diff options
-rw-r--r-- | SConstruct | 3 | ||||
-rwxr-xr-x | tools/btools.py | 4 |
2 files changed, 5 insertions, 2 deletions
diff --git a/SConstruct b/SConstruct index 125594f69c5..dcea0f511eb 100644 --- a/SConstruct +++ b/SConstruct @@ -404,6 +404,9 @@ dobj = B.buildinfo(env, "dynamic") + B.resources thestatlibs, thelibincs = B.setup_staticlibs(env) thesyslibs = B.setup_syslibs(env) +if env['WITH_BF_PLAYER']: + print("Warning: Game player may not build on 2.5") + if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']: #env.BlenderProg(B.root_build_dir, "blender", dobj , [], mainlist + thestatlibs + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender') env.BlenderProg(B.root_build_dir, "blender", dobj + mainlist, [], thestatlibs + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender') diff --git a/tools/btools.py b/tools/btools.py index bbf8d0a232e..7a71e1b678d 100755 --- a/tools/btools.py +++ b/tools/btools.py @@ -157,7 +157,7 @@ def read_opts(cfg, args): (BoolVariable('WITH_BF_STATICPYTHON', 'Staticly link to python', False)), (BoolVariable('BF_NO_ELBEEM', 'Disable Fluid Sim', False)), - + ('BF_PROFILE_FLAGS', 'Profiling compiler flags', ''), (BoolVariable('WITH_BF_OPENAL', 'Use OpenAL if true', False)), ('BF_OPENAL', 'base path for OpenAL', ''), ('BF_OPENAL_INC', 'include path for python headers', ''), @@ -248,7 +248,7 @@ def read_opts(cfg, args): ('BF_ICONV_LIB', 'iconv library', ''), ('BF_ICONV_LIBPATH', 'iconv library path', ''), - (BoolVariable('WITH_BF_GAMEENGINE', 'Build with gameengine' , True)), + (BoolVariable('WITH_BF_GAMEENGINE', 'Build with gameengine' , False)), (BoolVariable('WITH_BF_ODE', 'Use ODE if true', True)), ('BF_ODE', 'ODE base path', ''), |