = TRUE;
+ while (do_it) {
+ do_it = FALSE;
ob= bmain->object.first;
while (ob) {
@@ -830,13 +830,13 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
if (sens->links[a]) {
obt= (Object *)sens->links[a]->mynew;
if (obt && (obt->scavisflag & OB_VIS_CONT)) {
- doit= 1;
+ do_it = TRUE;
ob->scavisflag |= OB_VIS_SENS;
break;
}
}
}
- if (doit) break;
+ if (do_it) break;
sens= sens->next;
}
}
@@ -849,13 +849,13 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
if (cont->links[a]) {
obt= (Object *)cont->links[a]->mynew;
if (obt && (obt->scavisflag & OB_VIS_ACT)) {
- doit= 1;
+ do_it = TRUE;
ob->scavisflag |= OB_VIS_CONT;
break;
}
}
}
- if (doit) break;
+ if (do_it) break;
cont= cont->next;
}
}
@@ -868,7 +868,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
if (sens->links[a]) {
obt= (Object *)sens->links[a]->mynew;
if (obt && (obt->scavisflag & OB_VIS_CONT)==0) {
- doit= 1;
+ do_it = TRUE;
obt->scavisflag |= OB_VIS_CONT;
}
}
@@ -885,7 +885,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
if (cont->links[a]) {
obt= (Object *)cont->links[a]->mynew;
if (obt && (obt->scavisflag & OB_VIS_ACT)==0) {
- doit= 1;
+ do_it = TRUE;
obt->scavisflag |= OB_VIS_ACT;
}
}
@@ -3333,7 +3333,7 @@ static void draw_sensor_joystick(uiLayout *layout, PointerRNA *ptr)
uiItemR(layout, ptr, "use_all_events", 0, NULL, ICON_NONE);
col = uiLayoutColumn(layout, 0);
- uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_events")==0);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_events") == FALSE);
uiItemR(col, ptr, "button_number", 0, NULL, ICON_NONE);
break;
case SENS_JOY_AXIS:
@@ -3343,7 +3343,7 @@ static void draw_sensor_joystick(uiLayout *layout, PointerRNA *ptr)
uiItemR(layout, ptr, "use_all_events", 0, NULL, ICON_NONE);
col = uiLayoutColumn(layout, 0);
- uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_events")==0);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_events") == FALSE);
uiItemR(col, ptr, "axis_direction", 0, NULL, ICON_NONE);
break;
case SENS_JOY_HAT:
@@ -3351,7 +3351,7 @@ static void draw_sensor_joystick(uiLayout *layout, PointerRNA *ptr)
uiItemR(layout, ptr, "use_all_events", 0, NULL, ICON_NONE);
col = uiLayoutColumn(layout, 0);
- uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_events")==0);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_events") == FALSE);
uiItemR(col, ptr, "hat_direction", 0, NULL, ICON_NONE);
break;
case SENS_JOY_AXIS_SINGLE:
@@ -3371,13 +3371,13 @@ static void draw_sensor_keyboard(uiLayout *layout, PointerRNA *ptr)
row = uiLayoutRow(layout, 0);
uiItemL(row, "Key:", ICON_NONE);
col = uiLayoutColumn(row, 0);
- uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_keys")==0);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_keys") == FALSE);
uiItemR(col, ptr, "key", UI_ITEM_R_EVENT, "", ICON_NONE);
col = uiLayoutColumn(row, 0);
uiItemR(col, ptr, "use_all_keys", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
col = uiLayoutColumn(layout, 0);
- uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_keys")==0);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_keys") == FALSE);
row = uiLayoutRow(col, 0);
uiItemL(row, "First Modifier:", ICON_NONE);
uiItemR(row, ptr, "modifier_key_1", UI_ITEM_R_EVENT, "", ICON_NONE);
@@ -3843,7 +3843,7 @@ static void draw_actuator_constraint(uiLayout *layout, PointerRNA *ptr, bContext
col = uiLayoutColumn(row, 1);
uiItemR(col, ptr, "use_force_distance", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
sub = uiLayoutColumn(col, 0);
- uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_force_distance")==1);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_force_distance") == TRUE);
uiItemR(sub, ptr, "distance", 0, "", ICON_NONE);
uiItemR(layout, ptr, "damping", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
@@ -3976,7 +3976,7 @@ static void draw_actuator_filter_2d(uiLayout *layout, PointerRNA *ptr)
case ACT_2DFILTER_MOTIONBLUR:
split=uiLayoutSplit(layout, 0.75, 1);
row= uiLayoutRow(split, 0);
- uiLayoutSetActive(row, RNA_boolean_get(ptr, "use_motion_blur")==1);
+ uiLayoutSetActive(row, RNA_boolean_get(ptr, "use_motion_blur") == TRUE);
uiItemR(row, ptr, "motion_blur_factor", 0, NULL, ICON_NONE);
uiItemR(split, ptr, "use_motion_blur", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
break;
@@ -4080,21 +4080,21 @@ static void draw_actuator_motion(uiLayout *layout, PointerRNA *ptr)
col = uiLayoutColumn(row, 0);
uiItemR(col, ptr, "use_servo_limit_x", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
sub = uiLayoutColumn(col, 1);
- uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_servo_limit_x")==1);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_servo_limit_x") == TRUE);
uiItemR(sub, ptr, "force_max_x", 0, NULL, ICON_NONE);
uiItemR(sub, ptr, "force_min_x", 0, NULL, ICON_NONE);
col = uiLayoutColumn(row, 0);
uiItemR(col, ptr, "use_servo_limit_y", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
sub = uiLayoutColumn(col, 1);
- uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_servo_limit_y")==1);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_servo_limit_y") == TRUE);
uiItemR(sub, ptr, "force_max_y", 0, NULL, ICON_NONE);
uiItemR(sub, ptr, "force_min_y", 0, NULL, ICON_NONE);
col = uiLayoutColumn(row, 0);
uiItemR(col, ptr, "use_servo_limit_z", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
sub = uiLayoutColumn(col, 1);
- uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_servo_limit_z")==1);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_servo_limit_z") == TRUE);
uiItemR(sub, ptr, "force_max_z", 0, NULL, ICON_NONE);
uiItemR(sub, ptr, "force_min_z", 0, NULL, ICON_NONE);
@@ -4122,7 +4122,7 @@ static void draw_actuator_parent(uiLayout *layout, PointerRNA *ptr)
row = uiLayoutRow(layout, 0);
uiItemR(row, ptr, "use_compound", 0, NULL, ICON_NONE);
sub= uiLayoutRow(row, 0);
- uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_compound")==1);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_compound") == TRUE);
uiItemR(sub, ptr, "use_ghost", 0, NULL, ICON_NONE);
}
}
@@ -4305,7 +4305,7 @@ static void draw_actuator_sound(uiLayout *layout, PointerRNA *ptr, bContext *C)
uiItemR(layout, ptr, "use_sound_3d", 0, NULL, ICON_NONE);
col = uiLayoutColumn(layout, 0);
- uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_sound_3d")==1);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_sound_3d") == TRUE);
row = uiLayoutRow(col, 0);
uiItemR(row, ptr, "gain_3d_min", 0, NULL, ICON_NONE);
@@ -4565,7 +4565,7 @@ static void logic_buttons_new(bContext *C, ARegion *ar)
subsplit= uiLayoutSplit(split, 0.85, 0);
col= uiLayoutColumn(subsplit, 0);
row= uiLayoutRow(col, 0);
- uiLayoutSetActive(row, RNA_boolean_get(&settings_ptr, "use_all_states")==0);
+ uiLayoutSetActive(row, RNA_boolean_get(&settings_ptr, "use_all_states") == FALSE);
uiTemplateLayers(row, &settings_ptr, "states_visible", &settings_ptr, "used_states", 0);
row= uiLayoutRow(col, 0);
uiTemplateLayers(row, &settings_ptr, "states_initial", &settings_ptr, "used_states", 0);
diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c
index 95a56176523..63e518e5aaa 100644
--- a/source/blender/editors/space_nla/nla_buttons.c
+++ b/source/blender/editors/space_nla/nla_buttons.c
@@ -335,11 +335,11 @@ static void nla_panel_properties(const bContext *C, Panel *pa)
* - blend in/out can only be set when autoblending is off
*/
column = uiLayoutColumn(layout, 1);
- uiLayoutSetActive(column, RNA_boolean_get(&strip_ptr, "use_animated_influence") == 0);
+ uiLayoutSetActive(column, RNA_boolean_get(&strip_ptr, "use_animated_influence") == FALSE);
uiItemR(column, &strip_ptr, "use_auto_blend", 0, NULL, ICON_NONE); // XXX as toggle?
sub = uiLayoutColumn(column, 1);
- uiLayoutSetActive(sub, RNA_boolean_get(&strip_ptr, "use_auto_blend") == 0);
+ uiLayoutSetActive(sub, RNA_boolean_get(&strip_ptr, "use_auto_blend") == FALSE);
uiItemR(sub, &strip_ptr, "blend_in", 0, NULL, ICON_NONE);
uiItemR(sub, &strip_ptr, "blend_out", 0, NULL, ICON_NONE);
@@ -383,7 +383,7 @@ static void nla_panel_actclip(const bContext *C, Panel *pa)
/* action usage */
column = uiLayoutColumn(layout, 1);
- uiLayoutSetActive(column, RNA_boolean_get(&strip_ptr, "use_animated_time") == 0);
+ uiLayoutSetActive(column, RNA_boolean_get(&strip_ptr, "use_animated_time") == FALSE);
uiItemL(column, "Playback Settings:", ICON_NONE);
uiItemR(column, &strip_ptr, "scale", 0, NULL, ICON_NONE);
uiItemR(column, &strip_ptr, "repeat", 0, NULL, ICON_NONE);
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index c12cd6f2d39..096c16298e3 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -676,7 +676,7 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
short indent = 0, offset = 0, sel = 0, group = 0, nonSolo = 0;
int expand = -1, protect = -1, special = -1, mute = -1;
char name[128];
- short doDraw = 0;
+ short do_draw = FALSE;
/* determine what needs to be drawn */
switch (ale->type) {
@@ -716,8 +716,8 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
sel = SEL_NLT(nlt);
BLI_strncpy(name, nlt->name, sizeof(name));
- // draw manually still
- doDraw = 1;
+ /* draw manually still */
+ do_draw = TRUE;
}
break;
case ANIMTYPE_NLAACTION: /* NLA Action-Line */
@@ -733,8 +733,8 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
else
BLI_strncpy(name, "<No Action>", sizeof(name));
- // draw manually still
- doDraw = 1;
+ /* draw manually still */
+ do_draw = TRUE;
}
break;
@@ -745,7 +745,7 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
}
/* if special types, draw manually for now... */
- if (doDraw) {
+ if (do_draw) {
if (ale->id) {
/* special exception for textures */
if (GS(ale->id->name) == ID_TE) {
diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c
index 8a7e2a8a904..5c9994e46d3 100644
--- a/source/blender/editors/space_nla/nla_edit.c
+++ b/source/blender/editors/space_nla/nla_edit.c
@@ -503,7 +503,7 @@ static int nlaedit_add_transition_exec(bContext *C, wmOperator *op)
bAnimListElem *ale;
int filter;
- int done = 0;
+ int done = FALSE;
/* get editor data */
if (ANIM_animdata_get_context(C, &ac) == 0)
@@ -822,7 +822,7 @@ static int nlaedit_duplicate_exec(bContext *C, wmOperator *UNUSED(op))
bAnimListElem *ale;
int filter;
- short done = 0;
+ short done = FALSE;
/* get editor data */
if (ANIM_animdata_get_context(C, &ac) == 0)
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index ac12f2ffd31..d42393f3611 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -1379,7 +1379,7 @@ static void node_composit_buts_defocus(uiLayout *layout, bContext *UNUSED(C), Po
uiItemR(layout, ptr, "use_gamma_correction", 0, NULL, ICON_NONE);
col = uiLayoutColumn(layout, 0);
- uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_zbuffer")==1);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_zbuffer") == TRUE);
uiItemR(col, ptr, "f_stop", 0, NULL, ICON_NONE);
uiItemR(layout, ptr, "blur_max", 0, NULL, ICON_NONE);
@@ -1394,7 +1394,7 @@ static void node_composit_buts_defocus(uiLayout *layout, bContext *UNUSED(C), Po
col = uiLayoutColumn(layout, 0);
uiItemR(col, ptr, "use_zbuffer", 0, NULL, ICON_NONE);
sub = uiLayoutColumn(col, 0);
- uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_zbuffer")==0);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_zbuffer") == FALSE);
uiItemR(sub, ptr, "z_scale", 0, NULL, ICON_NONE);
}
@@ -1456,7 +1456,7 @@ static void node_composit_buts_lensdist(uiLayout *layout, bContext *UNUSED(C), P
uiItemR(col, ptr, "use_projector", 0, NULL, ICON_NONE);
col = uiLayoutColumn(col, 0);
- uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_projector")==0);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_projector") == FALSE);
uiItemR(col, ptr, "use_jitter", 0, NULL, ICON_NONE);
uiItemR(col, ptr, "use_fit", 0, NULL, ICON_NONE);
}
@@ -1627,7 +1627,7 @@ static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C)
uiItemR(col, ptr, "ratio", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(col, ptr, "use_unspill", 0, NULL, ICON_NONE);
- if (RNA_boolean_get(ptr, "use_unspill")== 1) {
+ if (RNA_boolean_get(ptr, "use_unspill") == TRUE) {
uiItemR(col, ptr, "unspill_red", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(col, ptr, "unspill_green", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(col, ptr, "unspill_blue", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
@@ -1818,7 +1818,7 @@ static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C
uiItemR(col, &active_input_ptr, "use_node_format", 0, NULL, 0);
col= uiLayoutColumn(layout, 0);
- uiLayoutSetActive(col, RNA_boolean_get(&active_input_ptr, "use_node_format")==0);
+ uiLayoutSetActive(col, RNA_boolean_get(&active_input_ptr, "use_node_format") == FALSE);
uiTemplateImageSettings(col, &imfptr);
}
}
@@ -2976,8 +2976,8 @@ void node_draw_link_straight(View2D *v2d, SpaceNode *snode, bNodeLink *link, int
/* note; this is used for fake links in groups too */
void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link)
{
- int do_shaded= 0, th_col1= TH_HEADER, th_col2= TH_HEADER;
- int do_triple= 0, th_col3= TH_WIRE;
+ int do_shaded= FALSE, th_col1= TH_HEADER, th_col2= TH_HEADER;
+ int do_triple= FALSE, th_col3= TH_WIRE;
if (link->fromsock==NULL && link->tosock==NULL)
return;
@@ -2985,7 +2985,7 @@ void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link)
/* new connection */
if (!link->fromsock || !link->tosock) {
th_col1 = TH_ACTIVE;
- do_triple = 1;
+ do_triple = TRUE;
}
else {
/* going to give issues once... */
@@ -2997,7 +2997,7 @@ void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link)
/* a bit ugly... but thats how we detect the internal group links */
if (!link->fromnode || !link->tonode) {
UI_ThemeColorBlend(TH_BACK, TH_WIRE, 0.5f);
- do_shaded= 0;
+ do_shaded = FALSE;
}
else {
/* check cyclic */
@@ -3013,8 +3013,8 @@ void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link)
if (link->tonode->flag & SELECT)
th_col2= TH_EDGE_SELECT;
}
- do_shaded= 1;
- do_triple= 1;
+ do_shaded = TRUE;
+ do_triple = TRUE;
}
else {
th_col1 = TH_REDALERT;
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index f71ce3f960c..8847dc3650a 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -125,7 +125,7 @@ static void compo_redrawjob(void *cjv, char *UNUSED(str))
{
CompoJob *cj= cjv;
- *(cj->do_update)= 1;
+ *(cj->do_update) = TRUE;
}
static void compo_freejob(void *cjv)
@@ -169,7 +169,7 @@ static void compo_startjob(void *cjv, short *stop, short *do_update, float *prog
CompoJob *cj= cjv;
bNodeTree *ntree= cj->localtree;
- if (cj->scene->use_nodes==0)
+ if (cj->scene->use_nodes == FALSE)
return;
cj->stop= stop;
@@ -2366,7 +2366,7 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event)
ntreeUpdateTree(snode->edittree);
}
else {
- int do_update = 0;
+ int do_update = FALSE;
for (linkdata=nldrag->links.first; linkdata; linkdata=linkdata->next) {
link = linkdata->data;
@@ -2377,11 +2377,12 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event)
link->tosock= NULL;
snode->edittree->update |= NTREE_UPDATE_LINKS;
- do_update = 1;
+ do_update = TRUE;
}
}
- if (do_update)
+ if (do_update) {
ntreeUpdateTree(snode->edittree);
+ }
}
}
else {
@@ -2408,7 +2409,7 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event)
ntreeUpdateTree(snode->edittree);
}
else {
- int do_update = 0;
+ int do_update = FALSE;
for (linkdata=nldrag->links.first; linkdata; linkdata=linkdata->next) {
link = linkdata->data;
@@ -2419,11 +2420,12 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event)
link->fromsock= NULL;
snode->edittree->update |= NTREE_UPDATE_LINKS;
- do_update = 1;
+ do_update = TRUE;
}
}
- if (do_update)
+ if (do_update) {
ntreeUpdateTree(snode->edittree);
+ }
}
}
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 1590d08b4a1..2d1ba69cdd3 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -840,7 +840,7 @@ static int insert_gap(Scene *scene, int gap, int cfra)
{
Sequence *seq;
Editing *ed = BKE_sequencer_editing_get(scene, FALSE);
- int done = 0;
+ int done = FALSE;
/* all strips >= cfra are shifted */
@@ -851,7 +851,7 @@ static int insert_gap(Scene *scene, int gap, int cfra)
if (seq->startdisp >= cfra) {
seq->start += gap;
calc_sequence(scene, seq);
- done = 1;
+ done = TRUE;
}
}
SEQ_END
@@ -971,7 +971,7 @@ static void UNUSED_FUNCTION(no_gaps) (Scene * scene)
if (evaluate_seq_frame(scene, cfra) ) first = 1;
}
else {
- done = 1;
+ done = TRUE;
while (evaluate_seq_frame(scene, cfra) == 0) {
done = insert_gap(scene, -1, cfra);
if (done == 0) break;
diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c
index a59570a09e1..811a89b07a8 100644
--- a/source/blender/editors/space_sequencer/sequencer_select.c
+++ b/source/blender/editors/space_sequencer/sequencer_select.c
@@ -1100,7 +1100,7 @@ static short select_grouped_effect_link(Editing *ed, Sequence *actseq)
actseq->tmp = SET_INT_IN_POINTER(TRUE);
- for (seq_begin(ed, &iter, 1); iter.valid; seq_next(&iter)) {
+ for (seq_begin(ed, &iter, TRUE); iter.valid; seq_next(&iter)) {
seq = iter.seq;
/* Ignore all seqs already selected! */
@@ -1129,7 +1129,7 @@ static short select_grouped_effect_link(Editing *ed, Sequence *actseq)
/* Unfortunately, we must restart checks from the beginning. */
seq_end(&iter);
- seq_begin(ed, &iter, 1);
+ seq_begin(ed, &iter, TRUE);
}
/* Video strips bellow active one, or any strip for audio (order do no matters here!). */
diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c
index 04408173928..3ebc4eb974c 100644
--- a/source/blender/editors/space_text/text_ops.c
+++ b/source/blender/editors/space_text/text_ops.c
@@ -2888,7 +2888,7 @@ static int text_insert_exec(bContext *C, wmOperator *op)
SpaceText *st = CTX_wm_space_text(C);
Text *text = CTX_data_edit_text(C);
char *str;
- int done = 0;
+ int done = FALSE;
size_t i = 0;
unsigned int code;
diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c
index 9e44d5207c0..01d27aaa0b3 100644
--- a/source/blender/editors/space_time/space_time.c
+++ b/source/blender/editors/space_time/space_time.c
@@ -354,7 +354,7 @@ static void time_draw_keyframes(const bContext *C, SpaceTime *stime, ARegion *ar
time_draw_idblock_keyframes(v2d, (ID *)ob, onlysel);
}
else {
- short active_done = 0;
+ short active_done = FALSE;
/* draw keyframes from all selected objects */
CTX_DATA_BEGIN (C, Object *, obsel, selected_objects)
@@ -364,7 +364,7 @@ static void time_draw_keyframes(const bContext *C, SpaceTime *stime, ARegion *ar
/* if this object is the active one, set flag so that we don't draw again */
if (obsel == ob)
- active_done = 1;
+ active_done = TRUE;
}
CTX_DATA_END;
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c
index 2211b1ddb62..6a070070379 100644
--- a/source/blender/editors/space_view3d/drawarmature.c
+++ b/source/blender/editors/space_view3d/drawarmature.c
@@ -1667,7 +1667,7 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base,
GLfloat tmp;
float smat[4][4], imat[4][4], bmat[4][4];
int index = -1;
- short do_dashed = 3, draw_wire = 0;
+ short do_dashed = 3, draw_wire = FALSE;
int flag;
/* being set below */
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index b5c44fd1a8c..de1d9f22667 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -233,7 +233,7 @@ static Material *give_current_material_or_def(Object *ob, int matnr)
static struct TextureDrawState {
Object *ob;
- int islit, istex;
+ int is_lit, is_tex;
int color_profile;
unsigned char obcol[4];
} Gtexdraw = {NULL, 0, 0, 0, {0, 0, 0, 0}};
@@ -263,12 +263,12 @@ static int set_draw_settings_cached(int clearcache, MTFace *texface, Material *m
c_has_texface = -1;
}
else {
- textured = gtexdraw.istex;
+ textured = gtexdraw.is_tex;
litob = gtexdraw.ob;
}
/* convert number of lights into boolean */
- if (gtexdraw.islit) lit = 1;
+ if (gtexdraw.is_lit) lit = 1;
if (ma) {
alphablend = ma->game.alpha_blend;
@@ -343,7 +343,7 @@ static int set_draw_settings_cached(int clearcache, MTFace *texface, Material *m
static void draw_textured_begin(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob)
{
unsigned char obcol[4];
- int istex, solidtex;
+ int is_tex, solidtex;
// XXX scene->obedit warning
@@ -351,27 +351,27 @@ static void draw_textured_begin(Scene *scene, View3D *v3d, RegionView3D *rv3d, O
* with face selection in weight paint is not lit. */
if ((v3d->drawtype <= OB_WIRE) && (ob->mode & (OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT))) {
solidtex = FALSE;
- Gtexdraw.islit = 0;
+ Gtexdraw.is_lit = 0;
}
else if (v3d->drawtype == OB_SOLID || ((ob->mode & OB_MODE_EDIT) && v3d->drawtype != OB_TEXTURE)) {
/* draw with default lights in solid draw mode and edit mode */
solidtex = TRUE;
- Gtexdraw.islit = -1;
+ Gtexdraw.is_lit = -1;
}
else {
/* draw with lights in the scene otherwise */
solidtex = FALSE;
- Gtexdraw.islit = GPU_scene_object_lights(scene, ob, v3d->lay, rv3d->viewmat, !rv3d->is_persp);
+ Gtexdraw.is_lit = GPU_scene_object_lights(scene, ob, v3d->lay, rv3d->viewmat, !rv3d->is_persp);
}
rgba_float_to_uchar(obcol, ob->col);
glCullFace(GL_BACK); glEnable(GL_CULL_FACE);
- if (solidtex || v3d->drawtype == OB_TEXTURE) istex = 1;
- else istex = 0;
+ if (solidtex || v3d->drawtype == OB_TEXTURE) is_tex = 1;
+ else is_tex = 0;
Gtexdraw.ob = ob;
- Gtexdraw.istex = istex;
+ Gtexdraw.is_tex = is_tex;
Gtexdraw.color_profile = scene->r.color_mgt_flag & R_COLOR_MANAGEMENT;
memcpy(Gtexdraw.obcol, obcol, sizeof(obcol));
set_draw_settings_cached(1, NULL, NULL, Gtexdraw);
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 00622f368f0..e69538345bb 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -1967,7 +1967,7 @@ static void drawlattice(Scene *scene, View3D *v3d, Object *ob)
Lattice *lt = ob->data;
DispList *dl;
int u, v, w;
- int use_wcol = 0, is_edit = (lt->editlatt != NULL);
+ int use_wcol = FALSE, is_edit = (lt->editlatt != NULL);
/* now we default make displist, this will modifiers work for non animated case */
if (ob->disp.first == NULL)
@@ -3543,7 +3543,7 @@ static int draw_mesh_object(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
Object *obedit = scene->obedit;
Mesh *me = ob->data;
BMEditMesh *em = me->edit_btmesh;
- int do_alpha_after = 0, drawlinked = 0, retval = 0, glsl, check_alpha, i;
+ int do_alpha_after = FALSE, drawlinked = 0, retval = 0, glsl, check_alpha, i;
/* If we are drawing shadows and any of the materials don't cast a shadow,
* then don't draw the object */
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index d9126b3809a..f18ba29b1f4 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1848,7 +1848,7 @@ static void draw_dupli_objects_color(Scene *scene, ARegion *ar, View3D *v3d, Bas
/* generate displist, test for new object */
if (dob_prev && dob_prev->ob != dob->ob) {
- if (use_displist == 1)
+ if (use_displist == TRUE)
glDeleteLists(displist, 1);
use_displist = -1;
@@ -1870,7 +1870,7 @@ static void draw_dupli_objects_color(Scene *scene, ARegion *ar, View3D *v3d, Bas
!(bb_tmp = BKE_object_boundbox_get(dob->ob)))
{
// printf("draw_dupli_objects_color: skipping displist for %s\n", dob->ob->id.name+2);
- use_displist = 0;
+ use_displist = FALSE;
}
else {
// printf("draw_dupli_objects_color: using displist for %s\n", dob->ob->id.name+2);
@@ -1886,7 +1886,7 @@ static void draw_dupli_objects_color(Scene *scene, ARegion *ar, View3D *v3d, Bas
draw_object(scene, ar, v3d, &tbase, DRAW_CONSTCOLOR);
glEndList();
- use_displist = 1;
+ use_displist = TRUE;
BKE_object_boundbox_flag(dob->ob, OB_BB_DISABLED, 0);
}
}
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 4bfb6dd9fd6..8ba0d75c786 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -2051,7 +2051,7 @@ static int view3d_all_exec(bContext *C, wmOperator *op) /* was view3d_home() in
int center = RNA_boolean_get(op->ptr, "center");
float size, min[3], max[3], afm[3];
- int ok = 1, onedone = 0;
+ int ok = 1, onedone = FALSE;
if (center) {
/* in 2.4x this also move the cursor to (0, 0, 0) (with shift+c). */
@@ -2066,7 +2066,7 @@ static int view3d_all_exec(bContext *C, wmOperator *op) /* was view3d_home() in
for (base = scene->base.first; base; base = base->next) {
if (BASE_VISIBLE(v3d, base)) {
- onedone = 1;
+ onedone = TRUE;
if (skip_camera && base->object == v3d->camera) {
continue;
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 583736716c6..0bbd03c10bb 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -405,7 +405,7 @@ static void do_lasso_select_mesh__doSelectEdge(void *userData, BMEdge *eed, int
BLI_lasso_is_point_inside(data->mcords, data->moves, x1, y1, IS_CLIPPED))
{
BM_edge_select_set(data->vc->em->bm, eed, data->select);
- data->done = 1;
+ data->done = TRUE;
}
}
else {
@@ -443,7 +443,7 @@ static void do_lasso_select_mesh(ViewContext *vc, int mcords[][2], short moves,
data.mcords = mcords;
data.moves = moves;
data.select = select;
- data.done = 0;
+ data.done = FALSE;
data.pass = 0;
if (extend == 0 && select)
@@ -1180,19 +1180,19 @@ static Base *mouse_select_eval_buffer(ViewContext *vc, unsigned int *buffer, int
View3D *v3d = vc->v3d;
Base *base, *basact = NULL;
static int lastmval[2] = {-100, -100};
- int a, donearest = 0;
+ int a, do_nearest = FALSE;
/* define if we use solid nearest select or not */
if (v3d->drawtype > OB_WIRE) {
- donearest = 1;
+ do_nearest = TRUE;
if (ABS(mval[0] - lastmval[0]) < 3 && ABS(mval[1] - lastmval[1]) < 3) {
if (!has_bones) /* hrms, if theres bones we always do nearest */
- donearest = 0;
+ do_nearest = FALSE;
}
}
lastmval[0] = mval[0]; lastmval[1] = mval[1];
- if (donearest) {
+ if (do_nearest) {
unsigned int min = 0xFFFFFFFF;
int selcol = 0, notcol = 0;
@@ -1623,7 +1623,7 @@ static void do_mesh_box_select__doSelectEdge(void *userData, BMEdge *eed, int x0
if (data->pass == 0) {
if (edge_fully_inside_rect(data->rect, x0, y0, x1, y1)) {
BM_edge_select_set(data->vc->em->bm, eed, data->select);
- data->done = 1;
+ data->done = TRUE;
}
}
else {
@@ -1651,7 +1651,7 @@ static int do_mesh_box_select(ViewContext *vc, rcti *rect, int select, int exten
data.rect = rect;
data.select = select;
data.pass = 0;
- data.done = 0;
+ data.done = FALSE;
if (extend == 0 && select)
EDBM_flag_disable_all(vc->em, BM_ELEM_SELECT);
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index d07ae468f35..4573e66ca39 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -2111,7 +2111,7 @@ static void constraintRotLim(TransInfo *UNUSED(t), TransData *td)
bConstraintTypeInfo *cti= get_constraint_typeinfo(CONSTRAINT_TYPE_ROTLIMIT);
bConstraintOb cob;
bConstraint *con;
- int dolimit = 0;
+ int do_limit = FALSE;
/* Evaluate valid constraints */
for (con= td->con; con; con= con->next) {
@@ -2133,9 +2133,9 @@ static void constraintRotLim(TransInfo *UNUSED(t), TransData *td)
continue;
/* only do conversion if necessary, to preserve quats and eulers */
- if (!dolimit) {
+ if (do_limit == FALSE) {
constraintob_from_transdata(&cob, td);
- dolimit= 1;
+ do_limit = TRUE;
}
/* do space conversions */
@@ -2157,7 +2157,7 @@ static void constraintRotLim(TransInfo *UNUSED(t), TransData *td)
}
}
- if (dolimit) {
+ if (do_limit) {
/* copy results from cob->matrix */
if (td->ext->rotOrder == ROT_MODE_QUAT) {
/* quats */
@@ -5438,10 +5438,10 @@ static void doAnimEdit_SnapFrame(TransInfo *t, TransData *td, TransData2D *td2d,
/* snap key to nearest frame? */
if (autosnap == SACTSNAP_FRAME) {
-#if 0 /* 'doTime' disabled for now */
+#if 0 /* 'do_time' disabled for now */
const Scene *scene= t->scene;
- const short doTime= 0; //getAnimEdit_DrawTime(t); // NOTE: this works, but may be confusing behavior given the option's label, hence disabled
+ const short do_time= 0; //getAnimEdit_DrawTime(t); // NOTE: this works, but may be confusing behavior given the option's label, hence disabled
const double secf= FPS;
#endif
double val;
@@ -5452,10 +5452,10 @@ static void doAnimEdit_SnapFrame(TransInfo *t, TransData *td, TransData2D *td2d,
else
val= *(td->val);
-#if 0 /* 'doTime' disabled for now */
+#if 0 /* 'do_time' disabled for now */
/* do the snapping to nearest frame/second */
- if (doTime) {
+ if (do_time) {
val= (float)(floor((val/secf) + 0.5f) * secf);
}
else
@@ -5540,19 +5540,19 @@ static void headerTimeTranslate(TransInfo *t, char *str)
else {
const Scene *scene = t->scene;
const short autosnap= getAnimEdit_SnapMode(t);
- const short doTime = getAnimEdit_DrawTime(t);
+ const short do_time = getAnimEdit_DrawTime(t);
const double secf= FPS;
float val = t->values[0];
/* apply snapping + frame->seconds conversions */
if (autosnap == SACTSNAP_STEP) {
- if (doTime)
+ if (do_time)
val= floorf((double)val/secf + 0.5f);
else
val= floorf(val + 0.5f);
}
else {
- if (doTime)
+ if (do_time)
val= (float)((double)val / secf);
}
@@ -5572,7 +5572,7 @@ static void applyTimeTranslate(TransInfo *t, float UNUSED(sval))
Scene *scene = t->scene;
int i;
- const short doTime= getAnimEdit_DrawTime(t);
+ const short do_time= getAnimEdit_DrawTime(t);
const double secf= FPS;
const short autosnap= getAnimEdit_SnapMode(t);
@@ -5594,7 +5594,7 @@ static void applyTimeTranslate(TransInfo *t, float UNUSED(sval))
deltax = t->values[0];
if (autosnap == SACTSNAP_STEP) {
- if (doTime)
+ if (do_time)
deltax= (float)(floor((deltax/secf) + 0.5f) * secf);
else
deltax= (float)(floor(deltax + 0.5f));
@@ -5608,7 +5608,7 @@ static void applyTimeTranslate(TransInfo *t, float UNUSED(sval))
deltax = val = t->values[0];
if (autosnap == SACTSNAP_STEP) {
- if (doTime)
+ if (do_time)
val= (float)(floor((deltax/secf) + 0.5f) * secf);
else
val= (float)(floor(val + 0.5f));
@@ -5846,7 +5846,7 @@ static void applyTimeScale(TransInfo *t)
int i;
const short autosnap= getAnimEdit_SnapMode(t);
- const short doTime= getAnimEdit_DrawTime(t);
+ const short do_time= getAnimEdit_DrawTime(t);
const double secf= FPS;
@@ -5860,7 +5860,7 @@ static void applyTimeScale(TransInfo *t)
float fac= t->values[0];
if (autosnap == SACTSNAP_STEP) {
- if (doTime)
+ if (do_time)
fac= (float)(floor(fac/secf + 0.5f) * secf);
else
fac= (float)(floor(fac + 0.5f));
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index c9eb975cb77..dad1c65298a 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -4599,45 +4599,45 @@ void autokeyframe_ob_cb_func(bContext *C, Scene *scene, View3D *v3d, Object *ob,
}
}
else if (IS_AUTOKEY_FLAG(scene, INSERTNEEDED)) {
- short doLoc=0, doRot=0, doScale=0;
+ short do_loc = FALSE, do_rot = FALSE, do_scale = FALSE;
/* filter the conditions when this happens (assume that curarea->spacetype==SPACE_VIE3D) */
if (tmode == TFM_TRANSLATION) {
- doLoc = 1;
+ do_loc = TRUE;
}
else if (tmode == TFM_ROTATION) {
if (v3d->around == V3D_ACTIVE) {
if (ob != OBACT)
- doLoc = 1;
+ do_loc = TRUE;
}
else if (v3d->around == V3D_CURSOR)
- doLoc = 1;
+ do_loc = TRUE;
if ((v3d->flag & V3D_ALIGN)==0)
- doRot = 1;
+ do_rot = TRUE;
}
else if (tmode == TFM_RESIZE) {
if (v3d->around == V3D_ACTIVE) {
if (ob != OBACT)
- doLoc = 1;
+ do_loc = TRUE;
}
else if (v3d->around == V3D_CURSOR)
- doLoc = 1;
+ do_loc = TRUE;
if ((v3d->flag & V3D_ALIGN)==0)
- doScale = 1;
+ do_scale = TRUE;
}
/* insert keyframes for the affected sets of channels using the builtin KeyingSets found */
- if (doLoc) {
+ if (do_loc) {
KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOCATION_ID);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
}
- if (doRot) {
+ if (do_rot) {
KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_ROTATION_ID);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
}
- if (doScale) {
+ if (do_scale) {
KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_SCALING_ID);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
}
@@ -4720,39 +4720,39 @@ void autokeyframe_pose_cb_func(bContext *C, Scene *scene, View3D *v3d, Object *o
}
/* only insert keyframe if needed? */
else if (IS_AUTOKEY_FLAG(scene, INSERTNEEDED)) {
- short doLoc=0, doRot=0, doScale=0;
+ short do_loc = FALSE, do_rot = FALSE, do_scale = FALSE;
/* filter the conditions when this happens (assume that curarea->spacetype==SPACE_VIE3D) */
if (tmode == TFM_TRANSLATION) {
if (targetless_ik)
- doRot= 1;
+ do_rot = TRUE;
else
- doLoc = 1;
+ do_loc = TRUE;
}
else if (tmode == TFM_ROTATION) {
if (ELEM(v3d->around, V3D_CURSOR, V3D_ACTIVE))
- doLoc = 1;
+ do_loc = TRUE;
if ((v3d->flag & V3D_ALIGN)==0)
- doRot = 1;
+ do_rot = TRUE;
}
else if (tmode == TFM_RESIZE) {
if (ELEM(v3d->around, V3D_CURSOR, V3D_ACTIVE))
- doLoc = 1;
+ do_loc = TRUE;
if ((v3d->flag & V3D_ALIGN)==0)
- doScale = 1;
+ do_scale = TRUE;
}
- if (doLoc) {
+ if (do_loc) {
KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOCATION_ID);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
}
- if (doRot) {
+ if (do_rot) {
KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_ROTATION_ID);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
}
- if (doScale) {
+ if (do_scale) {
KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_SCALING_ID);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
}
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index a869af56537..7d0e9dd6005 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -662,9 +662,9 @@ static void partial_doughnut(float radring, float radhole, int start, int end, i
float cos_theta, sin_theta;
float cos_theta1, sin_theta1;
float ring_delta, side_delta;
- int i, j, docaps= 1;
+ int i, j, do_caps = TRUE;
- if (start==0 && end==nrings) docaps= 0;
+ if (start == 0 && end == nrings) do_caps = FALSE;
ring_delta= 2.0f*(float)M_PI/(float)nrings;
side_delta= 2.0f*(float)M_PI/(float)nsides;
@@ -678,7 +678,7 @@ static void partial_doughnut(float radring, float radhole, int start, int end, i
cos_theta1= (float)cos(theta1);
sin_theta1= (float)sin(theta1);
- if (docaps && i==start) { // cap
+ if (do_caps && i==start) { // cap
glBegin(GL_POLYGON);
phi= 0.0;
for (j= nsides; j >= 0; j--) {
@@ -710,7 +710,7 @@ static void partial_doughnut(float radring, float radhole, int start, int end, i
glEnd();
}
- if (docaps && i==end) { // cap
+ if (do_caps && i==end) { // cap
glBegin(GL_POLYGON);
phi= 0.0;
for (j= nsides; j >= 0; j--) {
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 04207643aa4..91f62291450 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -476,7 +476,7 @@ static int count_bone_select(bArmature *arm, ListBase *lb, int do_it)
if (bone->flag & BONE_SELECTED) {
bone->flag |= BONE_TRANSFORM;
total++;
- do_next= 0; // no transform on children if one parent bone is selected
+ do_next = FALSE; // no transform on children if one parent bone is selected
}
}
}
diff --git a/source/blender/editors/util/editmode_undo.c b/source/blender/editors/util/editmode_undo.c
index ac0f8306259..9aaccb57fe2 100644
--- a/source/blender/editors/util/editmode_undo.c
+++ b/source/blender/editors/util/editmode_undo.c
@@ -209,19 +209,19 @@ static void undo_clean_stack(bContext *C)
uel = undobase.first;
while (uel) {
void *editdata = uel->getdata(C);
- int isvalid = 0;
+ int is_valid = FALSE;
next = uel->next;
/* for when objects are converted, renamed, or global undo changes pointers... */
if (uel->type == obedit->type) {
if (strcmp(uel->id.name, obedit->id.name) == 0) {
if (uel->validate_undo == NULL)
- isvalid = 1;
+ is_valid = TRUE;
else if (uel->validate_undo(uel->undodata, editdata))
- isvalid = 1;
+ is_valid = TRUE;
}
}
- if (isvalid)
+ if (is_valid)
uel->ob = obedit;
else {
if (uel == curundo)
diff --git a/source/blender/editors/util/undo.c b/source/blender/editors/util/undo.c
index cd88614f8fe..e7a9ab9ca73 100644
--- a/source/blender/editors/util/undo.c
+++ b/source/blender/editors/util/undo.c
@@ -165,15 +165,15 @@ static int ed_undo_step(bContext *C, int step, const char *undoname)
}
}
else {
- int do_glob_undo = 0;
+ int do_glob_undo = FALSE;
if (obact && obact->mode & OB_MODE_TEXTURE_PAINT) {
if (!ED_undo_paint_step(C, UNDO_PAINT_IMAGE, step, undoname))
- do_glob_undo = 1;
+ do_glob_undo = TRUE;
}
else if (obact && obact->mode & OB_MODE_SCULPT) {
if (!ED_undo_paint_step(C, UNDO_PAINT_MESH, step, undoname))
- do_glob_undo = 1;
+ do_glob_undo = TRUE;
}
else if (obact && obact->mode & OB_MODE_PARTICLE_EDIT) {
if (step == 1)
@@ -182,7 +182,7 @@ static int ed_undo_step(bContext *C, int step, const char *undoname)
PE_redo(CTX_data_scene(C));
}
else {
- do_glob_undo = 1;
+ do_glob_undo = TRUE;
}
if (do_glob_undo) {
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index b30821dc56a..872f959b8a2 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -827,7 +827,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
UvEdge *edge = state->edges + i;
if ((state->uvs[edge->uv1]->flag & STITCH_STITCHABLE) && (state->uvs[edge->uv2]->flag & STITCH_STITCHABLE)) {
stitch_island_calculate_edge_rotation(edge, state, final_position, uvfinal_map, island_stitch_data);
- island_stitch_data[state->uvs[edge->uv1]->island].use_edge_rotation = 1;
+ island_stitch_data[state->uvs[edge->uv1]->island].use_edge_rotation = TRUE;
}
}
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index ebfedea3968..899f4afb903 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -1099,7 +1099,7 @@ void GPU_begin_object_materials(View3D *v3d, RegionView3D *rv3d, Scene *scene, O
GMS.use_alpha_pass = (do_alpha_after != NULL);
GMS.is_alpha_pass = (v3d && v3d->transp);
if (GMS.use_alpha_pass)
- *do_alpha_after = 0;
+ *do_alpha_after = FALSE;
if (GMS.totmat > FIXEDMAT) {
GMS.matbuf= MEM_callocN(sizeof(GPUMaterialFixed)*GMS.totmat, "GMS.matbuf");
@@ -1156,11 +1156,11 @@ void GPU_begin_object_materials(View3D *v3d, RegionView3D *rv3d, Scene *scene, O
}
}
- /* setting do_alpha_after = 1 indicates this object needs to be
+ /* setting 'do_alpha_after = TRUE' indicates this object needs to be
* drawn in a second alpha pass for improved blending */
if (do_alpha_after && !GMS.is_alpha_pass)
if (ELEM3(alphablend, GPU_BLEND_ALPHA, GPU_BLEND_ADD, GPU_BLEND_ALPHA_SORT))
- *do_alpha_after= 1;
+ *do_alpha_after = TRUE;
GMS.alphablend[a]= alphablend;
}
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index f75c1576fb9..5918cf99d12 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -952,7 +952,7 @@ static void do_material_tex(GPUShadeInput *shi)
/*char *lastuvname = NULL;*/ /*UNUSED*/
float one = 1.0f, norfac, ofs[3];
int tex_nr, rgbnor, talpha;
- int init_done = 0, iBumpSpacePrev = 0; /* Not necessary, quiting gcc warning. */
+ int init_done = FALSE, iBumpSpacePrev = 0; /* Not necessary, quiting gcc warning. */
GPUNodeLink *vNorg, *vNacc, *fPrevMagnitude;
int iFirstTimeNMap=1;
int found_deriv_map = 0;
@@ -1184,7 +1184,7 @@ static void do_material_tex(GPUShadeInput *shi)
// copy shi->vn to vNorg and vNacc, set magnitude to 1
GPU_link(mat, "mtex_bump_normals_init", shi->vn, &vNorg, &vNacc, &fPrevMagnitude);
iBumpSpacePrev = 0;
- init_done = 1;
+ init_done = TRUE;
}
// find current bump space
diff --git a/source/blender/imbuf/intern/indexer.c b/source/blender/imbuf/intern/indexer.c
index 74fa7c5987e..11da2f4af91 100644
--- a/source/blender/imbuf/intern/indexer.c
+++ b/source/blender/imbuf/intern/indexer.c
@@ -867,7 +867,7 @@ static int index_rebuild_ffmpeg(FFmpegIndexBuilderContext *context,
if (*progress != next_progress) {
*progress = next_progress;
- *do_update = 1;
+ *do_update = TRUE;
}
if (*stop) {
@@ -1075,7 +1075,7 @@ static void index_rebuild_fallback(FallbackIndexBuilderContext *context,
if (*progress != next_progress) {
*progress = next_progress;
- *do_update = 1;
+ *do_update = TRUE;
}
if (*stop) {
diff --git a/source/blender/imbuf/intern/jp2.c b/source/blender/imbuf/intern/jp2.c
index 4f71f296caa..3af853ba150 100644
--- a/source/blender/imbuf/intern/jp2.c
+++ b/source/blender/imbuf/intern/jp2.c
@@ -97,7 +97,7 @@ static void info_callback(const char *msg, void *client_data)
struct ImBuf *imb_jp2_decode(unsigned char *mem, size_t size, int flags)
{
struct ImBuf *ibuf = NULL;
- int use_float = 0; /* for precision higher then 8 use float */
+ int use_float = FALSE; /* for precision higher then 8 use float */
long signed_offsets[4] = {0, 0, 0, 0};
int float_divs[4] = {1, 1, 1, 1};
@@ -183,7 +183,7 @@ struct ImBuf *imb_jp2_decode(unsigned char *mem, size_t size, int flags)
i--;
if (image->comps[i].prec > 8)
- use_float = 1;
+ use_float = TRUE;
if (image->comps[i].sgnd)
signed_offsets[i] = 1 << (image->comps[i].prec - 1);
diff --git a/source/blender/imbuf/intern/scaling.c b/source/blender/imbuf/intern/scaling.c
index ef057784a28..27034317396 100644
--- a/source/blender/imbuf/intern/scaling.c
+++ b/source/blender/imbuf/intern/scaling.c
@@ -1085,7 +1085,7 @@ static ImBuf *scaleupx(struct ImBuf *ibuf, int newx)
float val_bf, nval_bf, diff_bf;
float val_gf, nval_gf, diff_gf;
float val_rf, nval_rf, diff_rf;
- int x, y, do_rect = 0, do_float = 0;
+ int x, y, do_rect = FALSE, do_float = FALSE;
val_a = nval_a = diff_a = val_b = nval_b = diff_b = 0;
val_g = nval_g = diff_g = val_r = nval_r = diff_r = 0;
@@ -1095,12 +1095,12 @@ static ImBuf *scaleupx(struct ImBuf *ibuf, int newx)
if (ibuf->rect == NULL && ibuf->rect_float == NULL) return (ibuf);
if (ibuf->rect) {
- do_rect = 1;
+ do_rect = TRUE;
_newrect = MEM_mallocN(newx * ibuf->y * sizeof(int), "scaleupx");
if (_newrect == NULL) return(ibuf);
}
if (ibuf->rect_float) {
- do_float = 1;
+ do_float = TRUE;
_newrectf = MEM_mallocN(newx * ibuf->y * sizeof(float) * 4, "scaleupxf");
if (_newrectf == NULL) {
if (_newrect) MEM_freeN(_newrect);
@@ -1252,7 +1252,7 @@ static ImBuf *scaleupy(struct ImBuf *ibuf, int newy)
float val_bf, nval_bf, diff_bf;
float val_gf, nval_gf, diff_gf;
float val_rf, nval_rf, diff_rf;
- int x, y, do_rect = 0, do_float = 0, skipx;
+ int x, y, do_rect = FALSE, do_float = FALSE, skipx;
val_a = nval_a = diff_a = val_b = nval_b = diff_b = 0;
val_g = nval_g = diff_g = val_r = nval_r = diff_r = 0;
@@ -1262,12 +1262,12 @@ static ImBuf *scaleupy(struct ImBuf *ibuf, int newy)
if (ibuf->rect == NULL && ibuf->rect_float == NULL) return (ibuf);
if (ibuf->rect) {
- do_rect = 1;
+ do_rect = TRUE;
_newrect = MEM_mallocN(ibuf->x * newy * sizeof(int), "scaleupy");
if (_newrect == NULL) return(ibuf);
}
if (ibuf->rect_float) {
- do_float = 1;
+ do_float = TRUE;
_newrectf = MEM_mallocN(ibuf->x * newy * sizeof(float) * 4, "scaleupyf");
if (_newrectf == NULL) {
if (_newrect) MEM_freeN(_newrect);
@@ -1481,16 +1481,16 @@ struct ImBuf *IMB_scalefastImBuf(struct ImBuf *ibuf, unsigned int newx, unsigned
{
unsigned int *rect, *_newrect, *newrect;
struct imbufRGBA *rectf, *_newrectf, *newrectf;
- int x, y, do_float = 0, do_rect = 0;
+ int x, y, do_float = FALSE, do_rect = FALSE;
int ofsx, ofsy, stepx, stepy;
rect = NULL; _newrect = NULL; newrect = NULL;
rectf = NULL; _newrectf = NULL; newrectf = NULL;
if (ibuf == NULL) return(NULL);
- if (ibuf->rect) do_rect = 1;
- if (ibuf->rect_float) do_float = 1;
- if (do_rect == 0 && do_float == 0) return(ibuf);
+ if (ibuf->rect) do_rect = TRUE;
+ if (ibuf->rect_float) do_float = TRUE;
+ if (do_rect == FALSE && do_float == FALSE) return(ibuf);
if (newx == ibuf->x && newy == ibuf->y) return(ibuf);
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 9dcdce61cea..4c16239f137 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -3123,7 +3123,7 @@ static void def_cmp_bokehimage(StructRNA *srna)
RNA_def_property_float_sdna(prop, NULL, "lensshift");
RNA_def_property_float_default(prop, 0.0f);
RNA_def_property_range(prop, -1.0f, 1.0f);
- RNA_def_property_ui_text(prop, "Lens shift", "Shift of the lens.");
+ RNA_def_property_ui_text(prop, "Lens shift", "Shift of the lens");
RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
diff --git a/source/blender/nodes/composite/node_composite_util.c b/source/blender/nodes/composite/node_composite_util.c
index f26b5f44f99..0d1840a7a7d 100644
--- a/source/blender/nodes/composite/node_composite_util.c
+++ b/source/blender/nodes/composite/node_composite_util.c
@@ -986,7 +986,7 @@ void convolve(CompBuf* dst, CompBuf* in1, CompBuf* in2)
fRGB wt, *colp;
int x, y, ch;
int xbl, ybl, nxb, nyb, xbsz, ybsz;
- int in2done = 0;
+ int in2done = FALSE;
CompBuf* rdst = alloc_compbuf(in1->x, in1->y, in1->type, 1);
@@ -1086,7 +1086,7 @@ void convolve(CompBuf* dst, CompBuf* in1, CompBuf* in2)
}
}
- in2done = 1;
+ in2done = TRUE;
}
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_defocus.c b/source/blender/nodes/composite/nodes/node_composite_defocus.c
index 72dec01066e..84b203d005a 100644
--- a/source/blender/nodes/composite/nodes/node_composite_defocus.c
+++ b/source/blender/nodes/composite/nodes/node_composite_defocus.c
@@ -249,7 +249,7 @@ static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf,
float bkh_b[4] = {0}; // shape 2D bound
float cam_fdist=1, cam_invfdist=1, cam_lens=35;
float dof_sp, maxfgc, bk_hn_theta=0, inradsq=0;
- int y, len_bkh=0, ydone=0;
+ int y, len_bkh=0, ydone = FALSE;
float aspect, aperture;
int minsz;
//float bcrad, nmaxc, scf;
diff --git a/source/blender/nodes/composite/nodes/node_composite_outputFile.c b/source/blender/nodes/composite/nodes/node_composite_outputFile.c
index a571b140a1f..fcc8ed4a128 100644
--- a/source/blender/nodes/composite/nodes/node_composite_outputFile.c
+++ b/source/blender/nodes/composite/nodes/node_composite_outputFile.c
@@ -124,7 +124,7 @@ bNodeSocket *ntreeCompositOutputFileAddSocket(bNodeTree *ntree, bNode *node, con
}
}
/* use node data format by default */
- sockdata->use_node_format = 1;
+ sockdata->use_node_format = TRUE;
nimf->active_input = BLI_findindex(&node->inputs, sock);
diff --git a/source/blender/nodes/intern/node_common.c b/source/blender/nodes/intern/node_common.c
index 49a3d6c07b4..300954a3c19 100644
--- a/source/blender/nodes/intern/node_common.c
+++ b/source/blender/nodes/intern/node_common.c
@@ -133,7 +133,7 @@ bNode *node_group_make_from_selected(bNodeTree *ntree)
DO_MINMAX2((&node->locx), min, max);
totnode++;
}
- node->done= 0;
+ node->done = FALSE;
}
if (totnode==0) return NULL;
diff --git a/source/blender/nodes/intern/node_exec.c b/source/blender/nodes/intern/node_exec.c
index 3b757e753a4..3f77638e25a 100644
--- a/source/blender/nodes/intern/node_exec.c
+++ b/source/blender/nodes/intern/node_exec.c
@@ -242,7 +242,7 @@ bNodeThreadStack *ntreeGetThreadStack(bNodeTreeExec *exec, int thread)
for (nts=lb->first; nts; nts=nts->next) {
if (!nts->used) {
- nts->used= 1;
+ nts->used = TRUE;
break;
}
}
@@ -250,7 +250,7 @@ bNodeThreadStack *ntreeGetThreadStack(bNodeTreeExec *exec, int thread)
if (!nts) {
nts= MEM_callocN(sizeof(bNodeThreadStack), "bNodeThreadStack");
nts->stack= MEM_dupallocN(exec->stack);
- nts->used= 1;
+ nts->used = TRUE;
BLI_addtail(lb, nts);
}
diff --git a/source/blender/nodes/shader/node_shader_util.c b/source/blender/nodes/shader/node_shader_util.c
index 9a9a27603dc..5961c2b330b 100644
--- a/source/blender/nodes/shader/node_shader_util.c
+++ b/source/blender/nodes/shader/node_shader_util.c
@@ -277,23 +277,23 @@ void ntreeExecGPUNodes(bNodeTreeExec *exec, GPUMaterial *mat, int do_outputs)
bNodeStack *nsin[MAX_SOCKET]; /* arbitrary... watch this */
bNodeStack *nsout[MAX_SOCKET]; /* arbitrary... watch this */
GPUNodeStack gpuin[MAX_SOCKET+1], gpuout[MAX_SOCKET+1];
- int doit;
+ int do_it;
stack= exec->stack;
for (n=0, nodeexec= exec->nodeexec; n < exec->totnodes; ++n, ++nodeexec) {
node = nodeexec->node;
- doit = 0;
+ do_it = FALSE;
/* for groups, only execute outputs for edited group */
if (node->typeinfo->nclass==NODE_CLASS_OUTPUT) {
if (do_outputs && (node->flag & NODE_DO_OUTPUT))
- doit = 1;
+ do_it = TRUE;
}
else
- doit = 1;
+ do_it = TRUE;
- if (doit) {
+ if (do_it) {
if (node->typeinfo->gpufunc) {
node_get_stack(node, stack, nsin, nsout);
gpu_stack_from_data_list(gpuin, &node->inputs, nsin);
diff --git a/source/blender/python/intern/bpy_driver.c b/source/blender/python/intern/bpy_driver.c
index e2acef7bb73..de23b3bf109 100644
--- a/source/blender/python/intern/bpy_driver.c
+++ b/source/blender/python/intern/bpy_driver.c
@@ -122,7 +122,7 @@ static void bpy_pydriver_update_dict(const float evaltime)
void BPY_driver_reset(void)
{
PyGILState_STATE gilstate;
- int use_gil = 1; /* !PYC_INTERPRETER_ACTIVE; */
+ int use_gil = TRUE; /* !PYC_INTERPRETER_ACTIVE; */
if (use_gil)
gilstate = PyGILState_Ensure();
@@ -193,7 +193,7 @@ float BPY_driver_exec(ChannelDriver *driver, const float evaltime)
return 0.0f;
}
- use_gil = 1; /* !PYC_INTERPRETER_ACTIVE; */
+ use_gil = TRUE; /* !PYC_INTERPRETER_ACTIVE; */
if (use_gil)
gilstate = PyGILState_Ensure();
diff --git a/source/blender/python/intern/bpy_interface.c b/source/blender/python/intern/bpy_interface.c
index b9d4c1ae94f..9fa02046e49 100644
--- a/source/blender/python/intern/bpy_interface.c
+++ b/source/blender/python/intern/bpy_interface.c
@@ -660,7 +660,7 @@ int BPY_context_member_get(bContext *C, const char *member, bContextDataResult *
PyObject *pyctx = (PyObject *)CTX_py_dict_get(C);
PyObject *item = PyDict_GetItemString(pyctx, member);
PointerRNA *ptr = NULL;
- int done = 0;
+ int done = FALSE;
if (item == NULL) {
/* pass */
@@ -673,7 +673,7 @@ int BPY_context_member_get(bContext *C, const char *member, bContextDataResult *
//result->ptr = ((BPy_StructRNA *)item)->ptr;
CTX_data_pointer_set(result, ptr->id.data, ptr->type, ptr->data);
- done = 1;
+ done = TRUE;
}
else if (PySequence_Check(item)) {
PyObject *seq_fast = PySequence_Fast(item, "bpy_context_get sequence conversion");
@@ -703,7 +703,7 @@ int BPY_context_member_get(bContext *C, const char *member, bContextDataResult *
}
Py_DECREF(seq_fast);
- done = 1;
+ done = TRUE;
}
}
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index c2b0e1e777f..a1cc1e23470 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -168,7 +168,7 @@ void RE_make_stars(Render *re, Scene *scenev3d, void (*initfunc)(void),
float vec[4], fx, fy, fz;
float fac, starmindist, clipend;
float mat[4][4], stargrid, maxrand, maxjit, force, alpha;
- int x, y, z, sx, sy, sz, ex, ey, ez, done = 0;
+ int x, y, z, sx, sy, sz, ex, ey, ez, done = FALSE;
unsigned int totstar= 0;
if (initfunc) {
@@ -683,7 +683,7 @@ static void calc_vertexnormals(Render *UNUSED(re), ObjectRen *obr, int do_tangen
}
}
- if (do_nmap_tangent != 0) {
+ if (do_nmap_tangent != FALSE) {
SRenderMeshToTangent mesh2tangent;
SMikkTSpaceContext sContext;
SMikkTSpaceInterface sInterface;
@@ -1575,7 +1575,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
float pa_time, pa_birthtime, pa_dietime;
float random, simplify[2], pa_co[3];
const float cfra= BKE_scene_frame_get(re->scene);
- int i, a, k, max_k=0, totpart, dosimplify = 0, dosurfacecache = 0, use_duplimat = 0;
+ int i, a, k, max_k=0, totpart, do_simplify = FALSE, do_surfacecache = FALSE, use_duplimat = FALSE;
int totchild=0;
int seed, path_nbr=0, orco1=0, num;
int totface, *origindex = 0;
@@ -1697,7 +1697,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
if (psys->flag & PSYS_USE_IMAT) {
/* psys->imat is the original emitter's inverse matrix, ob->obmat is the duplicated object's matrix */
mult_m4_m4m4(duplimat, ob->obmat, psys->imat);
- use_duplimat = 1;
+ use_duplimat = TRUE;
}
/* 2.6 setup strand rendering */
@@ -1744,10 +1744,10 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
svert= strandbuf->vert;
if (re->r.mode & R_SPEED)
- dosurfacecache= 1;
+ do_surfacecache = TRUE;
else if ((re->wrld.mode & (WO_AMB_OCC|WO_ENV_LIGHT|WO_INDIRECT_LIGHT)) && (re->wrld.ao_gather_method == WO_AOGATHER_APPROX))
if (ma->amb != 0.0f)
- dosurfacecache= 1;
+ do_surfacecache = TRUE;
totface= psmd->dm->getNumTessFaces(psmd->dm);
origindex= psmd->dm->getTessFaceDataArray(psmd->dm, CD_ORIGINDEX);
@@ -1860,7 +1860,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
get_particle_uvco_mcol(part->from, psmd->dm, parent->fuv, num, &sd);
}
- dosimplify = psys_render_simplify_params(psys, cpa, simplify);
+ do_simplify = psys_render_simplify_params(psys, cpa, simplify);
if (strandbuf) {
int orignum= (origindex)? origindex[cpa->num]: cpa->num;
@@ -1892,7 +1892,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
strand->vert= svert;
copy_v3_v3(strand->orco, sd.orco);
- if (dosimplify) {
+ if (do_simplify) {
float *ssimplify= RE_strandren_get_simplify(obr, strand, 1);
ssimplify[0]= simplify[0];
ssimplify[1]= simplify[1];
@@ -1903,7 +1903,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
copy_v3_v3(snor, sd.surfnor);
}
- if (dosurfacecache && num >= 0) {
+ if (do_surfacecache && num >= 0) {
int *facenum= RE_strandren_get_face(obr, strand, 1);
*facenum= num;
}
@@ -2084,7 +2084,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
break;
}
- if (dosurfacecache)
+ if (do_surfacecache)
strandbuf->surface= cache_strand_surface(re, obr, psmd->dm, mat, timeoffset);
/* 4. clean up */
@@ -3263,8 +3263,8 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
float *orco=0;
int need_orco=0, need_stress=0, need_nmap_tangent=0, need_tangent=0;
int a, a1, ok, vertofs;
- int end, do_autosmooth=0, totvert = 0;
- int use_original_normals= 0;
+ int end, do_autosmooth = FALSE, totvert = 0;
+ int use_original_normals = FALSE;
int recalc_normals = 0; // false by default
int negative_scale;
@@ -3339,7 +3339,7 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
/* attempt to autsmooth on original mesh, only without subsurf */
if (do_autosmooth && me->totvert==totvert && me->totface==dm->getNumTessFaces(dm))
- use_original_normals= 1;
+ use_original_normals= TRUE;
ms = (totvert==me->totvert)?me->msticky:NULL;
@@ -3354,7 +3354,7 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
for (a=0; a<totvert; a++, mvert++) {
ver= RE_findOrAddVert(obr, obr->totvert++);
copy_v3_v3(ver->co, mvert->co);
- if (do_autosmooth==0) { /* autosmooth on original unrotated data to prevent differences between frames */
+ if (do_autosmooth == FALSE) { /* autosmooth on original unrotated data to prevent differences between frames */
normal_short_to_float_v3(ver->n, mvert->no);
mul_m4_v3(mat, ver->co);
mul_transposed_m3_v3(imat, ver->n);
@@ -3416,7 +3416,7 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
if ( mface->mat_nr==a1 ) {
float len;
- int reverse_verts = negative_scale!=0 && do_autosmooth==0;
+ int reverse_verts = (negative_scale != 0 && do_autosmooth == FALSE);
int rev_tab[] = {reverse_verts==0 ? 0 : 2, 1, reverse_verts==0 ? 2 : 0, 3};
v1= reverse_verts==0 ? mface->v1 : mface->v3;
v2= mface->v2;
@@ -4703,7 +4703,7 @@ void RE_Database_Free(Render *re)
free_strand_surface(re);
re->totvlak=re->totvert=re->totstrand=re->totlamp=re->tothalo= 0;
- re->i.convertdone= 0;
+ re->i.convertdone = FALSE;
re->bakebuf= NULL;
@@ -5045,7 +5045,7 @@ void RE_Database_FromScene(Render *re, Main *bmain, Scene *scene, unsigned int l
re->lampren.first= re->lampren.last= NULL;
slurph_opt= 0;
- re->i.partsdone= 0; /* signal now in use for previewrender */
+ re->i.partsdone = FALSE; /* signal now in use for previewrender */
/* in localview, lamps are using normal layers, objects only local bits */
if (re->lay & 0xFF000000)
@@ -5164,7 +5164,7 @@ void RE_Database_FromScene(Render *re, Main *bmain, Scene *scene, unsigned int l
if (re->test_break(re->tbh))
RE_Database_Free(re);
else
- re->i.convertdone= 1;
+ re->i.convertdone = TRUE;
re->i.infostr= NULL;
re->stats_draw(re->sdh, &re->i);
@@ -5651,8 +5651,8 @@ void RE_Database_FromScene_Vectors(Render *re, Main *bmain, Scene *sce, unsigned
// NT check for fluidsim special treatment
fluidmd = (FluidsimModifierData *)modifiers_findByType(obi->ob, eModifierType_Fluidsim);
if (fluidmd && fluidmd->fss && (fluidmd->fss->type & OB_FLUIDSIM_DOMAIN)) {
- // use preloaded per vertex simulation data, only does calculation for step=1
- // NOTE/FIXME - velocities and meshes loaded unnecessarily often during the database_fromscene_vectors calls...
+ /* use preloaded per vertex simulation data, only does calculation for step=1 */
+ /* NOTE/FIXME - velocities and meshes loaded unnecessarily often during the database_fromscene_vectors calls... */
load_fluidsimspeedvectors(re, obi, oldobi->vectors, step);
}
else {
diff --git a/source/blender/render/intern/source/envmap.c b/source/blender/render/intern/source/envmap.c
index eebcf23a7a6..6714fe1a29d 100644
--- a/source/blender/render/intern/source/envmap.c
+++ b/source/blender/render/intern/source/envmap.c
@@ -505,7 +505,7 @@ static void render_envmap(Render *re, EnvMap *env)
void make_envmaps(Render *re)
{
Tex *tex;
- int do_init= 0, depth= 0, trace;
+ int do_init = FALSE, depth= 0, trace;
if (!(re->r.mode & R_ENVMAP)) return;
@@ -559,7 +559,7 @@ void make_envmaps(Render *re)
if (env->ok==0 && depth==0) env->recalc= 1;
if (env->ok==0) {
- do_init= 1;
+ do_init = TRUE;
render_envmap(re, env);
if (depth==env->depth) env->recalc= 0;
diff --git a/source/blender/render/intern/source/initrender.c b/source/blender/render/intern/source/initrender.c
index e712950f4f8..c0382834987 100644
--- a/source/blender/render/intern/source/initrender.c
+++ b/source/blender/render/intern/source/initrender.c
@@ -549,7 +549,7 @@ void initparts(Render *re)
/* this is render info for caller, is not reset when parts are freed! */
re->i.totpart= 0;
re->i.curpart= 0;
- re->i.partsdone= 0;
+ re->i.partsdone = FALSE;
/* just for readable code.. */
xminb= re->disprect.xmin;
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index 79f94c77dde..7549207af87 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -1302,7 +1302,7 @@ static int composite_needs_render(Scene *sce, int this_scene)
bNode *node;
if (ntree==NULL) return 1;
- if (sce->use_nodes==0) return 1;
+ if (sce->use_nodes == FALSE) return 1;
if ((sce->r.scemode & R_DOCOMP)==0) return 1;
for (node= ntree->nodes.first; node; node= node->next) {
@@ -2074,18 +2074,18 @@ static int do_write_image_or_movie(Render *re, Main *bmain, Scene *scene, bMovie
/* write movie or image */
if (BKE_imtype_is_movie(scene->r.im_format.imtype)) {
- int dofree = 0;
+ int do_free = FALSE;
unsigned int *rect32 = (unsigned int *)rres.rect32;
/* note; the way it gets 32 bits rects is weak... */
if (rres.rect32 == NULL) {
rect32 = MEM_mapallocN(sizeof(int)*rres.rectx*rres.recty, "temp 32 bits rect");
RE_ResultGet32(re, rect32);
- dofree = 1;
+ do_free = TRUE;
}
ok= mh->append_movie(&re->r, scene->r.sfra, scene->r.cfra, (int *)rect32,
rres.rectx, rres.recty, re->reports);
- if (dofree) {
+ if (do_free) {
MEM_freeN(rect32);
}
printf("Append frame %d", scene->r.cfra);
diff --git a/source/blender/render/intern/source/pixelshading.c b/source/blender/render/intern/source/pixelshading.c
index ac48a5f41f2..0aeee7e22e8 100644
--- a/source/blender/render/intern/source/pixelshading.c
+++ b/source/blender/render/intern/source/pixelshading.c
@@ -566,7 +566,7 @@ void shadeSunView(float col_r[3], const float view[3])
GroupObject *go;
LampRen *lar;
float sview[3];
- int do_init= 1;
+ int do_init = TRUE;
for (go=R.lights.first; go; go= go->next) {
lar= go->lampren;
@@ -581,7 +581,7 @@ void shadeSunView(float col_r[3], const float view[3])
if (sview[2] < 0.0f)
sview[2] = 0.0f;
normalize_v3(sview);
- do_init= 0;
+ do_init = FALSE;
}
GetSkyXYZRadiancef(lar->sunsky, sview, colorxyz);
diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c
index f550cd82061..726d89a7c3e 100644
--- a/source/blender/render/intern/source/rayshade.c
+++ b/source/blender/render/intern/source/rayshade.c
@@ -721,7 +721,7 @@ static void traceray(ShadeInput *origshi, ShadeResult *origshr, short depth, con
shi.lay= origshi->lay;
shi.passflag= SCE_PASS_COMBINED; /* result of tracing needs no pass info */
shi.combinedflag= 0xFFFFFF; /* ray trace does all options */
- //shi.do_preview= 0; // memset above, so don't need this
+ //shi.do_preview = FALSE; // memset above, so don't need this
shi.light_override= origshi->light_override;
shi.mat_override= origshi->mat_override;
@@ -1176,13 +1176,13 @@ static QMCSampler *get_thread_qmcsampler(Render *re, int thread, int type, int t
for (qsa=re->qmcsamplers[thread].first; qsa; qsa=qsa->next) {
if (qsa->type == type && qsa->tot == tot && !qsa->used) {
- qsa->used= 1;
+ qsa->used = TRUE;
return qsa;
}
}
qsa= QMC_initSampler(type, tot);
- qsa->used= 1;
+ qsa->used = TRUE;
BLI_addtail(&re->qmcsamplers[thread], qsa);
return qsa;
@@ -1483,8 +1483,8 @@ void ray_trace(ShadeInput *shi, ShadeResult *shr)
float diff[3];
int do_tra, do_mir;
- do_tra= ((shi->mode & MA_TRANSP) && (shi->mode & MA_RAYTRANSP) && shr->alpha!=1.0f && (shi->depth <= shi->mat->ray_depth_tra));
- do_mir= ((shi->mat->mode & MA_RAYMIRROR) && shi->ray_mirror!=0.0f && (shi->depth <= shi->mat->ray_depth));
+ do_tra = ((shi->mode & MA_TRANSP) && (shi->mode & MA_RAYTRANSP) && shr->alpha != 1.0f && (shi->depth <= shi->mat->ray_depth_tra));
+ do_mir = ((shi->mat->mode & MA_RAYMIRROR) && shi->ray_mirror != 0.0f && (shi->depth <= shi->mat->ray_depth));
/* raytrace mirror and refract like to separate the spec color */
if (shi->combinedflag & SCE_PASS_SPEC)
@@ -2195,7 +2195,7 @@ static void ray_shadow_qmc(ShadeInput *shi, LampRen *lar, const float lampco[3],
float adapt_thresh = lar->adapt_thresh;
int min_adapt_samples=4, max_samples = lar->ray_totsamp;
float *co;
- int do_soft=1, full_osa=0, i;
+ int do_soft = TRUE, full_osa = FALSE, i;
float min[3], max[3];
RayHint bb_hint;
@@ -2210,8 +2210,8 @@ static void ray_shadow_qmc(ShadeInput *shi, LampRen *lar, const float lampco[3],
else
shadfac[3]= 1.0f;
- if (lar->ray_totsamp < 2) do_soft = 0;
- if ((R.r.mode & R_OSA) && (R.osa > 0) && (shi->vlr->flag & R_FULL_OSA)) full_osa = 1;
+ if (lar->ray_totsamp < 2) do_soft = FALSE;
+ if ((R.r.mode & R_OSA) && (R.osa > 0) && (shi->vlr->flag & R_FULL_OSA)) full_osa = TRUE;
if (full_osa) {
if (do_soft) max_samples = max_samples/R.osa + 1;
diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c
index 58a4e7c9828..bf18c04cd73 100644
--- a/source/blender/render/intern/source/render_texture.c
+++ b/source/blender/render/intern/source/render_texture.c
@@ -1367,7 +1367,7 @@ int multitex_ext_safe(Tex *tex, float *texvec, TexResult *texres)
{
int use_nodes= tex->use_nodes, retval;
- tex->use_nodes= 0;
+ tex->use_nodes = FALSE;
retval= multitex_nodes(tex, texvec, NULL, NULL, 0, texres, 0, 0, NULL, NULL);
tex->use_nodes= use_nodes;
@@ -1714,7 +1714,7 @@ static void compatible_bump_uv_derivs(CompatibleBump *compat_bump, ShadeInput *s
compat_bump->nn[1] = -shi->vn[1];
compat_bump->nn[2] = -shi->vn[2];
ortho_basis_v3v3_v3(compat_bump->nu, compat_bump->nv, compat_bump->nn);
- compat_bump->nunvdone= 1;
+ compat_bump->nunvdone = TRUE;
}
if (tf) {
@@ -1766,7 +1766,7 @@ static int compatible_bump_compute(CompatibleBump *compat_bump, ShadeInput *shi,
// render normal is negated
negate_v3_v3(compat_bump->nn, shi->vn);
ortho_basis_v3v3_v3(compat_bump->nu, compat_bump->nv, compat_bump->nn);
- compat_bump->nunvdone= 1;
+ compat_bump->nunvdone = TRUE;
}
// two methods, either constant based on main image resolution,
@@ -1946,7 +1946,7 @@ static int ntap_bump_compute(NTapBump *ntap_bump, ShadeInput *shi, MTex *mtex, T
ntap_bump->fPrevMagnitude = 1.0f;
ntap_bump->iPrevBumpSpace = 0;
- ntap_bump->init_done = 1;
+ ntap_bump->init_done = TRUE;
}
// resolve image dimensions
@@ -2171,8 +2171,8 @@ void do_material_tex(ShadeInput *shi, Render *re)
float *co = NULL, *dx = NULL, *dy = NULL;
float fact, facm, factt, facmm, stencilTin=1.0;
float texvec[3], dxt[3], dyt[3], tempvec[3], norvec[3], warpvec[3]={0.0f, 0.0f, 0.0f}, Tnor=1.0;
- int tex_nr, rgbnor= 0, warpdone=0;
- int use_compat_bump = 0, use_ntap_bump = 0;
+ int tex_nr, rgbnor= 0, warp_done = FALSE;
+ int use_compat_bump = FALSE, use_ntap_bump = FALSE;
int found_nmapping = 0, found_deriv_map = 0;
int iFirstTimeNMap=1;
@@ -2195,24 +2195,24 @@ void do_material_tex(ShadeInput *shi, Render *re)
found_deriv_map = (tex->type==TEX_IMAGE) && (tex->imaflag & TEX_DERIVATIVEMAP);
use_compat_bump= (mtex->texflag & MTEX_COMPAT_BUMP);
- use_ntap_bump= ((mtex->texflag & (MTEX_3TAP_BUMP|MTEX_5TAP_BUMP|MTEX_BICUBIC_BUMP))!=0 || found_deriv_map!=0) ? 1 : 0;
+ use_ntap_bump = ((mtex->texflag & (MTEX_3TAP_BUMP|MTEX_5TAP_BUMP|MTEX_BICUBIC_BUMP))!=0 || found_deriv_map!=0) ? TRUE : FALSE;
/* XXX texture node trees don't work for this yet */
if (tex->nodetree && tex->use_nodes) {
- use_compat_bump = 0;
- use_ntap_bump = 0;
+ use_compat_bump = FALSE;
+ use_ntap_bump = FALSE;
}
/* case displacement mapping */
- if (shi->osatex==0 && use_ntap_bump) {
- use_ntap_bump = 0;
- use_compat_bump = 1;
+ if (shi->osatex == 0 && use_ntap_bump) {
+ use_ntap_bump = FALSE;
+ use_compat_bump = TRUE;
}
/* case ocean */
if (tex->type == TEX_OCEAN) {
- use_ntap_bump = 0;
- use_compat_bump = 0;
+ use_ntap_bump = FALSE;
+ use_compat_bump = FALSE;
}
/* which coords */
@@ -2322,7 +2322,7 @@ void do_material_tex(ShadeInput *shi, Render *re)
}
else texres.nor= NULL;
- if (warpdone) {
+ if (warp_done) {
add_v3_v3v3(tempvec, co, warpvec);
co= tempvec;
}
@@ -2409,7 +2409,7 @@ void do_material_tex(ShadeInput *shi, Render *re)
warpvec[0]= mtex->warpfac*warpnor[0];
warpvec[1]= mtex->warpfac*warpnor[1];
warpvec[2]= mtex->warpfac*warpnor[2];
- warpdone= 1;
+ warp_done = TRUE;
}
#if 0
if (mtex->texflag & MTEX_VIEWSPACE) {
@@ -2681,7 +2681,7 @@ void do_material_tex(ShadeInput *shi, Render *re)
}
}
}
- if ((use_compat_bump || use_ntap_bump || found_nmapping) && (shi->mat->mode & MA_TANGENT_V)!=0) {
+ if ((use_compat_bump || use_ntap_bump || found_nmapping) && (shi->mat->mode & MA_TANGENT_V) != 0) {
const float fnegdot = -dot_v3v3(shi->vn, shi->tang);
// apply Gram-Schmidt projection
madd_v3_v3fl(shi->tang, shi->vn, fnegdot);
diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c
index 0dc7f35dc56..2fd8e49d34e 100644
--- a/source/blender/render/intern/source/rendercore.c
+++ b/source/blender/render/intern/source/rendercore.c
@@ -683,7 +683,7 @@ static void sky_tile(RenderPart *pa, RenderLayer *rl)
for (y=pa->disprect.ymin; y<pa->disprect.ymax; y++) {
for (x=pa->disprect.xmin; x<pa->disprect.xmax; x++, od+=4) {
float col[4];
- int sample, done= 0;
+ int sample, done = FALSE;
for (sample= 0; sample<totsample; sample++) {
float *pass= rlpp[sample]->rectf + od;
@@ -692,7 +692,7 @@ static void sky_tile(RenderPart *pa, RenderLayer *rl)
if (done==0) {
shadeSkyPixel(col, x, y, pa->thread);
- done= 1;
+ done = TRUE;
}
if (pass[3]==0.0f) {
@@ -748,7 +748,7 @@ static void atm_tile(RenderPart *pa, RenderLayer *rl)
float *zrect= RE_RenderLayerGetPass(rlpp[sample], SCE_PASS_Z) + od;
float *rgbrect = rlpp[sample]->rectf + 4*od;
float rgb[3] = {0};
- int done= 0;
+ int done = FALSE;
for (go=R.lights.first; go; go= go->next) {
@@ -780,7 +780,7 @@ static void atm_tile(RenderPart *pa, RenderLayer *rl)
if (done==0) {
copy_v3_v3(rgb, tmp_rgb);
- done = 1;
+ done = TRUE;
}
else {
rgb[0] = 0.5f*rgb[0] + 0.5f*tmp_rgb[0];
@@ -1935,7 +1935,7 @@ void add_halo_flare(Render *re)
RenderResult *rr= re->result;
RenderLayer *rl;
HaloRen *har;
- int a, mode, do_draw=0;
+ int a, mode, do_draw = FALSE;
/* for now, we get the first renderlayer in list with halos set */
for (rl= rr->layers.first; rl; rl= rl->next)
@@ -1954,7 +1954,7 @@ void add_halo_flare(Render *re)
har= R.sortedhalos[a];
if (har->flarec) {
- do_draw= 1;
+ do_draw = TRUE;
renderflare(rr, rl->rectf, har);
}
}
@@ -1988,7 +1988,7 @@ typedef struct BakeShade {
unsigned int *rect;
float *rect_float;
- int usemask;
+ int use_mask;
char *rect_mask; /* bake pixel mask */
float dxco[3], dyco[3];
@@ -2408,12 +2408,12 @@ static int get_next_bake_face(BakeShade *bs)
ObjectRen *obr;
VlakRen *vlr;
MTFace *tface;
- static int v= 0, vdone= 0;
+ static int v= 0, vdone = FALSE;
static ObjectInstanceRen *obi= NULL;
if (bs==NULL) {
vlr= NULL;
- v= vdone= 0;
+ v= vdone = FALSE;
obi= R.instancetable.first;
return 0;
}
@@ -2507,7 +2507,7 @@ static void shade_tface(BakeShade *bs)
bs->rect_float= bs->ibuf->rect_float;
bs->quad= 0;
- if (bs->usemask) {
+ if (bs->use_mask) {
if (bs->ibuf->userdata==NULL) {
BLI_lock_thread(LOCK_CUSTOM1);
if (bs->ibuf->userdata==NULL) /* since the thread was locked, its possible another thread alloced the value */
@@ -2594,7 +2594,7 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob, short *do_up
BakeShade *handles;
ListBase threads;
Image *ima;
- int a, vdone=0, usemask=0, result=BAKE_RESULT_OK;
+ int a, vdone = FALSE, use_mask = FALSE, result = BAKE_RESULT_OK;
/* initialize render global */
R= *re;
@@ -2605,7 +2605,7 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob, short *do_up
/* do we need a mask? */
if (re->r.bake_filter)
- usemask = 1;
+ use_mask = TRUE;
/* baker uses this flag to detect if image was initialized */
for (ima= G.main->image.first; ima; ima= ima->id.next) {
@@ -2642,7 +2642,7 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob, short *do_up
handles[a].actob= actob;
handles[a].zspan= MEM_callocN(sizeof(ZSpan), "zspan for bake");
- handles[a].usemask = usemask;
+ handles[a].use_mask = use_mask;
handles[a].do_update = do_update; /* use to tell the view to update */
@@ -2655,7 +2655,7 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob, short *do_up
PIL_sleep_ms(50);
/* calculate progress */
- for (vdone=0, a=0; a<re->r.threads; a++)
+ for (vdone = FALSE, a=0; a<re->r.threads; a++)
vdone+= handles[a].vdone;
if (progress)
*progress = (float)(vdone / (float)re->totvlak);
diff --git a/source/blender/render/intern/source/renderdatabase.c b/source/blender/render/intern/source/renderdatabase.c
index 4a9e4be7f86..bc61a26564d 100644
--- a/source/blender/render/intern/source/renderdatabase.c
+++ b/source/blender/render/intern/source/renderdatabase.c
@@ -1205,7 +1205,9 @@ static int panotestclip(Render *re, int do_pano, float *v)
float abs4;
short c=0;
- if (do_pano==0) return testclip(v);
+ if (do_pano == FALSE) {
+ return testclip(v);
+ }
abs4= fabs(v[3]);
diff --git a/source/blender/render/intern/source/shadeoutput.c b/source/blender/render/intern/source/shadeoutput.c
index 53d06893a3f..a0f5caa826b 100644
--- a/source/blender/render/intern/source/shadeoutput.c
+++ b/source/blender/render/intern/source/shadeoutput.c
@@ -161,7 +161,7 @@ static void spothalo(struct LampRen *lar, ShadeInput *shi, float *intens)
double a, b, c, disc, nray[3], npos[3];
double t0, t1 = 0.0f, t2= 0.0f, t3;
float p1[3], p2[3], ladist, maxz = 0.0f, maxy = 0.0f, haint;
- int snijp, doclip=1, use_yco=0;
+ int snijp, do_clip = TRUE, use_yco = FALSE;
*intens= 0.0f;
haint= lar->haint;
@@ -196,7 +196,9 @@ static void spothalo(struct LampRen *lar, ShadeInput *shi, float *intens)
/* rotate maxz */
- if (shi->co[2]==0.0f) doclip= 0; /* for when halo at sky */
+ if (shi->co[2]==0.0f) {
+ do_clip = FALSE; /* for when halo at sky */
+ }
else {
p1[0]= shi->co[0]-lar->co[0];
p1[1]= shi->co[1]-lar->co[1];
@@ -206,7 +208,9 @@ static void spothalo(struct LampRen *lar, ShadeInput *shi, float *intens)
maxz*= lar->sh_zfac;
maxy= lar->imat[0][1]*p1[0]+lar->imat[1][1]*p1[1]+lar->imat[2][1]*p1[2];
- if ( fabs(nray[2]) < FLT_EPSILON ) use_yco= 1;
+ if (fabsf(nray[2]) < FLT_EPSILON) {
+ use_yco = TRUE;
+ }
}
/* scale z to make sure volume is normalized */
@@ -261,7 +265,7 @@ static void spothalo(struct LampRen *lar, ShadeInput *shi, float *intens)
if (ok1==0 && ok2==0) return;
/* intersction point with -ladist, the bottom of the cone */
- if (use_yco==0) {
+ if (use_yco == FALSE) {
t3= ((double)(-ladist)-npos[2])/nray[2];
/* de we have to replace one of the intersection points? */
@@ -294,12 +298,12 @@ static void spothalo(struct LampRen *lar, ShadeInput *shi, float *intens)
}
/* calculate t0: is the maximum visible z (when halo is intersected by face) */
- if (doclip) {
- if (use_yco==0) t0= (maxz-npos[2])/nray[2];
- else t0= (maxy-npos[1])/nray[1];
+ if (do_clip) {
+ if (use_yco == FALSE) t0 = (maxz - npos[2]) / nray[2];
+ else t0 = (maxy - npos[1]) / nray[1];
- if (t0<t1) return;
- if (t0<t2) t2= t0;
+ if (t0 < t1) return;
+ if (t0 < t2) t2= t0;
}
/* calc points */
diff --git a/source/blender/render/intern/source/sss.c b/source/blender/render/intern/source/sss.c
index 690598d8c05..061cb7852db 100644
--- a/source/blender/render/intern/source/sss.c
+++ b/source/blender/render/intern/source/sss.c
@@ -652,7 +652,7 @@ static void create_octree_node(ScatterTree *tree, ScatterNode *node, float *mid,
{
ScatterNode *subnode;
ScatterPoint **subrefpoints, **tmppoints= tree->tmppoints;
- int index, nsize[8], noffset[8], i, subco, usednodes, usedi;
+ int index, nsize[8], noffset[8], i, subco, used_nodes, usedi;
float submid[3], subsize[3];
/* stopping condition */
@@ -684,16 +684,16 @@ static void create_octree_node(ScatterTree *tree, ScatterNode *node, float *mid,
/* here we check if only one subnode is used. if this is the case, we don't
* create a new node, but rather call this function again, with different
* size and middle position for the same node. */
- for (usedi=0, usednodes=0, i=0; i<8; i++) {
+ for (usedi=0, used_nodes=0, i=0; i<8; i++) {
if (nsize[i]) {
- usednodes++;
+ used_nodes++;
usedi = i;
}
if (i != 0)
noffset[i]= noffset[i-1]+nsize[i-1];
}
- if (usednodes<=1) {
+ if (used_nodes <= 1) {
subnode_middle(usedi, mid, subsize, submid);
create_octree_node(tree, node, submid, subsize, refpoints, depth+1);
return;
@@ -874,7 +874,7 @@ static void sss_create_tree_mat(Render *re, Material *mat)
re->r.mode &= ~R_OSA;
re->sss_points= &points;
re->sss_mat= mat;
- re->i.partsdone= 0;
+ re->i.partsdone = FALSE;
if (!(re->r.scemode & R_PREVIEWBUTS))
re->result= NULL;
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c
index 2b83a55d7bb..a8c94865aa5 100644
--- a/source/blender/windowmanager/intern/wm_draw.c
+++ b/source/blender/windowmanager/intern/wm_draw.c
@@ -130,7 +130,7 @@ static void wm_region_test_render_do_draw(ScrArea *sa, ARegion *ar)
RenderEngine *engine = (rv3d) ? rv3d->render_engine : NULL;
if (engine && (engine->flag & RE_ENGINE_DO_DRAW)) {
- ar->do_draw = 1;
+ ar->do_draw = TRUE;
engine->flag &= ~RE_ENGINE_DO_DRAW;
}
}
@@ -661,15 +661,15 @@ static int wm_draw_update_test_window(wmWindow *win)
{
ScrArea *sa;
ARegion *ar;
- int do_draw = 0;
+ int do_draw = FALSE;
for (ar = win->screen->regionbase.first; ar; ar = ar->next) {
if (ar->do_draw_overlay) {
wm_tag_redraw_overlay(win, ar);
- ar->do_draw_overlay = 0;
+ ar->do_draw_overlay = FALSE;
}
if (ar->swinid && ar->do_draw)
- do_draw = 1;
+ do_draw = TRUE;
}
for (sa = win->screen->areabase.first; sa; sa = sa->next) {
@@ -677,7 +677,7 @@ static int wm_draw_update_test_window(wmWindow *win)
wm_region_test_render_do_draw(sa, ar);
if (ar->swinid && ar->do_draw)
- do_draw = 1;
+ do_draw = TRUE;
}
}
@@ -737,7 +737,7 @@ void wm_tag_redraw_overlay(wmWindow *win, ARegion *ar)
if (ar && win) {
if (wm_automatic_draw_method(win) != USER_DRAW_TRIPLE)
ED_region_tag_redraw(ar);
- win->screen->do_draw_paintcursor = 1;
+ win->screen->do_draw_paintcursor = TRUE;
}
}
@@ -778,9 +778,9 @@ void wm_draw_update(bContext *C)
else // if (drawmethod == USER_DRAW_TRIPLE)
wm_method_draw_triple(C, win);
- win->screen->do_draw_gesture = 0;
- win->screen->do_draw_paintcursor = 0;
- win->screen->do_draw_drag = 0;
+ win->screen->do_draw_gesture = FALSE;
+ win->screen->do_draw_paintcursor = FALSE;
+ win->screen->do_draw_drag = FALSE;
wm_window_swap_buffers(win);
@@ -816,7 +816,7 @@ void wm_draw_region_clear(wmWindow *win, ARegion *ar)
if (ELEM(drawmethod, USER_DRAW_OVERLAP, USER_DRAW_OVERLAP_FLIP))
wm_flush_regions_down(win->screen, &ar->winrct);
- win->screen->do_draw = 1;
+ win->screen->do_draw = TRUE;
}
void WM_redraw_windows(bContext *C)
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index fd3e287a6a5..556ca6b5995 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -194,7 +194,7 @@ void wm_event_do_notifiers(bContext *C)
/* cache & catch WM level notifiers, such as frame change, scene/screen set */
for (win = wm->windows.first; win; win = win->next) {
- int do_anim = 0;
+ int do_anim = FALSE;
CTX_wm_window_set(C, win);
@@ -229,7 +229,7 @@ void wm_event_do_notifiers(bContext *C)
{
if (note->category == NC_SCENE) {
if (note->data == ND_FRAME)
- do_anim = 1;
+ do_anim = TRUE;
}
}
if (ELEM5(note->category, NC_SCENE, NC_OBJECT, NC_GEOM, NC_SCENE, NC_WM)) {
@@ -331,17 +331,17 @@ static int wm_handler_ui_call(bContext *C, wmEventHandler *handler, wmEvent *eve
ScrArea *area = CTX_wm_area(C);
ARegion *region = CTX_wm_region(C);
ARegion *menu = CTX_wm_menu(C);
- static int do_wheel_ui = 1;
+ static int do_wheel_ui = TRUE;
int is_wheel = ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE);
int retval;
/* UI is quite aggressive with swallowing events, like scrollwheel */
/* I realize this is not extremely nice code... when UI gets keymaps it can be maybe smarter */
- if (do_wheel_ui == 0) {
+ if (do_wheel_ui == FALSE) {
if (is_wheel)
return WM_HANDLER_CONTINUE;
else if (wm_event_always_pass(event) == 0)
- do_wheel_ui = 1;
+ do_wheel_ui = TRUE;
}
/* we set context to where ui handler came from */
@@ -369,7 +369,7 @@ static int wm_handler_ui_call(bContext *C, wmEventHandler *handler, wmEvent *eve
/* event not handled in UI, if wheel then we temporarily disable it */
if (is_wheel)
- do_wheel_ui = 0;
+ do_wheel_ui = FALSE;
return WM_HANDLER_CONTINUE;
}
@@ -1863,7 +1863,7 @@ static void wm_paintcursor_tag(bContext *C, wmPaintCursor *pc, ARegion *ar)
for (; pc; pc = pc->next) {
if (pc->poll == NULL || pc->poll(C)) {
wmWindow *win = CTX_wm_window(C);
- win->screen->do_draw_paintcursor = 1;
+ win->screen->do_draw_paintcursor = TRUE;
wm_tag_redraw_overlay(win, ar);
}
}
@@ -1902,10 +1902,10 @@ static void wm_event_drag_test(wmWindowManager *wm, wmWindow *win, wmEvent *even
if (wm->drags.first == NULL) return;
if (event->type == MOUSEMOVE)
- win->screen->do_draw_drag = 1;
+ win->screen->do_draw_drag = TRUE;
else if (event->type == ESCKEY) {
BLI_freelistN(&wm->drags);
- win->screen->do_draw_drag = 1;
+ win->screen->do_draw_drag = TRUE;
}
else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
event->type = EVT_DROP;
@@ -1921,7 +1921,7 @@ static void wm_event_drag_test(wmWindowManager *wm, wmWindow *win, wmEvent *even
event->customdatafree = 1;
/* clear drop icon */
- win->screen->do_draw_drag = 1;
+ win->screen->do_draw_drag = TRUE;
/* restore cursor (disabled, see wm_dragdrop.c) */
// WM_cursor_restore(win);
@@ -1930,7 +1930,7 @@ static void wm_event_drag_test(wmWindowManager *wm, wmWindow *win, wmEvent *even
/* overlap fails otherwise */
if (win->screen->do_draw_drag)
if (win->drawmethod == USER_DRAW_OVERLAP)
- win->screen->do_draw = 1;
+ win->screen->do_draw = TRUE;
}
diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c
index 97a431d296b..c20a281fa96 100644
--- a/source/blender/windowmanager/intern/wm_gesture.c
+++ b/source/blender/windowmanager/intern/wm_gesture.c
@@ -357,7 +357,7 @@ void wm_gesture_tag_redraw(bContext *C)
ARegion *ar = CTX_wm_region(C);
if (screen)
- screen->do_draw_gesture = 1;
+ screen->do_draw_gesture = TRUE;
wm_tag_redraw_overlay(win, ar);
}
diff --git a/source/blender/windowmanager/intern/wm_jobs.c b/source/blender/windowmanager/intern/wm_jobs.c
index 877b8a92296..73f59a5fbae 100644
--- a/source/blender/windowmanager/intern/wm_jobs.c
+++ b/source/blender/windowmanager/intern/wm_jobs.c
@@ -37,6 +37,7 @@
#include "BLI_blenlib.h"
#include "BLI_threads.h"
+#include "BLI_utildefines.h"
#include "BKE_blender.h"
#include "BKE_context.h"
@@ -449,7 +450,7 @@ void wm_jobs_timer(const bContext *C, wmWindowManager *wm, wmTimer *wt)
if (steve->flag & WM_JOB_PROGRESS)
WM_event_add_notifier(C, NC_WM | ND_JOB, NULL);
- steve->do_update = 0;
+ steve->do_update = FALSE;
}
if (steve->ready) {
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index d96198413e0..b613aab32fc 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -4075,7 +4075,7 @@ static EnumPropertyItem *rna_id_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(pt
}
RNA_enum_item_end(&item, &totitem);
- *do_free = 1;
+ *do_free = TRUE;
return item;
}
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index af3ba02ed4d..95af8aa1d9e 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -238,8 +238,8 @@ wmWindow *wm_window_copy(bContext *C, wmWindow *winorig)
BLI_strncpy(win->screenname, win->screen->id.name + 2, sizeof(win->screenname));
win->screen->winid = win->winid;
- win->screen->do_refresh = 1;
- win->screen->do_draw = 1;
+ win->screen->do_refresh = TRUE;
+ win->screen->do_draw = TRUE;
win->drawmethod = -1;
win->drawdata = NULL;