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-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.c406
1 files changed, 325 insertions, 81 deletions
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c
index 5a7788c0b62..f7e3622e53c 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -345,6 +345,36 @@ static EdgeHalf *next_bev(BevVert *bv, EdgeHalf *from_e)
return NULL;
}
+/* return count of edges between e1 and e2 when going around bv CCW */
+static int count_ccw_edges_between(EdgeHalf *e1, EdgeHalf *e2)
+{
+ int cnt = 0;
+ EdgeHalf *e = e1;
+
+ do {
+ if (e == e2)
+ break;
+ e = e->next;
+ cnt++;
+ } while (e != e1);
+ return cnt;
+}
+
+/* Assume bme1 and bme2 both share some vert. Do they share a face?
+ * If they share a face then there is some loop around bme1 that is in a face
+ * where the next or previous edge in the face must be bme2. */
+static bool edges_face_connected_at_vert(BMEdge *bme1, BMEdge *bme2)
+{
+ BMLoop *l;
+ BMIter iter;
+
+ BM_ITER_ELEM(l, &iter, bme1, BM_LOOPS_OF_EDGE) {
+ if (l->prev->e == bme2 || l->next->e == bme2)
+ return true;
+ }
+ return false;
+}
+
/* Return a good representative face (for materials, etc.) for faces
* created around/near BoundVert v.
* Sometimes care about a second choice, if there is one.
@@ -1557,7 +1587,7 @@ static void build_boundary_vertex_only(BevelParams *bp, BevVert *bv, bool constr
if (construct) {
v = add_new_bound_vert(bp->mem_arena, vm, co);
v->efirst = v->elast = e;
- e->leftv = v;
+ e->leftv = e->rightv = v;
}
else {
adjust_bound_vert(e->leftv, co);
@@ -1637,7 +1667,7 @@ static void build_boundary_terminal_edge(BevelParams *bp, BevVert *bv, EdgeHalf
v->efirst = e->prev;
v->elast = v->ebev = e;
e->leftv = v;
- e->prev->leftv = v;
+ e->prev->leftv = e->prev->rightv = v;
}
else {
adjust_bound_vert(e->leftv, co);
@@ -1648,7 +1678,7 @@ static void build_boundary_terminal_edge(BevelParams *bp, BevVert *bv, EdgeHalf
v = add_new_bound_vert(mem_arena, vm, co);
v->efirst = e->prev;
v->elast = e;
- e->leftv = v;
+ e->leftv = e->rightv = v;
e->prev->rightv = v;
}
else {
@@ -1661,7 +1691,7 @@ static void build_boundary_terminal_edge(BevelParams *bp, BevVert *bv, EdgeHalf
if (construct) {
v = add_new_bound_vert(mem_arena, vm, co);
v->efirst = v->elast = e;
- e->leftv = v;
+ e->leftv = e->rightv = v;
}
else {
adjust_bound_vert(e->leftv, co);
@@ -3237,6 +3267,11 @@ static void build_vmesh(BevelParams *bp, BMesh *bm, BevVert *bv)
if (!weld)
create_mesh_bmvert(bm, vm, i, 0, k, bv->v);
}
+ else if (n == 2 && !v->ebev && vm->mesh_kind != M_ADJ) {
+ /* case of one edge beveled and this is the v without ebev */
+ /* want to copy the verts from other v, in reverse order */
+ copy_mesh_vert(vm, i, 0, k, 1 - i, 0, ns - k);
+ }
}
} while ((v = v->next) != vm->boundstart);
@@ -3305,6 +3340,219 @@ static float edge_face_angle(EdgeHalf *e)
#define BM_BEVEL_EDGE_TAG_DISABLE(bme) BM_ELEM_API_FLAG_DISABLE( (bme), _FLAG_OVERLAP)
#define BM_BEVEL_EDGE_TAG_TEST(bme) BM_ELEM_API_FLAG_TEST( (bme), _FLAG_OVERLAP)
+/* Try to extend the bv->edges[] array beyond i by finding more successor edges.
+ * This is a possibly exponential-time search, but it is only exponential in the number
+ * of "internal faces" at a vertex -- i.e., faces that bridge between the edges that naturally
+ * form a manifold cap around bv. It is rare to have more than one of these, so unlikely
+ * that the exponential time case will be hit in practice.
+ * Returns the new index i' where bv->edges[i'] ends the best path found.
+ * The path will have the tags of all of its edges set. */
+static int bevel_edge_order_extend(BMesh *bm, BevVert *bv, int i)
+{
+ BMEdge *bme, *bme2, *nextbme;
+ BMLoop *l;
+ BMIter iter;
+ int j, tryj, bestj, nsucs, sucindex, k;
+ BMEdge **sucs = NULL;
+ BMEdge **save_path = NULL;
+ BLI_array_staticdeclare(sucs, 4); /* likely very few faces attached to same edge */
+ BLI_array_staticdeclare(save_path, BM_DEFAULT_NGON_STACK_SIZE);
+
+ bme = bv->edges[i].e;
+ /* fill sucs with all unmarked edges of bmes */
+ BM_ITER_ELEM(l, &iter, bme, BM_LOOPS_OF_EDGE) {
+ bme2 = (l->v == bv->v) ? l->prev->e : l->next->e;
+ if (!BM_BEVEL_EDGE_TAG_TEST(bme2)) {
+ BLI_array_append(sucs, bme2);
+ }
+ }
+ nsucs = BLI_array_count(sucs);
+
+ bestj = j = i;
+ for (sucindex = 0; sucindex < nsucs; sucindex++) {
+ nextbme = sucs[sucindex];
+ BLI_assert(nextbme != NULL);
+ BLI_assert(!BM_BEVEL_EDGE_TAG_TEST(nextbme));
+ BLI_assert(j + 1 < bv->edgecount);
+ bv->edges[j + 1].e = nextbme;
+ BM_BEVEL_EDGE_TAG_ENABLE(nextbme);
+ tryj = bevel_edge_order_extend(bm, bv, j + 1);
+ if (tryj > bestj || (tryj == bestj && edges_face_connected_at_vert(bv->edges[tryj].e, bv->edges[0].e))) {
+ bestj = tryj;
+ BLI_array_empty(save_path);
+ for (k = j + 1; k <= bestj; k++) {
+ BLI_array_append(save_path, bv->edges[k].e);
+ }
+ }
+ /* now reset to path only-going-to-j state */
+ for (k = j + 1; k <= tryj; k++) {
+ BM_BEVEL_EDGE_TAG_DISABLE(bv->edges[k].e);
+ bv->edges[k].e = NULL;
+ }
+ }
+ /* at this point we should be back at invariant on entrance: path up to j */
+ if (bestj > j) {
+ /* save_path should have from j + 1 to bestj inclusive edges to add to edges[] before returning */
+ for (k = j + 1; k <= bestj; k++) {
+ BLI_assert(save_path[k - (j + 1)] != NULL);
+ bv->edges[k].e = save_path[k - (j + 1)];
+ BM_BEVEL_EDGE_TAG_ENABLE(bv->edges[k].e);
+ }
+ }
+ BLI_array_free(sucs);
+ BLI_array_free(save_path);
+ return bestj;
+}
+
+/* See if we have usual case for bevel edge order:
+ * there is an ordering such that all the faces are between
+ * successive edges and form a manifold "cap" at bv.
+ * If this is the case, set bv->edges to such an order
+ * and return true; else return unmark any partial path and return false.
+ * Assume the first edge is already in bv->edges[0].e and it is tagged. */
+#ifdef FASTER_FASTORDER
+/* The alternative older code is O(n^2) where n = # of edges incident to bv->v.
+ * This implementation is O(n * m) where m = average number of faces attached to an edge incident to bv->v,
+ * which is almost certainly a small constant except in very strange cases. But this code produces different
+ * choices of ordering than the legacy system, leading to differences in vertex orders etc. in user models,
+ * so for now will continue to use the legacy code. */
+static bool fast_bevel_edge_order(BevVert *bv)
+{
+ int j, k, nsucs;
+ BMEdge *bme, *bme2, *bmenext;
+ BMIter iter;
+ BMLoop *l;
+
+ for (j = 1; j < bv->edgecount; j++) {
+ bme = bv->edges[j - 1].e;
+ bmenext = NULL;
+ nsucs = 0;
+ BM_ITER_ELEM(l, &iter, bme, BM_LOOPS_OF_EDGE) {
+ bme2 = (l->v == bv->v) ? l->prev->e : l->next->e;
+ if (!BM_BEVEL_EDGE_TAG_TEST(bme2)) {
+ nsucs++;
+ if (bmenext == NULL)
+ bmenext = bme2;
+ }
+ }
+ if (nsucs == 0 || (nsucs == 2 && j != 1) || nsucs > 2 ||
+ (j == bv->edgecount - 1 && !edges_face_connected_at_vert(bmenext, bv->edges[0].e)))
+ {
+ for (k = 1; k < j; k++) {
+ BM_BEVEL_EDGE_TAG_DISABLE(bv->edges[k].e);
+ bv->edges[k].e = NULL;
+ }
+ return false;
+ }
+ bv->edges[j].e = bmenext;
+ BM_BEVEL_EDGE_TAG_ENABLE(bmenext);
+ }
+ return true;
+}
+#else
+static bool fast_bevel_edge_order(BevVert *bv)
+{
+ BMEdge *bme, *bme2, *first_suc;
+ BMIter iter, iter2;
+ BMFace *f;
+ EdgeHalf *e;
+ int i, k, ntot, num_shared_face;
+
+ ntot = bv->edgecount;
+
+ /* add edges to bv->edges in order that keeps adjacent edges sharing
+ * a unique face, if possible */
+ e = &bv->edges[0];
+ bme = e->e;
+ if (!bme->l)
+ return false;
+ for (i = 1; i < ntot; i++) {
+ /* find an unflagged edge bme2 that shares a face f with previous bme */
+ num_shared_face = 0;
+ first_suc = NULL; /* keep track of first successor to match legacy behavior */
+ BM_ITER_ELEM (bme2, &iter, bv->v, BM_EDGES_OF_VERT) {
+ if (BM_BEVEL_EDGE_TAG_TEST(bme2))
+ continue;
+ BM_ITER_ELEM (f, &iter2, bme2, BM_FACES_OF_EDGE) {
+ if (BM_face_edge_share_loop(f, bme)) {
+ num_shared_face++;
+ if (first_suc == NULL)
+ first_suc = bme2;
+ }
+ }
+ if (num_shared_face >= 3)
+ break;
+ }
+ if (num_shared_face == 1 || (i == 1 && num_shared_face == 2)) {
+ e = &bv->edges[i];
+ e->e = bme = first_suc;
+ BM_BEVEL_EDGE_TAG_ENABLE(bme);
+ }
+ else {
+ for (k = 1; k < i; k++) {
+ BM_BEVEL_EDGE_TAG_DISABLE(bv->edges[k].e);
+ bv->edges[k].e = NULL;
+ }
+ return false;
+ }
+ }
+ return true;
+}
+#endif
+
+/* Fill in bv->edges with a good ordering of non-wire edges around bv->v.
+ * Use only edges where BM_BEVEL_EDGE_TAG is disabled so far
+ * (if edge beveling, others are wire).
+ * first_bme is a good edge to start with.*/
+static void find_bevel_edge_order(BMesh *bm, BevVert *bv, BMEdge *first_bme)
+{
+ BMEdge *bme, *bme2;
+ BMIter iter;
+ BMFace *f;
+ EdgeHalf *e;
+ EdgeHalf *e2;
+ BMLoop *l;
+ int i, ntot;
+
+ ntot = bv->edgecount;
+ i = 0;
+ for (;;) {
+ BLI_assert(first_bme != NULL);
+ bv->edges[i].e = first_bme;
+ BM_BEVEL_EDGE_TAG_ENABLE(first_bme);
+ if (fast_bevel_edge_order(bv))
+ break;
+ i = bevel_edge_order_extend(bm, bv, i);
+ i++;
+ if (i >= bv->edgecount)
+ break;
+ /* Not done yet: find a new first_bme */
+ first_bme = NULL;
+ BM_ITER_ELEM(bme, &iter, bv->v, BM_EDGES_OF_VERT) {
+ if (BM_BEVEL_EDGE_TAG_TEST(bme))
+ continue;
+ if (!first_bme)
+ first_bme = bme;
+ if (BM_edge_face_count(bme) == 1) {
+ first_bme = bme;
+ break;
+ }
+ }
+ }
+ /* now fill in the faces ... */
+ for (i = 0; i < ntot; i++) {
+ e = &bv->edges[i];
+ e2 = (i == bv->edgecount - 1) ? &bv->edges[0] : &bv->edges[i + 1];
+ bme = e->e;
+ bme2 = e2->e;
+ BM_ITER_ELEM(l, &iter, bme, BM_LOOPS_OF_EDGE) {
+ f = l->f;
+ if ((l->prev->e == bme2 || l->next->e == bme2) && !e->fnext && !e2->fprev)
+ e->fnext = e2->fprev = f;
+ }
+ }
+}
+
/*
* Construction around the vertex
*/
@@ -3312,13 +3560,12 @@ static BevVert *bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
{
BMEdge *bme;
BevVert *bv;
- BMEdge *bme2, *unflagged_bme, *first_bme;
- BMFace *f;
+ BMEdge *first_bme;
BMVert *v1, *v2;
- BMIter iter, iter2;
+ BMIter iter;
EdgeHalf *e;
float weight, z;
- int i, found_shared_face, ccw_test_sum;
+ int i, ccw_test_sum;
int nsel = 0;
int ntot = 0;
int nwire = 0;
@@ -3398,47 +3645,12 @@ static BevVert *bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
}
BLI_ghash_insert(bp->vert_hash, v, bv);
- /* add edges to bv->edges in order that keeps adjacent edges sharing
- * a face, if possible */
- i = 0;
+ find_bevel_edge_order(bm, bv, first_bme);
- bme = first_bme;
- BM_BEVEL_EDGE_TAG_ENABLE(bme);
- e = &bv->edges[0];
- e->e = bme;
+ /* fill in other attributes of EdgeHalfs */
for (i = 0; i < ntot; i++) {
- if (i > 0) {
- /* find an unflagged edge bme2 that shares a face f with previous bme */
- found_shared_face = 0;
- unflagged_bme = NULL;
- BM_ITER_ELEM (bme2, &iter, v, BM_EDGES_OF_VERT) {
- if (BM_BEVEL_EDGE_TAG_TEST(bme2))
- continue;
- if (!unflagged_bme)
- unflagged_bme = bme2;
- if (!bme->l)
- continue;
- BM_ITER_ELEM (f, &iter2, bme2, BM_FACES_OF_EDGE) {
- if (BM_face_edge_share_loop(f, bme)) {
- found_shared_face = 1;
- break;
- }
- }
- if (found_shared_face)
- break;
- }
- e = &bv->edges[i];
- if (found_shared_face) {
- e->e = bme2;
- e->fprev = f;
- bv->edges[i - 1].fnext = f;
- }
- else {
- e->e = unflagged_bme;
- }
- }
+ e = &bv->edges[i];
bme = e->e;
- BM_BEVEL_EDGE_TAG_ENABLE(bme);
if (BM_elem_flag_test(bme, BM_ELEM_TAG) && !bp->vertex_only) {
e->is_bev = true;
e->seg = bp->seg;
@@ -3449,16 +3661,6 @@ static BevVert *bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
}
e->is_rev = (bme->v2 == v);
}
- /* find wrap-around shared face */
- BM_ITER_ELEM (f, &iter2, bme, BM_FACES_OF_EDGE) {
- if (bv->edges[0].e->l && BM_face_edge_share_loop(f, bv->edges[0].e)) {
- if (bv->edges[0].fnext == f)
- continue; /* if two shared faces, want the other one now */
- bv->edges[ntot - 1].fnext = f;
- bv->edges[0].fprev = f;
- break;
- }
- }
/* now done with tag flag */
BM_ITER_ELEM (bme, &iter, v, BM_EDGES_OF_VERT) {
@@ -3586,6 +3788,7 @@ static bool bev_rebuild_polygon(BMesh *bm, BevelParams *bp, BMFace *f)
VMesh *vm;
int i, k, n;
bool do_rebuild = false;
+ bool go_ccw, corner3special;
BMVert *bmv;
BMEdge *bme, *bme_new, *bme_prev;
BMFace *f_new;
@@ -3600,47 +3803,88 @@ static bool bev_rebuild_polygon(BMesh *bm, BevelParams *bp, BMFace *f)
if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
lprev = l->prev;
bv = find_bevvert(bp, l->v);
+ vm = bv->vmesh;
e = find_edge_half(bv, l->e);
bme = e->e;
eprev = find_edge_half(bv, lprev->e);
BLI_assert(e != NULL && eprev != NULL);
- vstart = eprev->leftv;
- if (e->is_bev)
- vend = e->rightv;
- else
+
+ /* which direction around our vertex do we travel to match orientation of f? */
+ if (e->prev == eprev) {
+ if (eprev->prev == e) {
+ /* valence 2 vertex: use f is one of e->fnext or e->fprev to break tie */
+ go_ccw = (e->fnext != f);
+ }
+ else {
+ go_ccw = true; /* going ccw around bv to trace this corner */
+ }
+ }
+ else if (eprev->prev == e) {
+ go_ccw = false; /* going cw around bv to trace this corner */
+ }
+ else {
+ /* edges in face are non-contiguous in our ordering around bv.
+ * Which way should we go when going from eprev to e? */
+ if (count_ccw_edges_between(eprev, e) < count_ccw_edges_between(e, eprev)) {
+ /* go counterclockewise from eprev to e */
+ go_ccw = true;
+ }
+ else {
+ /* go clockwise from eprev to e */
+ go_ccw = false;
+ }
+ }
+ if (go_ccw) {
+ vstart = eprev->rightv;
vend = e->leftv;
+ }
+ else {
+ vstart = eprev->leftv;
+ vend = e->rightv;
+ }
+ BLI_assert(vstart != NULL && vend != NULL);
v = vstart;
- vm = bv->vmesh;
BLI_array_append(vv, v->nv.v);
BLI_array_append(ee, bme);
+ /* check for special case: multisegment 3rd face opposite a beveled edge with no vmesh */
+ corner3special = (vm->mesh_kind == M_NONE && v->ebev != e && v->ebev != eprev);
while (v != vend) {
- if (vm->mesh_kind == M_NONE && v->ebev && v->ebev->seg > 1 && v->ebev != e && v->ebev != eprev) {
- /* case of 3rd face opposite a beveled edge, with no vmesh */
- i = v->index;
- e = v->ebev;
- for (k = 1; k < e->seg; k++) {
- bmv = mesh_vert(vm, i, 0, k)->v;
- BLI_array_append(vv, bmv);
- BLI_array_append(ee, bme);
- /* may want to merge UVs of these later */
- if (!e->is_seam)
- BLI_array_append(vv_fix, bmv);
+ if (go_ccw) {
+ if (vm->seg > 1) {
+ if (vm->mesh_kind == M_ADJ || bp->vertex_only || corner3special) {
+ i = v->index;
+ for (k = 1; k < vm->seg; k++) {
+ bmv = mesh_vert(vm, i, 0, k)->v;
+ BLI_array_append(vv, bmv);
+ BLI_array_append(ee, bme); /* TODO: maybe better edge here */
+ if (corner3special && v->ebev && !v->ebev->is_seam)
+ BLI_array_append(vv_fix, bmv);
+ }
+ }
}
+ v = v->next;
}
- else if ((vm->mesh_kind == M_ADJ || bp->vertex_only) && vm->seg > 1 && !e->is_bev && !eprev->is_bev) {
- BLI_assert(v->prev == vend);
- i = vend->index;
- for (k = vm->seg - 1; k > 0; k--) {
- bmv = mesh_vert(vm, i, 0, k)->v;
- BLI_array_append(vv, bmv);
- BLI_array_append(ee, bme);
+ else {
+ /* going cw */
+ if (vm->seg > 1) {
+ if (vm->mesh_kind == M_ADJ || bp->vertex_only ||
+ (vm->mesh_kind == M_NONE && v->ebev != e && v->ebev != eprev))
+ {
+ i = v->prev->index;
+ for (k = vm->seg - 1; k > 0; k--) {
+ bmv = mesh_vert(vm, i, 0, k)->v;
+ BLI_array_append(vv, bmv);
+ BLI_array_append(ee, bme);
+ if (corner3special && v->ebev && !v->ebev->is_seam)
+ BLI_array_append(vv_fix, bmv);
+ }
+ }
}
+ v = v->prev;
}
- v = v->prev;
BLI_array_append(vv, v->nv.v);
BLI_array_append(ee, bme);
}
-
do_rebuild = true;
}
else {