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-rw-r--r--intern/cycles/blender/blender_mesh.cpp6
-rw-r--r--intern/cycles/blender/blender_object.cpp2
-rw-r--r--intern/cycles/blender/blender_sync.h1
3 files changed, 9 insertions, 0 deletions
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index e18a67bed8f..36f87a6100a 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -252,6 +252,12 @@ Mesh *BlenderSync::sync_mesh(BL::Object b_ob, bool object_updated)
}
}
+ /* ensure we only sync instanced meshes once */
+ if(mesh_synced.find(mesh) != mesh_synced.end())
+ return mesh;
+
+ mesh_synced.insert(mesh);
+
/* create derived mesh */
BL::Mesh b_mesh = object_to_mesh(b_ob, b_scene, true, !preview);
/* todo: this will crash on non-mesh types! */
diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp
index 932cb2bad41..241cbf07357 100644
--- a/intern/cycles/blender/blender_object.cpp
+++ b/intern/cycles/blender/blender_object.cpp
@@ -139,6 +139,7 @@ void BlenderSync::sync_objects(BL::SpaceView3D b_v3d)
light_map.pre_sync();
mesh_map.pre_sync();
object_map.pre_sync();
+ mesh_synced.clear();
/* object loop */
BL::Scene::objects_iterator b_ob;
@@ -177,6 +178,7 @@ void BlenderSync::sync_objects(BL::SpaceView3D b_v3d)
scene->mesh_manager->tag_update(scene);
if(object_map.post_sync())
scene->object_manager->tag_update(scene);
+ mesh_synced.clear();
}
CCL_NAMESPACE_END
diff --git a/intern/cycles/blender/blender_sync.h b/intern/cycles/blender/blender_sync.h
index 732a1b30260..16ce1998a24 100644
--- a/intern/cycles/blender/blender_sync.h
+++ b/intern/cycles/blender/blender_sync.h
@@ -92,6 +92,7 @@ private:
id_map<ObjectKey, Object> object_map;
id_map<void*, Mesh> mesh_map;
id_map<ObjectKey, Light> light_map;
+ set<Mesh*> mesh_synced;
void *world_map;
bool world_recalc;