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-rw-r--r--source/blender/editors/include/ED_view3d.h2
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c24
2 files changed, 24 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index a76c904acdd..c10afd682fd 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -313,6 +313,8 @@ bool ED_view3d_lock(struct RegionView3D *rv3d);
uint64_t ED_view3d_datamask(struct Scene *scene, struct View3D *v3d);
uint64_t ED_view3d_screen_datamask(struct bScreen *screen);
+bool ED_view3d_view_lock_check(struct View3D *v3d, struct RegionView3D *rv3d);
+
bool ED_view3d_offset_lock_check(struct View3D *v3d, struct RegionView3D *rv3d);
/* camera lock functions */
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 190ac4cd7c0..3754b1834cb 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -85,6 +85,26 @@
/* for ndof prints */
// #define DEBUG_NDOF_MOTION
+/**
+ * Mostly this function just checks ``rv3d->viewlock & RV3D_LOCKED`` however there is a
+ * special case where the flag is set but the user already switched out of an axis locked view.
+ *
+ * The 'view' in the function name refers to #RegionView3D.view which we may be locked.
+ *
+ * Functions which change the 'view' should call this check first, or...
+ * only apply to the user view (in the instance of a quad-view setup).
+ */
+bool ED_view3d_view_lock_check(View3D *UNUSED(v3d), RegionView3D *rv3d)
+{
+ if (rv3d->viewlock & RV3D_LOCKED) {
+ if ((RV3D_VIEW_IS_AXIS(rv3d->view) || rv3d->view == RV3D_VIEW_CAMERA)) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
bool ED_view3d_offset_lock_check(struct View3D *v3d, struct RegionView3D *rv3d)
{
return (rv3d->persp != RV3D_CAMOB) && (v3d->ob_centre_cursor || v3d->ob_centre);
@@ -986,7 +1006,7 @@ static int viewrotate_invoke(bContext *C, wmOperator *op, const wmEvent *event)
vod = op->customdata;
/* poll should check but in some cases fails, see poll func for details */
- if ((vod->rv3d->viewlock & RV3D_LOCKED) && RV3D_VIEW_IS_AXIS(vod->rv3d->view)) {
+ if (ED_view3d_view_lock_check(vod->v3d, vod->rv3d)) {
viewops_data_free(C, op);
return OPERATOR_PASS_THROUGH;
}
@@ -2262,7 +2282,7 @@ static int viewdolly_invoke(bContext *C, wmOperator *op, const wmEvent *event)
vod = op->customdata;
/* poll should check but in some cases fails, see poll func for details */
- if ((vod->rv3d->viewlock & RV3D_LOCKED) && RV3D_VIEW_IS_AXIS(vod->rv3d->view)) {
+ if (ED_view3d_view_lock_check(vod->v3d, vod->rv3d)) {
viewops_data_free(C, op);
return OPERATOR_PASS_THROUGH;
}