Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--source/gameengine/Converter/BL_ShapeDeformer.cpp2
-rw-r--r--source/gameengine/Converter/BL_SkinDeformer.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Converter/BL_ShapeDeformer.cpp b/source/gameengine/Converter/BL_ShapeDeformer.cpp
index b8a589c295a..3ae634905b9 100644
--- a/source/gameengine/Converter/BL_ShapeDeformer.cpp
+++ b/source/gameengine/Converter/BL_ShapeDeformer.cpp
@@ -118,7 +118,9 @@ bool BL_ShapeDeformer::Update(void)
for (int v =0; v<m_bmesh->totvert; v++)
VECCOPY(m_transverts[v], m_bmesh->mvert[v].co);
+#ifdef __NLA_DEFNORMALS
RecalcNormals();
+#endif
bSkinUpdate = true;
}
return bSkinUpdate;
diff --git a/source/gameengine/Converter/BL_SkinDeformer.cpp b/source/gameengine/Converter/BL_SkinDeformer.cpp
index 78fc73f21a1..1015221c392 100644
--- a/source/gameengine/Converter/BL_SkinDeformer.cpp
+++ b/source/gameengine/Converter/BL_SkinDeformer.cpp
@@ -108,9 +108,7 @@ bool BL_SkinDeformer::Apply(RAS_IPolyMaterial *mat)
MT_Point3 pt;
// float co[3];
- if (!Update())
- // no need to update the cache
- return false;
+ Update();
array = m_pMeshObject->GetVertexCache(mat);
mvarray = m_pMeshObject->GetMVertCache(mat);