diff options
13 files changed, 35 insertions, 29 deletions
diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c index 5d6695e6598..bfc61794935 100644 --- a/source/blender/blenkernel/intern/rigidbody.c +++ b/source/blender/blenkernel/intern/rigidbody.c @@ -701,9 +701,9 @@ static void rigidbody_validate_sim_object(RigidBodyWorld *rbw, Object *ob, bool /* --------------------- */ static void rigidbody_constraint_init_spring( - RigidBodyCon *rbc, void (*set_spring)(rbConstraint*,int,int), - void (*set_stiffness)(rbConstraint*,int,float), void (*set_damping)(rbConstraint*,int,float) -) { + RigidBodyCon *rbc, void (*set_spring)(rbConstraint *, int, int), + void (*set_stiffness)(rbConstraint *, int, float), void (*set_damping)(rbConstraint *, int, float)) +{ set_spring(rbc->physics_constraint, RB_LIMIT_LIN_X, rbc->flag & RBC_FLAG_USE_SPRING_X); set_stiffness(rbc->physics_constraint, RB_LIMIT_LIN_X, rbc->spring_stiffness_x); set_damping(rbc->physics_constraint, RB_LIMIT_LIN_X, rbc->spring_damping_x); @@ -729,7 +729,7 @@ static void rigidbody_constraint_init_spring( set_damping(rbc->physics_constraint, RB_LIMIT_ANG_Z, rbc->spring_damping_ang_z); } -static void rigidbody_constraint_set_limits(RigidBodyCon *rbc, void (*set_limits)(rbConstraint*,int,float,float)) +static void rigidbody_constraint_set_limits(RigidBodyCon *rbc, void (*set_limits)(rbConstraint *, int, float, float)) { if (rbc->flag & RBC_FLAG_USE_LIMIT_LIN_X) set_limits(rbc->physics_constraint, RB_LIMIT_LIN_X, rbc->limit_lin_x_lower, rbc->limit_lin_x_upper); diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c index 64c59bd7f2b..e3fc494584c 100644 --- a/source/blender/blenkernel/intern/seqeffects.c +++ b/source/blender/blenkernel/intern/seqeffects.c @@ -1772,8 +1772,9 @@ static float check_zone(WipeZone *wipezone, int x, int y, Sequence *seq, float f /* BOX WIPE IS NOT WORKING YET */ #if 0 case DO_BOX_WIPE: - if (!wipe->forward) - facf0 = 1.0f - facf0; /* Go the other direction */ + if (!wipe->forward) { + facf0 = 1.0f - facf0; /* Go the other direction */ + } width = (int)(wipe->edgeWidth * ((xo + yo) / 2.0)); hwidth = (float)width / 2.0; @@ -1806,8 +1807,9 @@ static float check_zone(WipeZone *wipezone, int x, int y, Sequence *seq, float f output = in_band(hwidth, hyp2, 1, 1) * in_band(hwidth, hyp, 1, 1); } - if (!wipe->forward) - facf0 = 1.0f - facf0; /* Go the other direction */ + if (!wipe->forward) { + facf0 = 1.0f - facf0; /* Go the other direction */ + } angle = -1 / angle; b1 = posy / 2 - (-angle) * posx / 2; b3 = (yo - posy / 2) - (-angle) * (xo - posx / 2); diff --git a/source/blender/compositor/operations/COM_CryptomatteOperation.cpp b/source/blender/compositor/operations/COM_CryptomatteOperation.cpp index f3fa81075c6..9a1cbdd7a00 100644 --- a/source/blender/compositor/operations/COM_CryptomatteOperation.cpp +++ b/source/blender/compositor/operations/COM_CryptomatteOperation.cpp @@ -22,7 +22,7 @@ CryptomatteOperation::CryptomatteOperation(size_t num_inputs) : NodeOperation() { - for(size_t i = 0; i < num_inputs; i++) { + for (size_t i = 0; i < num_inputs; i++) { this->addInputSocket(COM_DT_COLOR); } inputs.resize(num_inputs); diff --git a/source/blender/depsgraph/intern/builder/deg_builder_cycle.cc b/source/blender/depsgraph/intern/builder/deg_builder_cycle.cc index 026aa309b02..feaba1a4aa8 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_cycle.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_cycle.cc @@ -68,7 +68,9 @@ struct CyclesSolverState { : graph(graph), traversal_stack(BLI_stack_new(sizeof(StackEntry), "DEG detect cycles stack")), - num_cycles(0) { + num_cycles(0) + { + /* pass */ } ~CyclesSolverState() { BLI_stack_free(traversal_stack); diff --git a/source/blender/depsgraph/intern/builder/deg_builder_map.cc b/source/blender/depsgraph/intern/builder/deg_builder_map.cc index 218483d1dc5..bf29156c3fe 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_map.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_map.cc @@ -54,7 +54,8 @@ void BuilderMap::tagBuild(ID *id) { BLI_gset_insert(set, id); } -bool BuilderMap::checkIsBuiltAndTag(ID *id) { +bool BuilderMap::checkIsBuiltAndTag(ID *id) +{ void **key_p; if (!BLI_gset_ensure_p_ex(set, id, &key_p)) { *key_p = id; diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc index b0894101414..953c8db0b3b 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc @@ -264,7 +264,8 @@ OperationDepsNode *DepsgraphNodeBuilder::find_operation_node( void DepsgraphNodeBuilder::begin_build() { } -void DepsgraphNodeBuilder::build_id(ID* id) { +void DepsgraphNodeBuilder::build_id(ID *id) +{ if (id == NULL) { return; } diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h index f2154e58703..5ecfbf2f692 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h +++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h @@ -126,7 +126,7 @@ struct DepsgraphNodeBuilder { const char *name = "", int name_tag = -1); - void build_id(ID* id); + void build_id(ID *id); void build_scene(Scene *scene); void build_group(Base *base, Group *group); void build_object(Base *base, Object *object); diff --git a/source/blender/depsgraph/intern/depsgraph_build.cc b/source/blender/depsgraph/intern/depsgraph_build.cc index 1b270e71d64..d3c34cc63a9 100644 --- a/source/blender/depsgraph/intern/depsgraph_build.cc +++ b/source/blender/depsgraph/intern/depsgraph_build.cc @@ -287,7 +287,7 @@ void DEG_scene_relations_update(Main *bmain, Scene *scene) BLI_gset_clear(graph->entry_tags, NULL); /* Build new nodes and relations. */ - DEG_graph_build_from_scene(reinterpret_cast< ::Depsgraph * >(graph), + DEG_graph_build_from_scene(reinterpret_cast< ::Depsgraph *>(graph), bmain, scene); @@ -349,7 +349,7 @@ void DEG_add_forcefield_relations(DepsNodeHandle *handle, if (effectors == NULL) { return; } - for (EffectorCache *eff = (EffectorCache*)effectors->first; eff; eff = eff->next) { + for (EffectorCache *eff = (EffectorCache *)effectors->first; eff; eff = eff->next) { if (eff->ob != object && eff->pd->forcefield != skip_forcefield) { DEG_add_object_relation(handle, eff->ob, DEG_OB_COMP_TRANSFORM, name); if (eff->psys) { diff --git a/source/blender/imbuf/intern/jp2.c b/source/blender/imbuf/intern/jp2.c index e4923e94635..cd6bdd643d5 100644 --- a/source/blender/imbuf/intern/jp2.c +++ b/source/blender/imbuf/intern/jp2.c @@ -221,7 +221,7 @@ static opj_stream_t *opj_stream_create_from_buffer( if (l_stream == NULL) { return NULL; } - opj_stream_set_user_data(l_stream, p_file , opj_read_from_buffer_free); + opj_stream_set_user_data(l_stream, p_file, opj_read_from_buffer_free); opj_stream_set_user_data_length(l_stream, p_file->len); opj_stream_set_read_function(l_stream, opj_read_from_buffer); #if 0 /* UNUSED */ diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c index b41e9b1c4e5..847de75c604 100644 --- a/source/blender/makesrna/intern/rna_nodetree.c +++ b/source/blender/makesrna/intern/rna_nodetree.c @@ -7049,7 +7049,7 @@ static void def_cmp_cryptomatte(StructRNA *srna) RNA_def_struct_sdna_from(srna, "NodeCryptomatte", "storage"); prop = RNA_def_property(srna, "matte_id", PROP_STRING, PROP_NONE); RNA_def_property_string_funcs(prop, "rna_NodeCryptomatte_matte_get", "rna_NodeCryptomatte_matte_length", - "rna_NodeCryptomatte_matte_set"); + "rna_NodeCryptomatte_matte_set"); RNA_def_property_ui_text(prop, "Matte Objects", "List of object and material crypto IDs to include in matte"); RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update"); diff --git a/source/blender/modifiers/intern/MOD_cloth.c b/source/blender/modifiers/intern/MOD_cloth.c index 0317e0a92e4..ef41c5a270c 100644 --- a/source/blender/modifiers/intern/MOD_cloth.c +++ b/source/blender/modifiers/intern/MOD_cloth.c @@ -125,7 +125,7 @@ static void updateDepgraph(ModifierData *md, const ModifierUpdateDepsgraphContex if (clmd) { /* Actual code uses get_collisionobjects */ #ifdef WITH_LEGACY_DEPSGRAPH - dag_add_collision_relations(ctx->forest, ctx->scene, ctx->object, ctx->obNode, clmd->coll_parms->group, ctx->object->lay|ctx->scene->lay, eModifierType_Collision, NULL, true, "Cloth Collision"); + dag_add_collision_relations(ctx->forest, ctx->scene, ctx->object, ctx->obNode, clmd->coll_parms->group, ctx->object->lay | ctx->scene->lay, eModifierType_Collision, NULL, true, "Cloth Collision"); dag_add_forcefield_relations(ctx->forest, ctx->scene, ctx->object, ctx->obNode, clmd->sim_parms->effector_weights, true, 0, "Cloth Field"); #else (void)ctx; @@ -138,7 +138,7 @@ static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphConte ClothModifierData *clmd = (ClothModifierData *)md; if (clmd != NULL) { /* Actual code uses get_collisionobjects */ - DEG_add_collision_relations(ctx->node, ctx->scene, ctx->object, clmd->coll_parms->group, ctx->object->lay|ctx->scene->lay, eModifierType_Collision, NULL, true, "Cloth Collision"); + DEG_add_collision_relations(ctx->node, ctx->scene, ctx->object, clmd->coll_parms->group, ctx->object->lay | ctx->scene->lay, eModifierType_Collision, NULL, true, "Cloth Collision"); DEG_add_forcefield_relations(ctx->node, ctx->scene, ctx->object, clmd->sim_parms->effector_weights, true, 0, "Cloth Field"); } diff --git a/source/blender/modifiers/intern/MOD_particleinstance.c b/source/blender/modifiers/intern/MOD_particleinstance.c index 267ef362d03..d88526e2845 100644 --- a/source/blender/modifiers/intern/MOD_particleinstance.c +++ b/source/blender/modifiers/intern/MOD_particleinstance.c @@ -163,7 +163,7 @@ static bool particle_skip(ParticleInstanceModifierData *pimd, ParticleSystem *ps if (p >= psys->totpart) { ChildParticle *cpa = psys->child + (p - psys->totpart); - pa = psys->particles + (between? cpa->pa[0]: cpa->parent); + pa = psys->particles + (between ? cpa->pa[0] : cpa->parent); } else { pa = psys->particles + p; @@ -187,8 +187,8 @@ static bool particle_skip(ParticleInstanceModifierData *pimd, ParticleSystem *ps /* TODO make randomization optional? */ randp = (int)(psys_frand(psys, 3578 + p) * totpart) % totpart; - minp = (int)(totpart * pimd->particle_offset) % (totpart+1); - maxp = (int)(totpart * (pimd->particle_offset + pimd->particle_amount)) % (totpart+1); + minp = (int)(totpart * pimd->particle_offset) % (totpart + 1); + maxp = (int)(totpart * (pimd->particle_offset + pimd->particle_amount)) % (totpart + 1); if (maxp > minp) { return randp < minp || randp >= maxp; @@ -354,7 +354,7 @@ static DerivedMesh *applyModifier( for (p = part_start, p_skip = 0; p < part_end; p++) { float prev_dir[3]; float frame[4]; /* frame orientation quaternion */ - float p_random = psys_frand(psys, 77091 + 283*p); + float p_random = psys_frand(psys, 77091 + 283 * p); /* skip particle? */ if (particle_skip(pimd, psys, p)) @@ -418,7 +418,7 @@ static DerivedMesh *applyModifier( pa = psys->particles + p; else { ChildParticle *cpa = psys->child + (p - psys->totpart); - pa = psys->particles + (between? cpa->pa[0]: cpa->parent); + pa = psys->particles + (between ? cpa->pa[0] : cpa->parent); } psys_mat_hair_to_global(sim.ob, sim.psmd->dm_final, sim.psys->part->from, pa, hairmat); copy_m3_m4(mat, hairmat); @@ -426,7 +426,7 @@ static DerivedMesh *applyModifier( mat3_to_quat(frame, mat); if (pimd->rotation > 0.0f || pimd->random_rotation > 0.0f) { - float angle = 2.0f*M_PI * (pimd->rotation + pimd->random_rotation * (psys_frand(psys, 19957323 + p) - 0.5f)); + float angle = 2.0f * M_PI * (pimd->rotation + pimd->random_rotation * (psys_frand(psys, 19957323 + p) - 0.5f)); float eul[3] = { 0.0f, 0.0f, angle }; float rot[4]; diff --git a/source/blender/modifiers/intern/MOD_smoke.c b/source/blender/modifiers/intern/MOD_smoke.c index cd2a542efa9..5f6d5ba58b5 100644 --- a/source/blender/modifiers/intern/MOD_smoke.c +++ b/source/blender/modifiers/intern/MOD_smoke.c @@ -138,8 +138,8 @@ static void updateDepgraph(ModifierData *md, const ModifierUpdateDepsgraphContex if (smd && (smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) { /* Actual code uses get_collisionobjects */ #ifdef WITH_LEGACY_DEPSGRAPH - dag_add_collision_relations(ctx->forest, ctx->scene, ctx->object, ctx->obNode, smd->domain->fluid_group, ctx->object->lay|ctx->scene->lay, eModifierType_Smoke, is_flow_cb, true, "Smoke Flow"); - dag_add_collision_relations(ctx->forest, ctx->scene, ctx->object, ctx->obNode, smd->domain->coll_group, ctx->object->lay|ctx->scene->lay, eModifierType_Smoke, is_coll_cb, true, "Smoke Coll"); + dag_add_collision_relations(ctx->forest, ctx->scene, ctx->object, ctx->obNode, smd->domain->fluid_group, ctx->object->lay | ctx->scene->lay, eModifierType_Smoke, is_flow_cb, true, "Smoke Flow"); + dag_add_collision_relations(ctx->forest, ctx->scene, ctx->object, ctx->obNode, smd->domain->coll_group, ctx->object->lay | ctx->scene->lay, eModifierType_Smoke, is_coll_cb, true, "Smoke Coll"); dag_add_forcefield_relations(ctx->forest, ctx->scene, ctx->object, ctx->obNode, smd->domain->effector_weights, true, PFIELD_SMOKEFLOW, "Smoke Force Field"); #else (void)ctx; @@ -153,8 +153,8 @@ static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphConte if (smd && (smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) { /* Actual code uses get_collisionobjects */ - DEG_add_collision_relations(ctx->node, ctx->scene, ctx->object, smd->domain->fluid_group, ctx->object->lay|ctx->scene->lay, eModifierType_Smoke, is_flow_cb, true, "Smoke Flow"); - DEG_add_collision_relations(ctx->node, ctx->scene, ctx->object, smd->domain->coll_group, ctx->object->lay|ctx->scene->lay, eModifierType_Smoke, is_coll_cb, true, "Smoke Coll"); + DEG_add_collision_relations(ctx->node, ctx->scene, ctx->object, smd->domain->fluid_group, ctx->object->lay | ctx->scene->lay, eModifierType_Smoke, is_flow_cb, true, "Smoke Flow"); + DEG_add_collision_relations(ctx->node, ctx->scene, ctx->object, smd->domain->coll_group, ctx->object->lay | ctx->scene->lay, eModifierType_Smoke, is_coll_cb, true, "Smoke Coll"); DEG_add_forcefield_relations(ctx->node, ctx->scene, ctx->object, smd->domain->effector_weights, true, PFIELD_SMOKEFLOW, "Smoke Force Field"); } |