diff options
-rw-r--r-- | source/blender/blenkernel/bad_level_call_stubs/stubs.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/blenkernel/bad_level_call_stubs/stubs.c b/source/blender/blenkernel/bad_level_call_stubs/stubs.c index 11085e3bf88..f6f5ad193cc 100644 --- a/source/blender/blenkernel/bad_level_call_stubs/stubs.c +++ b/source/blender/blenkernel/bad_level_call_stubs/stubs.c @@ -230,6 +230,12 @@ struct RenderResult *RE_GetResult(Render *re) {return (struct RenderResult *)NUL float *RE_RenderLayerGetPass(RenderLayer *rl, int passtype) {return NULL;} float RE_filter_value(int type, float x) {return 0.0f;} struct RenderLayer *RE_GetRenderLayer(RenderResult *rr, const char *name) {return (struct RenderLayer *)NULL;} +void RE_Database_Free (struct Render *re) {} +void RE_FreeRender(Render *re) {} +void RE_shade_external(Render *re, ShadeInput *shi, ShadeResult *shr) {} +void RE_DataBase_GetView(Render *re, float mat[][4]) {} +struct Render *RE_NewRender(const char *name) {return (struct Render *)NULL;} +void RE_Database_Shaded(struct Render *re, struct Scene *scene) {}; /* node_composite.c */ void RE_zbuf_accumulate_vecblur(struct NodeBlurData *nd, int xsize, int ysize, float *newrect, float *imgrect, float *vecbufrect, float *zbufrect) {} |