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-rw-r--r--blenderplayer/CMakeLists.txt1
-rw-r--r--intern/CMakeLists.txt1
-rw-r--r--intern/Makefile2
-rw-r--r--intern/SConscript1
-rw-r--r--intern/SoundSystem/CMakeLists.txt42
-rw-r--r--intern/SoundSystem/Makefile70
-rw-r--r--intern/SoundSystem/SConscript20
-rw-r--r--intern/SoundSystem/SND_C-api.h354
-rw-r--r--intern/SoundSystem/SND_CDObject.h83
-rw-r--r--intern/SoundSystem/SND_DependKludge.h50
-rw-r--r--intern/SoundSystem/SND_DeviceManager.h79
-rw-r--r--intern/SoundSystem/SND_IAudioDevice.h343
-rw-r--r--intern/SoundSystem/SND_Object.h54
-rw-r--r--intern/SoundSystem/SND_Scene.h104
-rw-r--r--intern/SoundSystem/SND_SoundListener.h82
-rw-r--r--intern/SoundSystem/SND_SoundObject.h159
-rw-r--r--intern/SoundSystem/SND_Utils.h111
-rw-r--r--intern/SoundSystem/SND_WaveCache.h66
-rw-r--r--intern/SoundSystem/SND_WaveSlot.h92
-rw-r--r--intern/SoundSystem/SND_test/Makefile48
-rw-r--r--intern/SoundSystem/SND_test/SND_test.c154
-rw-r--r--intern/SoundSystem/SoundDefines.h107
-rw-r--r--intern/SoundSystem/dummy/Makefile42
-rw-r--r--intern/SoundSystem/dummy/SND_DummyDevice.cpp52
-rw-r--r--intern/SoundSystem/dummy/SND_DummyDevice.h93
-rw-r--r--intern/SoundSystem/intern/Makefile44
-rw-r--r--intern/SoundSystem/intern/SND_AudioDevice.cpp242
-rw-r--r--intern/SoundSystem/intern/SND_AudioDevice.h115
-rw-r--r--intern/SoundSystem/intern/SND_C-api.cpp392
-rw-r--r--intern/SoundSystem/intern/SND_CDObject.cpp182
-rw-r--r--intern/SoundSystem/intern/SND_DeviceManager.cpp126
-rw-r--r--intern/SoundSystem/intern/SND_IdObject.cpp76
-rw-r--r--intern/SoundSystem/intern/SND_IdObject.h58
-rw-r--r--intern/SoundSystem/intern/SND_Scene.cpp544
-rw-r--r--intern/SoundSystem/intern/SND_SoundListener.cpp185
-rw-r--r--intern/SoundSystem/intern/SND_SoundObject.cpp508
-rw-r--r--intern/SoundSystem/intern/SND_Utils.cpp424
-rw-r--r--intern/SoundSystem/intern/SND_WaveCache.cpp138
-rw-r--r--intern/SoundSystem/intern/SND_WaveSlot.cpp180
-rw-r--r--intern/SoundSystem/make/msvc_6_0/SoundSystem.dsp206
-rw-r--r--intern/SoundSystem/make/msvc_6_0/dummy/DummySoundSystem.dsp103
-rw-r--r--intern/SoundSystem/make/msvc_6_0/openal/OpenALSoundSystem.dsp106
-rw-r--r--intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj339
-rw-r--r--intern/SoundSystem/make/msvc_7_0/dummy/DummySoundSystem.vcproj243
-rw-r--r--intern/SoundSystem/make/msvc_7_0/openal/OpenALSoundSystem.vcproj249
-rw-r--r--intern/SoundSystem/make/msvc_9_0/SoundSystem.vcproj447
-rw-r--r--intern/SoundSystem/make/msvc_9_0/dummy/DummySoundSystem.vcproj343
-rw-r--r--intern/SoundSystem/make/msvc_9_0/openal/OpenALSoundSystem.vcproj351
-rw-r--r--intern/SoundSystem/openal/Makefile44
-rw-r--r--intern/SoundSystem/openal/SND_OpenALDevice.cpp854
-rw-r--r--intern/SoundSystem/openal/SND_OpenALDevice.h107
-rw-r--r--intern/SoundSystem/openal/pthread_cancel.cpp67
-rw-r--r--intern/SoundSystem/sdl/Makefile43
-rw-r--r--intern/SoundSystem/sdl/SND_SDLCDDevice.cpp171
-rw-r--r--intern/SoundSystem/sdl/SND_SDLCDDevice.h58
-rw-r--r--intern/audaspace/SDL/AUD_SDLMixerFactory.cpp2
-rw-r--r--intern/audaspace/SDL/AUD_SDLMixerReader.cpp2
-rw-r--r--release/scripts/textplugin_convert_ge.py4
-rw-r--r--source/Makefile46
-rw-r--r--source/blender/blenkernel/BKE_global.h4
-rw-r--r--source/blender/blenkernel/intern/sca.c3
-rw-r--r--source/blender/blenloader/intern/readfile.c4
-rw-r--r--source/blender/blenloader/intern/writefile.c3
-rw-r--r--source/blender/editors/CMakeLists.txt2
-rw-r--r--source/blender/editors/screen/CMakeLists.txt2
-rw-r--r--source/blender/editors/screen/screen_edit.c1
-rw-r--r--source/blender/editors/space_logic/logic_window.c45
-rw-r--r--source/blender/editors/util/undo.c6
-rw-r--r--source/blender/makesdna/DNA_actuator_types.h17
-rw-r--r--source/blender/makesdna/DNA_sound_types.h61
-rw-r--r--source/blender/makesrna/intern/rna_actuator.c3
-rw-r--r--source/blender/makesrna/intern/rna_sound.c96
-rw-r--r--source/blender/python/generic/Makefile2
-rw-r--r--source/blender/python/intern/Makefile2
-rw-r--r--source/blender/windowmanager/CMakeLists.txt2
-rw-r--r--source/blender/windowmanager/intern/Makefile2
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c20
-rw-r--r--source/creator/CMakeLists.txt1
-rw-r--r--source/creator/creator.c30
-rw-r--r--source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp7
-rw-r--r--source/gameengine/BlenderRoutines/CMakeLists.txt1
-rw-r--r--source/gameengine/BlenderRoutines/Makefile1
-rw-r--r--source/gameengine/BlenderRoutines/SConscript2
-rw-r--r--source/gameengine/Converter/CMakeLists.txt5
-rw-r--r--source/gameengine/Converter/KX_ConvertActuators.cpp39
-rw-r--r--source/gameengine/Converter/Makefile1
-rw-r--r--source/gameengine/Converter/SConscript4
-rw-r--r--source/gameengine/GamePlayer/common/CMakeLists.txt1
-rw-r--r--source/gameengine/GamePlayer/common/Makefile1
-rw-r--r--source/gameengine/GamePlayer/common/SConscript1
-rw-r--r--source/gameengine/GamePlayer/common/unix/Makefile1
-rw-r--r--source/gameengine/GamePlayer/common/windows/Makefile1
-rw-r--r--source/gameengine/GamePlayer/ghost/CMakeLists.txt1
-rw-r--r--source/gameengine/GamePlayer/ghost/Makefile1
-rw-r--r--source/gameengine/GamePlayer/ghost/SConscript1
-rw-r--r--source/gameengine/Ketsji/CMakeLists.txt1
-rw-r--r--source/gameengine/Ketsji/KX_CDActuator.cpp223
-rw-r--r--source/gameengine/Ketsji/KX_CDActuator.h97
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp61
-rw-r--r--source/gameengine/Ketsji/KX_PythonInitTypes.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.cpp3
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.h13
-rw-r--r--source/gameengine/Ketsji/Makefile1
-rw-r--r--source/gameengine/Ketsji/SConscript4
-rw-r--r--source/gameengine/Physics/Bullet/CMakeLists.txt1
-rw-r--r--source/gameengine/Physics/Bullet/Makefile1
-rw-r--r--source/gameengine/Physics/Bullet/SConscript1
-rw-r--r--source/gameengine/Physics/common/Makefile1
-rw-r--r--source/gameengine/PyDoc/GameLogic.py1
-rw-r--r--source/gameengine/PyDoc/GameTypes.py55
-rw-r--r--source/gameengine/VideoTexture/CMakeLists.txt1
-rw-r--r--source/gameengine/VideoTexture/Makefile1
-rw-r--r--source/gameengine/VideoTexture/SConscript3
-rw-r--r--source/kernel/gen_system/SYS_SingletonSystem.cpp2
-rw-r--r--source/kernel/gen_system/SYS_SingletonSystem.h1
-rw-r--r--source/nan_definitions.mk1
116 files changed, 35 insertions, 10022 deletions
diff --git a/blenderplayer/CMakeLists.txt b/blenderplayer/CMakeLists.txt
index 28fe13cbf64..4539701a3ae 100644
--- a/blenderplayer/CMakeLists.txt
+++ b/blenderplayer/CMakeLists.txt
@@ -87,7 +87,6 @@ IF(UNIX)
bf_scenegraph
bf_IK
bf_moto
- bf_soundsystem
bf_kernel
bf_nodes
bf_gpu
diff --git a/intern/CMakeLists.txt b/intern/CMakeLists.txt
index f6877e3bce0..f33ce6a893c 100644
--- a/intern/CMakeLists.txt
+++ b/intern/CMakeLists.txt
@@ -25,7 +25,6 @@
# ***** END GPL LICENSE BLOCK *****
ADD_SUBDIRECTORY(audaspace)
-ADD_SUBDIRECTORY(SoundSystem)
ADD_SUBDIRECTORY(string)
ADD_SUBDIRECTORY(ghost)
ADD_SUBDIRECTORY(guardedalloc)
diff --git a/intern/Makefile b/intern/Makefile
index 033e44b6e3d..4bf18f987a4 100644
--- a/intern/Makefile
+++ b/intern/Makefile
@@ -32,7 +32,7 @@ SOURCEDIR = intern
# include nan_subdirs.mk
ALLDIRS = string ghost guardedalloc moto container memutil
-ALLDIRS += decimation iksolver bsp SoundSystem opennl elbeem boolop smoke audaspace
+ALLDIRS += decimation iksolver bsp opennl elbeem boolop smoke audaspace
all::
@for i in $(ALLDIRS); do \
diff --git a/intern/SConscript b/intern/SConscript
index 34b88eee3ff..af5d0671c27 100644
--- a/intern/SConscript
+++ b/intern/SConscript
@@ -2,7 +2,6 @@
Import ('env')
SConscript(['audaspace/SConscript',
- 'SoundSystem/SConscript',
'string/SConscript',
'ghost/SConscript',
'guardedalloc/SConscript',
diff --git a/intern/SoundSystem/CMakeLists.txt b/intern/SoundSystem/CMakeLists.txt
deleted file mode 100644
index 9a370af2268..00000000000
--- a/intern/SoundSystem/CMakeLists.txt
+++ /dev/null
@@ -1,42 +0,0 @@
-# $Id$
-# ***** BEGIN GPL LICENSE BLOCK *****
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# The Original Code is Copyright (C) 2006, Blender Foundation
-# All rights reserved.
-#
-# The Original Code is: all of this file.
-#
-# Contributor(s): Jacques Beaurain.
-#
-# ***** END GPL LICENSE BLOCK *****
-
-SET(INC . intern ../moto/include ../string dummy openal sdl)
-
-IF(WITH_OPENAL)
- FILE(GLOB SRC dummy/*.cpp intern/*.cpp openal/*.cpp sdl/*.cpp)
- INCLUDE_DIRECTORIES(${OPENAL_INC} ${SDL_INC})
- STRING(REGEX MATCH ".*ramework.*" FRAMEWORK ${OPENAL_INC})
- IF(FRAMEWORK)
- ADD_DEFINITIONS(-DAPPLE_FRAMEWORK_FIX)
- ENDIF(FRAMEWORK)
-ELSE(WITH_OPENAL)
- FILE(GLOB SRC dummy/*.cpp intern/*.cpp)
- ADD_DEFINITIONS(-DNO_SOUND)
-ENDIF(WITH_OPENAL)
-
-BLENDERLIB(bf_soundsystem "${SRC}" "${INC}")
-#, libtype=['core','player'], priority = [20,140] )
diff --git a/intern/SoundSystem/Makefile b/intern/SoundSystem/Makefile
deleted file mode 100644
index 4d346f65138..00000000000
--- a/intern/SoundSystem/Makefile
+++ /dev/null
@@ -1,70 +0,0 @@
-# -*- mode: gnumakefile; tab-width: 8; indent-tabs-mode: t; -*-
-# vim: tabstop=8
-#
-# $Id$
-#
-# ***** BEGIN GPL LICENSE BLOCK *****
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
-# All rights reserved.
-#
-# The Original Code is: all of this file.
-#
-# Contributor(s): GSR
-#
-# ***** END GPL LICENSE BLOCK *****
-#
-#
-
-include nan_definitions.mk
-
-LIBNAME = SoundSystem
-SOURCEDIR = intern/SoundSystem
-DIR = $(OCGDIR)/$(SOURCEDIR)
-DIRS = intern
-DIRS += dummy
-
-ifneq ($(NAN_NO_OPENAL),true)
- ifeq ($(OS),windows)
- DIRS += openal sdl
- endif
- ifeq ($(OS),darwin)
- DIRS += openal
- endif
- ifeq ($(OS),$(findstring $(OS), "linux freebsd solaris"))
- DIRS += openal sdl
- endif
- ifeq ($(OS), irix)
- DIRS += sdl
- endif
-else
- export CPPFLAGS += -DNO_SOUND
-endif
-
-include nan_subdirs.mk
-
-install: $(ALL_OR_DEBUG)
- @[ -d $(NAN_SOUNDSYSTEM) ] || mkdir $(NAN_SOUNDSYSTEM)
- @[ -d $(NAN_SOUNDSYSTEM)/include ] || mkdir $(NAN_SOUNDSYSTEM)/include
- @[ -d $(NAN_SOUNDSYSTEM)/lib/$(DEBUG_DIR) ] || mkdir $(NAN_SOUNDSYSTEM)/lib/$(DEBUG_DIR)
- @../tools/cpifdiff.sh $(DIR)/$(DEBUG_DIR)libSoundSystem.a $(NAN_SOUNDSYSTEM)/lib/$(DEBUG_DIR)
-ifeq ($(OS),darwin)
- ranlib $(NAN_SOUNDSYSTEM)/lib/$(DEBUG_DIR)libSoundSystem.a
-endif
- @../tools/cpifdiff.sh *.h $(NAN_SOUNDSYSTEM)/include/
-
-
diff --git a/intern/SoundSystem/SConscript b/intern/SoundSystem/SConscript
deleted file mode 100644
index 256b7904a0f..00000000000
--- a/intern/SoundSystem/SConscript
+++ /dev/null
@@ -1,20 +0,0 @@
-#!/usr/bin/python
-
-Import ('env')
-
-sources = env.Glob('dummy/*.cpp') + env.Glob('intern/*.cpp')
-
-incs = '. intern ../moto/include ../string dummy openal sdl'
-defs = ''
-if env['WITH_BF_OPENAL']:
- sources += env.Glob('openal/*.cpp') + env.Glob('sdl/*.cpp')
- incs += ' ' + env['BF_OPENAL_INC']
- incs += ' ' + env['BF_SDL_INC']
- defs = 'USE_OPENAL'
-else:
- defs = 'NO_SOUND'
-
-if not env['WITH_BF_SDL']:
- defs += ' DISABLE_SDL'
-
-env.BlenderLib ('bf_soundsystem', sources, Split(incs), Split(defs), libtype=['intern','player'], priority = [25,135] )
diff --git a/intern/SoundSystem/SND_C-api.h b/intern/SoundSystem/SND_C-api.h
deleted file mode 100644
index f8e439a9c26..00000000000
--- a/intern/SoundSystem/SND_C-api.h
+++ /dev/null
@@ -1,354 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-#ifndef SND_BLENDER_H
-#define SND_BLENDER_H
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include "SoundDefines.h"
-
-#define SND_DECLARE_HANDLE(name) typedef struct name##__ { int unused; } *name
-
-SND_DECLARE_HANDLE(SND_AudioDeviceInterfaceHandle);
-SND_DECLARE_HANDLE(SND_SceneHandle);
-SND_DECLARE_HANDLE(SND_ObjectHandle);
-SND_DECLARE_HANDLE(SND_ListenerHandle);
-
-/**
- * set the specified type
- */
-extern void SND_SetDeviceType(int device_type);
-
-/**
- * get an audiodevice
- */
-extern SND_AudioDeviceInterfaceHandle SND_GetAudioDevice(void);
-
-/**
- * and let go of it
- */
-extern void SND_ReleaseDevice(void);
-
-/**
- * check if playback is desired
- */
-extern int SND_IsPlaybackWanted(SND_SceneHandle scene);
-
-/**
- * add memlocation to cache
- */
-extern int SND_AddSample(SND_SceneHandle scene,
- const char* filename,
- void* memlocation,
- int size);
-
-/**
- * remove all samples
- */
-extern void SND_RemoveAllSamples(SND_SceneHandle scene);
-
-/**
- * forces the object to check its buffer, and fix it if it's wrong
- */
-extern int SND_CheckBuffer(SND_SceneHandle scene, SND_ObjectHandle object);
-
-/**
- * Creates a scene, initializes it and returns a handle to that scene.
- *
- * @param audiodevice: handle to the audiodevice.
- */
-extern SND_SceneHandle SND_CreateScene(SND_AudioDeviceInterfaceHandle audiodevice);
-
-/**
- * Stops all sounds, suspends the scene (so all resources will be freed) and deletes the scene.
- *
- * @param scene: handle to the soundscene.
- */
-extern void SND_DeleteScene(SND_SceneHandle scene);
-
-/**
- * Adds a soundobject to the scene, gets the buffer the sample is loaded into.
- *
- * @param scene: handle to the soundscene.
- * @param object: handle to soundobject.
- */
-extern void SND_AddSound(SND_SceneHandle scene, SND_ObjectHandle object);
-
-/**
- * Removes a soundobject from the scene.
- *
- * @param scene: handle to the soundscene.
- * @param object: handle to soundobject.
- */
-extern void SND_RemoveSound(SND_SceneHandle scene, SND_ObjectHandle object);
-
-/**
- * Removes all soundobjects from the scene.
- *
- * @param scene: handle to the soundscene.
- */
-extern void SND_RemoveAllSounds(SND_SceneHandle scene);
-
-/**
- * Stopss all soundobjects in the scene.
- *
- * @param scene: handle to the soundscene.
- */
-extern void SND_StopAllSounds(SND_SceneHandle scene);
-
-/**
- * Updates the listener, checks the status of all soundobjects, builds a list of all active
- * objects, updates the active objects.
- *
- * @param audiodevice: handle to the audiodevice.
- * @param scene: handle to the soundscene.
- */
-extern void SND_Proceed(SND_AudioDeviceInterfaceHandle audiodevice, SND_SceneHandle scene);
-
-/**
- * Returns a handle to the listener.
- *
- * @param scene: handle to the soundscene.
- */
-extern SND_ListenerHandle SND_GetListener(SND_SceneHandle scene);
-
-/**
- * Sets the gain of the listener.
- *
- * @param scene: handle to the soundscene.
- * @param gain: factor the gain gets multiplied with.
- */
-extern void SND_SetListenerGain(SND_SceneHandle scene, double gain);
-
-/**
- * Sets a scaling to exaggerate or deemphasize the Doppler (pitch) shift resulting from the
- * calculation.
- * @attention $f' = dopplerfactor * f * frac{dopplervelocity - listener_velocity}{dopplervelocity + object_velocity}$
- * @attention f: frequency in sample (soundobject)
- * @attention f': effective Doppler shifted frequency
- *
- * @param object: handle to soundobject.
- * @param dopplerfactor: the dopplerfactor.
- */
-extern void SND_SetDopplerFactor(SND_SceneHandle scene, double dopplerfactor);
-
-/**
- * Sets the value of the propagation speed relative to which the source velocities are interpreted.
- * @attention $f' = dopplerfactor * f * frac{dopplervelocity - listener_velocity}{dopplervelocity + object_velocity}$
- * @attention f: frequency in sample (soundobject)
- * @attention f': effective Doppler shifted frequency
- *
- * @param object: handle to soundobject.
- * @param dopplervelocity: the dopplervelocity.
- */
-extern void SND_SetDopplerVelocity(SND_SceneHandle scene, double dopplervelocity);
-
-/**
- * Creates a new soundobject and returns a handle to it.
- */
-extern SND_ObjectHandle SND_CreateSound(void);
-
-/**
- * Deletes a soundobject.
- *
- * @param object: handle to soundobject.
- */
-extern void SND_DeleteSound(SND_ObjectHandle object);
-
-/**
- * Sets a soundobject to SND_MUST_PLAY, so with the next proceed it will be updated and played.
- *
- * @param object: handle to soundobject.
- */
-extern void SND_StartSound(SND_SceneHandle scene, SND_ObjectHandle object);
-
-/**
- * Sets a soundobject to SND_MUST_STOP, so with the next proceed it will be stopped.
- *
- * @param object: handle to soundobject.
- */
-extern void SND_StopSound(SND_SceneHandle scene, SND_ObjectHandle object);
-
-/**
- * Sets a soundobject to SND_MUST_PAUSE, so with the next proceed it will be paused.
- *
- * @param object: handle to soundobject.
- */
-extern void SND_PauseSound(SND_SceneHandle scene, SND_ObjectHandle object);
-
-/**
- * Sets the name of the sample to reference the soundobject to it.
- *
- * @param object: handle to soundobject.
- * @param samplename: the name of the sample
- */
-extern void SND_SetSampleName(SND_ObjectHandle object, char* samplename);
-
-/**
- * Sets the gain of a soundobject.
- *
- * @param object: handle to soundobject.
- * @param gain: factor the gain gets multiplied with.
- */
-extern void SND_SetGain(SND_ObjectHandle object, double gain);
-
-/**
- * Sets the minimum gain of a soundobject.
- *
- * @param object: handle to soundobject.
- * @param minimumgain: lower threshold for the gain.
- */
-extern void SND_SetMinimumGain(SND_ObjectHandle object, double minimumgain);
-
-/**
- * Sets the maximum gain of a soundobject.
- *
- * @param object: handle to soundobject.
- * @param maximumgain: upper threshold for the gain.
- */
-extern void SND_SetMaximumGain(SND_ObjectHandle object, double maximumgain);
-
-/**
- * Sets the rollofffactor. The rollofffactor is a per-Source parameter the application
- * can use to increase or decrease the range of a source by decreasing or increasing the
- * attenuation, respectively. The default value is 1. The implementation is free to optimize
- * for a rollofffactor value of 0, which indicates that the application does not wish any
- * distance attenuation on the respective Source.
- *
- * @param object: handle to soundobject.
- * @param rollofffactor: the rollofffactor.
- */
-extern void SND_SetRollOffFactor(SND_ObjectHandle object, double rollofffactor);
-
-/**
- * Sets the referencedistance at which the listener will experience gain.
- * @attention G_dB = gain - 20 * log10(1 + rollofffactor * (dist - referencedistance)/referencedistance);
- *
- * @param object: handle to soundobject.
- * @param distance: the reference distance.
- */
-extern void SND_SetReferenceDistance(SND_ObjectHandle object, double referencedistance);
-
-/**
- * Sets the pitch of a soundobject.
- *
- * @param object: handle to soundobject.
- * @param pitch: pitchingfactor: 2.0 for doubling the frequency, 0.5 for half the frequency.
- */
-extern void SND_SetPitch(SND_ObjectHandle object, double pitch);
-
-/**
- * Sets the position a soundobject.
- *
- * @param object: handle to soundobject.
- * @param position: position[3].
- */
-extern void SND_SetPosition(SND_ObjectHandle object, double* position);
-
-/**
- * Sets the velocity of a soundobject.
- *
- * @param object: handle to soundobject.
- * @param velocity: velocity[3].
- */
-extern void SND_SetVelocity(SND_ObjectHandle object, double* velocity);
-
-/**
- * Sets the orientation of a soundobject.
- *
- * @param object: handle to soundobject.
- * @param orientation: orientation[9].
- */
-extern void SND_SetOrientation(SND_ObjectHandle object, double* orientation);
-
-/**
- * Sets the loopmode of a soundobject.
- *
- * @param object: handle to soundobject.
- * @param loopmode type of the loop (SND_LOOP_OFF, SND_LOOP_NORMAL, SND_LOOP_BIDIRECTIONAL);
- */
-extern void SND_SetLoopMode(SND_ObjectHandle object, int loopmode);
-
-/**
- * Sets the looppoints of a soundobject.
- *
- * @param object: handle to soundobject.
- * @param loopstart startpoint of the loop
- * @param loopend endpoint of the loop
- */
-extern void SND_SetLoopPoints(SND_ObjectHandle object, unsigned int loopstart, unsigned int loopend);
-
-/**
- * Gets the gain of a soundobject.
- *
- * @param object: handle to soundobject.
- */
-extern float SND_GetGain(SND_ObjectHandle object);
-
-/**
- * Gets the pitch of a soundobject.
- *
- * @param object: handle to soundobject.
- */
-extern float SND_GetPitch(SND_ObjectHandle object);
-
-/**
- * Gets the looping of a soundobject.
- * 0: SND_LOOP_OFF
- * 1: SND_LOOP_NORMAL
- * 2: SND_LOOP_BIDIRECTIONAL
- *
- * @param object: handle to soundobject.
- */
-extern int SND_GetLoopMode(SND_ObjectHandle object);
-
-/**
- * Gets the playstate of a soundobject.
- * SND_UNKNOWN = -1
- * SND_INITIAL
- * SND_MUST_PLAY
- * SND_PLAYING
- * SND_MUST_STOP
- * SND_STOPPED
- * SND_MUST_PAUSE
- * SND_PAUSED
- * SND_MUST_BE_DELETED
- *
- * @param object: handle to soundobject.
- */
-extern int SND_GetPlaystate(SND_ObjectHandle object);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
-
diff --git a/intern/SoundSystem/SND_CDObject.h b/intern/SoundSystem/SND_CDObject.h
deleted file mode 100644
index c79f62d9862..00000000000
--- a/intern/SoundSystem/SND_CDObject.h
+++ /dev/null
@@ -1,83 +0,0 @@
-/*
- * SND_CDObject.h
- *
- * Implementation for CD playback
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifndef __SND_CDOBJECT_H
-#define __SND_CDOBJECT_H
-
-#include "SND_Object.h"
-
-class SND_CDObject : public SND_Object
-{
-private:
-
- /**
- * Private to enforce singleton
- */
- SND_CDObject();
- SND_CDObject(const SND_CDObject&);
-
- static SND_CDObject* m_instance;
- MT_Scalar m_gain; /* the gain of the object */
- int m_playmode; /* the way CD is played back (all, random, track, trackloop) */
- int m_track; /* the track for 'track' and 'trackloop' */
- int m_playstate; /* flag for current state of object */
- bool m_modified;
- bool m_used; /* flag for checking if we used the cd, if not don't
- call the stop cd at the end */
-
-public:
- static bool CreateSystem();
- static bool DisposeSystem();
- static SND_CDObject* Instance();
-
- ~SND_CDObject();
-
- void SetGain(MT_Scalar gain);
- void SetPlaymode(int playmode);
- void SetTrack(int track);
- void SetPlaystate(int playstate);
- void SetModified(bool modified);
- void SetUsed();
- bool GetUsed();
-
- bool IsModified() const;
-
- int GetTrack() const;
- MT_Scalar GetGain() const;
- int GetPlaymode() const;
- int GetPlaystate() const;
-
-};
-
-#endif //__SND_CDOBJECT_H
-
diff --git a/intern/SoundSystem/SND_DependKludge.h b/intern/SoundSystem/SND_DependKludge.h
deleted file mode 100644
index 06d4ec9c0c9..00000000000
--- a/intern/SoundSystem/SND_DependKludge.h
+++ /dev/null
@@ -1,50 +0,0 @@
-/*
- * SND_DependKludge.h
- *
- * who needs what?
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifndef HAVE_CONFIG_H
-
-#ifndef NO_SOUND
-
-#if defined (_WIN32) && !defined(FREE_WINDOWS)
-# define USE_OPENAL
-#elif defined (__linux__) || (__FreeBSD__) || defined(__APPLE__) || defined(__sun)
-# define USE_OPENAL
-#else
-# ifdef USE_OPENAL
-# undef USE_OPENAL
-# endif
-#endif
-
-#endif /* NO_SOUND */
-
-#endif /* HAVE_CONFIG_H */
diff --git a/intern/SoundSystem/SND_DeviceManager.h b/intern/SoundSystem/SND_DeviceManager.h
deleted file mode 100644
index 708db030519..00000000000
--- a/intern/SoundSystem/SND_DeviceManager.h
+++ /dev/null
@@ -1,79 +0,0 @@
-/*
- * SND_DeviceManager.h
- *
- * singleton for creating, switching and deleting audiodevices
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifndef __SND_DEVICEMANAGER_H
-#define __SND_DEVICEMANAGER_H
-
-#include "SND_IAudioDevice.h"
-
-class SND_DeviceManager
-{
-public :
-
- /**
- * a subscription is needed before instances are given away
- * applications must call subscribe first, get an instance, and
- * when they are finished with sound, unsubscribe
- */
- static void Subscribe();
- static void Unsubscribe();
-
- static SND_IAudioDevice* Instance();
- static void SetDeviceType(int device_type);
-
-private :
-
- /**
- * Private to enforce singleton
- */
- SND_DeviceManager();
- SND_DeviceManager(const SND_DeviceManager&);
- ~SND_DeviceManager();
-
- static SND_IAudioDevice* m_instance;
-
- /**
- * The type of device to be created on a call
- * to Instance().
- */
- static int m_device_type;
-
- /**
- * Remember the number of subscriptions.
- * if 0, delete the device
- */
- static int m_subscriptions;
-};
-
-#endif //__SND_DEVICEMANAGER_H
-
diff --git a/intern/SoundSystem/SND_IAudioDevice.h b/intern/SoundSystem/SND_IAudioDevice.h
deleted file mode 100644
index d6b3936e6ef..00000000000
--- a/intern/SoundSystem/SND_IAudioDevice.h
+++ /dev/null
@@ -1,343 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-#ifndef SND_IAUDIODEVICE
-#define SND_IAUDIODEVICE
-
-#include "SND_SoundObject.h"
-#include "SND_CDObject.h"
-#include "SND_WaveCache.h"
-#include "SND_WaveSlot.h"
-#include "MT_Matrix3x3.h"
-
-class SND_IAudioDevice
-{
-public:
-
- /**
- * constructor
- */
- SND_IAudioDevice() {};
-
- /**
- * destructor
- */
- virtual ~SND_IAudioDevice() {};
-
- /**
- * check to see if initialization was successfull
- *
- * @return indication of succes
- */
- virtual bool IsInitialized()=0;
-
- /**
- * get the wavecache (which does sample (un)loading)
- *
- * @return pointer to the wavecache
- */
- virtual SND_WaveCache* GetWaveCache() const =0;
-
- /**
- * loads a sample into the device
- *
- * @param samplename the name of the sample
- * @param memlocation pointer where the sample is stored
- * @param size size of the sample in memory
- *
- * @return pointer to the slot with sample data
- */
- virtual SND_WaveSlot* LoadSample(const STR_String& samplename,
- void* memlocation,
- int size)=0;
-
- /**
- * remove a sample from the wavecache
- *
- * @param filename pointer to filename
- */
-// virtual void RemoveSample(const char* filename)=0;
-
- /**
- * remove all samples from the wavecache
- */
- virtual void RemoveAllSamples()=0;
-
- /**
- * get a new id from the device
- *
- * @param pObject pointer to soundobject
- *
- * @return indication of success
- */
- virtual bool GetNewId(SND_SoundObject* pObject)=0;
-
- /**
- * clear an id
- *
- * @param pObject pointer to soundobject
- */
- virtual void ClearId(SND_SoundObject* pObject)=0;
-
- /**
- * initialize the listener
- */
- virtual void InitListener()=0;
-
- /**
- * set the value of the propagation speed relative to which the
- * source velocities are interpreted.
- * f' = DOPPLER_FACTOR * f * (DOPPLER_VELOCITY - Vl) / (DOPPLER_VELOCITY + Vo)
- * f: frequency in sample (soundobject)
- * f': effective Doppler shifted frequency
- * Vl: velocity listener
- * Vo: velocity soundobject
- *
- * @param dopplervelocity scaling factor for doppler effect
- */
- virtual void SetDopplerVelocity(MT_Scalar dopplervelocity) const =0;
-
- /**
- * set a scaling to exaggerate or deemphasize the Doppler (pitch)
- * shift resulting from the calculation.
- * f' = DOPPLER_FACTOR * f * (DOPPLER_VELOCITY - Listener_velocity )/(DOPPLER_VELOCITY + object_velocity )
- *
- * @param dopplerfactor scaling factor for doppler effect
- */
- virtual void SetDopplerFactor(MT_Scalar dopplerfactor) const =0;
-
- /**
- * set the roll-off factor
- *
- * @param rollofffactor a global volume scaling factor
- */
- virtual void SetListenerRollOffFactor(MT_Scalar rollofffactor) const =0;
-
- /**
- * make the context the current one
- */
- virtual void MakeCurrent() const =0;
-
- /**
- * update the device
- */
- virtual void NextFrame() const =0;
-
- /**
- * set the volume of the listener.
- *
- * @param gain the mastergain
- */
- virtual void SetListenerGain(float gain) const =0;
-
- /**
- * connect the buffer with the source
- *
- * @param id the id of the object
- * @param buffer the buffer the sample is stored in
- */
- virtual void SetObjectBuffer(int id, unsigned int buffer)=0;
-
- /**
- * pause playback of the cd
- * @param id the id of the object
- *
- * @return the state the object is in
- */
- virtual int GetPlayState(int id) =0;
-
- /**
- * play a sound belonging to an object.
- *
- * @param id the id of the object
- */
- virtual void PlayObject(int id) =0;
-
- /**
- * stop a sound belonging to an object.
- *
- * @param id the id of the object
- */
- virtual void StopObject(int id) const =0;
-
- /**
- * stop all sounds.
- */
- virtual void StopAllObjects()=0;
-
- /**
- * pause the sound belonging to an object.
- *
- * @param id the id of the object
- */
- virtual void PauseObject(int id) const =0;
-
- /**
- * set the sound to looping or non-looping.
- *
- * @param id the id of the object
- * @param loopmode type of looping (no loop, normal, bidirectional)
- */
- virtual void SetObjectLoop(int id, unsigned int loopmode) const =0;
-
- /**
- * set the looppoints of a sound
- *
- * @param id the id of the object
- * @param loopstart the startpoint of the loop (in samples)
- * @param loopend the endpoint of the loop (in samples)
- */
- virtual void SetObjectLoopPoints(int id, unsigned int loopstart, unsigned int loopend) const =0;
-
- /**
- * set the pitch of the sound.
- *
- * @param id the id of the object
- * @param pitch the pitch
- */
- virtual void SetObjectPitch(int id, MT_Scalar pitch) const =0;
-
- /**
- * set the gain of the sound.
- *
- * @param id the id of the object
- * @param gain the gain
- */
- virtual void SetObjectGain(int id, MT_Scalar gain) const =0;
-
- /**
- * ROLLOFF_FACTOR is per-Source parameter the application can use to increase or decrease
- * the range of a source by decreasing or increasing the attenuation, respectively. The
- * default value is 1. The implementation is free to optimize for a ROLLOFF_FACTOR value
- * of 0, which indicates that the application does not wish any distance attenuation on
- * the respective Source.
- *
- * @param id the id of the object
- * @param rolloff a per-source volume scaling factor
- */
- virtual void SetObjectRollOffFactor(int id, MT_Scalar rolloff) const =0;
-
- /**
- * min_gain indicates the minimal gain which is always guaranteed for this sound
- *
- * @param id the id of the object
- * @param mingain the minimum gain of the object
- */
- virtual void SetObjectMinGain(int id, MT_Scalar mingain) const =0;
-
- /**
- * max_gain indicates the maximal gain which is always guaranteed for this sound
- *
- * @param id the id of the object
- * @param maxgain the maximum gain of the object
- */
- virtual void SetObjectMaxGain(int id, MT_Scalar maxgain) const =0;
- /**
- * set the distance at which the Listener will experience gain.
- * G_dB = GAIN - 20*log10(1 + ROLLOFF_FACTOR*(dist-REFERENCE_DISTANCE)/REFERENCE_DISTANCE );
- *
- * @param id the id of the object
- * @param referencedistance the distance at which the listener will start hearing
- */
- virtual void SetObjectReferenceDistance(int id, MT_Scalar referencedistance) const =0;
-
- /**
- * set the position, velocity and orientation of a sound.
- *
- * @param id the id of the object
- * @param position the position of the object
- * @param velocity the velocity of the object
- * @param orientation the orientation of the object
- * @param lisposition the position of the listener
- * @param rollofffactor the rollofffactor of the object
- */
- virtual void SetObjectTransform(int id,
- const MT_Vector3& position,
- const MT_Vector3& velocity,
- const MT_Matrix3x3& orientation,
- const MT_Vector3& lisposition,
- const MT_Scalar& rollofffactor) const =0;
-
- /**
- * make a sound 2D
- *
- * @param id the id of the object
- */
- virtual void ObjectIs2D(int id) const =0;
-
- /**
- * tell the device we want cd suppport
- */
- virtual void UseCD() const =0;
-
- /**
- * start playback of the cd
- *
- * @param track the tracknumber to start playback from
- */
- virtual void PlayCD(int track) const =0;
-
- /**
- * pause playback of the cd (true == pause, false == resume)
- */
- virtual void PauseCD(bool pause) const =0;
-
- /**
- * stop playback of the cd
- */
- virtual void StopCD() const =0;
-
- /**
- * set the playbackmode of the cd
- * SND_CD_ALL play all tracks
- * SND_CD_TRACK play one track
- * SND_CD_TRACKLOOP play one track looped
- * SND_CD_RANDOM play all tracks in random order
- *
- * @param playmode playmode
- */
- virtual void SetCDPlaymode(int playmode) const =0;
-
- /**
- * set the volume playback of the cd
- *
- * @param gain the gain
- */
- virtual void SetCDGain(MT_Scalar gain) const =0;
-
- virtual void StartUsingDSP() =0;
- virtual float* GetSpectrum() =0;
- virtual void StopUsingDSP() =0;
-
-protected:
-
- virtual void RevokeSoundObject(SND_SoundObject* pObject)=0;
-};
-
-#endif //SND_IAUDIODEVICE
-
diff --git a/intern/SoundSystem/SND_Object.h b/intern/SoundSystem/SND_Object.h
deleted file mode 100644
index f23827974e3..00000000000
--- a/intern/SoundSystem/SND_Object.h
+++ /dev/null
@@ -1,54 +0,0 @@
-/*
- * SND_Object.h
- *
- * Abstract sound object
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifndef __SND_OBJECT_H
-#define __SND_OBJECT_H
-
-#include "GEN_List.h"
-#include "MT_Matrix3x3.h"
-#include "SoundDefines.h"
-
-/**
- * SND_Object is an interface class for soundobjects, listeners and other
- * kinds of sound related thingies.
- */
-
-class SND_Object : public GEN_Link
-{
-public:
- SND_Object() {};
- virtual ~SND_Object() {};
-};
-
-#endif //__SND_OBJECT_H
-
diff --git a/intern/SoundSystem/SND_Scene.h b/intern/SoundSystem/SND_Scene.h
deleted file mode 100644
index bb3ff932bce..00000000000
--- a/intern/SoundSystem/SND_Scene.h
+++ /dev/null
@@ -1,104 +0,0 @@
-/*
- * SND_Scene.h
- *
- * The scene for sounds.
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifdef WIN32
-#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
-#endif //WIN32
-
-#ifndef __SND_SCENE_H
-#define __SND_SCENE_H
-
-#include "SoundDefines.h"
-#include "SND_SoundObject.h"
-#include "SND_CDObject.h"
-#include "SND_SoundListener.h"
-#include "SND_WaveSlot.h"
-
-#include "MT_Vector3.h"
-#include "MT_Matrix3x3.h"
-#include "STR_String.h"
-
-#include <set>
-
-
-class SND_Scene
-{
- std::set<class SND_SoundObject*> m_soundobjects;
-
- GEN_List m_activeobjects;
- class SND_IAudioDevice* m_audiodevice;
- class SND_WaveCache* m_wavecache;
- class SND_SoundListener m_listener;
- bool m_audio; // to check if audio works
- bool m_audioplayback; // to check if audioplayback is wanted
-
- void UpdateListener();
- void BuildActiveList(MT_Scalar curtime);
- void UpdateActiveObects();
- void UpdateCD();
-
-public:
- SND_Scene(SND_IAudioDevice* adi);
- ~SND_Scene();
-
- bool IsPlaybackWanted();
-
- void AddActiveObject(SND_SoundObject* pObject, MT_Scalar curtime);
- void RemoveActiveObject(SND_SoundObject* pObject);
- void DeleteObjectWhenFinished(SND_SoundObject* pObject);
-
- void Proceed();
-
- int LoadSample(const STR_String& samplename,
- void* memlocation,
- int size);
- void RemoveAllSamples();
- bool CheckBuffer(SND_SoundObject* pObject);
- bool IsSampleLoaded(STR_String& samplename);
-
- void AddObject(SND_SoundObject* pObject);
- bool SetCDObject(SND_CDObject* cdobject);
- void DeleteObject(SND_SoundObject* pObject);
- void RemoveAllObjects();
- void StopAllObjects();
- int GetObjectStatus(SND_SoundObject* pObject) const;
-
- void SetListenerTransform(const MT_Vector3& pos,
- const MT_Vector3& vel,
- const MT_Matrix3x3& mat);
-
- SND_SoundListener* GetListener();
-};
-
-#endif //__SND_SCENE_H
-
diff --git a/intern/SoundSystem/SND_SoundListener.h b/intern/SoundSystem/SND_SoundListener.h
deleted file mode 100644
index 2f6a6e8cddd..00000000000
--- a/intern/SoundSystem/SND_SoundListener.h
+++ /dev/null
@@ -1,82 +0,0 @@
-/*
- * SND_SoundListener.h
- *
- * A SoundListener is for sound what a camera is for vision.
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifndef __SND_SOUNDLISTENER_H
-#define __SND_SOUNDLISTENER_H
-
-#include "SND_Object.h"
-
-class SND_SoundListener : public SND_Object
-{
-public:
- SND_SoundListener();
- virtual ~SND_SoundListener();
-
- void SetStateFlag(unsigned int stateflags);
- void SetGain(MT_Scalar gain);
- void SetPosition(const MT_Vector3& pos);
- void SetVelocity(const MT_Vector3& vel);
- void SetOrientation(const MT_Matrix3x3& ori);
- void SetDopplerFactor(MT_Scalar dopplerfactor);
- void SetDopplerVelocity(MT_Scalar dopplervelocity);
- void SetScale(MT_Scalar scale);
-
- void SetModified(bool modified);
- bool IsModified() const;
-
- unsigned int GetStateFlags() const;
- MT_Scalar GetGain() const;
- MT_Vector3 GetPosition() const;
- MT_Vector3 GetVelocity() const;
- MT_Matrix3x3 GetOrientation();
-
- MT_Scalar GetDopplerFactor() const;
- MT_Scalar GetDopplerVelocity() const;
- MT_Scalar GetScale() const;
-
-private:
- void* m_listener;
- bool m_modified;
-
- MT_Scalar m_gain; /* overall gain */
- MT_Vector3 m_position; /* position; left/right, up/down, in/out */
- MT_Vector3 m_velocity; /* velocity of the listener */
- MT_Matrix3x3 m_orientation; /* orientation of the listener */
-
- MT_Scalar m_dopplerfactor; /* scaling factor for the Doppler (pitch) shift */
- MT_Scalar m_dopplervelocity; /* factor for the reference velocity (for Dopplereffect) */
- MT_Scalar m_scale;
-};
-
-#endif //__SND_SOUNDLISTENER_H
-
diff --git a/intern/SoundSystem/SND_SoundObject.h b/intern/SoundSystem/SND_SoundObject.h
deleted file mode 100644
index 7bd43fb4e66..00000000000
--- a/intern/SoundSystem/SND_SoundObject.h
+++ /dev/null
@@ -1,159 +0,0 @@
-/*
- * SND_SoundObject.h
- *
- * Implementation of the abstract sound object
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifndef __SND_SOUNDOBJECT_H
-#define __SND_SOUNDOBJECT_H
-
-#include "SND_Object.h"
-#include "STR_String.h"
-
-/**
- * SND_SoundObject is a class for api independent sounddata storage conected to an actuator
- */
-
-class SND_SoundObject : public SND_Object
-{
-private:
- STR_String m_samplename; /* name of the sample */
- STR_String m_objectname; /* name of the object */
- unsigned int m_buffer;
-
- bool m_active; /* is the object active or not? */
- int m_id;
- MT_Scalar m_lifespan; /* the lifespan of the sound seconds */
- MT_Scalar m_timestamp;
-
- MT_Scalar m_length; /* length of the sample in seconds */
-
- MT_Scalar m_gain; /* the gain of the object */
- MT_Scalar m_rollofffactor; /* the scaling factor to increase or decrease the range
- of a source by decreasing or increasing the
- attenuation, respectively */
- MT_Scalar m_referencedistance;/* the distance at which the listener will experience
- gain */
- MT_Scalar m_mingain; /* indicates the minimal gain which is always guaranteed
- for this source */
- MT_Scalar m_maxgain; /* indicates the maximal gain which is always guaranteed
- for this source */
-
- MT_Scalar m_pitch; /* the pitch of the object */
- MT_Vector3 m_position; /* position; left/right, up/down, in/out */
- MT_Vector3 m_velocity; /* velocity of the object */
- MT_Matrix3x3 m_orientation; /* orientation of the object */
- unsigned int m_loopmode; /* loop normal or bidirectional? */
- unsigned int m_loopstart; /* start of looppoint in samples! */
- unsigned int m_loopend; /* end of looppoint in samples! */
- bool m_is3d; /* is the object 3D or 2D? */
- int m_playstate; /* flag for current state of object */
- bool m_modified;
- unsigned int m_running;
- bool m_highpriority; /* may the sound be ditched when we run out of voices? */
-
-public:
-
- SND_SoundObject();
- ~SND_SoundObject();
-
- void SetBuffer(unsigned int buffer);
- void SetActive(bool active);
-
- void StartSound();
- void StopSound();
- void PauseSound();
- void DeleteWhenFinished();
-
- void SetObjectName(STR_String objectname);
- void SetSampleName(STR_String samplename);
- void SetLength(MT_Scalar length);
-
- void SetPitch(MT_Scalar pitch);
- void SetGain(MT_Scalar gain);
- void SetMinGain(MT_Scalar mingain);
- void SetMaxGain(MT_Scalar maxgain);
- void SetRollOffFactor(MT_Scalar rollofffactor);
- void SetReferenceDistance(MT_Scalar distance);
- void SetPosition(const MT_Vector3& pos);
- void SetVelocity(const MT_Vector3& vel);
- void SetOrientation(const MT_Matrix3x3& orient);
- void SetLoopMode(unsigned int loopmode);
- void SetLoopStart(unsigned int loopstart);
- void SetLoopEnd(unsigned int loopend);
- void Set3D(bool threedee);
- void SetPlaystate(int playstate);
- void SetHighPriority(bool priority);
-
- void SetId(int id);
- void SetLifeSpan();
- void SetTimeStamp(MT_Scalar timestamp);
-
- void SetModified(bool modified);
-
- bool IsLifeSpanOver(MT_Scalar curtime) const;
- bool IsActive() const;
- bool IsModified() const;
- bool IsHighPriority() const;
-
- void InitRunning();
- bool IsRunning() const;
- void AddRunning();
-
- int GetId() const;
- MT_Scalar GetLifeSpan() const;
- MT_Scalar GetTimestamp() const;
-
- unsigned int GetBuffer();
- const STR_String& GetSampleName();
- const STR_String& GetObjectName();
-
- MT_Scalar GetLength() const;
- MT_Scalar GetGain() const;
- MT_Scalar GetPitch() const;
-
- MT_Scalar GetMinGain() const;
- MT_Scalar GetMaxGain() const;
- MT_Scalar GetRollOffFactor() const;
- MT_Scalar GetReferenceDistance() const;
-
- MT_Vector3 GetPosition() const;
- MT_Vector3 GetVelocity() const;
- MT_Matrix3x3 GetOrientation() const;
- unsigned int GetLoopMode() const;
- unsigned int GetLoopStart() const;
- unsigned int GetLoopEnd() const;
- bool Is3D() const;
- int GetPlaystate() const;
-
-};
-
-#endif //__SND_SOUNDOBJECT_H
-
diff --git a/intern/SoundSystem/SND_Utils.h b/intern/SoundSystem/SND_Utils.h
deleted file mode 100644
index 82b7c69a595..00000000000
--- a/intern/SoundSystem/SND_Utils.h
+++ /dev/null
@@ -1,111 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-#ifndef SND_UTILS_H
-#define SND_UTILS_H
-
-#include "SND_WaveSlot.h"
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif
-
-typedef struct
-{
- unsigned char riff[4];
- signed int size;
- unsigned char type[4];
-} WavFileHeader;
-
-typedef struct
-{
- unsigned short format;
- unsigned short numberofchannels;
- unsigned int samplerate;
- unsigned int bytespersec;
- unsigned short blockalignment;
- unsigned short bitrate;
-} WavFmtHeader;
-
-typedef struct
-{
- unsigned short size;
- unsigned short samplesperblock;
-} WavFmtExHeader;
-
-typedef struct
-{
- unsigned int Manufacturer;
- unsigned int Product;
- unsigned int SamplePeriod;
- unsigned int Note;
- unsigned int FineTune;
- unsigned int SMPTEFormat;
- unsigned int SMPTEOffest;
- unsigned int loops;
- unsigned int SamplerData;
- struct
- {
- unsigned int Identifier;
- unsigned int Type;
- unsigned int Start;
- unsigned int End;
- unsigned int Fraction;
- unsigned int Count;
- } Loop[1];
-} WavSampleHeader;
-
-typedef struct
-{
- unsigned char id[4];
- unsigned int size;
-} WavChunkHeader;
-
-/**
- * loads a sample and returns a pointer
- */
-extern void* SND_LoadSample(char *filename);
-
-extern bool SND_IsSampleValid(const STR_String& name, void* memlocation);
-extern unsigned int SND_GetSampleFormat(void* sample);
-extern unsigned int SND_GetNumberOfChannels(void* sample);
-extern unsigned int SND_GetSampleRate(void* sample);
-extern unsigned int SND_GetBitRate(void* sample);
-extern unsigned int SND_GetNumberOfSamples(void* sample, unsigned int sample_length);
-extern unsigned int SND_GetHeaderSize(void* sample, unsigned int sample_length);
-extern unsigned int SND_GetExtraChunk(void* sample);
-
-extern void SND_GetSampleInfo(signed char* sample, SND_WaveSlot* waveslot);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
-
diff --git a/intern/SoundSystem/SND_WaveCache.h b/intern/SoundSystem/SND_WaveCache.h
deleted file mode 100644
index 2c457797768..00000000000
--- a/intern/SoundSystem/SND_WaveCache.h
+++ /dev/null
@@ -1,66 +0,0 @@
-/*
- * SND_WaveCache.h
- *
- * abstract wavecache, a way to organize samples
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifdef WIN32
-#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
-#endif //WIN32
-
-#ifndef __SND_WAVECACHE_H
-#define __SND_WAVECACHE_H
-
-#include "SND_WaveSlot.h"
-#include "SoundDefines.h"
-#include "SND_SoundObject.h"
-#include <map>
-
-class SND_WaveCache
-{
-public:
- SND_WaveCache();
- virtual ~SND_WaveCache();
-
- SND_WaveSlot* GetWaveSlot(const STR_String& samplename);
-
- void RemoveAllSamples();
- void RemoveSample(const STR_String& samplename, int buffer);
-
-private:
- std::map<STR_String, SND_WaveSlot*> m_samplecache;
-
- SND_WaveSlot* m_bufferList[NUM_BUFFERS];
-
- void FreeSamples();
-};
-
-#endif //__SND_WAVECACHE_H
-
diff --git a/intern/SoundSystem/SND_WaveSlot.h b/intern/SoundSystem/SND_WaveSlot.h
deleted file mode 100644
index 75cddfa36d8..00000000000
--- a/intern/SoundSystem/SND_WaveSlot.h
+++ /dev/null
@@ -1,92 +0,0 @@
-/*
- * SND_WaveSlot.cpp
- *
- * class for storing sample related information
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifndef __SND_WAVESLOT_H
-#define __SND_WAVESLOT_H
-
-#include "STR_String.h"
-
-class SND_WaveSlot
-{
- STR_String m_samplename;
- bool m_loaded;
- void* m_data;
- unsigned int m_buffer;
- unsigned int m_sampleformat;
- unsigned int m_numberofchannels;
- unsigned int m_samplerate;
- unsigned int m_bitrate;
- unsigned int m_numberofsamples;
- unsigned int m_filesize;
-
-public:
-
- SND_WaveSlot(): m_loaded(false),
- m_data(NULL),
- m_buffer(0),
- m_sampleformat(0),
- m_numberofchannels(0),
- m_samplerate(0),
- m_bitrate(0),
- m_numberofsamples(0),
- m_filesize(0)
- {};
- ~SND_WaveSlot();
-
- void SetSampleName(STR_String samplename);
- void SetLoaded(bool loaded);
- void SetData(void* data);
- void SetBuffer(unsigned int buffer);
- void SetSampleFormat(unsigned int sampleformat);
- void SetNumberOfChannels(unsigned int numberofchannels);
- void SetSampleRate(unsigned int samplerate);
- void SetBitRate(unsigned int bitrate);
- void SetNumberOfSamples(unsigned int numberofsamples);
- void SetFileSize(unsigned int filesize);
-
-
- const STR_String& GetSampleName();
- bool IsLoaded() const;
- void* GetData();
- unsigned int GetBuffer() const;
- unsigned int GetSampleFormat() const;
- unsigned int GetNumberOfChannels() const;
- unsigned int GetSampleRate() const;
- unsigned int GetBitRate() const;
- unsigned int GetNumberOfSamples() const;
- unsigned int GetFileSize() const;
-
-};
-
-#endif //__SND_WAVESLOT_H
-
diff --git a/intern/SoundSystem/SND_test/Makefile b/intern/SoundSystem/SND_test/Makefile
deleted file mode 100644
index 279eeace0d8..00000000000
--- a/intern/SoundSystem/SND_test/Makefile
+++ /dev/null
@@ -1,48 +0,0 @@
-#
-# $Id$
-#
-# ***** BEGIN GPL LICENSE BLOCK *****
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
-# All rights reserved.
-#
-# The Original Code is: all of this file.
-#
-# Contributor(s): none yet.
-#
-# ***** END GPL LICENSE BLOCK *****
-#
-#
-
-LIBNAME = soundsystem
-DIR = $(OCGDIR)/intern/SoundSystem
-ALLTARGETS = $(OBJS) $(DIR)/$(DEBUG_DIR)SoundSystem
-
-include nan_compile.mk
-
-CPPFLAGS += $(NAN_LEVEL_1_WARNINGS)
-
-CPPFLAGS += -I$(NAN_MOTO)/include
-CPPFLAGS += -I.. -I../SND_BlenderWaveCache -I../SND_OpenAL
-
-TESTLIB = $(OCGDIR)/gameengine/OpenALSoundSystem/$(DEBUG_DIR)libOpenALSoundSystem.a
-TESTLIB += $(OCGDIR)/gameengine/BlenderWaveCache/$(DEBUG_DIR)libBlenderWaveCache.a
-TESTLIB += $(OCGDIR)/intern/SoundSystem/$(DEBUG_DIR)libsoundsystem.a
-TESTLIB += $(NAN_OPENAL)/lib/libopenal.a
-
-$(DIR)/$(DEBUG_DIR)SoundSystem: $(OBJS) $(TESTLIB)
- $(CC) $(LDFLAGS) -o $@ $(OBJS) $(TESTLIB) -lm -pthread -ldl -lstdc++
diff --git a/intern/SoundSystem/SND_test/SND_test.c b/intern/SoundSystem/SND_test/SND_test.c
deleted file mode 100644
index 0d19dc2e131..00000000000
--- a/intern/SoundSystem/SND_test/SND_test.c
+++ /dev/null
@@ -1,154 +0,0 @@
-/* SND_test.c nov 2000
-*
-* testfile for the SND module
-*
-* janco verduin
-*
-* $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
-*/
-
-#include "SND_C-api.h"
-#include "BlenderWaveCacheCApi.h"
-#include "OpenALC-Api.h"
-#include <stdio.h>
-#include <stdlib.h>
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-#if defined(WIN32)
-#include <io.h>
-#else
-#include <unistd.h>
-#endif
-#include <fcntl.h>
-
-static int buf[3];
-
-float oPos[3]={3.0, 0.0,-1.0};
-float oVel[3]={0.0, 0.0, 1.0};
-float oOri[6]={0.0, 0.0, 1.0, 0.0, 1.0, 0.0};
-
-void* ReadFile(char *filename)
-{
- int file, filelen;
- void *data = NULL;
-
-#if defined(WIN32)
- file = open(filename, O_BINARY|O_RDONLY);
-#else
- file = open(filename, 0|O_RDONLY);
-#endif
-
- if (file == -1) {
- printf("can't open file.\n");
- printf("press q for quit.\n");
-
- }
- else {
- filelen = lseek(file, 0, SEEK_END);
- lseek(file, 0, SEEK_SET);
-
- if (filelen != 0){
- data = malloc(filelen);
- if (read(file, data, filelen) != filelen) {
- free(data);
- data = NULL;
- }
- }
- close(file);
-
- }
- return (data);
-}
-
-int main(int argc, char* argv[])
-{
- int ch;
- char* samplename = NULL;
- void* sampleinmemory = NULL;
- SND_CacheHandle wavecache = NULL;
- SND_SceneHandle scene = NULL;
- SND_ObjectHandle object = NULL;
-
- wavecache = SND_GetWaveCache();
- scene = SND_CreateOpenALScene(wavecache);
-
- samplename = "2.wav";
- sampleinmemory = ReadFile(samplename);
-
- if (sampleinmemory) {
-
- object = SND_CreateObject();
- SND_AddMemoryLocation(samplename, sampleinmemory);
- SND_SetSampleName(object, samplename);
- SND_AddObject(scene, object);
- printf("go your gang...\n");
- printf("1: play\n");
- printf("2: stop\n");
- printf("q: quit\n");
- }
- do
- {
- ch = getchar();
- ch = toupper(ch);
- switch (ch)
- {
- case '1':
- {
- SND_SetPitch(object, 1.0);
- SND_SetGain(object, 1.0);
- SND_StartSound(object);
- break;
- }
- case '2':
- {
- SND_StopSound(object);
- break;
- }
- default:
- break;
- }
-
- SND_Proceed(scene);
-
- } while (ch != 'Q');
-
- if (object) {
-
- SND_RemoveObject(scene, object);
- SND_DeleteObject(object);
- }
-
- SND_DeleteScene(scene);
- SND_DeleteCache();
-
- return 0;
-
-}
diff --git a/intern/SoundSystem/SoundDefines.h b/intern/SoundSystem/SoundDefines.h
deleted file mode 100644
index 5238507c866..00000000000
--- a/intern/SoundSystem/SoundDefines.h
+++ /dev/null
@@ -1,107 +0,0 @@
-/*
- * SoundDefines.h
- *
- * this is where all kinds of defines are stored
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifndef __SOUNDDEFINES_H
-#define __SOUNDDEFINES_H
-
-/* the types of devices */
-enum
-{
- snd_e_dummydevice = 0,
- snd_e_openaldevice
-};
-
-/* general stuff */
-#define NUM_BUFFERS 128
-#define NUM_SOURCES 24 /* 24 is the limit for openal on windows, was 16 in 2.47 and previous */
-
-/* openal related stuff */
-#define AL_LOOPING 0x1007
-
-/* activelist defines */
-enum
-{
- SND_REMOVE_ACTIVE_OBJECT = 0,
- SND_ADD_ACTIVE_OBJECT,
- SND_DO_NOTHING
-};
-
-/* playstate flags */
-enum
-{
- SND_UNKNOWN = -1,
- SND_INITIAL,
- SND_MUST_PLAY,
- SND_PLAYING,
- SND_MUST_STOP,
- SND_STOPPED,
- SND_MUST_PAUSE,
- SND_PAUSED,
- SND_MUST_RESUME,
- SND_MUST_STOP_WHEN_FINISHED,
- SND_MUST_BE_DELETED
-};
-
-/* loopmodes */
-enum
-{
- SND_LOOP_OFF = 0,
- SND_LOOP_NORMAL,
- SND_LOOP_BIDIRECTIONAL
-};
-
-
-/* cd playstate flags */
-enum
-{
- SND_CD_ALL = 0,
- SND_CD_TRACK,
- SND_CD_TRACKLOOP
-};
-
-/* sample types */
-enum
-{
- SND_WAVE_FORMAT_UNKNOWN = 0,
- SND_WAVE_FORMAT_PCM,
- SND_WAVE_FORMAT_ADPCM,
- SND_WAVE_FORMAT_ALAW = 6,
- SND_WAVE_FORMAT_MULAW,
- SND_WAVE_FORMAT_DIALOGIC_OKI_ADPCM = 17,
- SND_WAVE_FORMAT_CONTROL_RES_VQLPC = 34,
- SND_WAVE_FORMAT_GSM_610 = 49,
- SND_WAVE_FORMAT_MPEG3 = 85
-};
-
-#endif //__SOUNDDEFINES_H
-
diff --git a/intern/SoundSystem/dummy/Makefile b/intern/SoundSystem/dummy/Makefile
deleted file mode 100644
index 829135dde98..00000000000
--- a/intern/SoundSystem/dummy/Makefile
+++ /dev/null
@@ -1,42 +0,0 @@
-#
-# $Id$
-#
-# ***** BEGIN GPL LICENSE BLOCK *****
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
-# All rights reserved.
-#
-# The Original Code is: all of this file.
-#
-# Contributor(s): none yet.
-#
-# ***** END GPL LICENSE BLOCK *****
-#
-#
-
-LIBNAME = DummySoundSystem
-DIR = $(OCGDIR)/intern/$(LIBNAME)
-
-include nan_compile.mk
-
-CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
-
-CPPFLAGS += -I$(NAN_STRING)/include
-CPPFLAGS += -I$(NAN_MOTO)/include
-CPPFLAGS += -I../intern
-CPPFLAGS += -I..
-CPPFLAGS += -I.
diff --git a/intern/SoundSystem/dummy/SND_DummyDevice.cpp b/intern/SoundSystem/dummy/SND_DummyDevice.cpp
deleted file mode 100644
index 672c73e9c52..00000000000
--- a/intern/SoundSystem/dummy/SND_DummyDevice.cpp
+++ /dev/null
@@ -1,52 +0,0 @@
-/*
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- * SND_DummyDevice derived from SND_IAudioDevice
- */
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-#ifdef WIN32
-#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
-#endif //WIN32
-
-#include "SND_DummyDevice.h"
-
-SND_DummyDevice::SND_DummyDevice()
-{
-}
-
-SND_DummyDevice::~SND_DummyDevice()
-{
-#ifdef ONTKEVER
- printf("SND_DummyDevice destructor");
-#endif
-}
-
-
diff --git a/intern/SoundSystem/dummy/SND_DummyDevice.h b/intern/SoundSystem/dummy/SND_DummyDevice.h
deleted file mode 100644
index 988f731d1bf..00000000000
--- a/intern/SoundSystem/dummy/SND_DummyDevice.h
+++ /dev/null
@@ -1,93 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-#ifndef SND_DUMMYDEVICE
-#define SND_DUMMYDEVICE
-
-#include "SND_AudioDevice.h"
-
-class SND_DummyDevice : public SND_AudioDevice
-{
-public:
- SND_DummyDevice();
- ~SND_DummyDevice();
-
- bool Init() { return false; }
-
- SND_WaveSlot* LoadSample(const STR_String& samplename,
- void* memlocation,
- int size) { return NULL; }
-
- void InitListener() {};
- void SetListenerGain(float gain) const {};
- void SetDopplerVelocity(MT_Scalar dopplervelocity) const {};
- void SetDopplerFactor(MT_Scalar dopplerfactor) const {};
- void SetListenerRollOffFactor(MT_Scalar rollofffactor) const {};
-
- void MakeCurrent() const {};
-
- void NextFrame() const {};
-
- void SetObjectBuffer(int id, unsigned int buffer) {};
-
- int GetPlayState(int id) { return SND_UNKNOWN; }
- void PlayObject(int id) {};
- void StopObject(int id) const {};
- void StopAllObjects() {};
- void PauseObject(int id) const {};
-
- void SetObjectLoop(int id, unsigned int loopmode) const {};
- void SetObjectLoopPoints(int id, unsigned int loopstart, unsigned int loopend) const {};
- void SetObjectPitch(int id, MT_Scalar pitch) const {};
- void SetObjectGain(int id, MT_Scalar gain) const {};
- void SetObjectMinGain(int id, MT_Scalar mingain) const {};
- void SetObjectMaxGain(int id, MT_Scalar maxgain) const {};
- void SetObjectRollOffFactor(int id, MT_Scalar rolloff) const {};
- void SetObjectReferenceDistance(int id, MT_Scalar distance) const {};
-
- void SetObjectTransform(int id,
- const MT_Vector3& position,
- const MT_Vector3& velocity,
- const MT_Matrix3x3& orientation,
- const MT_Vector3& lisposition,
- const MT_Scalar& rollofffactor) const {};
- void ObjectIs2D(int id) const {};
-
- void PlayCD(int track) const {};
- void PauseCD(bool pause) const {};
- void StopCD() const {};
- void SetCDPlaymode(int playmode) const {};
- void SetCDGain(MT_Scalar gain) const {};
-
- void StartUsingDSP() {};
- float* GetSpectrum() { return NULL; }
- void StopUsingDSP() {};
-};
-
-#endif //SND_DUMMYDEVICE
-
diff --git a/intern/SoundSystem/intern/Makefile b/intern/SoundSystem/intern/Makefile
deleted file mode 100644
index 7684b6b0bca..00000000000
--- a/intern/SoundSystem/intern/Makefile
+++ /dev/null
@@ -1,44 +0,0 @@
-#
-# $Id$
-#
-# ***** BEGIN GPL LICENSE BLOCK *****
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
-# All rights reserved.
-#
-# The Original Code is: all of this file.
-#
-# Contributor(s): none yet.
-#
-# ***** END GPL LICENSE BLOCK *****
-#
-#
-
-LIBNAME = SoundSystem
-DIR = $(OCGDIR)/intern/SoundSystem
-
-include nan_compile.mk
-
-CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
-
-CPPFLAGS += -I$(NAN_STRING)/include
-CPPFLAGS += -I$(NAN_MOTO)/include
-CPPFLAGS += -I../../../source/blender/include
-CPPFLAGS += -I../dummy
-CPPFLAGS += -I../openal
-CPPFLAGS += -I..
-CPPFLAGS += -I.
diff --git a/intern/SoundSystem/intern/SND_AudioDevice.cpp b/intern/SoundSystem/intern/SND_AudioDevice.cpp
deleted file mode 100644
index 4a5c0e2c498..00000000000
--- a/intern/SoundSystem/intern/SND_AudioDevice.cpp
+++ /dev/null
@@ -1,242 +0,0 @@
-/**
- * $Id$
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#include "SND_AudioDevice.h"
-#include "SND_SoundObject.h"
-
-#ifdef WIN32
-// This warning tells us about truncation of __long__ stl-generated names.
-// It can occasionally cause DevStudio to have internal compiler warnings.
-#pragma warning( disable : 4786 )
-#endif
-
-
-SND_AudioDevice::SND_AudioDevice()
-{
- m_wavecache = NULL;
- m_audio = false;
-
- for (int i = 0; i < NUM_SOURCES; i++)
- {
- m_idObjectArray[i] = new SND_IdObject();
- m_idObjectArray[i]->SetId(i);
- m_idObjectArray[i]->SetSoundObject(NULL);
- m_idObjectList.addTail(m_idObjectArray[i]);
- }
-}
-
-
-
-SND_AudioDevice::~SND_AudioDevice()
-{
- for (int i = 0; i < NUM_SOURCES; i++)
- {
- delete m_idObjectArray[i];
- m_idObjectArray[i] = NULL;
- }
-
- if (m_wavecache)
- {
- delete m_wavecache;
- m_wavecache = NULL;
- }
-}
-
-
-
-bool SND_AudioDevice::IsInitialized()
-{
- return m_audio;
-}
-
-
-
-SND_WaveCache* SND_AudioDevice::GetWaveCache() const
-{
- return m_wavecache;
-}
-
-
-
-/* seeks an unused id and returns it */
-bool SND_AudioDevice::GetNewId(SND_SoundObject* pObject)
-{
-#ifdef ONTKEVER
- printf("SND_AudioDevice::GetNewId\n");
-#endif
-
- bool result = false;
-
- // first, get the oldest (the first) idobject
- SND_IdObject* pIdObject = (SND_IdObject*)m_idObjectList.getHead();
-
- if (pIdObject->isTail())
- {
- }
- else
- {
- // find the first id object which doesn't have a high priority soundobject
- bool ThisSoundMustStay = false;
- bool OutOfIds = false;
-
- do
- {
- // if no soundobject present, it's seat may be taken
- if (pIdObject->GetSoundObject())
- {
- // and also if it ain't highprio
- if (pIdObject->GetSoundObject()->IsHighPriority())
- {
- ThisSoundMustStay = true;
- pIdObject = (SND_IdObject*)pIdObject->getNext();
-
- // if the last one is a priority sound too, then there are no id's left
- // and we won't add any new sounds
- if (pIdObject->isTail())
- OutOfIds = true;
- }
- else
- {
- ThisSoundMustStay = false;
- }
- }
- else
- {
- ThisSoundMustStay = false;
- }
-
- } while (ThisSoundMustStay && !OutOfIds);
-
- if (!OutOfIds)
- {
- SND_SoundObject* oldobject = pIdObject->GetSoundObject();
-
- // revoke the old object if present
- if (oldobject)
- {
-#ifdef ONTKEVER
- printf("oldobject: %x\n", oldobject);
-#endif
- RevokeSoundObject(oldobject);
- }
-
- // set the new soundobject into the idobject
- pIdObject->SetSoundObject(pObject);
-
- // set the id into the soundobject
- int id = pIdObject->GetId();
- pObject->SetId(id);
-
- // connect the new id to the buffer the sample is stored in
- SetObjectBuffer(id, pObject->GetBuffer());
-
- // remove the idobject from the list and add it in the back again
- pIdObject->remove();
- m_idObjectList.addTail(pIdObject);
-
- result = true;
- }
- }
-
- return result;
-}
-
-
-
-void SND_AudioDevice::ClearId(SND_SoundObject* pObject)
-{
-#ifdef ONTKEVER
- printf("SND_AudioDevice::ClearId\n");
-#endif
-
- if (pObject)
- {
- int id = pObject->GetId();
-
- if (id != -1)
- {
- // lets get the idobject belonging to the soundobject
- SND_IdObject* pIdObject = m_idObjectArray[id];
- SND_SoundObject* oldobject = pIdObject->GetSoundObject();
-
- if (oldobject)
- {
- RevokeSoundObject(oldobject);
-
- // clear the idobject from the soundobject
- pIdObject->SetSoundObject(NULL);
- }
-
- // remove the idobject and place it in front
- pIdObject->remove();
- m_idObjectList.addHead(pIdObject);
- }
- }
-}
-
-
-
-void SND_AudioDevice::RevokeSoundObject(SND_SoundObject* pObject)
-{
-#ifdef ONTKEVER
- printf("SND_AudioDevice::RevokeSoundObject\n");
-#endif
-
- // stop the soundobject
- int id = pObject->GetId();
-
- if (id >= 0 && id < NUM_SOURCES)
- {
- StopObject(id);
-
- // remove the object from the 'activelist'
- pObject->SetActive(false);
-
-#ifdef ONTKEVER
- printf("pObject->remove();\n");
-#endif
- }
-
- // make sure its id is invalid
- pObject->SetId(-1);
-}
-
-/*
-void SND_AudioDevice::RemoveSample(const char* filename)
-{
- if (m_wavecache)
- m_wavecache->RemoveSample(filename);
-}
-*/
-
-void SND_AudioDevice::RemoveAllSamples()
-{
- if (m_wavecache)
- m_wavecache->RemoveAllSamples();
-}
-
diff --git a/intern/SoundSystem/intern/SND_AudioDevice.h b/intern/SoundSystem/intern/SND_AudioDevice.h
deleted file mode 100644
index 54e8feea90e..00000000000
--- a/intern/SoundSystem/intern/SND_AudioDevice.h
+++ /dev/null
@@ -1,115 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-#ifndef SND_AUDIODEVICE
-#define SND_AUDIODEVICE
-
-#include "SND_IAudioDevice.h"
-#include "SoundDefines.h"
-#include "SND_IdObject.h"
-
-class SND_AudioDevice : public SND_IAudioDevice
-{
-public:
- SND_AudioDevice();
- virtual ~SND_AudioDevice();
-
- virtual bool IsInitialized();
-
- SND_WaveCache* GetWaveCache() const;
-
- bool GetNewId(SND_SoundObject* pObject);
- void ClearId(SND_SoundObject* pObject);
-
- void UseCD() const {};
-
- /* to be implemented in derived class
-
- virtual SND_WaveSlot* LoadSample(const STR_String& samplename,
- void* memlocation,
- int size) =0;
- */
-// void RemoveSample(const char* filename);
- void RemoveAllSamples();
-
- /* to be implemented in derived class
-
- virtual void InitListener()=0;
- virtual void SetListenerGain(float gain) const =0;
- virtual void SetDopplerVelocity(MT_Scalar dopplervelocity) const =0;
- virtual void SetDopplerFactor(MT_Scalar dopplerfactor) const =0;
- virtual void SetListenerRollOffFactor(MT_Scalar rollofffactor) const =0;
-
- virtual void MakeCurrent() const =0;
-
- virtual void UpdateDevice() const =0;
-
- virtual void SetObjectBuffer(int id, unsigned int buffer)=0;
- virtual int GetPlayState(int id)=0;
- virtual void PlayObject(int id)=0;
- virtual void StopObject(int id) const =0;
- virtual void StopAllObjects()=0;
- virtual void PauseObject(int id) const =0;
-
- virtual void SetObjectLoop(int id, bool loop) const =0;
- virtual void SetObjectLoopPoints(int id, unsigned int loopstart, unsigned int loopend) const =0;
- virtual void SetObjectPitch(int id, MT_Scalar pitch) const =0;
- virtual void SetObjectGain(int id, MT_Scalar gain) const =0;
- virtual void SetObjectRollOffFactor(int id, MT_Scalar rolloff) const =0;
- virtual void SetObjectMinGain(int id, MT_Scalar mingain) const =0;
- virtual void SetObjectMaxGain(int id, MT_Scalar maxgain) const =0;
- virtual void SetObjectReferenceDistance(int id, MT_Scalar referencedistance) const =0;
-
- virtual void SetObjectTransform(int id,
- const MT_Vector3& position,
- const MT_Vector3& velocity,
- const MT_Matrix3x3& orientation,
- const MT_Vector3& lisposition,
- const MT_Scalar& rollofffactor) const =0;
- virtual void ObjectIs2D(int id) const =0;
-
- virtual void PlayCD(int track) const =0;
- virtual void PauseCD(bool pause) const =0;
- virtual void StopCD() const =0;
- virtual void SetCDPlaymode(int playmode) const =0;
- virtual void SetCDGain(MT_Scalar gain) const =0;
- virtual float* GetSpectrum() =0;
- */
-
-protected:
- bool m_audio;
- GEN_List m_idObjectList;
- SND_IdObject* m_idObjectArray[NUM_SOURCES];
- SND_WaveCache* m_wavecache;
-
-private:
- void RevokeSoundObject(SND_SoundObject* pObject);
-};
-
-#endif //SND_AUDIODEVICE
-
diff --git a/intern/SoundSystem/intern/SND_C-api.cpp b/intern/SoundSystem/intern/SND_C-api.cpp
deleted file mode 100644
index 09846269dcc..00000000000
--- a/intern/SoundSystem/intern/SND_C-api.cpp
+++ /dev/null
@@ -1,392 +0,0 @@
-/*
- * SND_C-Api.cpp
- *
- * C Api for soundmodule
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-#include "SND_C-api.h"
-#include "SND_DeviceManager.h"
-#include "SND_Scene.h"
-
-#ifdef WIN32
-#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
-#endif //WIN32
-
-
-
-void SND_SetDeviceType(int device_type)
-{
- SND_DeviceManager::SetDeviceType(device_type);
-}
-
-
-
-SND_AudioDeviceInterfaceHandle SND_GetAudioDevice()
-{
- SND_IAudioDevice* audiodevice = NULL;
-
- SND_DeviceManager::Subscribe();
- audiodevice = SND_DeviceManager::Instance();
-
- if (!audiodevice->IsInitialized())
- {
- SND_DeviceManager::SetDeviceType(snd_e_dummydevice);
- audiodevice = SND_DeviceManager::Instance();
- }
-
- return (SND_AudioDeviceInterfaceHandle)audiodevice;
-}
-
-
-
-void SND_ReleaseDevice()
-{
- SND_DeviceManager::Unsubscribe();
-}
-
-
-
-int SND_IsPlaybackWanted(SND_SceneHandle scene)
-{
- assert(scene);
- bool result = ((SND_Scene*)scene)->IsPlaybackWanted();
-
- return (int)result;
-}
-
-
-
-// create a scene
-SND_SceneHandle SND_CreateScene(SND_AudioDeviceInterfaceHandle audiodevice)
-{
- // initialize sound scene and object
- SND_Scene* scene = new SND_Scene((SND_IAudioDevice*)audiodevice);
-
- return (SND_SceneHandle)scene;
-}
-
-
-
-void SND_DeleteScene(SND_SceneHandle scene)
-{
- assert(scene);
- delete (SND_Scene*)scene;
-}
-
-
-
-int SND_AddSample(SND_SceneHandle scene,
- const char* filename,
- void* memlocation,
- int size)
-{
- assert(scene);
- assert(memlocation);
- int buffer = ((SND_Scene*)scene)->LoadSample(filename, memlocation, size);
-
- return buffer;
-}
-
-
-
-void SND_RemoveAllSamples(SND_SceneHandle scene)
-{
- assert(scene);
- ((SND_Scene*)scene)->RemoveAllSamples();
-}
-
-
-
-int SND_CheckBuffer(SND_SceneHandle scene, SND_ObjectHandle object)
-{
- assert(scene);
- assert(object);
- int result = (int)((SND_Scene*)scene)->CheckBuffer((SND_SoundObject*)object);
-
- return result;
-}
-
-
-
-void SND_AddSound(SND_SceneHandle scene, SND_ObjectHandle object)
-{
- assert(scene);
- assert(object);
- ((SND_Scene*)scene)->AddObject((SND_SoundObject *)object);
-}
-
-
-
-void SND_RemoveSound(SND_SceneHandle scene, SND_ObjectHandle object)
-{
- assert(scene);
- assert(object);
- ((SND_Scene*)scene)->DeleteObject((SND_SoundObject *)object);
-}
-
-
-
-void SND_RemoveAllSounds(SND_SceneHandle scene)
-{
- assert(scene);
- ((SND_Scene*)scene)->RemoveAllObjects();
-}
-
-
-
-void SND_StopAllSounds(SND_SceneHandle scene)
-{
- assert(scene);
- ((SND_Scene*)scene)->StopAllObjects();
-}
-
-
-
-void SND_Proceed(SND_AudioDeviceInterfaceHandle audiodevice, SND_SceneHandle scene)
-{
- assert(scene);
- ((SND_Scene*)scene)->Proceed();
- ((SND_IAudioDevice*)audiodevice)->NextFrame();
-}
-
-
-
-SND_ListenerHandle SND_GetListener(SND_SceneHandle scene)
-{
- assert(scene);
- return (SND_ListenerHandle)((SND_Scene*)scene)->GetListener();
-}
-
-
-
-void SND_SetListenerGain(SND_SceneHandle scene, double gain)
-{
- assert(scene);
- SND_SoundListener* listener = ((SND_Scene*)scene)->GetListener();
- listener->SetGain((MT_Scalar)gain);
-}
-
-
-
-void SND_SetDopplerFactor(SND_SceneHandle scene, double dopplerfactor)
-{
- assert(scene);
- SND_SoundListener* listener = ((SND_Scene*)scene)->GetListener();
- listener->SetDopplerFactor(dopplerfactor);
-}
-
-
-
-void SND_SetDopplerVelocity(SND_SceneHandle scene, double dopplervelocity)
-{
- assert(scene);
- SND_SoundListener* listener = ((SND_Scene*)scene)->GetListener();
- listener->SetDopplerVelocity(dopplervelocity);
-}
-
-
-
-// Object instantiation
-SND_ObjectHandle SND_CreateSound()
-{
- return (SND_ObjectHandle)new SND_SoundObject();
-}
-
-
-
-void SND_DeleteSound(SND_ObjectHandle object)
-{
- assert(object);
- delete (SND_SoundObject*)object;
-}
-
-
-
-// Object control
-void SND_StartSound(SND_SceneHandle scene, SND_ObjectHandle object)
-{
- assert(scene);
- assert(object);
- ((SND_Scene*)scene)->AddActiveObject((SND_SoundObject*)object, 0);
-}
-
-
-
-void SND_StopSound(SND_SceneHandle scene, SND_ObjectHandle object)
-{
- assert(scene);
- assert(object);
- ((SND_Scene*)scene)->RemoveActiveObject((SND_SoundObject*)object);
-}
-
-
-
-void SND_PauseSound(SND_SceneHandle scene, SND_ObjectHandle object)
-{
- assert(scene);
- assert(object);
- ((SND_Scene*)scene)->RemoveActiveObject((SND_SoundObject*)object);
-}
-
-
-
-void SND_SetSampleName(SND_ObjectHandle object, char* samplename)
-{
- assert(object);
- STR_String name = samplename;
- ((SND_SoundObject*)object)->SetSampleName(name);
-}
-
-
-
-void SND_SetGain(SND_ObjectHandle object, double gain)
-{
- assert(object);
- ((SND_SoundObject*)object)->SetGain(gain);
-}
-
-
-
-void SND_SetMinimumGain(SND_ObjectHandle object, double minimumgain)
-{
- assert(object);
- ((SND_SoundObject*)object)->SetMinGain(minimumgain);
-}
-
-
-
-void SND_SetMaximumGain(SND_ObjectHandle object, double maximumgain)
-{
- assert(object);
- ((SND_SoundObject*)object)->SetMaxGain(maximumgain);
-}
-
-
-
-void SND_SetRollOffFactor(SND_ObjectHandle object, double rollofffactor)
-{
- assert(object);
- ((SND_SoundObject*)object)->SetRollOffFactor(rollofffactor);
-}
-
-
-
-void SND_SetReferenceDistance(SND_ObjectHandle object, double referencedistance)
-{
- assert(object);
- ((SND_SoundObject*)object)->SetReferenceDistance(referencedistance);
-}
-
-
-
-void SND_SetPitch(SND_ObjectHandle object, double pitch)
-{
- assert(object);
- ((SND_SoundObject*)object)->SetPitch(pitch);
-}
-
-
-
-void SND_SetPosition(SND_ObjectHandle object, double* position)
-{
- assert(object);
- ((SND_SoundObject*)object)->SetPosition(position);
-}
-
-
-
-void SND_SetVelocity(SND_ObjectHandle object, double* velocity)
-{
- assert(object);
- ((SND_SoundObject*)object)->SetVelocity(velocity);
-}
-
-
-
-void SND_SetOrientation(SND_ObjectHandle object, double* orientation)
-{
- assert(object);
- ((SND_SoundObject*)object)->SetOrientation(orientation);
-}
-
-
-
-void SND_SetLoopMode(SND_ObjectHandle object, int loopmode)
-{
- assert(object);
- ((SND_SoundObject*)object)->SetLoopMode(loopmode);
-}
-
-
-
-void SND_SetLoopPoints(SND_ObjectHandle object, unsigned int loopstart, unsigned int loopend)
-{
- assert(object);
- ((SND_SoundObject*)object)->SetLoopStart(loopstart);
- ((SND_SoundObject*)object)->SetLoopEnd(loopend);
-}
-
-
-
-float SND_GetGain(SND_ObjectHandle object)
-{
- assert(object);
- MT_Scalar gain = ((SND_SoundObject*)object)->GetGain();
- return (float) gain;
-}
-
-
-
-float SND_GetPitch(SND_ObjectHandle object)
-{
- assert(object);
- MT_Scalar pitch = ((SND_SoundObject*)object)->GetPitch();
- return (float) pitch;
-}
-
-
-
-int SND_GetLoopMode(SND_ObjectHandle object)
-{
- assert(object);
- return ((SND_SoundObject*)object)->GetLoopMode();
-}
-
-
-
-int SND_GetPlaystate(SND_ObjectHandle object)
-{
- assert(object);
- return ((SND_SoundObject*)object)->GetPlaystate();
-}
diff --git a/intern/SoundSystem/intern/SND_CDObject.cpp b/intern/SoundSystem/intern/SND_CDObject.cpp
deleted file mode 100644
index 089e0d554e4..00000000000
--- a/intern/SoundSystem/intern/SND_CDObject.cpp
+++ /dev/null
@@ -1,182 +0,0 @@
-/*
- * SND_CDObject.cpp
- *
- * Implementation for CD playback
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#include "SND_CDObject.h"
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-SND_CDObject* SND_CDObject::m_instance = NULL;
-
-bool SND_CDObject::CreateSystem()
-{
- bool result = false;
-
- if (!m_instance)
- {
- m_instance = new SND_CDObject();
- result = true;
- }
-
- return result;
-}
-
-
-
-bool SND_CDObject::DisposeSystem()
-{
- bool result = false;
-
- if (m_instance)
- {
- delete m_instance;
- m_instance = NULL;
- result = true;
- }
-
- return result;
-}
-
-
-
-SND_CDObject* SND_CDObject::Instance()
-{
- return m_instance;
-}
-
-
-
-SND_CDObject::SND_CDObject()
-{
- m_gain = 1;
- m_playmode = SND_CD_ALL;
- m_track = 1;
- m_playstate = SND_STOPPED;
- m_used = false;
-
- // don't set the cd standard on modified:
- // if not used, we don't wanna touch it (performance)
- m_modified = false;
-}
-
-
-
-SND_CDObject::~SND_CDObject()
-{
-}
-
-
-
-void SND_CDObject::SetGain(MT_Scalar gain)
-{
- m_gain = gain;
- m_modified = true;
-}
-
-
-
-void SND_CDObject::SetPlaymode(int playmode)
-{
- m_playmode = playmode;
-}
-
-
-
-void SND_CDObject::SetPlaystate(int playstate)
-{
- m_playstate = playstate;
-}
-
-
-
-void SND_CDObject::SetTrack(int track)
-{
- m_track = track;
-}
-
-
-
-int SND_CDObject::GetTrack() const
-{
- return m_track;
-}
-
-
-
-MT_Scalar SND_CDObject::GetGain() const
-{
- return m_gain;
-}
-
-
-int SND_CDObject::GetPlaystate() const
-{
- return m_playstate;
-}
-
-
-
-bool SND_CDObject::IsModified() const
-{
- return m_modified;
-}
-
-
-
-void SND_CDObject::SetModified(bool modified)
-{
- m_modified = modified;
-}
-
-
-
-int SND_CDObject::GetPlaymode() const
-{
- return m_playmode;
-}
-
-
-
-void SND_CDObject::SetUsed()
-{
- m_used = true;
-}
-
-
-
-bool SND_CDObject::GetUsed()
-{
- return m_used;
-}
-
diff --git a/intern/SoundSystem/intern/SND_DeviceManager.cpp b/intern/SoundSystem/intern/SND_DeviceManager.cpp
deleted file mode 100644
index c4bc887dffe..00000000000
--- a/intern/SoundSystem/intern/SND_DeviceManager.cpp
+++ /dev/null
@@ -1,126 +0,0 @@
-/*
- * SND_DeviceManager.h
- *
- * singleton for creating, switching and deleting audiodevices
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-#include "SND_DeviceManager.h"
-#include "SND_DependKludge.h"
-#include "SND_DummyDevice.h"
-#ifdef USE_OPENAL
-#include "SND_OpenALDevice.h"
-#endif
-
-SND_IAudioDevice* SND_DeviceManager::m_instance = NULL;
-int SND_DeviceManager::m_subscriptions = 0;
-
-#ifdef USE_OPENAL
-int SND_DeviceManager::m_device_type = snd_e_openaldevice;
-#else
-int SND_DeviceManager::m_device_type = snd_e_dummydevice;
-#endif
-
-void SND_DeviceManager::Subscribe()
-{
- ++m_subscriptions;
-}
-
-
-
-void SND_DeviceManager::Unsubscribe()
-{
- --m_subscriptions;
-
- // only release memory if there is a m_instance but no subscriptions left
- if (m_subscriptions == 0 && m_instance)
- {
- delete m_instance;
- m_instance = NULL;
- }
-
- if (m_subscriptions < 0)
- m_subscriptions = 0;
-}
-
-
-
-SND_IAudioDevice* SND_DeviceManager::Instance()
-{
- // only give away an instance if there are subscriptions
- if (m_subscriptions)
- {
- // if there's no instance yet, set and create a new one
- if (m_instance == NULL)
- {
- SetDeviceType(m_device_type);
- }
-
- return m_instance;
- }
- else
- {
- return NULL;
- }
-}
-
-
-
-void SND_DeviceManager::SetDeviceType(int device_type)
-{
- // if we want to change devicetype, first delete the old one
- if (m_instance)
- {
- delete m_instance;
- m_instance = NULL;
- }
-
- // let's create the chosen device
- switch (device_type)
- {
-#ifdef USE_OPENAL
- case snd_e_openaldevice:
- {
- m_instance = new SND_OpenALDevice();
- m_device_type = device_type;
- break;
- }
-#endif
- default:
- {
- m_instance = new SND_DummyDevice();
- m_device_type = device_type;
- break;
- }
- }
-}
diff --git a/intern/SoundSystem/intern/SND_IdObject.cpp b/intern/SoundSystem/intern/SND_IdObject.cpp
deleted file mode 100644
index b261442db0a..00000000000
--- a/intern/SoundSystem/intern/SND_IdObject.cpp
+++ /dev/null
@@ -1,76 +0,0 @@
-/*
- * SND_IdObject.cpp
- *
- * Object for storing runtime data, like id's, soundobjects etc
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#include "SND_IdObject.h"
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-SND_IdObject::SND_IdObject()
-{
-}
-
-
-
-SND_IdObject::~SND_IdObject()
-{
-}
-
-
-
-SND_SoundObject* SND_IdObject::GetSoundObject()
-{
- return m_soundObject;
-}
-
-
-
-void SND_IdObject::SetSoundObject(SND_SoundObject* pObject)
-{
- m_soundObject = pObject;
-}
-
-
-
-int SND_IdObject::GetId()
-{
- return m_id;
-}
-
-
-
-void SND_IdObject::SetId(int id)
-{
- m_id = id;
-}
diff --git a/intern/SoundSystem/intern/SND_IdObject.h b/intern/SoundSystem/intern/SND_IdObject.h
deleted file mode 100644
index 86611b026f0..00000000000
--- a/intern/SoundSystem/intern/SND_IdObject.h
+++ /dev/null
@@ -1,58 +0,0 @@
-/*
- * SND_IdObject.h
- *
- * Object for storing runtime data, like id's, soundobjects etc
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifndef __SND_IDOBJECT_H
-#define __SND_IDOBJECT_H
-
-#include "SND_SoundObject.h"
-#include "GEN_List.h"
-#include "SoundDefines.h"
-
-class SND_IdObject : public GEN_Link
-{
- SND_SoundObject* m_soundObject;
- int m_id;
-
-public:
- SND_IdObject();
- virtual ~SND_IdObject();
-
- SND_SoundObject* GetSoundObject();
- void SetSoundObject(SND_SoundObject* pObject);
-
- int GetId();
- void SetId(int id);
-};
-
-#endif //__SND_OBJECT_H
-
diff --git a/intern/SoundSystem/intern/SND_Scene.cpp b/intern/SoundSystem/intern/SND_Scene.cpp
deleted file mode 100644
index af1b43a08aa..00000000000
--- a/intern/SoundSystem/intern/SND_Scene.cpp
+++ /dev/null
@@ -1,544 +0,0 @@
-/*
-* SND_Scene.cpp
-*
-* The scene for sounds.
-*
-* $Id$
-*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
-*/
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-#ifdef WIN32
-#pragma warning (disable:4786) // Get rid of stupid stl-visual compiler debug warning
-#endif //WIN32
-
-#include "SND_Scene.h"
-#include "SND_DependKludge.h"
-#include "SND_IAudioDevice.h"
-
-#include <stdlib.h>
-#include <iostream>
-
-//static unsigned int tijd = 0;
-
-SND_Scene::SND_Scene(SND_IAudioDevice* audiodevice)
- : m_audiodevice(audiodevice)
-{
- if (m_audiodevice)
- m_wavecache = m_audiodevice->GetWaveCache();
-
- if (!m_wavecache || !audiodevice)
- {
- m_audio = false;
- }
- else
- {
- //if so, go ahead!
- m_audio = true;
-#ifdef ONTKEVER
- printf("SND_Scene::SND_Scene() m_audio == true\n");
-#endif
- m_audiodevice->InitListener();
- }
-
- IsPlaybackWanted();
-}
-
-
-
-SND_Scene::~SND_Scene()
-{
- StopAllObjects();
-}
-
-
-
-// check if audioplayback is wanted
-bool SND_Scene::IsPlaybackWanted()
-{
- /* Removed the functionality for checking if noaudio was provided on */
- /* the commandline. */
- if (m_audiodevice && m_wavecache)
- {
- m_audioplayback = true;
- }
- else
- {
- StopAllObjects();
- m_audioplayback = false;
- }
-
- return m_audioplayback;
-}
-
-
-
-int SND_Scene::LoadSample(const STR_String& samplename,
- void* memlocation,
- int size)
-{
- int result = -1;
-
- if (m_audiodevice)
- {
- SND_WaveSlot* waveslot = m_audiodevice->LoadSample(samplename, memlocation, size);
-
- if (waveslot)
- result = waveslot->GetBuffer();
- }
-
- return result;
-}
-
-
-
-void SND_Scene::RemoveAllSamples()
-{
- if (m_audio && m_audiodevice)
- m_audiodevice->RemoveAllSamples();
-}
-
-
-
-bool SND_Scene::CheckBuffer(SND_SoundObject* pObject)
-{
- bool result = false;
-
- if (pObject && m_wavecache)
- {
- SND_WaveSlot* waveslot = m_wavecache->GetWaveSlot(pObject->GetSampleName());
-
- if (waveslot)
- {
- pObject->SetBuffer(waveslot->GetBuffer());
-
- result = true;
- }
- }
-
- return result;
-}
-
-
-
-bool SND_Scene::IsSampleLoaded(STR_String& samplename)
-{
- bool result = false;
-
- if (samplename && m_wavecache)
- {
- SND_WaveSlot* waveslot = m_wavecache->GetWaveSlot(samplename);
-
- if (waveslot && waveslot->IsLoaded())
- result = true;
- }
-
- return result;
-}
-
-
-
-void SND_Scene::AddObject(SND_SoundObject* pObject)
-{
- if (m_audio)
- {
- STR_String samplename = pObject->GetSampleName();
- SND_WaveSlot* slot = NULL;
-
- // don't add the object if no valid sample is referenced
- if (samplename != "")
- {
- // check if the sample is already loaded
- slot = m_wavecache->GetWaveSlot(samplename);
- }
-
- if (slot)
- {
- pObject->SetBuffer(slot->GetBuffer());
-
- // needed for expected lifespan of the sample, but ain't necesary anymore i think
- MT_Scalar samplelength = slot->GetNumberOfSamples();
- MT_Scalar samplerate = slot->GetSampleRate();
- MT_Scalar soundlength = samplelength/samplerate;
- pObject->SetLength(soundlength);
-
- // add the object to the list
- m_soundobjects.insert((SND_SoundObject*)pObject);
- }
- }
-}
-
-
-
-void SND_Scene::SetListenerTransform(const MT_Vector3& pos,
- const MT_Vector3& vel,
- const MT_Matrix3x3& ori)
-{
- if (m_audio)
- {
- GetListener()->SetPosition(pos);
- GetListener()->SetVelocity(vel);
- GetListener()->SetOrientation(ori);
- }
-}
-
-
-
-void SND_Scene::UpdateListener()
-{
- // process the listener if modified
- if (m_listener.IsModified())
- {
- m_audiodevice->SetListenerGain(m_listener.GetGain());
- m_audiodevice->SetDopplerVelocity(m_listener.GetDopplerVelocity());
- m_audiodevice->SetDopplerFactor(m_listener.GetDopplerFactor());
- m_listener.SetModified(false);
- }
-}
-
-
-
-void SND_Scene::AddActiveObject(SND_SoundObject* pObject, MT_Scalar curtime)
-{
- if (m_audio)
- {
- if (pObject)
- {
-#ifdef ONTKEVER
- printf("SND_Scene::AddActiveObject\n");
-#endif
-
- // first check if the object is already on the list
- if (pObject->IsActive())
- {
- pObject->SetTimeStamp(curtime);
- pObject->StartSound();
- }
- else
- {
- pObject->SetTimeStamp(curtime);
-
- // compute the expected lifespan
- pObject->SetLifeSpan();
-
- // lets give the new active-to-be object an id
- if (m_audiodevice->GetNewId(pObject))
- {
- // and add the object
- m_activeobjects.addTail(pObject);
- pObject->StartSound();
- pObject->SetActive(true);
- }
- }
- }
- }
-}
-
-
-
-void SND_Scene::RemoveActiveObject(SND_SoundObject* pObject)
-{
- if (m_audio)
- {
- if (pObject)
- {
-#ifdef ONTKEVER
- printf("SND_Scene::RemoveActiveObject\n");
-#endif
- // if inactive, remove it from the list
- if (pObject->IsActive())
- {
- // first make sure it is stopped
- m_audiodevice->ClearId(pObject);
- }
- }
- }
-}
-
-
-
-void SND_Scene::UpdateActiveObects()
-{
-// ++tijd;
-
- SND_SoundObject* pObject;
- // update only the objects that need to be updated
- for (pObject = (SND_SoundObject*)m_activeobjects.getHead();
- !pObject->isTail();
- pObject = (SND_SoundObject*)pObject->getNext())
- {
- int id = pObject->GetId();
-
- if (id >= 0)
- {
- if (pObject->Is3D())
- {
- // Get the global positions and velocity vectors
- // of the listener and soundobject
- MT_Vector3 op = pObject->GetPosition();
- MT_Vector3 lp = m_listener.GetPosition();
- MT_Vector3 position = op - lp;
-
- // Calculate relative velocity in global coordinates
- // of the sound with respect to the listener.
- MT_Vector3 ov = pObject->GetVelocity();
- MT_Vector3 lv = m_listener.GetVelocity();
- MT_Vector3 velocity = ov - lv;
-
- // Now map the object position and velocity into
- // the local coordinates of the listener.
- MT_Matrix3x3 lo = m_listener.GetOrientation();
-
- MT_Vector3 local_sound_pos = position * lo;
- MT_Vector3 local_sound_vel = velocity * lo;
-
- m_audiodevice->SetObjectTransform(
- id,
- local_sound_pos,
- local_sound_vel,
- pObject->GetOrientation(), // make relative to listener!
- lp,
- pObject->GetRollOffFactor());
- }
- else
- {
- m_audiodevice->ObjectIs2D(id);
- }
-
- // update the situation
- if (pObject->IsModified())
- {
- m_audiodevice->SetObjectPitch(id, pObject->GetPitch());
- m_audiodevice->SetObjectGain(id, pObject->GetGain());
- m_audiodevice->SetObjectMinGain(id, pObject->GetMinGain());
- m_audiodevice->SetObjectMaxGain(id, pObject->GetMaxGain());
- m_audiodevice->SetObjectReferenceDistance(id, pObject->GetReferenceDistance());
- m_audiodevice->SetObjectRollOffFactor(id, pObject->GetRollOffFactor());
- m_audiodevice->SetObjectLoop(id, pObject->GetLoopMode());
- m_audiodevice->SetObjectLoopPoints(id, pObject->GetLoopStart(), pObject->GetLoopEnd());
- pObject->SetModified(false);
- }
-
- pObject->AddRunning();
-
-#ifdef ONTKEVER
- STR_String naam = pObject->GetObjectName();
- STR_String sample = pObject->GetSampleName();
-
- int id = pObject->GetId();
- int buffer = pObject->GetBuffer();
-
- float gain = pObject->GetGain();
- float pitch = pObject->GetPitch();
- float timestamp = pObject->GetTimestamp();
-
- printf("naam: %s, sample: %s \n", naam.Ptr(), sample.Ptr());
- printf("id: %d, buffer: %d \n", id, buffer);
- printf("gain: %f, pitch: %f, ts: %f \n\n", gain, pitch, timestamp);
-#endif
-#ifdef USE_OPENAL
- // ok, properties Set. now see if it must play
- switch (pObject->GetPlaystate()){
- case SND_MUST_PLAY:
- m_audiodevice->PlayObject(id);
- pObject->SetPlaystate(SND_PLAYING);
- break;
- case SND_MUST_STOP:
- RemoveActiveObject(pObject);
- break;
- case SND_MUST_PAUSE:
- m_audiodevice->PauseObject(id);
- pObject->SetPlaystate(SND_PAUSED);
- break;
- }
-#endif
-
- // check to see if the sound is still playing
- // if not: release its id
- int playstate = m_audiodevice->GetPlayState(id);
-#ifdef ONTKEVER
- if (playstate != 2)
- printf("%d - ",playstate);
-#endif
-
- if ((playstate == SND_STOPPED) && !pObject->GetLoopMode())
- {
- RemoveActiveObject(pObject);
- }
- }
- }
-}
-
-
-
-void SND_Scene::UpdateCD()
-{
- if (m_audiodevice)
- {
- SND_CDObject* pCD = SND_CDObject::Instance();
-
- if (pCD)
- {
- int playstate = pCD->GetPlaystate();
-
- switch (playstate)
- {
- case SND_MUST_PLAY:
- {
- // initialize the cd only when you need it
- m_audiodevice->SetCDGain(pCD->GetGain());
- m_audiodevice->SetCDPlaymode(pCD->GetPlaymode());
- m_audiodevice->PlayCD(pCD->GetTrack());
- pCD->SetPlaystate(SND_PLAYING);
- pCD->SetUsed();
- break;
- }
- case SND_MUST_PAUSE:
- {
- m_audiodevice->PauseCD(true);
- pCD->SetPlaystate(SND_PAUSED);
- break;
- }
- case SND_MUST_RESUME:
- {
- m_audiodevice->PauseCD(false);
- pCD->SetPlaystate(SND_PLAYING);
- break;
- }
- case SND_MUST_STOP:
- {
- m_audiodevice->StopCD();
- pCD->SetPlaystate(SND_STOPPED);
- break;
- }
- default:
- {
- }
- }
-
- // this one is only for realtime modifying settings
- if (pCD->IsModified())
- {
- m_audiodevice->SetCDGain(pCD->GetGain());
- pCD->SetModified(false);
- }
- }
- }
-}
-
-
-
-void SND_Scene::Proceed()
-{
- if (m_audio && m_audioplayback)
- {
- m_audiodevice->MakeCurrent();
-
- UpdateListener();
- UpdateActiveObects();
- UpdateCD();
-
-// m_audiodevice->UpdateDevice();
- }
-}
-
-
-void SND_Scene::DeleteObject(SND_SoundObject* pObject)
-{
-#ifdef ONTKEVER
- printf("SND_Scene::DeleteObject\n");
-#endif
-
- if (pObject)
- {
- if (m_audiodevice)
- m_audiodevice->ClearId(pObject);
-
- // must remove object from m_activeList
- std::set<SND_SoundObject*>::iterator set_it;
- set_it = m_soundobjects.find(pObject);
-
- if (set_it != m_soundobjects.end())
- m_soundobjects.erase(set_it);
-
- // release the memory
- delete pObject;
- pObject = NULL;
- }
-}
-
-
-
-void SND_Scene::RemoveAllObjects()
-{
-#ifdef ONTKEVER
- printf("SND_Scene::RemoveAllObjects\n");
-#endif
-
- StopAllObjects();
-
- std::set<SND_SoundObject*>::iterator it = m_soundobjects.begin();
-
- while (it != m_soundobjects.end())
- {
- delete (*it);
- it++;
- }
-
- m_soundobjects.clear();
-}
-
-
-
-void SND_Scene::StopAllObjects()
-{
- if (m_audio)
- {
-#ifdef ONTKEVER
- printf("SND_Scene::StopAllObjects\n");
-#endif
-
- SND_SoundObject* pObject;
-
- for (pObject = (SND_SoundObject*)m_activeobjects.getHead();
- !pObject->isTail();
- pObject = (SND_SoundObject*)pObject->getNext())
- {
- m_audiodevice->ClearId(pObject);
- }
- }
-}
-
-
-
-SND_SoundListener* SND_Scene::GetListener()
-{
- return &m_listener;
-}
diff --git a/intern/SoundSystem/intern/SND_SoundListener.cpp b/intern/SoundSystem/intern/SND_SoundListener.cpp
deleted file mode 100644
index 26163e87765..00000000000
--- a/intern/SoundSystem/intern/SND_SoundListener.cpp
+++ /dev/null
@@ -1,185 +0,0 @@
-/*
- * SND_SoundListener.cpp
- *
- * A SoundListener is for sound what a camera is for vision.
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#include "SND_SoundListener.h"
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-SND_SoundListener::SND_SoundListener()
-{
- m_modified = true;
- m_gain = 1.0;
- m_dopplerfactor = 1.0;
- m_dopplervelocity = 1.0;
- m_scale = 1.0;
- m_position[0] = 0.0;
- m_position[1] = 0.0;
- m_position[2] = 0.0;
- m_velocity[0] = 0.0;
- m_velocity[1] = 0.0;
- m_velocity[2] = 0.0;
- m_orientation[0][0] = 1.0;
- m_orientation[0][1] = 0.0;
- m_orientation[0][2] = 0.0;
- m_orientation[1][0] = 0.0;
- m_orientation[1][1] = 1.0;
- m_orientation[1][2] = 0.0;
- m_orientation[2][0] = 0.0;
- m_orientation[2][1] = 0.0;
- m_orientation[2][2] = 1.0;
-}
-
-
-SND_SoundListener::~SND_SoundListener()
-{
- ; /* intentionally empty */
-
-}
-
-
-
-void SND_SoundListener::SetGain(MT_Scalar gain)
-{
- m_gain = gain;
- m_modified = true;
-}
-
-
-
-void SND_SoundListener::SetPosition (const MT_Vector3& pos)
-{
- m_position = pos;
-}
-
-
-
-void SND_SoundListener::SetVelocity(const MT_Vector3& vel)
-{
- m_velocity = vel;
-}
-
-
-
-void SND_SoundListener::SetOrientation(const MT_Matrix3x3& ori)
-{
- m_orientation = ori;
-}
-
-
-
-void SND_SoundListener::SetDopplerFactor(MT_Scalar dopplerfactor)
-{
- m_dopplerfactor = dopplerfactor;
- m_modified = true;
-}
-
-
-
-void SND_SoundListener::SetDopplerVelocity(MT_Scalar dopplervelocity)
-{
- m_dopplervelocity = dopplervelocity;
- m_modified = true;
-}
-
-
-
-void SND_SoundListener::SetScale(MT_Scalar scale)
-{
- m_scale = scale;
- m_modified = true;
-}
-
-
-
-MT_Scalar SND_SoundListener::GetGain() const
-{
- return m_gain;
-}
-
-
-
-MT_Vector3 SND_SoundListener::GetPosition() const
-{
- return m_position;
-}
-
-
-
-MT_Vector3 SND_SoundListener::GetVelocity() const
-{
- return m_velocity;
-}
-
-
-
-MT_Matrix3x3 SND_SoundListener::GetOrientation()
-{
- return m_orientation;
-}
-
-
-
-MT_Scalar SND_SoundListener::GetDopplerFactor() const
-{
- return m_dopplerfactor;
-}
-
-
-
-MT_Scalar SND_SoundListener::GetDopplerVelocity() const
-{
- return m_dopplervelocity;
-}
-
-
-
-MT_Scalar SND_SoundListener::GetScale() const
-{
- return m_scale;
-}
-
-
-
-bool SND_SoundListener::IsModified() const
-{
- return m_modified;
-}
-
-
-
-void SND_SoundListener::SetModified(bool modified)
-{
- m_modified = modified;
-}
diff --git a/intern/SoundSystem/intern/SND_SoundObject.cpp b/intern/SoundSystem/intern/SND_SoundObject.cpp
deleted file mode 100644
index 7a244b5090d..00000000000
--- a/intern/SoundSystem/intern/SND_SoundObject.cpp
+++ /dev/null
@@ -1,508 +0,0 @@
-/*
- * SND_SoundObject.cpp
- *
- * Implementation of the abstract sound object
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#include "SND_SoundObject.h"
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-SND_SoundObject::SND_SoundObject()// : m_modified(true)
-{
- m_samplename = "";
- m_length = 0;
- m_buffer = 0;
-
- m_gain = 0.0;
- m_pitch = 1.0;
-
- m_mingain = 0.0;
- m_maxgain = 1.0;
- m_rollofffactor = 1.0;
- m_referencedistance = 1.0;
-
- m_position[0] = 0.0;
- m_position[1] = 0.0;
- m_position[2] = 0.0;
- m_velocity[0] = 0.0;
- m_velocity[1] = 0.0;
- m_velocity[2] = 0.0;
- m_orientation[0][0] = 1.0;
- m_orientation[0][1] = 0.0;
- m_orientation[0][2] = 0.0;
- m_orientation[1][0] = 0.0;
- m_orientation[1][1] = 1.0;
- m_orientation[1][2] = 0.0;
- m_orientation[2][0] = 0.0;
- m_orientation[2][1] = 0.0;
- m_orientation[2][2] = 1.0;
-
- m_loopstart = 0;
- m_loopend = 0;
- m_loopmode = SND_LOOP_NORMAL;
- m_is3d = true;
- m_playstate = SND_INITIAL;
- m_active = false;
- m_id = -1;
- m_lifespan = 0;
- m_timestamp = 0;
- m_modified = true;
- m_running = 0;
- m_highpriority = false;
-}
-
-
-
-SND_SoundObject::~SND_SoundObject()
-{
-}
-
-
-
-void SND_SoundObject::StartSound()
-{
- if (m_id >= 0)
- m_playstate = SND_MUST_PLAY;
-}
-
-
-
-void SND_SoundObject::StopSound()
-{
- if (m_id >= 0)
- m_playstate = SND_MUST_STOP;
-}
-
-
-
-void SND_SoundObject::PauseSound()
-{
- if (m_id >= 0)
- m_playstate = SND_MUST_PAUSE;
-}
-
-
-
-void SND_SoundObject::DeleteWhenFinished()
-{
- m_playstate = SND_MUST_BE_DELETED;
-}
-
-
-
-void SND_SoundObject::SetGain(MT_Scalar gain)
-{
- m_gain = gain;
- m_modified = true;
-}
-
-
-
-void SND_SoundObject::SetMinGain(MT_Scalar mingain)
-{
- m_mingain = mingain;
- m_modified = true;
-}
-
-
-
-void SND_SoundObject::SetMaxGain(MT_Scalar maxgain)
-{
- m_maxgain = maxgain;
- m_modified = true;
-}
-
-
-
-void SND_SoundObject::SetRollOffFactor(MT_Scalar rollofffactor)
-{
- m_rollofffactor = rollofffactor;
- m_modified = true;
-}
-
-
-
-void SND_SoundObject::SetReferenceDistance(MT_Scalar referencedistance)
-{
- m_referencedistance = referencedistance;
- m_modified = true;
-}
-
-
-
-void SND_SoundObject::SetPitch(MT_Scalar pitch)
-{
- m_pitch = pitch;
- m_modified = true;
-}
-
-
-
-void SND_SoundObject::SetLoopMode(unsigned int loopmode)
-{
- m_loopmode = loopmode;
- m_modified = true;
-}
-
-
-
-void SND_SoundObject::SetLoopStart(unsigned int loopstart)
-{
- m_loopstart = loopstart;
- m_modified = true;
-}
-
-
-
-void SND_SoundObject::SetLoopEnd(unsigned int loopend)
-{
- m_loopend = loopend;
- m_modified = true;
-}
-
-
-
-void SND_SoundObject::Set3D(bool threedee)
-{
- m_is3d = threedee;
-}
-
-
-
-void SND_SoundObject::SetLifeSpan()
-{
- m_lifespan = m_length / m_pitch;
-}
-
-
-
-bool SND_SoundObject::IsLifeSpanOver(MT_Scalar curtime) const
-{
- bool result = false;
-
- if ((curtime - m_timestamp) > m_lifespan)
- result = true;
-
- return result;
-}
-
-
-
-void SND_SoundObject::SetActive(bool active)
-{
- m_active = active;
-
- if (!active)
- {
- m_playstate = SND_STOPPED;
- (this)->remove();
- }
-}
-
-
-
-void SND_SoundObject::SetBuffer(unsigned int buffer)
-{
- m_buffer = buffer;
-}
-
-
-
-void SND_SoundObject::SetObjectName(STR_String objectname)
-{
- m_objectname = objectname;
-}
-
-
-
-void SND_SoundObject::SetSampleName(STR_String samplename)
-{
- m_samplename = samplename;
-}
-
-
-
-void SND_SoundObject::SetLength(MT_Scalar length)
-{
- m_length = length;
-}
-
-
-
-void SND_SoundObject::SetPosition(const MT_Vector3& pos)
-{
- m_position = pos;
-}
-
-
-
-void SND_SoundObject::SetVelocity(const MT_Vector3& vel)
-{
- m_velocity = vel;
-}
-
-
-
-void SND_SoundObject::SetOrientation(const MT_Matrix3x3& orient)
-{
- m_orientation = orient;
-}
-
-
-
-void SND_SoundObject::SetPlaystate(int playstate)
-{
- m_playstate = playstate;
-}
-
-
-
-void SND_SoundObject::SetId(int id)
-{
- m_id = id;
-}
-
-
-
-void SND_SoundObject::SetTimeStamp(MT_Scalar timestamp)
-{
- m_timestamp = timestamp;
-}
-
-
-
-void SND_SoundObject::SetHighPriority(bool priority)
-{
- m_highpriority = priority;
-}
-
-
-
-bool SND_SoundObject::IsHighPriority() const
-{
- return m_highpriority;
-}
-
-
-
-bool SND_SoundObject::IsActive()const
-{
- return m_active;
-}
-
-
-
-int SND_SoundObject::GetId()const
-{
- return m_id;
-}
-
-
-
-MT_Scalar SND_SoundObject::GetLifeSpan()const
-{
- return m_lifespan;
-}
-
-
-
-MT_Scalar SND_SoundObject::GetTimestamp()const
-{
- return m_timestamp;
-}
-
-
-
-unsigned int SND_SoundObject::GetBuffer()
-{
- return m_buffer;
-}
-
-
-
-const STR_String& SND_SoundObject::GetSampleName()
-{
- return m_samplename;
-}
-
-
-
-const STR_String& SND_SoundObject::GetObjectName()
-{
- return m_objectname;
-}
-
-
-
-MT_Scalar SND_SoundObject::GetLength() const
-{
- return m_length;
-}
-
-
-
-MT_Scalar SND_SoundObject::GetGain() const
-{
- return m_gain;
-}
-
-
-
-MT_Scalar SND_SoundObject::GetPitch() const
-{
- return m_pitch;
-}
-
-
-
-MT_Scalar SND_SoundObject::GetMinGain() const
-{
- return m_mingain;
-}
-
-
-
-MT_Scalar SND_SoundObject::GetMaxGain() const
-{
- return m_maxgain;
-}
-
-
-
-MT_Scalar SND_SoundObject::GetRollOffFactor() const
-{
- return m_rollofffactor;
-}
-
-
-
-MT_Scalar SND_SoundObject::GetReferenceDistance() const
-{
- return m_referencedistance;
-}
-
-
-
-MT_Vector3 SND_SoundObject::GetPosition() const
-{
- return m_position;
-}
-
-
-
-MT_Vector3 SND_SoundObject::GetVelocity() const
-{
- return m_velocity;
-}
-
-
-
-MT_Matrix3x3 SND_SoundObject::GetOrientation() const
-{
- return m_orientation;
-}
-
-
-
-unsigned int SND_SoundObject::GetLoopMode() const
-{
- return m_loopmode;
-}
-
-
-
-unsigned int SND_SoundObject::GetLoopStart() const
-{
- return m_loopstart;
-}
-
-
-
-unsigned int SND_SoundObject::GetLoopEnd() const
-{
- return m_loopend;
-}
-
-
-
-bool SND_SoundObject::Is3D() const
-{
- return m_is3d;
-}
-
-
-
-int SND_SoundObject::GetPlaystate() const
-{
- return m_playstate;
-}
-
-
-
-bool SND_SoundObject::IsModified() const
-{
- return m_modified;
-}
-
-
-
-void SND_SoundObject::SetModified(bool modified)
-{
- m_modified = modified;
-}
-
-
-
-void SND_SoundObject::InitRunning()
-{
- m_running = 0;
-}
-
-
-
-bool SND_SoundObject::IsRunning() const
-{
- bool result = false;
-
- if (m_running > 100)
- result = true;
-
- return result;
-}
-
-
-
-void SND_SoundObject::AddRunning()
-{
- ++m_running;
-}
diff --git a/intern/SoundSystem/intern/SND_Utils.cpp b/intern/SoundSystem/intern/SND_Utils.cpp
deleted file mode 100644
index dbc3135b35c..00000000000
--- a/intern/SoundSystem/intern/SND_Utils.cpp
+++ /dev/null
@@ -1,424 +0,0 @@
-/*
- * SND_Utils.cpp
- *
- * Util functions for soundthingies
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#include "SND_Utils.h"
-#include "SoundDefines.h"
-#include "SND_DependKludge.h"
-#include <stdio.h>
-#include <stdlib.h>
-#include <fcntl.h>
-#include <math.h>
-#include <string.h>
-
-#if defined(_WIN32)
-#include <io.h>
-#define open _open
-#define read _read
-#define close _close
-#define write _write
-#define lseek _lseek
-#else
-#include <unistd.h>
-#endif
-
-#define BUFFERSIZE 32
-
-
-/*****************************************************************************
- * Begin of temporary Endian stuff.
- * I think there should be a central place to handle endian conversion but for
- * the time being it suffices. Note that the defines come from the Blender
- * source.
- *****************************************************************************/
-typedef enum
-{
- SND_endianBig = 0,
- SND_endianLittle
-} SND_TEndian;
-
-#if defined(__BIG_ENDIAN__) || defined(__sparc) || defined(__sparc__)
-const SND_TEndian SND_fEndian = SND_endianBig;
-#else
-const SND_TEndian SND_fEndian = SND_endianLittle;
-#endif
-
-/* This one swaps the bytes in a short */
-#define SWITCH_SHORT(a) { \
- char s_i, *p_i; \
- p_i= (char *)&(a); \
- s_i=p_i[0]; \
- p_i[0] = p_i[1]; \
- p_i[1] = s_i; }
-
-/* This one rotates the bytes in an int */
-#define SWITCH_INT(a) { \
- char s_i, *p_i; \
- p_i= (char *)&(a); \
- s_i=p_i[0]; p_i[0]=p_i[3]; p_i[3]=s_i; \
- s_i=p_i[1]; p_i[1]=p_i[2]; p_i[2]=s_i; }
-/*****************************************************************************
- * End of temporary Endian stuff.
- *****************************************************************************/
-
-
-/* loads a file */
-void* SND_LoadSample(char *filename)
-{
- int file, filelen, buffersize = BUFFERSIZE;
- void* data = NULL;
-
-#if defined(WIN32)
- file = open(filename, O_BINARY|O_RDONLY);
-#else
- file = open(filename, 0|O_RDONLY);
-#endif
-
- if (file == -1)
- {
- //printf("can't open file.\n");
- //printf("press q for quit.\n");
- }
- else
- {
- filelen = lseek(file, 0, SEEK_END);
- lseek(file, 0, SEEK_SET);
-
- if (filelen != 0)
- {
- data = malloc(buffersize);
-
- if (read(file, data, buffersize) != buffersize)
- {
- free(data);
- data = NULL;
- }
- }
- close(file);
-
- }
- return (data);
-}
-
-
-
-bool SND_IsSampleValid(const STR_String& name, void* memlocation)
-{
- bool result = false;
- bool loadedsample = false;
- char buffer[BUFFERSIZE];
-
- if (!memlocation)
- {
- STR_String samplename = name;
- memlocation = SND_LoadSample(samplename.Ptr());
-
- if (memlocation)
- loadedsample = true;
- }
-
- if (memlocation)
- {
- memcpy(&buffer, memlocation, BUFFERSIZE);
-
- if(!(memcmp(buffer, "RIFF", 4) && memcmp(&(buffer[8]), "WAVEfmt ", 8)))
- {
- /* This was endian unsafe. See top of the file for the define. */
- short shortbuf = *((short *) &buffer[20]);
- if (SND_fEndian == SND_endianBig) SWITCH_SHORT(shortbuf);
-
- if (shortbuf == SND_WAVE_FORMAT_PCM)
- result = true;
- }
- }
- if (loadedsample)
- {
- free(memlocation);
- memlocation = NULL;
- }
-
- return result;
-}
-
-
-
-/* checks if the passed pointer is a valid sample */
-static bool CheckSample(void* sample)
-{
- bool valid = false;
- char buffer[32];
-
- memcpy(buffer, sample, 16);
-
- if(!(memcmp(buffer, "RIFF", 4) && memcmp(&(buffer[8]), "WAVEfmt ", 8)))
- {
- valid = true;
- }
-
- return valid;
-}
-
-
-
-/* gets the type of the sample (0 == unknown, 1 == PCM etc */
-unsigned int SND_GetSampleFormat(void* sample)
-{
- short sampletype = 0;
-
- if (CheckSample(sample))
- {
- memcpy(&sampletype, ((char*)sample) + 20, 2);
- }
- /* This was endian unsafe. See top of the file for the define. */
- if (SND_fEndian == SND_endianBig) SWITCH_SHORT(sampletype);
-
- return (unsigned int)sampletype;
-}
-
-
-
-/* gets the number of channels in a sample */
-unsigned int SND_GetNumberOfChannels(void* sample)
-{
- short numberofchannels = 0;
-
- if (CheckSample(sample))
- {
- memcpy(&numberofchannels, ((char*)sample) + 22, 2);
- }
- /* This was endian unsafe. See top of the file for the define. */
- if (SND_fEndian == SND_endianBig) SWITCH_SHORT(numberofchannels);
-
- return (unsigned int)numberofchannels;
-}
-
-
-
-/* gets the samplerate of a sample */
-unsigned int SND_GetSampleRate(void* sample)
-{
- unsigned int samplerate = 0;
-
- if (CheckSample(sample))
- {
- memcpy(&samplerate, ((char*)sample) + 24, 4);
- }
- /* This was endian unsafe. See top of the file for the define. */
- if (SND_fEndian == SND_endianBig) SWITCH_INT(samplerate);
-
- return samplerate;
-}
-
-
-
-/* gets the bitrate of a sample */
-unsigned int SND_GetBitRate(void* sample)
-{
- short bitrate = 0;
-
- if (CheckSample(sample))
- {
- memcpy(&bitrate, ((char*)sample) + 34, 2);
- }
- /* This was endian unsafe. See top of the file for the define. */
- if (SND_fEndian == SND_endianBig) SWITCH_SHORT(bitrate);
-
- return (unsigned int)bitrate;
-}
-
-
-
-/* gets the length of the actual sample data (without the header) */
-unsigned int SND_GetNumberOfSamples(void* sample, unsigned int sample_length)
-{
- unsigned int chunklength, length = 0, offset;
- unsigned short block_align;
- if (CheckSample(sample))
- {
- memcpy(&chunklength, ((char*)sample) + 16, 4);
- memcpy(&block_align, ((char*)sample) + 32, 2); /* always 2 or 4 it seems */
-
- /* This was endian unsafe. See top of the file for the define. */
- if (SND_fEndian == SND_endianBig)
- {
- SWITCH_INT(chunklength);
- SWITCH_SHORT(block_align);
- }
-
- offset = 16 + chunklength + 4;
-
- /* This seems very unsafe, what if data is never found (f.i. corrupt file)... */
- // lets find "data"
- while (memcmp(((char*)sample) + offset, "data", 4))
- {
- offset += block_align;
-
- if (offset+block_align > sample_length) /* save us from crashing */
- return 0;
- }
- offset += 4;
- memcpy(&length, ((char*)sample) + offset, 4);
-
- /* This was endian unsafe. See top of the file for the define. */
- if (SND_fEndian == SND_endianBig) SWITCH_INT(length);
- }
-
- return length;
-}
-
-
-
-/* gets the size of the entire header (file - sampledata) */
-unsigned int SND_GetHeaderSize(void* sample, unsigned int sample_length)
-{
- unsigned int chunklength, headersize = 0, offset = 16;
- unsigned short block_align;
- if (CheckSample(sample))
- {
- memcpy(&chunklength, ((char*)sample) + offset, 4);
- memcpy(&block_align, ((char*)sample) + 32, 2); /* always 2 or 4 it seems */
-
- /* This was endian unsafe. See top of the file for the define. */
- if (SND_fEndian == SND_endianBig)
- {
- SWITCH_INT(chunklength);
- SWITCH_SHORT(block_align);
- }
- offset = offset + chunklength + 4;
-
- // lets find "data"
- while (memcmp(((char*)sample) + offset, "data", 4))
- {
- offset += block_align;
-
- if (offset+block_align > sample_length) /* save us from crashing */
- return 0;
- }
- headersize = offset + 8;
- }
-
- return headersize;
-}
-
-
-unsigned int SND_GetExtraChunk(void* sample)
-{
- unsigned int extrachunk = 0, chunklength, offset = 16;
- char data[4];
-
- if (CheckSample(sample))
- {
- memcpy(&chunklength, ((char*)sample) + offset, 4);
- offset = offset + chunklength + 4;
- memcpy(data, ((char*)sample) + offset, 4);
-
- // lets find "cue"
- while (memcmp(data, "cue", 3))
- {
- offset += 4;
- memcpy(data, ((char*)sample) + offset, 4);
- }
- }
-
- return extrachunk;
-}
-
-
-
-void SND_GetSampleInfo(signed char* sample, SND_WaveSlot* waveslot)
-{
- WavFileHeader fileheader;
- WavFmtHeader fmtheader;
- WavFmtExHeader fmtexheader;
- WavSampleHeader sampleheader;
- WavChunkHeader chunkheader;
-
- if (CheckSample(sample))
- {
- memcpy(&fileheader, sample, sizeof(WavFileHeader));
- fileheader.size = SND_GetHeaderSize(sample, waveslot->GetFileSize());
- if (fileheader.size) { /* this may fail for corrupt files */
- sample += sizeof(WavFileHeader);
- fileheader.size = ((fileheader.size+1) & ~1) - 4;
-
- while ((fileheader.size > 0) && (memcpy(&chunkheader, sample, sizeof(WavChunkHeader))))
- {
- sample += sizeof(WavChunkHeader);
- if (!memcmp(chunkheader.id, "fmt ", 4))
- {
- memcpy(&fmtheader, sample, sizeof(WavFmtHeader));
- waveslot->SetSampleFormat(fmtheader.format);
-
- if (fmtheader.format == 0x0001)
- {
- waveslot->SetNumberOfChannels(fmtheader.numberofchannels);
- waveslot->SetBitRate(fmtheader.bitrate);
- waveslot->SetSampleRate(fmtheader.samplerate);
- sample += chunkheader.size;
- }
- else
- {
- memcpy(&fmtexheader, sample, sizeof(WavFmtExHeader));
- sample += chunkheader.size;
- }
- }
- else if (!memcmp(chunkheader.id, "data", 4))
- {
- if (fmtheader.format == 0x0001)
- {
- waveslot->SetNumberOfSamples(chunkheader.size);
- sample += chunkheader.size;
- }
- else if (fmtheader.format == 0x0011)
- {
- //IMA ADPCM
- }
- else if (fmtheader.format == 0x0055)
- {
- //MP3 WAVE
- }
- }
- else if (!memcmp(chunkheader.id, "smpl", 4))
- {
- memcpy(&sampleheader, sample, sizeof(WavSampleHeader));
- //loop = sampleheader.loops;
- sample += chunkheader.size;
- }
- else
- sample += chunkheader.size;
-
- sample += chunkheader.size & 1;
- fileheader.size -= (((chunkheader.size + 1) & ~1) + 8);
- }
- }
- }
-}
diff --git a/intern/SoundSystem/intern/SND_WaveCache.cpp b/intern/SoundSystem/intern/SND_WaveCache.cpp
deleted file mode 100644
index a678bd554bb..00000000000
--- a/intern/SoundSystem/intern/SND_WaveCache.cpp
+++ /dev/null
@@ -1,138 +0,0 @@
-/*
- * SND_WaveCache.cpp
- *
- * abstract wavecache, a way to organize samples
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-#ifdef WIN32
-#pragma warning (disable:4786) // Get rid of stupid stl-visual compiler debug warning
-#endif //WIN32
-
-#include "SND_WaveCache.h"
-#include <stdio.h>
-
-#ifdef __APPLE__
-# include <sys/malloc.h>
-#else
-# ifdef __FreeBSD__
-# include <stdlib.h>
-# else
-# include <malloc.h>
-# endif
-#endif
-
-SND_WaveCache::SND_WaveCache()
-{
- // do the buffer administration
- for (int i = 0; i < NUM_BUFFERS; i++)
- m_bufferList[i] = NULL;
-}
-
-
-
-SND_WaveCache::~SND_WaveCache()
-{
- // clean up the mess
- FreeSamples();
- RemoveAllSamples();
-}
-
-
-
-SND_WaveSlot* SND_WaveCache::GetWaveSlot(const STR_String& samplename)
-{
- SND_WaveSlot* waveslot = NULL;
-
- std::map<STR_String, SND_WaveSlot*>::iterator find_result = m_samplecache.find(samplename);
-
- // let's see if we have already loaded this sample
- if (find_result != m_samplecache.end())
- {
- waveslot = (*find_result).second;
- }
- else
- {
- // so the sample wasn't loaded, so do it here
- for (int bufnum = 0; bufnum < NUM_BUFFERS; bufnum++)
- {
- // find an empty buffer
- if (m_bufferList[bufnum] == NULL)
- {
- waveslot = new SND_WaveSlot();
- waveslot->SetSampleName(samplename);
- waveslot->SetBuffer(bufnum);
- m_bufferList[bufnum] = waveslot;
- break;
- }
- }
- m_samplecache.insert(std::pair<STR_String, SND_WaveSlot*>(samplename, waveslot));
- }
-
- return waveslot;
-}
-
-
-
-void SND_WaveCache::RemoveAllSamples()
-{
- // remove all samples
- m_samplecache.clear();
-
- // reset the list of buffers
- for (int i = 0; i < NUM_BUFFERS; i++)
- m_bufferList[i] = NULL;
-}
-
-
-
-void SND_WaveCache::RemoveSample(const STR_String& samplename, int buffer)
-{
- m_samplecache.erase(samplename);
- m_bufferList[buffer] = NULL;
-}
-
-
-
-void SND_WaveCache::FreeSamples()
-{
- // iterate through the bufferlist and delete the waveslot if present
- for (int i = 0; i < NUM_BUFFERS; i++)
- {
- if (m_bufferList[i])
- {
- delete m_bufferList[i];
- m_bufferList[i] = NULL;
- }
- }
-}
diff --git a/intern/SoundSystem/intern/SND_WaveSlot.cpp b/intern/SoundSystem/intern/SND_WaveSlot.cpp
deleted file mode 100644
index 43b2bb55892..00000000000
--- a/intern/SoundSystem/intern/SND_WaveSlot.cpp
+++ /dev/null
@@ -1,180 +0,0 @@
-/**
- * $Id$
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#include "SND_WaveSlot.h"
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-SND_WaveSlot::~SND_WaveSlot()
-{
-#ifdef ONTKEVER
- printf("neeeeeee...\n");
-#endif
-}
-
-
-
-void SND_WaveSlot::SetSampleName(STR_String samplename)
-{
- m_samplename = samplename;
-}
-
-
-
-void SND_WaveSlot::SetLoaded(bool loaded)
-{
- m_loaded = loaded;
-}
-
-
-
-void SND_WaveSlot::SetData(void* data)
-{
- m_data = data;
-}
-
-
-
-void SND_WaveSlot::SetBuffer(unsigned int buffer)
-{
- m_buffer = buffer;
-}
-
-
-
-void SND_WaveSlot::SetSampleFormat(unsigned int sampleformat)
-{
- m_sampleformat = sampleformat;
-}
-
-
-
-void SND_WaveSlot::SetNumberOfChannels(unsigned int numberofchannels)
-{
- m_numberofchannels = numberofchannels;
-}
-
-
-
-void SND_WaveSlot::SetSampleRate(unsigned int samplerate)
-{
- m_samplerate = samplerate;
-}
-
-
-
-void SND_WaveSlot::SetBitRate(unsigned int bitrate)
-{
- m_bitrate = bitrate;
-}
-
-
-
-void SND_WaveSlot::SetNumberOfSamples(unsigned int numberofsamples)
-{
- m_numberofsamples = numberofsamples;
-}
-
-
-
-void SND_WaveSlot::SetFileSize(unsigned int filesize)
-{
- m_filesize = filesize;
-}
-
-
-
-const STR_String& SND_WaveSlot::GetSampleName()
-{
- return m_samplename;
-}
-
-
-
-bool SND_WaveSlot::IsLoaded() const
-{
- return m_loaded;
-}
-
-
-
-void* SND_WaveSlot::GetData()
-{
- return m_data;
-}
-
-
-
-unsigned int SND_WaveSlot::GetBuffer() const
-{
- return m_buffer;
-}
-
-
-
-unsigned int SND_WaveSlot::GetSampleFormat() const
-{
- return m_sampleformat;
-}
-
-
-
-unsigned int SND_WaveSlot::GetNumberOfChannels() const
-{
- return m_numberofchannels;
-}
-
-
-
-unsigned int SND_WaveSlot::GetSampleRate() const
-{
- return m_samplerate;
-}
-
-
-
-unsigned int SND_WaveSlot::GetBitRate() const
-{
- return m_bitrate;
-}
-
-
-
-unsigned int SND_WaveSlot::GetNumberOfSamples() const
-{
- return m_numberofsamples;
-}
-
-
-
-unsigned int SND_WaveSlot::GetFileSize() const
-{
- return m_filesize;
-}
diff --git a/intern/SoundSystem/make/msvc_6_0/SoundSystem.dsp b/intern/SoundSystem/make/msvc_6_0/SoundSystem.dsp
deleted file mode 100644
index 1bd973dfb6c..00000000000
--- a/intern/SoundSystem/make/msvc_6_0/SoundSystem.dsp
+++ /dev/null
@@ -1,206 +0,0 @@
-# Microsoft Developer Studio Project File - Name="SoundSystem" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Static Library" 0x0104
-
-CFG=SoundSystem - Win32 Release
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "SoundSystem.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "SoundSystem.mak" CFG="SoundSystem - Win32 Release"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "SoundSystem - Win32 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "SoundSystem - Win32 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "SoundSystem - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "..\..\..\..\obj\windows\intern\soundsystem"
-# PROP Intermediate_Dir "..\..\..\..\obj\windows\intern\soundsystem"
-# PROP Target_Dir ""
-LINK32=link.exe -lib
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../" /I "../../../../../lib/windows/string/include" /I "../../../../../lib/windows/moto/include" /I "../../dummy" /I "../../openal" /I "..\..\..\string" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\intern\soundsystem\libSoundSystem.lib"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Cmds=ECHO Copying header files XCOPY /Y ..\..\*.h ..\..\..\..\..\lib\windows\SoundSystem\include\*.h ECHO Copying lib XCOPY /Y ..\..\..\..\obj\windows\intern\soundsystem\*.lib ..\..\..\..\..\lib\windows\SoundSystem\lib\*.a ECHO Done
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "SoundSystem - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "SoundSystem___Win32_Debug"
-# PROP BASE Intermediate_Dir "SoundSystem___Win32_Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "..\..\..\..\obj\windows\intern\soundsystem\debug"
-# PROP Intermediate_Dir "..\..\..\..\obj\windows\intern\soundsystem\debug"
-# PROP Target_Dir ""
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deleted file mode 100644
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diff --git a/intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj b/intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj
deleted file mode 100644
index f0952c582b7..00000000000
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deleted file mode 100644
index 103b589e732..00000000000
--- a/intern/SoundSystem/make/msvc_7_0/dummy/DummySoundSystem.vcproj
+++ /dev/null
@@ -1,243 +0,0 @@
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- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
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- <Tool
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- SuppressStartupBanner="TRUE"/>
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- Name="VCMIDLTool"/>
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- Name="VCPostBuildEventTool"/>
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diff --git a/intern/SoundSystem/make/msvc_7_0/openal/OpenALSoundSystem.vcproj b/intern/SoundSystem/make/msvc_7_0/openal/OpenALSoundSystem.vcproj
deleted file mode 100644
index 8ce971ac1aa..00000000000
--- a/intern/SoundSystem/make/msvc_7_0/openal/OpenALSoundSystem.vcproj
+++ /dev/null
@@ -1,249 +0,0 @@
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-<VisualStudioProject
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diff --git a/intern/SoundSystem/make/msvc_9_0/SoundSystem.vcproj b/intern/SoundSystem/make/msvc_9_0/SoundSystem.vcproj
deleted file mode 100644
index bd75fe88d43..00000000000
--- a/intern/SoundSystem/make/msvc_9_0/SoundSystem.vcproj
+++ /dev/null
@@ -1,447 +0,0 @@
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- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- Description="Copying SND SoundSystem files library (debug target) to lib tree."
- CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
- />
- </Configuration>
- <Configuration
- Name="Blender Release|Win32"
- OutputDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem"
- IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem"
- ConfigurationType="4"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
- PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
- StringPooling="true"
- RuntimeLibrary="0"
- EnableFunctionLevelLinking="true"
- DefaultCharIsUnsigned="true"
- UsePrecompiledHeader="0"
- PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\SoundSystem.pch"
- AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\soundsystem\"
- ObjectFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\"
- ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\soundsystem\"
- WarningLevel="2"
- SuppressStartupBanner="true"
- CompileAs="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLibrarianTool"
- OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libSoundSystem.lib"
- SuppressStartupBanner="true"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- Description="Copying SND SoundSystem files library to lib tree."
- CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
- />
- </Configuration>
- <Configuration
- Name="3DPlugin Release|Win32"
- OutputDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll"
- IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll"
- ConfigurationType="4"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
- PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
- StringPooling="true"
- RuntimeLibrary="2"
- EnableFunctionLevelLinking="true"
- DefaultCharIsUnsigned="true"
- UsePrecompiledHeader="0"
- PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\SoundSystem.pch"
- AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\"
- ObjectFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\"
- ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\"
- WarningLevel="2"
- SuppressStartupBanner="true"
- CompileAs="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLibrarianTool"
- OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libSoundSystem.lib"
- SuppressStartupBanner="true"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- Description="Copying SND SoundSystem files library to lib tree."
- CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
- />
- </Configuration>
- <Configuration
- Name="3DPlugin Debug|Win32"
- OutputDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug"
- IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug"
- ConfigurationType="4"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
- PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
- BasicRuntimeChecks="3"
- RuntimeLibrary="3"
- DefaultCharIsUnsigned="true"
- UsePrecompiledHeader="0"
- PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug\SoundSystem.pch"
- AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug\"
- ObjectFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug\"
- ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug\"
- WarningLevel="2"
- SuppressStartupBanner="true"
- DebugInformationFormat="3"
- CompileAs="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLibrarianTool"
- OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libSoundSystem.lib"
- SuppressStartupBanner="true"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- Description="Copying SND SoundSystem files library (debug target) to lib tree."
- CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
- />
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="Source Files"
- Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- >
- <File
- RelativePath="..\..\intern\SND_AudioDevice.cpp"
- >
- </File>
- <File
- RelativePath="..\..\intern\SND_C-api.cpp"
- >
- </File>
- <File
- RelativePath="..\..\intern\SND_CDObject.cpp"
- >
- </File>
- <File
- RelativePath="..\..\intern\SND_DeviceManager.cpp"
- >
- </File>
- <File
- RelativePath="..\..\intern\SND_IdObject.cpp"
- >
- </File>
- <File
- RelativePath="..\..\intern\SND_Scene.cpp"
- >
- </File>
- <File
- RelativePath="..\..\intern\SND_SoundListener.cpp"
- >
- </File>
- <File
- RelativePath="..\..\intern\SND_SoundObject.cpp"
- >
- </File>
- <File
- RelativePath="..\..\intern\SND_Utils.cpp"
- >
- </File>
- <File
- RelativePath="..\..\intern\SND_WaveCache.cpp"
- >
- </File>
- <File
- RelativePath="..\..\intern\SND_WaveSlot.cpp"
- >
- </File>
- </Filter>
- <Filter
- Name="Header Files"
- Filter="h;hpp;hxx;hm;inl"
- >
- <File
- RelativePath="..\..\intern\SND_AudioDevice.h"
- >
- </File>
- <File
- RelativePath="..\..\SND_C-api.h"
- >
- </File>
- <File
- RelativePath="..\..\SND_CDObject.h"
- >
- </File>
- <File
- RelativePath="..\..\SND_DependKludge.h"
- >
- </File>
- <File
- RelativePath="..\..\SND_DeviceManager.h"
- >
- </File>
- <File
- RelativePath="..\..\SND_IAudioDevice.h"
- >
- </File>
- <File
- RelativePath="..\..\intern\SND_IdObject.h"
- >
- </File>
- <File
- RelativePath="..\..\SND_Object.h"
- >
- </File>
- <File
- RelativePath="..\..\SND_Scene.h"
- >
- </File>
- <File
- RelativePath="..\..\SND_SoundListener.h"
- >
- </File>
- <File
- RelativePath="..\..\SND_SoundObject.h"
- >
- </File>
- <File
- RelativePath="..\..\SND_Utils.h"
- >
- </File>
- <File
- RelativePath="..\..\SND_WaveCache.h"
- >
- </File>
- <File
- RelativePath="..\..\SND_WaveSlot.h"
- >
- </File>
- <File
- RelativePath="..\..\SoundDefines.h"
- >
- </File>
- </Filter>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
diff --git a/intern/SoundSystem/make/msvc_9_0/dummy/DummySoundSystem.vcproj b/intern/SoundSystem/make/msvc_9_0/dummy/DummySoundSystem.vcproj
deleted file mode 100644
index 2109d92d430..00000000000
--- a/intern/SoundSystem/make/msvc_9_0/dummy/DummySoundSystem.vcproj
+++ /dev/null
@@ -1,343 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="9,00"
- Name="INT_DummySoundSystem"
- ProjectGUID="{FAF46346-65CC-4DB2-85C4-B99826F79D0C}"
- RootNamespace="DummySoundSystem"
- TargetFrameworkVersion="131072"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Blender Release|Win32"
- OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy"
- IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy"
- ConfigurationType="4"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\intern;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include"
- PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
- StringPooling="true"
- RuntimeLibrary="0"
- EnableFunctionLevelLinking="true"
- DefaultCharIsUnsigned="true"
- UsePrecompiledHeader="0"
- PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\DummySoundSystem.pch"
- AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\"
- ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\"
- ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\"
- WarningLevel="2"
- SuppressStartupBanner="true"
- CompileAs="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLibrarianTool"
- OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\libDummySoundSystem.lib"
- SuppressStartupBanner="true"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Blender Debug|Win32"
- OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\debug"
- IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\debug"
- ConfigurationType="4"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="..\..\..\intern;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include"
- PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- DefaultCharIsUnsigned="true"
- UsePrecompiledHeader="0"
- PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\debug\DummySoundSystem.pch"
- AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\debug\"
- ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\debug\"
- ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\debug\"
- WarningLevel="2"
- SuppressStartupBanner="true"
- DebugInformationFormat="3"
- CompileAs="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLibrarianTool"
- OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\debug\libDummySoundSystem.lib"
- SuppressStartupBanner="true"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="3DPlugin Release|Win32"
- OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll"
- IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll"
- ConfigurationType="4"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\intern;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include"
- PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
- StringPooling="true"
- RuntimeLibrary="2"
- EnableFunctionLevelLinking="true"
- DefaultCharIsUnsigned="true"
- UsePrecompiledHeader="0"
- PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\DummySoundSystem.pch"
- AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\"
- ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\"
- ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\"
- WarningLevel="2"
- SuppressStartupBanner="true"
- CompileAs="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLibrarianTool"
- OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libDummySoundSystem.lib"
- SuppressStartupBanner="true"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="3DPlugin Debug|Win32"
- OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\debug"
- IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\debug"
- ConfigurationType="4"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="..\..\..\intern;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include"
- PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
- BasicRuntimeChecks="3"
- RuntimeLibrary="3"
- DefaultCharIsUnsigned="true"
- UsePrecompiledHeader="0"
- PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\debug\DummySoundSystem.pch"
- AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\debug\"
- ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\debug\"
- ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\debug\"
- WarningLevel="2"
- SuppressStartupBanner="true"
- DebugInformationFormat="3"
- CompileAs="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLibrarianTool"
- OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libDummySoundSystem.lib"
- SuppressStartupBanner="true"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="Source Files"
- Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- >
- <File
- RelativePath="..\..\..\dummy\SND_DummyDevice.cpp"
- >
- </File>
- </Filter>
- <Filter
- Name="Header Files"
- Filter="h;hpp;hxx;hm;inl"
- >
- <File
- RelativePath="..\..\..\dummy\SND_DummyDevice.h"
- >
- </File>
- </Filter>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
diff --git a/intern/SoundSystem/make/msvc_9_0/openal/OpenALSoundSystem.vcproj b/intern/SoundSystem/make/msvc_9_0/openal/OpenALSoundSystem.vcproj
deleted file mode 100644
index 5593f00cb2b..00000000000
--- a/intern/SoundSystem/make/msvc_9_0/openal/OpenALSoundSystem.vcproj
+++ /dev/null
@@ -1,351 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="9,00"
- Name="INT_OpenALSoundSystem"
- ProjectGUID="{213356A9-3A1F-41DA-9819-1297BCD17DEE}"
- RootNamespace="OpenALSoundSystem"
- TargetFrameworkVersion="131072"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Blender Debug|Win32"
- OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug"
- IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug"
- ConfigurationType="4"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="..\..\..\sdl;..\..\..\intern;..\..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include"
- PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- DefaultCharIsUnsigned="true"
- UsePrecompiledHeader="0"
- PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug\OpenALSoundSystem.pch"
- AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug\"
- ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug\"
- ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug\"
- WarningLevel="2"
- SuppressStartupBanner="true"
- DebugInformationFormat="3"
- CompileAs="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLibrarianTool"
- OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\debug\libOpenALSoundSystem.lib"
- SuppressStartupBanner="true"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Blender Release|Win32"
- OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal"
- IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal"
- ConfigurationType="4"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\sdl;..\..\..\intern;..\..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include"
- PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
- StringPooling="true"
- RuntimeLibrary="0"
- EnableFunctionLevelLinking="true"
- DefaultCharIsUnsigned="true"
- UsePrecompiledHeader="0"
- PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\OpenALSoundSystem.pch"
- AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\"
- ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\"
- ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\"
- WarningLevel="2"
- SuppressStartupBanner="true"
- CompileAs="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLibrarianTool"
- OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\libOpenALSoundSystem.lib"
- SuppressStartupBanner="true"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="3DPlugin Release|Win32"
- OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll"
- IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll"
- ConfigurationType="4"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\sdl;..\..\..\intern;..\..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include"
- PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
- StringPooling="true"
- RuntimeLibrary="2"
- EnableFunctionLevelLinking="true"
- DefaultCharIsUnsigned="true"
- UsePrecompiledHeader="0"
- PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\OpenALSoundSystem.pch"
- AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\"
- ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\"
- ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\"
- WarningLevel="2"
- SuppressStartupBanner="true"
- CompileAs="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLibrarianTool"
- OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libOpenALSoundSystem.lib"
- SuppressStartupBanner="true"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="3DPlugin Debug|Win32"
- OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\debug"
- IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\debug"
- ConfigurationType="4"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="..\..\..\sdl;..\..\..\intern;..\..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include"
- PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
- BasicRuntimeChecks="3"
- RuntimeLibrary="3"
- DefaultCharIsUnsigned="true"
- UsePrecompiledHeader="0"
- PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\debug\OpenALSoundSystem.pch"
- AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\debug\"
- ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\debug\"
- ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\debug\"
- WarningLevel="2"
- SuppressStartupBanner="true"
- DebugInformationFormat="3"
- CompileAs="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLibrarianTool"
- OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libOpenALSoundSystem.lib"
- SuppressStartupBanner="true"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="Source Files"
- Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- >
- <File
- RelativePath="..\..\..\openal\SND_OpenALDevice.cpp"
- >
- </File>
- <File
- RelativePath="..\..\..\sdl\SND_SDLCDDevice.cpp"
- >
- </File>
- </Filter>
- <Filter
- Name="Header Files"
- Filter="h;hpp;hxx;hm;inl"
- >
- <File
- RelativePath="..\..\..\openal\SND_OpenALDevice.h"
- >
- </File>
- <File
- RelativePath="..\..\..\sdl\SND_SDLCDDevice.h"
- >
- </File>
- </Filter>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
diff --git a/intern/SoundSystem/openal/Makefile b/intern/SoundSystem/openal/Makefile
deleted file mode 100644
index b28ab628d4c..00000000000
--- a/intern/SoundSystem/openal/Makefile
+++ /dev/null
@@ -1,44 +0,0 @@
-#
-# $Id$
-#
-# ***** BEGIN GPL LICENSE BLOCK *****
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
-# All rights reserved.
-#
-# The Original Code is: all of this file.
-#
-# Contributor(s): none yet.
-#
-# ***** END GPL LICENSE BLOCK *****
-#
-#
-
-LIBNAME = OpenALSoundSystem
-DIR = $(OCGDIR)/intern/$(LIBNAME)
-
-include nan_compile.mk
-
-CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
-
-CPPFLAGS += -I$(NAN_OPENAL)/include
-CPPFLAGS += -I$(NAN_STRING)/include
-CPPFLAGS += -I$(NAN_MOTO)/include
-CPPFLAGS += -I../intern
-CPPFLAGS += -I..
-CPPFLAGS += -I.
-CPPFLAGS += -I../sdl
diff --git a/intern/SoundSystem/openal/SND_OpenALDevice.cpp b/intern/SoundSystem/openal/SND_OpenALDevice.cpp
deleted file mode 100644
index 480f4ff6d74..00000000000
--- a/intern/SoundSystem/openal/SND_OpenALDevice.cpp
+++ /dev/null
@@ -1,854 +0,0 @@
-/*
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- * SND_OpenALDevice derived from SND_IAudioDevice
- */
-
-#ifdef WIN32
-#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
-#endif //WIN32
-
-#include "SND_OpenALDevice.h"
-#ifndef __APPLE__
-#include "SND_SDLCDDevice.h"
-#endif
-#include "SoundDefines.h"
-
-#include "SND_Utils.h"
-
-#ifdef APPLE_FRAMEWORK_FIX
-#include <al.h>
-#include <alc.h>
-#else
-#include <AL/al.h>
-#include <AL/alc.h>
-#endif
-
-#include <stdio.h>
-#include <stdlib.h>
-#if defined(WIN32)
-#include <io.h>
-#else
-#include <unistd.h>
-#endif
-#include <fcntl.h>
-
-#include <signal.h>
-
-/*************************** ALUT replacement *****************************/
-
-/* instead of relying on alut, we just implement our own
- * WAV loading functions, hopefully more reliable */
-
-#include <stdlib.h>
-
-typedef struct /* WAV File-header */
-{
- ALubyte Id[4];
- ALsizei Size;
- ALubyte Type[4];
-} WAVFileHdr_Struct;
-
-typedef struct /* WAV Fmt-header */
-{
- ALushort Format;
- ALushort Channels;
- ALuint SamplesPerSec;
- ALuint BytesPerSec;
- ALushort BlockAlign;
- ALushort BitsPerSample;
-} WAVFmtHdr_Struct;
-
-typedef struct /* WAV FmtEx-header */
-{
- ALushort Size;
- ALushort SamplesPerBlock;
-} WAVFmtExHdr_Struct;
-
-typedef struct /* WAV Smpl-header */
-{
- ALuint Manufacturer;
- ALuint Product;
- ALuint SamplePeriod;
- ALuint Note;
- ALuint FineTune;
- ALuint SMPTEFormat;
- ALuint SMPTEOffest;
- ALuint Loops;
- ALuint SamplerData;
- struct
- {
- ALuint Identifier;
- ALuint Type;
- ALuint Start;
- ALuint End;
- ALuint Fraction;
- ALuint Count;
- } Loop[1];
-} WAVSmplHdr_Struct;
-
-typedef struct /* WAV Chunk-header */
-{
- ALubyte Id[4];
- ALuint Size;
-} WAVChunkHdr_Struct;
-
-static void *SND_loadFileIntoMemory(const char *filename, int *len_r)
-{
- FILE *fp= fopen(filename, "rb");
- void *data;
-
- if (!fp) {
- *len_r= -1;
- return NULL;
- }
-
- fseek(fp, 0L, SEEK_END);
- *len_r= ftell(fp);
- fseek(fp, 0L, SEEK_SET);
-
- data= malloc(*len_r);
- if (!data) {
- *len_r= -1;
- return NULL;
- }
-
- if (fread(data, *len_r, 1, fp)!=1) {
- *len_r= -1;
- free(data);
- return NULL;
- }
-
- return data;
-}
-
-#define TEST_SWITCH_INT(a) if(big_endian) { \
- char s_i, *p_i; \
- p_i= (char *)&(a); \
- s_i=p_i[0]; p_i[0]=p_i[3]; p_i[3]=s_i; \
- s_i=p_i[1]; p_i[1]=p_i[2]; p_i[2]=s_i; }
-
-#define TEST_SWITCH_SHORT(a) if(big_endian) { \
- char s_i, *p_i; \
- p_i= (char *)&(a); \
- s_i=p_i[0]; p_i[0]=p_i[1]; p_i[1]=s_i; }
-
-static int stream_read(void *out, ALbyte **stream, ALsizei size, ALsizei *memsize)
-{
- if(size <= *memsize) {
- memcpy(out, *stream, size);
- return 1;
- }
- else {
- memset(out, 0, size);
- return 0;
- }
-}
-
-static int stream_skip(ALbyte **stream, ALsizei size, ALsizei *memsize)
-{
- if(size <= *memsize) {
- *stream += size;
- *memsize -= size;
- return 1;
- }
- else
- return 0;
-}
-
-ALvoid SND_alutLoadWAVMemory(ALbyte *memory,ALsizei memsize,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq,ALboolean *loop)
-{
- WAVChunkHdr_Struct ChunkHdr;
- WAVFmtExHdr_Struct FmtExHdr;
- WAVFileHdr_Struct FileHdr;
- WAVSmplHdr_Struct SmplHdr;
- WAVFmtHdr_Struct FmtHdr;
- ALbyte *Stream= memory;
- int test_endian= 1;
- int big_endian= !((char*)&test_endian)[0];
-
- *format=AL_FORMAT_MONO16;
- *data=NULL;
- *size=0;
- *freq=22050;
- *loop=AL_FALSE;
-
- if(!Stream)
- return;
-
- stream_read(&FileHdr,&Stream,sizeof(WAVFileHdr_Struct),&memsize);
- stream_skip(&Stream,sizeof(WAVFileHdr_Struct),&memsize);
-
- TEST_SWITCH_INT(FileHdr.Size);
- FileHdr.Size=((FileHdr.Size+1)&~1)-4;
-
- while((FileHdr.Size!=0) && stream_read(&ChunkHdr,&Stream,sizeof(WAVChunkHdr_Struct),&memsize))
- {
- TEST_SWITCH_INT(ChunkHdr.Size);
- stream_skip(&Stream,sizeof(WAVChunkHdr_Struct),&memsize);
-
- if (!memcmp(ChunkHdr.Id,"fmt ",4))
- {
- stream_read(&FmtHdr,&Stream,sizeof(WAVFmtHdr_Struct),&memsize);
-
- TEST_SWITCH_SHORT(FmtHdr.Format);
- TEST_SWITCH_SHORT(FmtHdr.Channels);
- TEST_SWITCH_INT(FmtHdr.SamplesPerSec);
- TEST_SWITCH_INT(FmtHdr.BytesPerSec);
- TEST_SWITCH_SHORT(FmtHdr.BlockAlign);
- TEST_SWITCH_SHORT(FmtHdr.BitsPerSample);
-
- if (FmtHdr.Format==0x0001)
- {
- *format=(FmtHdr.Channels==1?
- (FmtHdr.BitsPerSample==8?AL_FORMAT_MONO8:AL_FORMAT_MONO16):
- (FmtHdr.BitsPerSample==8?AL_FORMAT_STEREO8:AL_FORMAT_STEREO16));
- *freq=FmtHdr.SamplesPerSec;
- }
- else
- {
- stream_read(&FmtExHdr,&Stream,sizeof(WAVFmtExHdr_Struct),&memsize);
- TEST_SWITCH_SHORT(FmtExHdr.Size);
- TEST_SWITCH_SHORT(FmtExHdr.SamplesPerBlock);
- }
- }
- else if (!memcmp(ChunkHdr.Id,"data",4))
- {
- if (FmtHdr.Format==0x0001)
- {
- if((ALsizei)ChunkHdr.Size <= memsize)
- {
- *size=ChunkHdr.Size;
- *data=malloc(ChunkHdr.Size+31);
-
- if (*data) {
- stream_read(*data,&Stream,ChunkHdr.Size,&memsize);
- memset(((char *)*data)+ChunkHdr.Size,0,31);
-
- if(FmtHdr.BitsPerSample == 16 && big_endian) {
- int a, len= *size/2;
- short *samples= (short*)*data;
-
- for(a=0; a<len; a++) {
- TEST_SWITCH_SHORT(samples[a])
- }
- }
- }
- }
- }
- else if (FmtHdr.Format==0x0011)
- {
- //IMA ADPCM
- }
- else if (FmtHdr.Format==0x0055)
- {
- //MP3 WAVE
- }
- }
- else if (!memcmp(ChunkHdr.Id,"smpl",4))
- {
- stream_read(&SmplHdr,&Stream,sizeof(WAVSmplHdr_Struct),&memsize);
-
- TEST_SWITCH_INT(SmplHdr.Manufacturer);
- TEST_SWITCH_INT(SmplHdr.Product);
- TEST_SWITCH_INT(SmplHdr.SamplePeriod);
- TEST_SWITCH_INT(SmplHdr.Note);
- TEST_SWITCH_INT(SmplHdr.FineTune);
- TEST_SWITCH_INT(SmplHdr.SMPTEFormat);
- TEST_SWITCH_INT(SmplHdr.SMPTEOffest);
- TEST_SWITCH_INT(SmplHdr.Loops);
- TEST_SWITCH_INT(SmplHdr.SamplerData);
-
- *loop = (SmplHdr.Loops ? AL_TRUE : AL_FALSE);
- }
-
- if(!stream_skip(&Stream, ChunkHdr.Size + (ChunkHdr.Size&1), &memsize))
- break;
-
- FileHdr.Size-=(((ChunkHdr.Size+1)&~1)+8);
- }
-}
-
-ALvoid SND_alutUnloadWAV(ALenum format,ALvoid *data,ALsizei size,ALsizei freq)
-{
- if (data)
- free(data);
-}
-
-/************************ Device Implementation ****************************/
-
-SND_OpenALDevice::SND_OpenALDevice()
- : SND_AudioDevice(),
- m_context(NULL),
- m_device(NULL)
-{
- /* Removed the functionality for checking if noaudio was provided on */
- /* the commandline. */
- m_audio = true;
- m_context = NULL;
- m_buffersinitialized = false;
- m_sourcesinitialized = false;
-
- // let's check if we can get openal to initialize...
- if (m_audio)
- {
- m_audio = false;
-
- ALCdevice *dev = alcOpenDevice(NULL);
- if (dev) {
- m_context = alcCreateContext(dev, NULL);
-
- if (m_context) {
-#ifdef AL_VERSION_1_1
- alcMakeContextCurrent((ALCcontext*)m_context);
-#else
- alcMakeContextCurrent(m_context);
-#endif
- m_audio = true;
- m_device = dev;
-#ifdef __linux__
- /*
- * SIGHUP Hack:
- *
- * On Linux, alcDestroyContext generates a SIGHUP (Hangup) when killing the OpenAL
- * mixer thread, which kills Blender.
- *
- * So we set the signal to ignore....
- *
- * TODO: check if this applies to other platforms.
- *
- */
- signal(SIGHUP, SIG_IGN);
-#endif
- }
- }
-
- }
-
- // then try to generate some buffers
- if (m_audio)
- {
- // let openal generate its buffers
- alGenBuffers(NUM_BUFFERS, m_buffers);
- m_buffersinitialized = true;
-
- for (int i = 0; i < NUM_BUFFERS; i++)
- {
- if (!alIsBuffer(m_buffers[i]))
- {
- //printf("\n\n WARNING: OpenAL returned with an error. Continuing without audio.\n\n");
- m_audio = false;
- break;
- }
- }
- }
-
- // next: the sources
- if (m_audio)
- {
-#ifdef __APPLE__
- ALenum alc_error = ALC_NO_ERROR; // openal_2.12
-#else
- ALenum alc_error = alcGetError(NULL); // openal_2.14+
-#endif
-
- // let openal generate its sources
- if (alc_error == ALC_NO_ERROR)
- {
- int i;
-
- for (i=0;i<NUM_SOURCES;i++)
- m_sources[i] = 0;
- alGenSources(NUM_SOURCES, m_sources);
- m_sourcesinitialized = true;
- }
- }
-
- // let's get us a wavecache
- if (m_audio)
- {
- m_wavecache = new SND_WaveCache();
- }
-#ifndef __APPLE__
- m_cdrom = new SND_SDLCDDevice();
-#endif
-}
-
-void SND_OpenALDevice::UseCD(void) const
-{
- // we use SDL for CD, so we create the system
- SND_CDObject::CreateSystem();
-
-}
-
-void SND_OpenALDevice::MakeCurrent() const
-{
-}
-
-
-
-SND_OpenALDevice::~SND_OpenALDevice()
-{
- MakeCurrent();
-
- if (m_sourcesinitialized)
- {
- for (int i = 0; i < NUM_SOURCES; i++)
- alSourceStop(m_sources[i]);
-
- alDeleteSources(NUM_SOURCES, m_sources);
- m_sourcesinitialized = false;
- }
-
- if (m_buffersinitialized)
- {
- alDeleteBuffers(NUM_BUFFERS, m_buffers);
- m_buffersinitialized = false;
- }
-
- if (m_context) {
- MakeCurrent();
-#ifdef AL_VERSION_1_1
- alcDestroyContext((ALCcontext*)m_context);
-#else
- alcDestroyContext(m_context);
-#endif
- m_context = NULL;
- }
-
-#ifdef __linux__
- // restore the signal state above.
- signal(SIGHUP, SIG_DFL);
-#endif
- // let's see if we used the cd. if not, just leave it alone
- SND_CDObject* pCD = SND_CDObject::Instance();
-
- if (pCD)
- {
- this->StopCD();
- SND_CDObject::DisposeSystem();
- }
-#ifndef __APPLE__
- if (m_cdrom)
- delete m_cdrom;
-#endif
- if (m_device)
- alcCloseDevice((ALCdevice*) m_device);
-}
-
-
-SND_WaveSlot* SND_OpenALDevice::LoadSample(const STR_String& name,
- void* memlocation,
- int size)
-{
- SND_WaveSlot* waveslot = NULL;
- STR_String samplename = name;
-
- if (m_audio)
- {
- /* create the waveslot */
- waveslot = m_wavecache->GetWaveSlot(samplename);
-
- /* do we support this sample? */
- if (SND_IsSampleValid(name, memlocation))
- {
- if (waveslot)
- {
- bool freemem = false;
- int buffer = waveslot->GetBuffer();
- void* data = NULL;
- char loop = 'a';
- int sampleformat, bitrate, numberofchannels;
- ALenum al_error = alGetError();
- ALsizei samplerate, numberofsamples; // openal_2.14+
-
- /* Give them some safe defaults just incase */
- bitrate = numberofchannels = 0;
-
- if (!(size && memlocation)) {
- memlocation = SND_loadFileIntoMemory(samplename.Ptr(), &size);
- freemem = true;
- }
-
- /* load the sample from memory? */
- if (size && memlocation)
- {
- waveslot->SetFileSize(size);
-
- /* what was (our) buffer? */
- int buffer = waveslot->GetBuffer();
-
- /* get some info out of the sample */
- SND_GetSampleInfo((signed char*)memlocation, waveslot);
- numberofchannels = SND_GetNumberOfChannels(memlocation);
- bitrate = SND_GetBitRate(memlocation);
-
- /* load the sample into openal */
- SND_alutLoadWAVMemory((ALbyte*)memlocation, size, &sampleformat, &data, &numberofsamples, &samplerate, &loop);
- /* put it in the buffer */
- alBufferData(m_buffers[buffer], sampleformat, data, numberofsamples, samplerate);
- }
-
- if(freemem)
- free(memlocation);
-
- /* fill the waveslot with info */
- al_error = alGetError();
- if (al_error == AL_NO_ERROR && m_buffers[buffer])
- {
- waveslot->SetData(data);
- waveslot->SetSampleFormat(sampleformat);
- waveslot->SetNumberOfChannels(numberofchannels);
- waveslot->SetSampleRate(samplerate);
- waveslot->SetBitRate(bitrate);
- waveslot->SetNumberOfSamples(numberofsamples);
-
- /* if the loading succeeded, mark the waveslot */
- waveslot->SetLoaded(true);
- }
- else
- {
- /* or when it failed, free the waveslot */
- m_wavecache->RemoveSample(waveslot->GetSampleName(), waveslot->GetBuffer());
- waveslot = NULL;
- }
-
- /* and free the original stuff (copy was made in openal) */
- SND_alutUnloadWAV(sampleformat, data, numberofsamples, samplerate);
- }
- }
- else
- {
- /* sample not supported, remove waveslot */
- m_wavecache->RemoveSample(waveslot->GetSampleName(), waveslot->GetBuffer());
- waveslot = NULL;
- }
- }
- return waveslot;
-}
-
-
-
-// listener's and general stuff //////////////////////////////////////////////////////
-
-
-
-/* sets the global dopplervelocity */
-void SND_OpenALDevice::SetDopplerVelocity(MT_Scalar dopplervelocity) const
-{
- alDopplerVelocity ((float)dopplervelocity);
-}
-
-
-
-/* sets the global dopplerfactor */
-void SND_OpenALDevice::SetDopplerFactor(MT_Scalar dopplerfactor) const
-{
- alDopplerFactor ((float)dopplerfactor);
-}
-
-
-
-/* sets the global rolloff factor */
-void SND_OpenALDevice::SetListenerRollOffFactor(MT_Scalar rollofffactor) const
-{
- // not implemented in openal
-}
-
-
-
-void SND_OpenALDevice::NextFrame() const
-{
- // CD
-#ifndef __APPLE__
- m_cdrom->NextFrame();
-#endif
- // not needed by openal
-}
-
-
-
-// set the gain for the listener
-void SND_OpenALDevice::SetListenerGain(float gain) const
-{
- alListenerf (AL_GAIN, gain);
-}
-
-
-
-void SND_OpenALDevice::InitListener()
-{
- // initialize the listener with these values that won't change
- // (as long as we can have only one listener)
- // now we can superimpose all listeners on each other (for they
- // have the same settings)
- float lispos[3] = {0,0,0};
- float lisvel[3] = {0,0,0};
- float lisori[6] = {0,0,1,0,-1,0};
-
- alListenerfv(AL_POSITION, lispos);
- alListenerfv(AL_VELOCITY, lisvel);
- alListenerfv(AL_ORIENTATION, lisori);
-}
-
-
-
-// source playstate stuff ////////////////////////////////////////////////////////////
-
-
-
-/* sets the buffer */
-void SND_OpenALDevice::SetObjectBuffer(int id, unsigned int buffer)
-{
- alSourcei (m_sources[id], AL_BUFFER, m_buffers[buffer]);
-}
-
-
-
-// check if the sound's still playing
-int SND_OpenALDevice::GetPlayState(int id)
-{
- int alstate = 0;
- int result = 0;
-
-#ifdef __APPLE__
- alGetSourcei(m_sources[id], AL_SOURCE_STATE, &alstate);
-#else
- alGetSourceiv(m_sources[id], AL_SOURCE_STATE, &alstate);
-#endif
-
- switch(alstate)
- {
- case AL_INITIAL:
- {
- result = SND_INITIAL;
- break;
- }
- case AL_PLAYING:
- {
- result = SND_PLAYING;
- break;
- }
- case AL_PAUSED:
- {
- result = SND_PAUSED;
- break;
- }
- case AL_STOPPED:
- {
- result = SND_STOPPED;
- break;
- }
- default:
- result = SND_UNKNOWN;
- }
-
- return result;
-}
-
-
-
-// make the source play
-void SND_OpenALDevice::PlayObject(int id)
-{
- alSourcePlay(m_sources[id]);
-}
-
-
-
-// make the source stop
-void SND_OpenALDevice::StopObject(int id) const
-{
- float obpos[3] = {0,0,0};
- float obvel[3] = {0,0,0};
-
- alSourcefv(m_sources[id], AL_POSITION, obpos);
- alSourcefv(m_sources[id], AL_VELOCITY, obvel);
-
- alSourcef(m_sources[id], AL_GAIN, 1.0);
- alSourcef(m_sources[id], AL_PITCH, 1.0);
- alSourcei(m_sources[id], AL_LOOPING, AL_FALSE);
- alSourceStop(m_sources[id]);
-}
-
-
-
-// stop all sources
-void SND_OpenALDevice::StopAllObjects()
-{
- alSourceStopv(NUM_SOURCES, m_sources);
-}
-
-
-
-// pause the source
-void SND_OpenALDevice::PauseObject(int id) const
-{
- alSourcePause(m_sources[id]);
-}
-
-
-
-// source properties stuff ////////////////////////////////////////////////////////////
-
-
-
-// give openal the object's pitch
-void SND_OpenALDevice::SetObjectPitch(int id, MT_Scalar pitch) const
-{
- alSourcef (m_sources[id], AL_PITCH, (float)pitch);
-}
-
-
-
-// give openal the object's gain
-void SND_OpenALDevice::SetObjectGain(int id, MT_Scalar gain) const
-{
- alSourcef (m_sources[id], AL_GAIN, (float)gain);
-}
-
-
-
-// give openal the object's looping
-void SND_OpenALDevice::SetObjectLoop(int id, unsigned int loopmode) const
-{
- if (loopmode == SND_LOOP_OFF)
- {
- //printf("%d - ", id);
- alSourcei (m_sources[id], AL_LOOPING, AL_FALSE);
- }
- else
- alSourcei (m_sources[id], AL_LOOPING, AL_TRUE);
-}
-
-void SND_OpenALDevice::SetObjectLoopPoints(int id, unsigned int loopstart, unsigned int loopend) const
-{
-
-
-}
-
-
-void SND_OpenALDevice::SetObjectMinGain(int id, MT_Scalar mingain) const
-{
- alSourcef (m_sources[id], AL_MIN_GAIN, (float)mingain);
-}
-
-
-
-void SND_OpenALDevice::SetObjectMaxGain(int id, MT_Scalar maxgain) const
-{
- alSourcef (m_sources[id], AL_MAX_GAIN, (float)maxgain);
-}
-
-
-
-void SND_OpenALDevice::SetObjectRollOffFactor(int id, MT_Scalar rollofffactor) const
-{
- alSourcef (m_sources[id], AL_ROLLOFF_FACTOR, (float)rollofffactor);
-}
-
-
-
-void SND_OpenALDevice::SetObjectReferenceDistance(int id, MT_Scalar referencedistance) const
-{
- alSourcef (m_sources[id], AL_REFERENCE_DISTANCE, (float)referencedistance);
-}
-
-
-
-// give openal the object's position
-void SND_OpenALDevice::ObjectIs2D(int id) const
-{
- float obpos[3] = {0,0,0};
- float obvel[3] = {0,0,0};
-
- alSourcefv(m_sources[id], AL_POSITION, obpos);
- alSourcefv(m_sources[id], AL_VELOCITY, obvel);
-}
-
-
-
-void SND_OpenALDevice::SetObjectTransform(int id,
- const MT_Vector3& position,
- const MT_Vector3& velocity,
- const MT_Matrix3x3& orientation,
- const MT_Vector3& lisposition,
- const MT_Scalar& rollofffactor) const
-{
- float obpos[3];
- float obvel[3];
-
- obpos[0] = (float)position[0] * (float)rollofffactor; //x (l/r)
- obpos[1] = (float)position[1] * (float)rollofffactor;
- obpos[2] = (float)position[2] * (float)rollofffactor;
-
- alSourcefv(m_sources[id], AL_POSITION, obpos);
-
- velocity.getValue(obvel);
- alSourcefv(m_sources[id], AL_VELOCITY, obvel);
-}
-
-void SND_OpenALDevice::PlayCD(int track) const
-{
-#ifndef __APPLE__
- m_cdrom->PlayCD(track);
-#endif
-}
-
-
-void SND_OpenALDevice::PauseCD(bool pause) const
-{
-#ifndef __APPLE__
- m_cdrom->PauseCD(pause);
-#endif
-}
-
-void SND_OpenALDevice::StopCD() const
-{
-#ifndef __APPLE__
- SND_CDObject* pCD = SND_CDObject::Instance();
-
- if (pCD && pCD->GetUsed())
- {
- m_cdrom->StopCD();
- }
-#endif
-}
-
-void SND_OpenALDevice::SetCDPlaymode(int playmode) const
-{
-#ifndef __APPLE__
- m_cdrom->SetCDPlaymode(playmode);
-#endif
-}
-
-void SND_OpenALDevice::SetCDGain(MT_Scalar gain) const
-{
-#ifndef __APPLE__
- m_cdrom->SetCDGain(gain);
-#endif
-}
diff --git a/intern/SoundSystem/openal/SND_OpenALDevice.h b/intern/SoundSystem/openal/SND_OpenALDevice.h
deleted file mode 100644
index a7b97cc314f..00000000000
--- a/intern/SoundSystem/openal/SND_OpenALDevice.h
+++ /dev/null
@@ -1,107 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-#ifndef SND_OPENALDEVICE
-#define SND_OPENALDEVICE
-
-#include "SND_AudioDevice.h"
-#include "SoundDefines.h"
-
-struct SDL_CD;
-
-class SND_OpenALDevice : public SND_AudioDevice
-{
-public:
- SND_OpenALDevice();
- virtual ~SND_OpenALDevice();
-
- SND_WaveSlot* LoadSample(const STR_String& samplename,
- void* memlocation,
- int size);
-
- void InitListener();
- void SetListenerGain(float gain) const;
- void SetDopplerVelocity(MT_Scalar dopplervelocity) const;
- void SetDopplerFactor(MT_Scalar dopplerfactor) const;
- void SetListenerRollOffFactor(MT_Scalar rollofffactor) const;
-
- void MakeCurrent() const;
-
- void NextFrame() const;
- void UseCD() const;
-
- void SetObjectBuffer(int id, unsigned int buffer);
-
- int GetPlayState(int id);
- void PlayObject(int id);
- void StopObject(int id) const;
- void StopAllObjects();
- void PauseObject(int id) const;
-
- void SetObjectLoop(int id, unsigned int loopmode) const;
- void SetObjectLoopPoints(int id, unsigned int loopstart, unsigned int loopend) const;
- void SetObjectPitch(int id, MT_Scalar pitch) const;
- void SetObjectGain(int id, MT_Scalar gain) const;
- void SetObjectMinGain(int id, MT_Scalar mingain) const;
- void SetObjectMaxGain(int id, MT_Scalar maxgain) const;
- void SetObjectRollOffFactor(int id, MT_Scalar rolloff) const;
- void SetObjectReferenceDistance(int id, MT_Scalar distance) const;
-
- void SetObjectTransform(int id,
- const MT_Vector3& position,
- const MT_Vector3& velocity,
- const MT_Matrix3x3& orientation,
- const MT_Vector3& lisposition,
- const MT_Scalar& rollofffactor) const;
- void ObjectIs2D(int id) const;
-
- void PlayCD(int track) const;
- void PauseCD(bool pause) const;
- void StopCD() const;
- void SetCDPlaymode(int playmode) const;
- void SetCDGain(MT_Scalar gain) const;
-
- void StartUsingDSP() {};
- float* GetSpectrum() { return NULL; }
- void StopUsingDSP() {};
-
-private:
- void* m_context;
- void* m_device;
-
- unsigned int m_buffers[NUM_BUFFERS];
- unsigned int m_sources[NUM_SOURCES];
- bool m_buffersinitialized;
- bool m_sourcesinitialized;
-#ifndef __APPLE__
- class SND_SDLCDDevice* m_cdrom;
-#endif
-};
-
-#endif //SND_OPENALDEVICE
-
diff --git a/intern/SoundSystem/openal/pthread_cancel.cpp b/intern/SoundSystem/openal/pthread_cancel.cpp
deleted file mode 100644
index bb36d1dd136..00000000000
--- a/intern/SoundSystem/openal/pthread_cancel.cpp
+++ /dev/null
@@ -1,67 +0,0 @@
-/* $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- * FreeBSD 3.4 does not yet have pthread_cancel (3.5 and above do)
- */
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-#ifdef __FreeBSD__
-
-#include <osreldate.h>
-
-#if (__FreeBSD_version < 350000)
-#include <pthread.h>
-
-#define FD_READ 0x1
-#define _FD_LOCK(_fd,_type,_ts) _thread_fd_lock(_fd, _type, _ts)
-#define _FD_UNLOCK(_fd,_type) _thread_fd_unlock(_fd, _type)
-
-int pthread_cancel(pthread_t pthread) {
- pthread_exit(NULL);
- return 0;
-}
-
-long fpathconf(int fd, int name)
-{
- long ret;
-
- if ((ret = _FD_LOCK(fd, FD_READ, NULL)) == 0) {
- ret = _thread_sys_fpathconf(fd, name);
- _FD_UNLOCK(fd, FD_READ);
- }
- return ret;
-}
-
-#endif
-
-int pthread_atfork(void *a, void *b, void *c) {
- return 0;
-}
-
-#endif
diff --git a/intern/SoundSystem/sdl/Makefile b/intern/SoundSystem/sdl/Makefile
deleted file mode 100644
index 669d7110797..00000000000
--- a/intern/SoundSystem/sdl/Makefile
+++ /dev/null
@@ -1,43 +0,0 @@
-#
-# $Id$
-#
-# ***** BEGIN GPL LICENSE BLOCK *****
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
-# All rights reserved.
-#
-# The Original Code is: all of this file.
-#
-# Contributor(s): none yet.
-#
-# ***** END GPL LICENSE BLOCK *****
-#
-#
-
-LIBNAME = SDLSoundSystem
-DIR = $(OCGDIR)/intern/$(LIBNAME)
-
-include nan_compile.mk
-
-CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
-
-CPPFLAGS += $(NAN_SDLCFLAGS)
-CPPFLAGS += -I$(NAN_STRING)/include
-CPPFLAGS += -I$(NAN_MOTO)/include
-CPPFLAGS += -I../intern
-CPPFLAGS += -I..
-CPPFLAGS += -I.
diff --git a/intern/SoundSystem/sdl/SND_SDLCDDevice.cpp b/intern/SoundSystem/sdl/SND_SDLCDDevice.cpp
deleted file mode 100644
index 5054c39e8a1..00000000000
--- a/intern/SoundSystem/sdl/SND_SDLCDDevice.cpp
+++ /dev/null
@@ -1,171 +0,0 @@
-/*
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- * SND_SDLCDDevice
- */
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-#ifdef WIN32
-#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
-#endif //WIN32
-
-#include "MT_Scalar.h"
-
-#include "SND_SDLCDDevice.h"
-#include "SoundDefines.h"
-
-#ifndef DISABLE_SDL
-#include <SDL.h>
-#else
-#include <stdio.h>
-#endif
-
-SND_SDLCDDevice::SND_SDLCDDevice() :
- m_cdrom(NULL),
- m_cdplaying(false),
- m_cdtrack(0),
- m_cdplaymode(SND_CD_TRACK),
- m_frame(0)
-{
- init();
-}
-
-void SND_SDLCDDevice::init()
-{
-#ifdef DISABLE_SDL
- fprintf(stderr, "Blender compiled without SDL, no CDROM support\n");
- return;
-#else
- if (SDL_InitSubSystem(SDL_INIT_CDROM))
- {
- fprintf(stderr, "Error initializing CDROM\n");
- return;
- }
-
- /* Check for CD drives */
- if(!SDL_CDNumDrives())
- {
- /* None found */
- fprintf(stderr, "No CDROM devices available\n");
- return;
- }
-
- /* Open the default drive */
- m_cdrom = SDL_CDOpen(0);
-
- /* Did if open? Check if cdrom is NULL */
- if(!m_cdrom)
- {
- fprintf(stderr, "Couldn't open drive: %s\n", SDL_GetError());
- return;
- }
-#endif
-}
-
-SND_SDLCDDevice::~SND_SDLCDDevice()
-{
-#ifndef DISABLE_SDL
- StopCD();
- SDL_CDClose(m_cdrom);
-#endif
-}
-
-void SND_SDLCDDevice::NextFrame()
-{
-#ifndef DISABLE_SDL
- m_frame++;
- m_frame &= 127;
-
- if (!m_frame && m_cdrom && m_cdplaying && SDL_CDStatus(m_cdrom) == CD_STOPPED)
- {
- switch (m_cdplaymode)
- {
- case SND_CD_ALL:
- if (m_cdtrack < m_cdrom->numtracks)
- PlayCD(m_cdtrack + 1);
- else
- m_cdplaying = false;
- break;
- default:
- case SND_CD_TRACK:
- m_cdplaying = false;
- break;
- case SND_CD_TRACKLOOP:
- PlayCD(m_cdtrack);
- break;
- }
-
- }
-#endif
-}
-
-void SND_SDLCDDevice::PlayCD(int track)
-{
-#ifndef DISABLE_SDL
- if ( m_cdrom && CD_INDRIVE(SDL_CDStatus(m_cdrom)) ) {
- SDL_CDPlayTracks(m_cdrom, track-1, 0, track, 0);
- m_cdplaying = true;
- m_cdtrack = track;
- }
-#endif
-}
-
-
-void SND_SDLCDDevice::PauseCD(bool pause)
-{
-#ifndef DISABLE_SDL
- if (!m_cdrom)
- return;
-
- if (pause)
- SDL_CDPause(m_cdrom);
- else
- SDL_CDResume(m_cdrom);
-#endif
-}
-
-void SND_SDLCDDevice::StopCD()
-{
-#ifndef DISABLE_SDL
- if (m_cdrom)
- SDL_CDStop(m_cdrom);
- m_cdplaying = false;
-#endif
-}
-
-void SND_SDLCDDevice::SetCDPlaymode(int playmode)
-{
- m_cdplaymode = playmode;
-}
-
-void SND_SDLCDDevice::SetCDGain(MT_Scalar gain)
-{
-
-}
diff --git a/intern/SoundSystem/sdl/SND_SDLCDDevice.h b/intern/SoundSystem/sdl/SND_SDLCDDevice.h
deleted file mode 100644
index 96600d53630..00000000000
--- a/intern/SoundSystem/sdl/SND_SDLCDDevice.h
+++ /dev/null
@@ -1,58 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-#ifndef SND_SDLCDDEVICE
-#define SND_SDLCDDEVICE
-
-struct SDL_CD;
-
-class SND_SDLCDDevice
-{
-public:
- SND_SDLCDDevice();
- ~SND_SDLCDDevice();
-
- void NextFrame();
-
- void PlayCD(int track);
- void PauseCD(bool pause);
- void StopCD();
- void SetCDPlaymode(int playmode);
- void SetCDGain(MT_Scalar gain);
-
-private:
- void init();
- /* CD Audio */
- SDL_CD* m_cdrom;
- bool m_cdplaying;
- int m_cdtrack;
- unsigned char m_cdplaymode;
- unsigned char m_frame;
-};
-
-#endif
diff --git a/intern/audaspace/SDL/AUD_SDLMixerFactory.cpp b/intern/audaspace/SDL/AUD_SDLMixerFactory.cpp
index 1633a1498fa..e0b0c7d3603 100644
--- a/intern/audaspace/SDL/AUD_SDLMixerFactory.cpp
+++ b/intern/audaspace/SDL/AUD_SDLMixerFactory.cpp
@@ -26,6 +26,8 @@
#include "AUD_SDLMixerFactory.h"
#include "AUD_SDLMixerReader.h"
+#include <cstring>
+
AUD_SDLMixerFactory::AUD_SDLMixerFactory(AUD_IReader* reader, AUD_Specs specs) :
AUD_MixerFactory(reader, specs) {}
diff --git a/intern/audaspace/SDL/AUD_SDLMixerReader.cpp b/intern/audaspace/SDL/AUD_SDLMixerReader.cpp
index 1a0d990eaf2..ec61f99f02d 100644
--- a/intern/audaspace/SDL/AUD_SDLMixerReader.cpp
+++ b/intern/audaspace/SDL/AUD_SDLMixerReader.cpp
@@ -26,6 +26,8 @@
#include "AUD_SDLMixerReader.h"
#include "AUD_Buffer.h"
+#include <cstring>
+
inline Uint16 AUD_TO_SDL(AUD_SampleFormat format)
{
// SDL only supports 8 and 16 bit audio
diff --git a/release/scripts/textplugin_convert_ge.py b/release/scripts/textplugin_convert_ge.py
index 21e065bcfd7..fb17367d622 100644
--- a/release/scripts/textplugin_convert_ge.py
+++ b/release/scripts/textplugin_convert_ge.py
@@ -537,7 +537,7 @@ attributeRenameDict = {
'getFrameMessageCount': (replaceSimpleGetter, 'frameMessageCount'), # KX_NetworkMessageSensor
'getFrameProperty': (replaceSimpleGetter, 'framePropName'), # BL_ShapeActionActuator, BL_ActionActuator
'getFrequency': (replaceSimpleGetter, 'frequency'), # SCA_ISensor
- 'getGain': (replaceSimpleGetter, 'volume'), # KX_SoundActuator, KX_CDActuator
+ 'getGain': (replaceSimpleGetter, 'volume'), # KX_SoundActuator
'getHat': (replaceSimpleGetter, 'hat'), # SCA_JoystickSensor
'getHeight': (replaceSimpleGetter, 'height'), # KX_CameraActuator
'getHitNormal': (replaceSimpleGetter, 'hitNormal'), # KX_MouseFocusSensor, KX_RaySensor
@@ -620,7 +620,7 @@ attributeRenameDict = {
'setFrame': (replaceSimpleSetter, 'frame'), # BL_ShapeActionActuator, BL_ActionActuator
'setFrameProperty': (replaceSimpleSetter, 'framePropName'), # BL_ShapeActionActuator, BL_ActionActuator
'setFrequency': (replaceSimpleSetter, 'frequency'), # SCA_ISensor
- 'setGain': (replaceSimpleSetter, 'volume'), # KX_SoundActuator, KX_CDActuator
+ 'setGain': (replaceSimpleSetter, 'volume'), # KX_SoundActuator
'setHeight': (replaceSimpleSetter, 'height'), # KX_CameraActuator
'setHold1': (replaceSimpleSetter, 'hold1'), # SCA_KeyboardSensor
'setHold2': (replaceSimpleSetter, 'hold2'), # SCA_KeyboardSensor
diff --git a/source/Makefile b/source/Makefile
index e5efd87fb6e..e260f71f6ec 100644
--- a/source/Makefile
+++ b/source/Makefile
@@ -79,7 +79,6 @@ GRPLIB = $(OCGDIR)/creator/$(DEBUG_DIR)libcreator.a
GRPLIB += $(OCGDIR)/blender/windowmanager/$(DEBUG_DIR)libwindowmanager.a
GRPLIB += $(NAN_BSP)/lib/$(DEBUG_DIR)libbsp.a
GRPLIB += $(NAN_BOOLOP)/lib/$(DEBUG_DIR)libboolop.a
-GRPLIB += $(NAN_SOUNDSYSTEM)/lib/$(DEBUG_DIR)libSoundSystem.a
GRPLIB += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a
GRPLIB += $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a
GRPLIB += $(OCGDIR)/blender/render/$(DEBUG_DIR)librender.a
@@ -353,67 +352,24 @@ endif
# OpenAL libs are already compiled as shared code!
-# Some vars to keep the rest of this section mostly readable
-# in an 80 char term
-SOUNDSYSTEM = $(OCGDIR)/intern/SoundSystem/$(DEBUG_DIR)libSoundSystem.a
-DUMMYSOUND = $(OCGDIR)/intern/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a
-OPENALSOUND = $(OCGDIR)/intern/OpenALSoundSystem/$(DEBUG_DIR)libOpenALSoundSystem.a
-SDLSOUND = $(OCGDIR)/intern/SDLSoundSystem/$(DEBUG_DIR)libSDLSoundSystem.a
-
# Some kooky logic going on here ...
ifeq ($(NAN_NO_OPENAL), true)
- NAN_SND_LIBS = $(SOUNDSYSTEM)
- NAN_SND_LIBS += $(DUMMYSOUND)
- NAN_SND_LIBS += $(SOUNDSYSTEM)
+# NAN_SND_LIBS =
else
ifeq ($(OS),$(findstring $(OS), "freebsd linux windows"))
ifeq ($(CPU),$(findstring $(CPU), "i386 powerpc x86_64 parisc64"))
- NAN_SND_LIBS = $(SOUNDSYSTEM)
- NAN_SND_LIBS += $(DUMMYSOUND)
- NAN_SND_LIBS += $(OPENALSOUND)
- NAN_SND_LIBS += $(SDLSOUND)
NAN_SND_LIBS += $(NAN_OPENAL)/lib/libopenal.a
- NAN_SND_LIBS += $(SOUNDSYSTEM)
else
ifeq ($(OS),windows)
- NAN_SND_LIBS = $(SOUNDSYSTEM)
- NAN_SND_LIBS += $(DUMMYSOUND)
- NAN_SND_LIBS += $(OPENALSOUND)
- NAN_SND_LIBS += $(SDLSOUND)
NAN_SND_LIBS += $(NAN_OPENAL)/lib/openal_static.lib
- NAN_SND_LIBS += $(SOUNDSYSTEM)
- else
- NAN_SND_LIBS = $(SOUNDSYSTEM)
- NAN_SND_LIBS += $(DUMMYSOUND)
- NAN_SND_LIBS += $(SOUNDSYSTEM)
endif
endif
else
ifeq ($(OS),darwin)
- NAN_SND_LIBS = $(SOUNDSYSTEM)
- NAN_SND_LIBS += $(DUMMYSOUND)
- NAN_SND_LIBS += $(OPENALSOUND)
NAN_SND_LIBS += $(NAN_OPENAL)/lib/libopenal.a
- NAN_SND_LIBS += $(SOUNDSYSTEM)
else
ifeq ($(OS), solaris)
- NAN_SND_LIBS = $(SOUNDSYSTEM)
- NAN_SND_LIBS += $(DUMMYSOUND)
- NAN_SND_LIBS += $(OPENALSOUND)
- NAN_SND_LIBS += $(SDLSOUND)
NAN_SND_LIBS += $(NAN_OPENAL)/lib/libopenal.a
- NAN_SND_LIBS += $(SOUNDSYSTEM)
- else
- ifeq ($(OS), irix)
- NAN_SND_LIBS = $(SOUNDSYSTEM)
- NAN_SND_LIBS += $(DUMMYSOUND)
- NAN_SND_LIBS += $(SDLSOUND)
- NAN_SND_LIBS += $(SOUNDSYSTEM)
- else
- NAN_SND_LIBS = $(SOUNDSYSTEM)
- NAN_SND_LIBS += $(DUMMYSOUND)
- NAN_SND_LIBS += $(SOUNDSYSTEM)
- endif
endif
endif
endif
diff --git a/source/blender/blenkernel/BKE_global.h b/source/blender/blenkernel/BKE_global.h
index 4b7ddf43647..315fe2a39cb 100644
--- a/source/blender/blenkernel/BKE_global.h
+++ b/source/blender/blenkernel/BKE_global.h
@@ -44,7 +44,6 @@ extern "C" {
/* forwards */
struct Main;
struct Object;
-struct bSoundListener;
struct BME_Glob;
typedef struct Global {
@@ -93,9 +92,6 @@ typedef struct Global {
/* save the allowed windowstate of blender when using -W or -w */
int windowstate;
- /* Janco's playing ground */
- struct bSoundListener* listener;
-
/* ndof device found ? */
int ndofdevice;
diff --git a/source/blender/blenkernel/intern/sca.c b/source/blender/blenkernel/intern/sca.c
index 9a66603fef0..139895bbdaf 100644
--- a/source/blender/blenkernel/intern/sca.c
+++ b/source/blender/blenkernel/intern/sca.c
@@ -434,9 +434,6 @@ void init_actuator(bActuator *act)
sa->sound3D.cone_outer_angle = 360.0f;
sa->sound3D.max_distance = FLT_MAX;
break;
- case ACT_CD:
- act->data= MEM_callocN(sizeof(bCDActuator), "cdact");
- break;
case ACT_OBJECT:
act->data= MEM_callocN(sizeof(bObjectActuator), "objectact");
oa= act->data;
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 7f414f8c0f6..2b6c372861a 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -3467,9 +3467,6 @@ static void lib_link_object(FileData *fd, Main *main)
bSoundActuator *sa= act->data;
sa->sound= newlibadr_us(fd, ob->id.lib, sa->sound);
}
- else if(act->type==ACT_CD) {
- /* bCDActuator *cda= act->data; */
- }
else if(act->type==ACT_GAME) {
/* bGameActuator *ga= act->data; */
}
@@ -5030,7 +5027,6 @@ static void fix_relpaths_library(const char *basepath, Main *main)
static void direct_link_sound(FileData *fd, bSound *sound)
{
- sound->sample = NULL;
sound->snd_sound = NULL;
sound->packedfile = direct_link_packedfile(fd, sound->packedfile);
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 868dafdb98a..cf636cc2b94 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -771,9 +771,6 @@ static void write_actuators(WriteData *wd, ListBase *lb)
case ACT_SOUND:
writestruct(wd, DATA, "bSoundActuator", 1, act->data);
break;
- case ACT_CD:
- writestruct(wd, DATA, "bCDActuator", 1, act->data);
- break;
case ACT_OBJECT:
writestruct(wd, DATA, "bObjectActuator", 1, act->data);
break;
diff --git a/source/blender/editors/CMakeLists.txt b/source/blender/editors/CMakeLists.txt
index fdee568c350..dbf0332d3d9 100644
--- a/source/blender/editors/CMakeLists.txt
+++ b/source/blender/editors/CMakeLists.txt
@@ -33,7 +33,7 @@ SET(INC ../windowmanager
../include ../imbuf ../render/extern/include
../../../intern/bsp/extern ../radiosity/extern/include
../../../intern/decimation/extern ../blenloader ../python
- ../../kernel/gen_system ../../../intern/SoundSystem ../readstreamglue
+ ../../kernel/gen_system ../readstreamglue
../quicktime ../../../intern/elbeem/extern
../../../intern/ghost ../../../intern/opennl/extern ../../../extern/glew/include ../../../intern/smoke/extern
../../../intern/audaspace
diff --git a/source/blender/editors/screen/CMakeLists.txt b/source/blender/editors/screen/CMakeLists.txt
index 4ed1e59a87f..89820e0d362 100644
--- a/source/blender/editors/screen/CMakeLists.txt
+++ b/source/blender/editors/screen/CMakeLists.txt
@@ -37,7 +37,7 @@ SET(INC ../../windowmanager
../../render/extern/include ../../../../intern/bsp/extern
../../radiosity/extern/include
../../../intern/decimation/extern ../../blenloader
- ../../../kernel/gen_system ../../../../intern/SoundSystem ../../readstreamglue
+ ../../../kernel/gen_system ../../readstreamglue
../../quicktime ../../../../intern/elbeem/extern
../../../../intern/ghost ../../../../intern/opennl/extern
../../nodes
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 926768c98ab..5519b2609a1 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -1503,7 +1503,6 @@ unsigned int ED_screen_view3d_layers(bScreen *screen)
/* results in fully updated anim system */
-/* in future sound should be on WM level, only 1 sound can play! */
void ED_update_for_newframe(const bContext *C, int mute)
{
bScreen *screen= CTX_wm_screen(C);
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index 96f491c9a8a..cda79ea0764 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -708,8 +708,6 @@ static char *actuator_name(int type)
return "Material";
case ACT_SOUND:
return "Sound";
- case ACT_CD:
- return "CD";
case ACT_PROPERTY:
return "Property";
case ACT_EDIT_OBJECT:
@@ -748,21 +746,21 @@ static char *actuator_pup(Object *owner)
case OB_ARMATURE:
return "Actuators %t|Action %x15|Motion %x0|Constraint %x9|Ipo %x1"
"|Camera %x3|Sound %x5|Property %x6|Edit Object %x10"
- "|Scene %x11|Random %x13|Message %x14|CD %x16|Game %x17"
+ "|Scene %x11|Random %x13|Message %x14|Game %x17"
"|Visibility %x18|2D Filter %x19|Parent %x20|State %x22";
break;
case OB_MESH:
return "Actuators %t|Shape Action %x21|Motion %x0|Constraint %x9|Ipo %x1"
"|Camera %x3|Sound %x5|Property %x6|Edit Object %x10"
- "|Scene %x11|Random %x13|Message %x14|CD %x16|Game %x17"
+ "|Scene %x11|Random %x13|Message %x14|Game %x17"
"|Visibility %x18|2D Filter %x19|Parent %x20|State %x22";
break;
default:
return "Actuators %t|Motion %x0|Constraint %x9|Ipo %x1"
"|Camera %x3|Sound %x5|Property %x6|Edit Object %x10"
- "|Scene %x11|Random %x13|Message %x14|CD %x16|Game %x17"
+ "|Scene %x11|Random %x13|Message %x14|Game %x17"
"|Visibility %x18|2D Filter %x19|Parent %x20|State %x22";
}
}
@@ -1581,7 +1579,6 @@ static int get_col_actuator(int type)
case ACT_IPO: return TH_PANEL;
case ACT_PROPERTY: return TH_PANEL;
case ACT_SOUND: return TH_PANEL;
- case ACT_CD: return TH_PANEL;
case ACT_CAMERA: return TH_PANEL;
case ACT_EDIT_OBJECT: return TH_PANEL;
case ACT_GROUP: return TH_PANEL;
@@ -1674,7 +1671,6 @@ static void check_state_mask(bContext *C, void *arg1_but, void *arg2_mask)
static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, short xco, short yco, short width)
{
bSoundActuator *sa = NULL;
- bCDActuator *cda = NULL;
bObjectActuator *oa = NULL;
bIpoActuator *ia = NULL;
bPropertyActuator *pa = NULL;
@@ -2025,41 +2021,6 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh
break;
}
- case ACT_CD:
- {
- char cd_type_str[] = "Sound mode %t|Play all tracks %x0|Play one track %x1|"
- "Volume %x3|Stop %x4|Pause %x5|Resume %x6";
- cda = act->data;
-
- if (cda) {
- if (cda->track == 0) {
- cda->track = 1;
- cda->volume = 1;
- cda->type = ACT_CD_PLAY_ALL;
- }
-
- if (cda->type == ACT_CD_PLAY_TRACK || cda->type == ACT_CD_LOOP_TRACK) {
- ysize = 48;
- glRects(xco, yco-ysize, xco+width, yco);
- uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
- uiDefButS(block, NUM, 0, "Track:", xco+10,yco-44,width-20, 19, &cda->track, 1, 99, 0, 0, "Select the track to be played");
- }
- else if (cda->type == ACT_CD_VOLUME) {
- ysize = 48;
- glRects(xco, yco-ysize, xco+width, yco);
- uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
- uiDefButF(block, NUM, 0, "Volume:", xco+10,yco-44,width-20, 19, &cda->volume, 0, 1, 0, 0, "Set the volume for CD playback");
- }
- else {
- ysize = 28;
- glRects(xco, yco-ysize, xco+width, yco);
- uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
- }
- uiDefButS(block, MENU, B_REDR, cd_type_str,xco+10,yco-22,width-20, 19, &cda->type, 0.0, 0.0, 0, 0, "");
- }
- yco-= ysize;
- break;
- }
case ACT_CAMERA:
ysize= 48;
diff --git a/source/blender/editors/util/undo.c b/source/blender/editors/util/undo.c
index 435f2c7ecf4..e175f7c1393 100644
--- a/source/blender/editors/util/undo.c
+++ b/source/blender/editors/util/undo.c
@@ -75,10 +75,6 @@
/* ***************** generic undo system ********************* */
-/* ********* XXX **************** */
-static void sound_initialize_sounds() {}
-/* ********* XXX **************** */
-
void ED_undo_push(bContext *C, char *str)
{
wmWindowManager *wm= CTX_wm_manager(C);
@@ -167,7 +163,6 @@ static int ed_undo_step(bContext *C, int step, const char *undoname)
BKE_undo_name(C, undoname);
else
BKE_undo_step(C, step);
- sound_initialize_sounds();
}
}
@@ -229,7 +224,6 @@ void ED_undo_menu(bContext *C)
MEM_freeN(menu);
if(event>0) {
BKE_undo_number(C, event);
- sound_initialize_sounds();
}
}
}
diff --git a/source/blender/makesdna/DNA_actuator_types.h b/source/blender/makesdna/DNA_actuator_types.h
index bbfd9cadf67..278da27faf9 100644
--- a/source/blender/makesdna/DNA_actuator_types.h
+++ b/source/blender/makesdna/DNA_actuator_types.h
@@ -72,13 +72,6 @@ typedef struct bSoundActuator {
short copymade, pad2[1];
} bSoundActuator;
-typedef struct bCDActuator {
- short flag, sndnr;
- int sta, end;
- short type, track;
- float volume;
-} bCDActuator;
-
typedef struct bEditObjectActuator {
int time;
short type, flag;
@@ -296,7 +289,6 @@ typedef struct FreeCamera {
#define ACT_RANDOM 13
#define ACT_MESSAGE 14
#define ACT_ACTION 15 /* __ NLA */
-#define ACT_CD 16
#define ACT_GAME 17
#define ACT_VISIBILITY 18
#define ACT_2DFILTER 19
@@ -452,15 +444,6 @@ typedef struct FreeCamera {
#define ACT_MESG_MESG 0
#define ACT_MESG_PROP 1
-/* cdactuator->type */
-#define ACT_CD_PLAY_ALL 0
-#define ACT_CD_PLAY_TRACK 1
-#define ACT_CD_LOOP_TRACK 2
-#define ACT_CD_VOLUME 3
-#define ACT_CD_STOP 4
-#define ACT_CD_PAUSE 5
-#define ACT_CD_RESUME 6
-
/* gameactuator->type */
#define ACT_GAME_LOAD 0
#define ACT_GAME_START 1
diff --git a/source/blender/makesdna/DNA_sound_types.h b/source/blender/makesdna/DNA_sound_types.h
index 841aae099cc..5f6ebf60865 100644
--- a/source/blender/makesdna/DNA_sound_types.h
+++ b/source/blender/makesdna/DNA_sound_types.h
@@ -37,33 +37,10 @@
/* stupid... could easily be solved */
#include "DNA_view2d_types.h"
-/* extern int noaudio; * defined in sound.c . also not very nice */
-/* extern ListBase *samples; don't do this in DNA, but in BKE_... instead */
-
-struct bSample;
struct Ipo;
struct PackedFile;
struct SpaceLink;
-/* should not be here! */
-#
-#
-typedef struct bSample {
- ID id;
- void *data;
- void *snd_sample;
- short type, bits;
- short channels;
- int len, rate;
-// int buffer;
- int alindex;
- char fakedata[16];
- int flags;
- char name[160];
- struct PackedFile * packedfile;
- short us;
-} bSample;
-
// runtime only - no saving
typedef struct SoundHandle {
struct SoundHandle *next, *prev;
@@ -94,7 +71,6 @@ typedef struct Sound3D
typedef struct bSound {
ID id;
char name[160];
- struct bSample *sample; // AUD_XXX deprecated
void *stream; // AUD_XXX deprecated
struct PackedFile *packedfile;
struct PackedFile *newpackedfile; // AUD_XXX deprecated
@@ -146,27 +122,6 @@ typedef enum eSound_Type {
SOUND_TYPE_LIMITER
} eSound_Type;
-typedef struct bSoundListener {
- ID id;
- /**
- * Overall gain
- */
- float gain;
- /**
- * Sets a scaling to exaggerate or deemphasize the Doppler (pitch) shift
- * resulting from the calculation.
- */
- float dopplerfactor;
- /**
- * Sets the value of the propagation speed relative to which the source
- * velocities are interpreted.
- */
- float dopplervelocity;
- short numsoundsblender;
- short numsoundsgameengine;
-
-} bSoundListener;
-
/* spacesound->flag */
#define SND_DRAWFRAMES 1
#define SND_CFRA_NUM 2
@@ -188,20 +143,6 @@ typedef struct SpaceSound {
} SpaceSound;
-enum SAMPLE_FileTypes {
- SAMPLE_INVALID = -1, // must be negative
- SAMPLE_UNKNOWN = 0,
- SAMPLE_RAW,
- SAMPLE_WAV,
- SAMPLE_MP2,
- SAMPLE_MP3,
- SAMPLE_OGG_VORBIS,
- SAMPLE_WMA,
- SAMPLE_ASF,
- SAMPLE_AIFF
-};
-
-
#define SOUND_CHANNELS_STEREO 0
#define SOUND_CHANNELS_LEFT 1
#define SOUND_CHANNELS_RIGHT 2
@@ -214,8 +155,6 @@ enum SAMPLE_FileTypes {
#define SOUND_FLAGS_PRIORITY (1 << 5)
#define SOUND_FLAGS_SEQUENCE (1 << 6)
-#define SAMPLE_NEEDS_SAVE (1 << 0)
-
/* to DNA_sound_types.h*/
#endif
diff --git a/source/blender/makesrna/intern/rna_actuator.c b/source/blender/makesrna/intern/rna_actuator.c
index 3eb88e706e9..473e726db60 100644
--- a/source/blender/makesrna/intern/rna_actuator.c
+++ b/source/blender/makesrna/intern/rna_actuator.c
@@ -51,8 +51,7 @@ void RNA_def_actuator(BlenderRNA *brna)
{ACT_SCENE, "SCENE", 0, "Scene", ""},
{ACT_RANDOM, "RANDOM", 0, "Random", ""},
{ACT_MESSAGE, "MESSAGE", 0, "Message", ""},
- {ACT_ACTION, "ACTION", 0, "Action", ""},
- {ACT_CD, "CD", 0, "CD", ""},
+ {ACT_ACTION, "ACTION", 0, "Action", ""},
{ACT_GAME, "GAME", 0, "Game", ""},
{ACT_VISIBILITY, "VISIBILITY", 0, "Visibility", ""},
{ACT_2DFILTER, "FILTER_2D", 0, "2D Filter", ""},
diff --git a/source/blender/makesrna/intern/rna_sound.c b/source/blender/makesrna/intern/rna_sound.c
index 9ca2a74bedd..a029ef85544 100644
--- a/source/blender/makesrna/intern/rna_sound.c
+++ b/source/blender/makesrna/intern/rna_sound.c
@@ -36,96 +36,6 @@
#else
-/* sample and listener are internal .. */
-
-#if 0
-static void rna_def_sample(BlenderRNA *brna)
-{
- StructRNA *srna;
- PropertyRNA *prop;
-
- /* sound types */
- static EnumPropertyItem prop_sample_type_items[] = {
- {SAMPLE_INVALID, "INVALID", 0, "Invalid", ""},
- {SAMPLE_UNKNOWN, "UNKNOWN", 0, "Unknown", ""},
- {SAMPLE_RAW, "RAW", 0, "Raw", ""},
- {SAMPLE_WAV, "WAV", 0, "WAV", "Uncompressed"},
- {SAMPLE_MP2, "MP2", 0, "MP2", "MPEG-1 Audio Layer 2"},
- {SAMPLE_MP3, "MP3", 0, "MP3", "MPEG-1 Audio Layer 3"},
- {SAMPLE_OGG_VORBIS, "OGG_VORBIS", 0, "Ogg Vorbis", ""},
- {SAMPLE_WMA, "WMA", 0, "WMA", "Windows Media Audio"},
- {SAMPLE_ASF, "ASF", 0, "ASF", "Windows Advanced Systems Format"},
- {SAMPLE_AIFF, "AIFF", 0, "AIFF", "Audio Interchange File Format"},
- {0, NULL, 0, NULL, NULL}};
-
- srna= RNA_def_struct(brna, "SoundSample", "ID");
- RNA_def_struct_sdna(srna, "bSample");
- RNA_def_struct_ui_text(srna, "SoundSample", "Sound data loaded from a sound datablock.");
-
- prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_items(prop, prop_sample_type_items);
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Types", "");
-
- prop= RNA_def_property(srna, "filename", PROP_STRING, PROP_FILEPATH);
- RNA_def_property_string_sdna(prop, NULL, "name");
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Filename", "Full path filename of the sample");
-
- prop= RNA_def_property(srna, "length", PROP_INT, PROP_UNSIGNED);
- RNA_def_property_int_sdna(prop, NULL, "len");
- RNA_def_property_ui_text(prop, "Length", "The length of sample in seconds");
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
-
- prop= RNA_def_property(srna, "rate", PROP_INT, PROP_UNSIGNED);
- RNA_def_property_ui_text(prop, "Rate", "Sample rate in kHz");
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
-
- prop= RNA_def_property(srna, "bits", PROP_INT, PROP_UNSIGNED);
- RNA_def_property_ui_text(prop, "Bits", "Bit-depth of sample");
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
-
- prop= RNA_def_property(srna, "channels", PROP_INT, PROP_UNSIGNED);
- RNA_def_property_ui_text(prop, "Channels", "Number of channels (mono=1; stereo=2)");
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
-}
-
-static void rna_def_soundlistener(BlenderRNA *brna)
-{
-
- StructRNA *srna;
- PropertyRNA *prop;
-
- srna= RNA_def_struct(brna, "SoundListener", "ID");
- RNA_def_struct_sdna(srna, "bSoundListener");
- RNA_def_struct_ui_text(srna, "Sound Listener", "Sound listener defining parameters about how sounds are played.");
-
- prop= RNA_def_property(srna, "gain", PROP_FLOAT, PROP_NONE);
- RNA_def_property_ui_text(prop, "Gain", "Overall volume for Game Engine sound.");
- RNA_def_property_ui_range(prop, 0.0, 1.0, 10, 4);
-
- prop= RNA_def_property(srna, "doppler_factor", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "dopplerfactor");
- RNA_def_property_ui_text(prop, "Doppler Factor", "Amount of Doppler effect in Game Engine sound.");
- RNA_def_property_ui_range(prop, 0.0, 10.0, 1, 4);
-
- prop= RNA_def_property(srna, "doppler_velocity", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "dopplervelocity");
- RNA_def_property_ui_text(prop, "Doppler Velocity", "The speed of sound in the Game Engine.");
- RNA_def_property_ui_range(prop, 0.0, 10000.0, 0.1, 4);
-
- prop= RNA_def_property(srna, "num_sounds_blender", PROP_INT, PROP_UNSIGNED);
- RNA_def_property_int_sdna(prop, NULL, "numsoundsblender");
- RNA_def_property_ui_text(prop, "Total Sounds in Blender", "The total number of sounds currently linked and available.");
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
-
- prop= RNA_def_property(srna, "num_sounds_gameengine", PROP_INT, PROP_UNSIGNED);
- RNA_def_property_int_sdna(prop, NULL, "numsoundsgameengine");
- RNA_def_property_ui_text(prop, "Total Sounds in Game Engine", "The total number of sounds in the Game Engine.");
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
-}
-#endif
-
static void rna_def_sound(BlenderRNA *brna)
{
StructRNA *srna;
@@ -138,10 +48,6 @@ static void rna_def_sound(BlenderRNA *brna)
//rna_def_ipo_common(srna);
- /*prop= RNA_def_property(srna, "sample", PROP_POINTER, PROP_NONE);
- RNA_def_property_struct_type(prop, "SoundSample");
- RNA_def_property_ui_text(prop, "Sample", "Sound sample.");*/
-
prop= RNA_def_property(srna, "filename", PROP_STRING, PROP_FILEPATH);
RNA_def_property_string_sdna(prop, NULL, "name");
RNA_def_property_ui_text(prop, "Filename", "Sound sample file used by this Sound datablock.");
@@ -153,8 +59,6 @@ static void rna_def_sound(BlenderRNA *brna)
void RNA_def_sound(BlenderRNA *brna)
{
- //rna_def_sample(brna);
- //rna_def_soundlistener(brna);
rna_def_sound(brna);
}
diff --git a/source/blender/python/generic/Makefile b/source/blender/python/generic/Makefile
index 0dbfbd1d102..dc674478dab 100644
--- a/source/blender/python/generic/Makefile
+++ b/source/blender/python/generic/Makefile
@@ -43,7 +43,7 @@ CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
# PreProcessor stuff
CPPFLAGS += -I$(NAN_GHOST)/include
-CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include $(NAN_SDLCFLAGS)
+CPPFLAGS += $(NAN_SDLCFLAGS)
# modules
CPPFLAGS += -I../../editors/include
diff --git a/source/blender/python/intern/Makefile b/source/blender/python/intern/Makefile
index d210cfaf973..419092cbe21 100644
--- a/source/blender/python/intern/Makefile
+++ b/source/blender/python/intern/Makefile
@@ -43,7 +43,7 @@ CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
# PreProcessor stuff
CPPFLAGS += -I$(NAN_GHOST)/include
-CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include $(NAN_SDLCFLAGS)
+CPPFLAGS += $(NAN_SDLCFLAGS)
# modules
CPPFLAGS += -I../../editors/include
diff --git a/source/blender/windowmanager/CMakeLists.txt b/source/blender/windowmanager/CMakeLists.txt
index 088bdc99687..69ebedbc684 100644
--- a/source/blender/windowmanager/CMakeLists.txt
+++ b/source/blender/windowmanager/CMakeLists.txt
@@ -33,7 +33,7 @@ SET(INC .
../include ../imbuf ../render/extern/include
../../../intern/bsp/extern ../radiosity/extern/include
../../../intern/decimation/extern ../blenloader
- ../../kernel/gen_system ../../../intern/SoundSystem ../readstreamglue
+ ../../kernel/gen_system ../readstreamglue
../quicktime ../../../intern/elbeem/extern
../../../intern/ghost ../../../intern/opennl/extern ../../../extern/glew/include
../nodes
diff --git a/source/blender/windowmanager/intern/Makefile b/source/blender/windowmanager/intern/Makefile
index 8f0f47c52d0..823423cc28b 100644
--- a/source/blender/windowmanager/intern/Makefile
+++ b/source/blender/windowmanager/intern/Makefile
@@ -44,7 +44,7 @@ CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
CPPFLAGS += -I$(NAN_GHOST)/include
CPPFLAGS += -I$(NAN_ELBEEM)/include
-CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include $(NAN_SDLCFLAGS)
+CPPFLAGS += $(NAN_SDLCFLAGS)
# modules
CPPFLAGS += -I../../editors/include
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index e4e585a33b6..57e028670e7 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -38,7 +38,6 @@
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
-#include "DNA_sound_types.h"
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
@@ -92,16 +91,6 @@
#include "BKE_sound.h"
-/* XXX */
-static void sound_init_listener(void)
-{
- G.listener = MEM_callocN(sizeof(bSoundListener), "soundlistener");
- G.listener->gain = 1.0;
- G.listener->dopplerfactor = 1.0;
- G.listener->dopplervelocity = 340.29f;
-}
-
-
static void wm_init_reports(bContext *C)
{
BKE_reports_init(CTX_wm_reports(C), RPT_STORE);
@@ -145,7 +134,6 @@ void WM_init(bContext *C)
// glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
- sound_init_listener();
// init_node_butfuncs();
ED_preview_init_dbase();
@@ -220,10 +208,6 @@ void WM_exit(bContext *C)
BKE_freecubetable();
-// if (G.background == 0)
-// sound_end_all_sounds();
-
-
/* before free_blender so py's gc happens while library still exists */
/* needed at least for a rare sigsegv that can happen in pydrivers */
#ifndef DISABLE_PYTHON
@@ -249,10 +233,6 @@ void WM_exit(bContext *C)
// free_txt_data();
-// sound_exit_audio();
- if(G.listener) MEM_freeN(G.listener);
-
-
libtiff_exit();
#ifdef WITH_QUICKTIME
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt
index 1baf6ab8714..d29860ce25a 100644
--- a/source/creator/CMakeLists.txt
+++ b/source/creator/CMakeLists.txt
@@ -285,7 +285,6 @@ IF(UNIX)
bf_rna
bf_dna
bf_blenfont
- bf_soundsystem
bf_audaspace
)
diff --git a/source/creator/creator.c b/source/creator/creator.c
index 9034833563b..8896673b611 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -201,13 +201,11 @@ static void print_help(void)
printf ("\nGame Engine specific options:\n");
printf (" -g fixedtime\t\tRun on 50 hertz without dropping frames\n");
printf (" -g vertexarrays\tUse Vertex Arrays for rendering (usually faster)\n");
- printf (" -g noaudio\t\tNo audio in Game Engine\n");
printf (" -g nomipmap\t\tNo Texture Mipmapping\n");
printf (" -g linearmipmap\tLinear Texture Mipmapping instead of Nearest (default)\n");
printf ("\nMisc options:\n");
printf (" -d\t\tTurn debugging on\n");
- printf (" -noaudio\tDisable audio on systems that support audio\n");
printf (" -nojoystick\tDisable joystick support\n");
printf (" -noglsl\tDisable GLSL shading\n");
printf (" -h\t\tPrint this help text\n");
@@ -267,13 +265,6 @@ int main(int argc, char **argv)
bContext *C= CTX_create();
int a, i, stax, stay, sizx, sizy /*XXX, scr_init = 0*/;
-#if defined(WIN32) || defined (__linux__)
- int audio = 1;
-#else
- int audio = 0;
-#endif
-
-
#ifdef WITH_BINRELOC
br_init( NULL );
#endif
@@ -462,16 +453,6 @@ int main(int argc, char **argv)
break;
case 'n':
case 'N':
- if (BLI_strcasecmp(argv[a], "-noaudio") == 0|| BLI_strcasecmp(argv[a], "-nosound") == 0) {
- /**
- notify the gameengine that no audio is wanted, even if the user didn't give
- the flag -g noaudio.
- */
-
- SYS_WriteCommandLineInt(syshandle,"noaudio",1);
- audio = 0;
- if (G.f & G_DEBUG) printf("setting audio to: %d\n", audio);
- }
if (BLI_strcasecmp(argv[a], "-nojoystick") == 0) {
/**
don't initialize joysticks if user doesn't want to use joysticks
@@ -490,11 +471,6 @@ int main(int argc, char **argv)
#ifndef DISABLE_PYTHON
BPY_start_python(argc, argv);
#endif
- /**
- * NOTE: sound_init_audio() *must be* after start_python,
- * at least on FreeBSD.
- * added note (ton): i removed it altogether
- */
WM_init(C);
@@ -515,12 +491,6 @@ int main(int argc, char **argv)
BPY_start_python(argc, argv);
#endif
BLI_where_is_temp( btempdir, 0 ); /* call after loading the .B.blend so we can read U.tempdir */
-
- // (ton) Commented out. I have no idea whats thisfor... will mail around!
- // SYS_WriteCommandLineInt(syshandle,"noaudio",1);
- // audio = 0;
- // sound_init_audio();
- // if (G.f & G_DEBUG) printf("setting audio to: %d\n", audio);
}
#ifndef DISABLE_PYTHON
/**
diff --git a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
index 1c79d97ae55..4efdf04890e 100644
--- a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
+++ b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
@@ -61,7 +61,6 @@
#include "RAS_ListRasterizer.h"
#include "NG_LoopBackNetworkDeviceInterface.h"
-#include "SND_DeviceManager.h"
#include "SYS_System.h"
@@ -545,8 +544,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, int alw
{
delete canvas;
canvas = NULL;
- }
- SND_DeviceManager::Unsubscribe();
+ }
} while (exitrequested == KX_EXIT_REQUEST_RESTART_GAME || exitrequested == KX_EXIT_REQUEST_START_OTHER_GAME);
@@ -769,8 +767,7 @@ extern "C" void StartKetsjiShellSimulation(struct wmWindow *win,
{
delete rendertools;
rendertools = NULL;
- }
- SND_DeviceManager::Unsubscribe();
+ }
} while (exitrequested == KX_EXIT_REQUEST_RESTART_GAME || exitrequested == KX_EXIT_REQUEST_START_OTHER_GAME);
diff --git a/source/gameengine/BlenderRoutines/CMakeLists.txt b/source/gameengine/BlenderRoutines/CMakeLists.txt
index 2874a0273cc..704e3cef6cd 100644
--- a/source/gameengine/BlenderRoutines/CMakeLists.txt
+++ b/source/gameengine/BlenderRoutines/CMakeLists.txt
@@ -31,7 +31,6 @@ SET(INC
../../../source/gameengine/Physics/Sumo
../../../source/gameengine/Physics/Sumo/Fuzzics/include
../../../source/gameengine/Network/LoopBackNetwork
- ../../../intern/SoundSystem
../../../source/blender/misc
../../../source/blender/blenloader
../../../source/blender/gpu
diff --git a/source/gameengine/BlenderRoutines/Makefile b/source/gameengine/BlenderRoutines/Makefile
index 35f498aba92..4b65da667ef 100644
--- a/source/gameengine/BlenderRoutines/Makefile
+++ b/source/gameengine/BlenderRoutines/Makefile
@@ -38,7 +38,6 @@ CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
CPPFLAGS += -I$(NAN_GLEW)/include
CPPFLAGS += -I$(NAN_STRING)/include
CPPFLAGS += -I$(NAN_MOTO)/include
-CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include
CPPFLAGS += -I$(NAN_GLEW)/include
CPPFLAGS += -I$(OPENGL_HEADERS)
# because of kernel dependency on makesdna
diff --git a/source/gameengine/BlenderRoutines/SConscript b/source/gameengine/BlenderRoutines/SConscript
index 0239af22b8c..eb5f2a76e10 100644
--- a/source/gameengine/BlenderRoutines/SConscript
+++ b/source/gameengine/BlenderRoutines/SConscript
@@ -17,7 +17,7 @@ incs += ' #source/gameengine/Expressions #source/gameengine/Network'
incs += ' #source/gameengine/SceneGraph #source/gameengine/Physics/common'
incs += ' #source/gameengine/Physics/Bullet'
incs += ' #source/gameengine/Network/LoopBackNetwork'
-incs += ' #intern/SoundSystem #source/blender/misc #source/blender/blenloader'
+incs += ' #source/blender/misc #source/blender/blenloader'
incs += ' #extern/glew/include #source/blender/gpu'
incs += ' #source/blender/windowmanager'
diff --git a/source/gameengine/Converter/CMakeLists.txt b/source/gameengine/Converter/CMakeLists.txt
index f4aa50cd837..63e84899ec1 100644
--- a/source/gameengine/Converter/CMakeLists.txt
+++ b/source/gameengine/Converter/CMakeLists.txt
@@ -33,11 +33,6 @@ SET(INC
../../../intern/guardedalloc
../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
../../../intern/audaspace
- ../../../intern/SoundSystem
- ../../../intern/SoundSystem/include
- ../../../intern/SoundSystem/openal
- ../../../intern/SoundSystem/dummy
- ../../../intern/SoundSystem/intern
../../../source/gameengine/Converter
../../../source/gameengine/BlenderRoutines
../../../source/blender/imbuf
diff --git a/source/gameengine/Converter/KX_ConvertActuators.cpp b/source/gameengine/Converter/KX_ConvertActuators.cpp
index 1afadac5c0a..07f6f628e06 100644
--- a/source/gameengine/Converter/KX_ConvertActuators.cpp
+++ b/source/gameengine/Converter/KX_ConvertActuators.cpp
@@ -50,7 +50,6 @@
#include "KX_SceneActuator.h"
#include "KX_IpoActuator.h"
#include "KX_SoundActuator.h"
-#include "KX_CDActuator.h"
#include "KX_ObjectActuator.h"
#include "KX_TrackToActuator.h"
#include "KX_ConstraintActuator.h"
@@ -412,44 +411,6 @@ void BL_ConvertActuators(char* maggiename,
}
break;
}
- case ACT_CD:
- {
- bCDActuator* cdact = (bCDActuator*) bact->data;
- /* get type, and possibly a start and end frame */
- short startFrame = cdact->sta, stopFrame = cdact->end;
- KX_CDActuator::KX_CDACT_TYPE
- cdActuatorType = KX_CDActuator::KX_CDACT_NODEF;
-
- switch(cdact->type)
- {
- case ACT_CD_PLAY_ALL:
- cdActuatorType = KX_CDActuator::KX_CDACT_PLAY_ALL;
- break;
- case ACT_CD_PLAY_TRACK:
- cdActuatorType = KX_CDActuator::KX_CDACT_PLAY_TRACK;
- break;
- case ACT_CD_LOOP_TRACK:
- cdActuatorType = KX_CDActuator::KX_CDACT_LOOP_TRACK;
- break;
- case ACT_CD_VOLUME:
- cdActuatorType = KX_CDActuator::KX_CDACT_VOLUME;
- break;
- case ACT_CD_STOP:
- cdActuatorType = KX_CDActuator::KX_CDACT_STOP;
- break;
- case ACT_CD_PAUSE:
- cdActuatorType = KX_CDActuator::KX_CDACT_PAUSE;
- break;
- case ACT_CD_RESUME:
- cdActuatorType = KX_CDActuator::KX_CDACT_RESUME;
- break;
-
- default:
- /* This is an error!!! */
- cdActuatorType = KX_CDActuator::KX_CDACT_NODEF;
- }
- break;
- }
case ACT_PROPERTY:
{
bPropertyActuator* propact = (bPropertyActuator*) bact->data;
diff --git a/source/gameengine/Converter/Makefile b/source/gameengine/Converter/Makefile
index 8a41207d73c..50bd851a1b0 100644
--- a/source/gameengine/Converter/Makefile
+++ b/source/gameengine/Converter/Makefile
@@ -37,7 +37,6 @@ CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
CPPFLAGS += -I$(OPENGL_HEADERS)
CPPFLAGS += -I$(NAN_STRING)/include
-CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
CPPFLAGS += -I$(NAN_MOTO)/include
CPPFLAGS += -I$(NAN_BULLET2)/include
diff --git a/source/gameengine/Converter/SConscript b/source/gameengine/Converter/SConscript
index 1c03179ea07..04b53f2439e 100644
--- a/source/gameengine/Converter/SConscript
+++ b/source/gameengine/Converter/SConscript
@@ -6,9 +6,7 @@ defs = []
incs = '. #source/kernel/gen_system #intern/string #intern/guardedalloc'
incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer'
-incs += ' #intern/audaspace'
-incs += ' #intern/SoundSystem #intern/SoundSystem/include #intern/SoundSystem/openal'
-incs += ' #intern/SoundSystem/dummy #intern/SoundSystem/intern #source/gameengine/Converter'
+incs += ' #intern/audaspace #source/gameengine/Converter'
incs += ' #source/gameengine/BlenderRoutines #source/blender/imbuf'
incs += ' #intern/moto/include #source/gameengine/Ketsji #source/gameengine/Ketsji/KXNetwork'
incs += ' #source/blender/blenlib #source/blender/blenkernel #source/blender'
diff --git a/source/gameengine/GamePlayer/common/CMakeLists.txt b/source/gameengine/GamePlayer/common/CMakeLists.txt
index 1b31f2ff0bb..af25f4b884e 100644
--- a/source/gameengine/GamePlayer/common/CMakeLists.txt
+++ b/source/gameengine/GamePlayer/common/CMakeLists.txt
@@ -43,7 +43,6 @@ SET(INC
../../../../intern/ghost
../../../../intern/guardedalloc
../../../../intern/moto/include
- ../../../../intern/SoundSystem
../../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
../../../../source/kernel/gen_system
../../../../source/kernel/gen_messaging
diff --git a/source/gameengine/GamePlayer/common/Makefile b/source/gameengine/GamePlayer/common/Makefile
index 218227c55e9..314295cae27 100644
--- a/source/gameengine/GamePlayer/common/Makefile
+++ b/source/gameengine/GamePlayer/common/Makefile
@@ -53,7 +53,6 @@ CPPFLAGS += -I$(NAN_PNG)/include
CPPFLAGS += -I$(NAN_ZLIB)/include
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
-CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include
CPPFLAGS += -I../../../gameengine/Converter
CPPFLAGS += -I../../../gameengine/Expressions
CPPFLAGS += -I../../../gameengine/GameLogic
diff --git a/source/gameengine/GamePlayer/common/SConscript b/source/gameengine/GamePlayer/common/SConscript
index b7b3b9b12c4..1942cde2531 100644
--- a/source/gameengine/GamePlayer/common/SConscript
+++ b/source/gameengine/GamePlayer/common/SConscript
@@ -19,7 +19,6 @@ incs = ['.',
'#intern/ghost',
'#intern/guardedalloc',
'#intern/moto/include',
- '#intern/SoundSystem',
'#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
'#source/kernel/gen_system',
'#source/kernel/gen_messaging',
diff --git a/source/gameengine/GamePlayer/common/unix/Makefile b/source/gameengine/GamePlayer/common/unix/Makefile
index e024ebd65f9..c86f61b45d8 100644
--- a/source/gameengine/GamePlayer/common/unix/Makefile
+++ b/source/gameengine/GamePlayer/common/unix/Makefile
@@ -56,7 +56,6 @@ CPPFLAGS += -I../../../../gameengine/Rasterizer
CPPFLAGS += -I../../../../gameengine/Rasterizer/RAS_OpenGLRasterizer
CPPFLAGS += -I../../../../gameengine/SceneGraph
-CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include
CPPFLAGS += -I$(NAN_MOTO)/include
# Blender stuff
diff --git a/source/gameengine/GamePlayer/common/windows/Makefile b/source/gameengine/GamePlayer/common/windows/Makefile
index b622ee974c8..3f1deb05f3a 100644
--- a/source/gameengine/GamePlayer/common/windows/Makefile
+++ b/source/gameengine/GamePlayer/common/windows/Makefile
@@ -48,7 +48,6 @@ CPPFLAGS += -I$(SRCHOME)/gameengine/Physics/Sumo/include
CPPFLAGS += -I$(NAN_MOTO)/include
CPPFLAGS += -I$(NAN_STRING)/include
-CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include
CPPFLAGS += -I$(NAN_GLEW)/include
# Blender stuff
diff --git a/source/gameengine/GamePlayer/ghost/CMakeLists.txt b/source/gameengine/GamePlayer/ghost/CMakeLists.txt
index 0d4abf1e1fe..e07a7fb26ad 100644
--- a/source/gameengine/GamePlayer/ghost/CMakeLists.txt
+++ b/source/gameengine/GamePlayer/ghost/CMakeLists.txt
@@ -38,7 +38,6 @@ SET(INC
../../../../intern/ghost
../../../../intern/guardedalloc
../../../../intern/moto/include
- ../../../../intern/SoundSystem
../../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
../../../../source/kernel/gen_system
../../../../source/kernel/gen_messaging
diff --git a/source/gameengine/GamePlayer/ghost/Makefile b/source/gameengine/GamePlayer/ghost/Makefile
index 49ad9457ee3..a7fcf46b695 100644
--- a/source/gameengine/GamePlayer/ghost/Makefile
+++ b/source/gameengine/GamePlayer/ghost/Makefile
@@ -39,7 +39,6 @@ CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
CPPFLAGS += -I$(NAN_GLEW)/include
CPPFLAGS += -I$(OPENGL_HEADERS)
CPPFLAGS += -I$(NAN_STRING)/include
-CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
CPPFLAGS += -I../../GamePlayer/common
diff --git a/source/gameengine/GamePlayer/ghost/SConscript b/source/gameengine/GamePlayer/ghost/SConscript
index ca06b9ca0dd..83bc61381c0 100644
--- a/source/gameengine/GamePlayer/ghost/SConscript
+++ b/source/gameengine/GamePlayer/ghost/SConscript
@@ -13,7 +13,6 @@ incs = ['.',
'#intern/ghost',
'#intern/guardedalloc',
'#intern/moto/include',
- '#intern/SoundSystem',
'#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
'#source/kernel/gen_system',
'#source/kernel/gen_messaging',
diff --git a/source/gameengine/Ketsji/CMakeLists.txt b/source/gameengine/Ketsji/CMakeLists.txt
index d368e9f4efd..b1d26b263a4 100644
--- a/source/gameengine/Ketsji/CMakeLists.txt
+++ b/source/gameengine/Ketsji/CMakeLists.txt
@@ -56,7 +56,6 @@ SET(INC
../../../source/gameengine/Physics/Sumo/Fuzzics/include
../../../source/gameengine/Network/LoopBackNetwork
../../../intern/audaspace
- ../../../intern/SoundSystem
../../../source/blender/misc
../../../source/blender/blenloader
../../../source/blender/gpu
diff --git a/source/gameengine/Ketsji/KX_CDActuator.cpp b/source/gameengine/Ketsji/KX_CDActuator.cpp
deleted file mode 100644
index 27c33b68577..00000000000
--- a/source/gameengine/Ketsji/KX_CDActuator.cpp
+++ /dev/null
@@ -1,223 +0,0 @@
-/**
- * KX_CDActuator.cpp
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- *
- */
-
-#include "KX_CDActuator.h"
-#include "KX_GameObject.h"
-#include <iostream>
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-/* ------------------------------------------------------------------------- */
-/* Native functions */
-/* ------------------------------------------------------------------------- */
-KX_CDActuator::KX_CDActuator(SCA_IObject* gameobject,
- KX_CDACT_TYPE type,
- int track,
- short start,
- short end)
- : SCA_IActuator(gameobject)
-{
- m_type = type;
- m_track = track;
- m_lastEvent = true;
- m_isplaying = false;
- m_startFrame = start;
- m_endFrame = end;
-}
-
-
-
-KX_CDActuator::~KX_CDActuator()
-{
-}
-
-
-/* hmmm, do we want this? */
-CValue* KX_CDActuator::GetReplica()
-{
- KX_CDActuator* replica = new KX_CDActuator(*this);
- replica->ProcessReplica();
- return replica;
-};
-
-
-
-bool KX_CDActuator::Update()
-{
- bool result = false;
- bool bNegativeEvent = IsNegativeEvent();
-
- RemoveAllEvents();
-
- if (!bNegativeEvent)
- {
- switch (m_type)
- {
- default:
- // implement me !!
- break;
- }
- }
- return result;
-}
-
-
-
-/* ------------------------------------------------------------------------- */
-/* Python functions */
-/* ------------------------------------------------------------------------- */
-
-
-
-/* Integration hooks ------------------------------------------------------- */
-PyTypeObject KX_CDActuator::Type = {
- PyVarObject_HEAD_INIT(NULL, 0)
- "KX_SoundActuator",
- sizeof(PyObjectPlus_Proxy),
- 0,
- py_base_dealloc,
- 0,
- 0,
- 0,
- 0,
- py_base_repr,
- 0,0,0,0,0,0,0,0,0,
- Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
- 0,0,0,0,0,0,0,
- Methods,
- 0,
- 0,
- &SCA_IActuator::Type,
- 0,0,0,0,0,0,
- py_base_new
-};
-
-PyMethodDef KX_CDActuator::Methods[] = {
- // Deprecated ----->
- {"setGain",(PyCFunction) KX_CDActuator::sPySetGain,METH_VARARGS,NULL},
- {"getGain",(PyCFunction) KX_CDActuator::sPyGetGain,METH_VARARGS,NULL},
- // <-----
- KX_PYMETHODTABLE_NOARGS(KX_CDActuator, startCD),
- KX_PYMETHODTABLE_NOARGS(KX_CDActuator, pauseCD),
- KX_PYMETHODTABLE_NOARGS(KX_CDActuator, resumeCD),
- KX_PYMETHODTABLE_NOARGS(KX_CDActuator, stopCD),
- KX_PYMETHODTABLE_NOARGS(KX_CDActuator, playAll),
- KX_PYMETHODTABLE_O(KX_CDActuator, playTrack),
- {NULL,NULL,NULL,NULL} //Sentinel
-};
-
-PyAttributeDef KX_CDActuator::Attributes[] = {
- KX_PYATTRIBUTE_INT_RW("track", 1, 99, false, KX_CDActuator, m_track),
- { NULL } //Sentinel
-};
-
-int KX_CDActuator::pyattr_setGain(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
-{
- KX_CDActuator* act = static_cast<KX_CDActuator*>(self);
- return PY_SET_ATTR_SUCCESS;
-}
-
-KX_PYMETHODDEF_DOC_NOARGS(KX_CDActuator, startCD,
-"startCD()\n"
-"\tStarts the CD playing.\n")
-{
- Py_RETURN_NONE;
-}
-
-
-KX_PYMETHODDEF_DOC_NOARGS(KX_CDActuator, pauseCD,
-"pauseCD()\n"
-"\tPauses the CD playing.\n")
-{
- Py_RETURN_NONE;
-}
-
-
-KX_PYMETHODDEF_DOC_NOARGS(KX_CDActuator, resumeCD,
-"resumeCD()\n"
-"\tResumes the CD playing.\n")
-{
- Py_RETURN_NONE;
-}
-
-
-KX_PYMETHODDEF_DOC_NOARGS(KX_CDActuator, stopCD,
-"stopCD()\n"
-"\tStops the CD playing.\n")
-{
- Py_RETURN_NONE;
-}
-
-
-KX_PYMETHODDEF_DOC_O(KX_CDActuator, playTrack,
-"playTrack(trackNumber)\n"
-"\tPlays the track selected.\n")
-{
- if (PyLong_Check(value)) {
- int track = PyLong_AsSsize_t(value);
- }
- Py_RETURN_NONE;
-}
-
-
-
-KX_PYMETHODDEF_DOC_NOARGS(KX_CDActuator, playAll,
-"playAll()\n"
-"\tPlays the CD from the beginning.\n")
-{
- Py_RETURN_NONE;
-}
-
-// Deprecated ----->
-PyObject* KX_CDActuator::PySetGain(PyObject* args)
-{
- float gain = 1.0;
- ShowDeprecationWarning("setGain()", "the volume property");
- if (!PyArg_ParseTuple(args, "f:setGain", &gain))
- return NULL;
-
- Py_RETURN_NONE;
-}
-
-
-
-PyObject* KX_CDActuator::PyGetGain(PyObject* args)
-{
- float gain = 1.0;
- ShowDeprecationWarning("getGain()", "the volume property");
- PyObject* result = PyFloat_FromDouble(gain);
-
- return result;
-}
-// <-----
diff --git a/source/gameengine/Ketsji/KX_CDActuator.h b/source/gameengine/Ketsji/KX_CDActuator.h
deleted file mode 100644
index bce29adb6e8..00000000000
--- a/source/gameengine/Ketsji/KX_CDActuator.h
+++ /dev/null
@@ -1,97 +0,0 @@
-/**
- * KX_CDActuator.h
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifndef __KX_CDACTUATOR
-#define __KX_CDACTUATOR
-
-#include "SCA_IActuator.h"
-
-class KX_CDActuator : public SCA_IActuator
-{
- Py_Header;
- bool m_lastEvent;
- bool m_isplaying;
- /* just some handles to the audio-data... */
- int m_track;
- short m_startFrame;
- short m_endFrame;
-
-public:
- enum KX_CDACT_TYPE
- {
- KX_CDACT_NODEF = 0,
- KX_CDACT_PLAY_ALL,
- KX_CDACT_PLAY_TRACK,
- KX_CDACT_LOOP_TRACK,
- KX_CDACT_VOLUME,
- KX_CDACT_STOP,
- KX_CDACT_PAUSE,
- KX_CDACT_RESUME,
- KX_SOUNDACT_MAX
- };
-
- KX_CDACT_TYPE m_type;
-
- KX_CDActuator(SCA_IObject* gameobject,
- KX_CDACT_TYPE type,
- int track,
- short start,
- short end);
-
- ~KX_CDActuator();
-
- virtual bool Update();
-
- CValue* GetReplica();
-
- /* -------------------------------------------------------------------- */
- /* Python interface --------------------------------------------------- */
- /* -------------------------------------------------------------------- */
-
- // Deprecated ----->
- KX_PYMETHOD_VARARGS(KX_CDActuator,SetGain);
- KX_PYMETHOD_VARARGS(KX_CDActuator,GetGain);
- // <-----
-
- KX_PYMETHOD_DOC_NOARGS(KX_CDActuator, startCD);
- KX_PYMETHOD_DOC_NOARGS(KX_CDActuator, pauseCD);
- KX_PYMETHOD_DOC_NOARGS(KX_CDActuator, resumeCD);
- KX_PYMETHOD_DOC_NOARGS(KX_CDActuator, stopCD);
- KX_PYMETHOD_DOC_NOARGS(KX_CDActuator, playAll);
- KX_PYMETHOD_DOC_O(KX_CDActuator, playTrack);
-
- static int pyattr_setGain(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
-
-
-};
-
-#endif //__KX_CDACTUATOR
-
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index d8027a4d9fc..0eef33f927e 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -79,7 +79,6 @@ extern "C" {
#include "ListValue.h"
#include "InputParser.h"
#include "KX_Scene.h"
-#include "SND_DeviceManager.h"
#include "NG_NetworkScene.h" //Needed for sendMessage()
@@ -212,69 +211,21 @@ static bool usedsp = false;
// this gets a pointer to an array filled with floats
static PyObject* gPyGetSpectrum(PyObject*)
{
- SND_IAudioDevice* audiodevice = SND_DeviceManager::Instance();
-
PyObject* resultlist = PyList_New(512);
- if (audiodevice)
- {
- if (!usedsp)
- {
- audiodevice->StartUsingDSP();
- usedsp = true;
- }
-
- float* spectrum = audiodevice->GetSpectrum();
-
- for (int index = 0; index < 512; index++)
- {
- PyList_SET_ITEM(resultlist, index, PyFloat_FromDouble(spectrum[index]));
- }
- }
- else {
- for (int index = 0; index < 512; index++)
- {
- PyList_SET_ITEM(resultlist, index, PyFloat_FromDouble(0.0));
- }
- }
+ for (int index = 0; index < 512; index++)
+ {
+ PyList_SET_ITEM(resultlist, index, PyFloat_FromDouble(0.0));
+ }
return resultlist;
}
-#if 0 // unused
-static PyObject* gPyStartDSP(PyObject*, PyObject* args)
-{
- SND_IAudioDevice* audiodevice = SND_DeviceManager::Instance();
-
- if (!audiodevice) {
- PyErr_SetString(PyExc_RuntimeError, "no audio device available");
- return NULL;
- }
-
- if (!usedsp) {
- audiodevice->StartUsingDSP();
- usedsp = true;
- }
-
- Py_RETURN_NONE;
-}
-#endif
-
-
static PyObject* gPyStopDSP(PyObject*, PyObject* args)
{
- SND_IAudioDevice* audiodevice = SND_DeviceManager::Instance();
-
- if (!audiodevice) {
- PyErr_SetString(PyExc_RuntimeError, "no audio device available");
- return NULL;
- }
-
- if (usedsp) {
- audiodevice->StopUsingDSP();
- usedsp = true;
- }
+ PyErr_SetString(PyExc_RuntimeError, "no audio device available");
+ return NULL;
Py_RETURN_NONE;
}
diff --git a/source/gameengine/Ketsji/KX_PythonInitTypes.cpp b/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
index 8ff0bfd5379..5260c0bb01a 100644
--- a/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
@@ -36,7 +36,6 @@
#include "BL_BlenderShader.h"
#include "BL_ShapeActionActuator.h"
#include "KX_BlenderMaterial.h"
-#include "KX_CDActuator.h"
#include "KX_CameraActuator.h"
#include "KX_ConstraintActuator.h"
#include "KX_ConstraintWrapper.h"
@@ -158,7 +157,6 @@ void initPyTypes(void)
PyType_Ready_Attr(dict, CListValue, init_getset);
PyType_Ready_Attr(dict, CValue, init_getset);
PyType_Ready_Attr(dict, KX_BlenderMaterial, init_getset);
- PyType_Ready_Attr(dict, KX_CDActuator, init_getset);
PyType_Ready_Attr(dict, KX_Camera, init_getset);
PyType_Ready_Attr(dict, KX_CameraActuator, init_getset);
PyType_Ready_Attr(dict, KX_ConstraintActuator, init_getset);
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.cpp b/source/gameengine/Ketsji/KX_SoundActuator.cpp
index 510d359dc8e..024c51cabc1 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SoundActuator.cpp
@@ -31,10 +31,7 @@
*/
#include "KX_SoundActuator.h"
-#include "SND_SoundObject.h"
#include "KX_GameObject.h"
-#include "SND_SoundObject.h"
-#include "SND_Scene.h" // needed for replication
#include "KX_PyMath.h" // needed for PyObjectFrom()
#include <iostream>
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.h b/source/gameengine/Ketsji/KX_SoundActuator.h
index ddf8330072e..bc0293ed2b4 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.h
+++ b/source/gameengine/Ketsji/KX_SoundActuator.h
@@ -51,21 +51,14 @@ typedef struct KX_3DSoundSettings
class KX_SoundActuator : public SCA_IActuator
{
- Py_Header;
-// bool m_lastEvent;
- bool m_isplaying;
- /* just some handles to the audio-data... */
+ Py_Header;
+ bool m_isplaying;
AUD_Sound* m_sound;
float m_volume;
float m_pitch;
bool m_is3d;
KX_3DSoundSettings m_3d;
- AUD_Handle* m_handle;
-// class SND_SoundObject* m_soundObject;
-// class SND_Scene* m_soundScene;
-// short m_startFrame;
-// short m_endFrame;
-// bool m_pino;
+ AUD_Handle* m_handle;
void play();
diff --git a/source/gameengine/Ketsji/Makefile b/source/gameengine/Ketsji/Makefile
index 1c315350895..daa4c234076 100644
--- a/source/gameengine/Ketsji/Makefile
+++ b/source/gameengine/Ketsji/Makefile
@@ -43,7 +43,6 @@ CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
CPPFLAGS += -I../../blender/python
CPPFLAGS += -I../../blender/python/generic
CPPFLAGS += -I$(NAN_STRING)/include
-CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include
CPPFLAGS += -I$(NAN_MOTO)/include
CPPFLAGS += -I$(NAN_BULLET2)/include
CPPFLAGS += -I../Rasterizer/RAS_OpenGLRasterizer
diff --git a/source/gameengine/Ketsji/SConscript b/source/gameengine/Ketsji/SConscript
index 373f1ca2606..ea4a538f86f 100644
--- a/source/gameengine/Ketsji/SConscript
+++ b/source/gameengine/Ketsji/SConscript
@@ -10,9 +10,7 @@ incs = '. #source/blender/python/generic' # Only for Mathutils! and bpy_internal
incs += ' #source/kernel/gen_system #intern/string #intern/guardedalloc'
incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer'
-incs += ' #intern/SoundSystem #intern/SoundSystem/include #intern/SoundSystem/openal'
-incs += ' #intern/audaspace'
-incs += ' #intern/SoundSystem/dummy #intern/SoundSystem/intern #source/gameengine/Converter'
+incs += ' #intern/audaspace #source/gameengine/Converter'
incs += ' #source/gameengine/BlenderRoutines #source/blender/imbuf #intern/moto/include'
incs += ' #source/gameengine/Ketsji #source/gameengine/Ketsji/KXNetwork #source/blender/blenlib'
incs += ' #source/blender/blenkernel #source/blender #source/blender/editors/include'
diff --git a/source/gameengine/Physics/Bullet/CMakeLists.txt b/source/gameengine/Physics/Bullet/CMakeLists.txt
index 02f2aa635af..7b7fb508ebd 100644
--- a/source/gameengine/Physics/Bullet/CMakeLists.txt
+++ b/source/gameengine/Physics/Bullet/CMakeLists.txt
@@ -35,7 +35,6 @@ SET(INC
../../../../intern/guardedalloc
../../../kernel/gen_system
../../../../intern/string
- ../../../../intern/SoundSystem
../../Rasterizer
../../Ketsji
../../Expressions
diff --git a/source/gameengine/Physics/Bullet/Makefile b/source/gameengine/Physics/Bullet/Makefile
index 19b17de275a..433d1df3d2f 100644
--- a/source/gameengine/Physics/Bullet/Makefile
+++ b/source/gameengine/Physics/Bullet/Makefile
@@ -41,7 +41,6 @@ CPPFLAGS += -I$(NAN_STRING)/include
CPPFLAGS += -I$(NAN_MOTO)/include
CPPFLAGS += -I$(NAN_GLEW)/include
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
-CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include
CPPFLAGS += -I../../../kernel/gen_system
CPPFLAGS += -I../../Physics/common
CPPFLAGS += -I../../Physics/Dummy
diff --git a/source/gameengine/Physics/Bullet/SConscript b/source/gameengine/Physics/Bullet/SConscript
index b6d0a75fd04..44b75402630 100644
--- a/source/gameengine/Physics/Bullet/SConscript
+++ b/source/gameengine/Physics/Bullet/SConscript
@@ -16,7 +16,6 @@ incs += ' #source/gameengine/SceneGraph'
incs += ' #source/blender/makesdna'
incs += ' #source/blender/blenkernel'
incs += ' #source/blender/blenlib'
-incs += ' #intern/SoundSystem'
incs += ' #intern/guardedalloc'
incs += ' ' + env['BF_BULLET_INC']
diff --git a/source/gameengine/Physics/common/Makefile b/source/gameengine/Physics/common/Makefile
index f21df7ef1ed..f87da383520 100644
--- a/source/gameengine/Physics/common/Makefile
+++ b/source/gameengine/Physics/common/Makefile
@@ -37,7 +37,6 @@ CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
CPPFLAGS += -I$(OPENGL_HEADERS)
CPPFLAGS += -I$(NAN_STRING)/include
-CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
CPPFLAGS += -I$(NAN_MOTO)/include
diff --git a/source/gameengine/PyDoc/GameLogic.py b/source/gameengine/PyDoc/GameLogic.py
index 46f00fa7ea6..72e2c3ed7f5 100644
--- a/source/gameengine/PyDoc/GameLogic.py
+++ b/source/gameengine/PyDoc/GameLogic.py
@@ -52,7 +52,6 @@ Documentation for the GameLogic Module.
- L{ActionActuator<GameTypes.BL_ActionActuator>}
- L{AddObjectActuator<GameTypes.KX_SCA_AddObjectActuator>}
- L{CameraActuator<GameTypes.KX_CameraActuator>}
- - L{CDActuator<GameTypes.KX_CDActuator>}
- L{ConstraintActuator<GameTypes.KX_ConstraintActuator>}
- L{DynamicActuator<GameTypes.KX_SCA_DynamicActuator>}
- L{EndObjectActuator<GameTypes.KX_SCA_EndObjectActuator>}
diff --git a/source/gameengine/PyDoc/GameTypes.py b/source/gameengine/PyDoc/GameTypes.py
index b1d1ce71173..054b2cb4daf 100644
--- a/source/gameengine/PyDoc/GameTypes.py
+++ b/source/gameengine/PyDoc/GameTypes.py
@@ -12,7 +12,7 @@ Documentation for the GameTypes Module.
@group Sensors: SCA_ActuatorSensor, SCA_AlwaysSensor, SCA_DelaySensor, SCA_JoystickSensor, SCA_KeyboardSensor, KX_MouseFocusSensor, SCA_MouseSensor, KX_NearSensor, KX_NetworkMessageSensor, SCA_PropertySensor, KX_RadarSensor, SCA_RandomSensor, KX_RaySensor, KX_TouchSensor
-@group Actuators: SCA_2DFilterActuator, BL_ActionActuator, KX_SCA_AddObjectActuator, KX_CameraActuator, KX_CDActuator, KX_ConstraintActuator, KX_SCA_DynamicActuator, KX_SCA_EndObjectActuator, KX_GameActuator, KX_IpoActuator, KX_NetworkMessageActuator, KX_ObjectActuator, KX_ParentActuator, SCA_PropertyActuator, SCA_RandomActuator, KX_SCA_ReplaceMeshActuator, KX_SceneActuator, BL_ShapeActionActuator, KX_SoundActuator, KX_StateActuator, KX_TrackToActuator, KX_VisibilityActuator
+@group Actuators: SCA_2DFilterActuator, BL_ActionActuator, KX_SCA_AddObjectActuator, KX_CameraActuator, KX_ConstraintActuator, KX_SCA_DynamicActuator, KX_SCA_EndObjectActuator, KX_GameActuator, KX_IpoActuator, KX_NetworkMessageActuator, KX_ObjectActuator, KX_ParentActuator, SCA_PropertyActuator, SCA_RandomActuator, KX_SCA_ReplaceMeshActuator, KX_SceneActuator, BL_ShapeActionActuator, KX_SoundActuator, KX_StateActuator, KX_TrackToActuator, KX_VisibilityActuator
@group Controllers: SCA_ANDController, SCA_NANDController, SCA_NORController, SCA_ORController, SCA_PythonController, SCA_XNORController, SCA_XORController
"""
@@ -1106,59 +1106,6 @@ class KX_BlenderMaterial(PyObjectPlus): # , RAS_IPolyMaterial)
@return: the material's index
"""
-class KX_CDActuator(SCA_IActuator):
- """
- CD Controller actuator.
- @ivar volume: controls the volume to set the CD to. 0.0 = silent, 1.0 = max volume.
- @type volume: float
- @ivar track: the track selected to be played
- @type track: integer
- @ivar gain: the gain (volume) of the CD between 0.0 and 1.0.
- @type gain: float
- """
- def startCD():
- """
- Starts the CD playing.
- """
- def stopCD():
- """
- Stops the CD playing.
- """
- def pauseCD():
- """
- Pauses the CD.
- """
- def resumeCD():
- """
- Resumes the CD after a pause.
- """
- def playAll():
- """
- Plays the CD from the beginning.
- """
- def playTrack(trackNumber):
- """
- Plays the track selected.
- """
-#{ Deprecated
- def setGain(gain):
- """
- Sets the gain (volume) of the CD.
-
- @deprecated: Use the L{volume} property.
- @type gain: float
- @param gain: the gain to set the CD to. 0.0 = silent, 1.0 = max volume.
- """
- def getGain():
- """
- Gets the current gain (volume) of the CD.
-
- @deprecated: Use the L{volume} property.
- @rtype: float
- @return: Between 0.0 (silent) and 1.0 (max volume)
- """
-#}
-
class KX_CameraActuator(SCA_IActuator):
"""
Applies changes to a camera.
diff --git a/source/gameengine/VideoTexture/CMakeLists.txt b/source/gameengine/VideoTexture/CMakeLists.txt
index 9d1bb89d2ca..255d0907101 100644
--- a/source/gameengine/VideoTexture/CMakeLists.txt
+++ b/source/gameengine/VideoTexture/CMakeLists.txt
@@ -47,7 +47,6 @@ SET(INC
../../../intern/string
../../../intern/moto/include
../../../intern/guardedalloc
- ../../../intern/SoundSystem
../../../extern/glew/include
${PYTHON_INC}
)
diff --git a/source/gameengine/VideoTexture/Makefile b/source/gameengine/VideoTexture/Makefile
index 8677ed5c177..90457df720f 100644
--- a/source/gameengine/VideoTexture/Makefile
+++ b/source/gameengine/VideoTexture/Makefile
@@ -42,7 +42,6 @@ CPPFLAGS += -I$(OPENGL_HEADERS)
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
CPPFLAGS += -I../../blender/python
CPPFLAGS += -I$(NAN_STRING)/include
-CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include
CPPFLAGS += -I$(NAN_MOTO)/include
CPPFLAGS += -I../Rasterizer/RAS_OpenGLRasterizer
CPPFLAGS += -I../Rasterizer -I../GameLogic -I../SceneGraph
diff --git a/source/gameengine/VideoTexture/SConscript b/source/gameengine/VideoTexture/SConscript
index fdf46f70ad7..d6b78f6d1a6 100644
--- a/source/gameengine/VideoTexture/SConscript
+++ b/source/gameengine/VideoTexture/SConscript
@@ -12,8 +12,7 @@ incs += ' #source/gameengine/BlenderRoutines'
incs += ' #source/blender/editors/include #source/blender/blenlib #source/blender/blenkernel'
incs += ' #source/blender/makesdna #source/blender/imbuf #source/blender/python'
incs += ' #source/blender/gpu #source/kernel/gen_system #intern/string #intern/moto/include'
-incs += ' #intern/guardedalloc #intern/SoundSystem'
-incs += ' #extern/glew/include'
+incs += ' #intern/guardedalloc #extern/glew/include'
defs = []
cxxflags = []
diff --git a/source/kernel/gen_system/SYS_SingletonSystem.cpp b/source/kernel/gen_system/SYS_SingletonSystem.cpp
index 47e35cf84d8..43d70a94ae1 100644
--- a/source/kernel/gen_system/SYS_SingletonSystem.cpp
+++ b/source/kernel/gen_system/SYS_SingletonSystem.cpp
@@ -95,6 +95,6 @@ void SYS_SingletonSystem::SYS_WriteCommandLineString(const char *paramname, cons
m_string_commandlineparms.insert(paramname, value);
}
-SYS_SingletonSystem::SYS_SingletonSystem() : m_soundfilecache(NULL)
+SYS_SingletonSystem::SYS_SingletonSystem()
{
}
diff --git a/source/kernel/gen_system/SYS_SingletonSystem.h b/source/kernel/gen_system/SYS_SingletonSystem.h
index 175656ac4ed..b72070c4e23 100644
--- a/source/kernel/gen_system/SYS_SingletonSystem.h
+++ b/source/kernel/gen_system/SYS_SingletonSystem.h
@@ -56,7 +56,6 @@ private:
GEN_Map<STR_HashedString,int> m_int_commandlineparms;
GEN_Map<STR_HashedString,float> m_float_commandlineparms;
GEN_Map<STR_HashedString,STR_String> m_string_commandlineparms;
- void* m_soundfilecache;
};
#endif //__SINGLETONSYSTEM_H
diff --git a/source/nan_definitions.mk b/source/nan_definitions.mk
index c98ccca307f..5c6f444ab0c 100644
--- a/source/nan_definitions.mk
+++ b/source/nan_definitions.mk
@@ -89,7 +89,6 @@ ifndef CONFIG_GUESS
export NAN_IKSOLVER ?= $(LCGDIR)/iksolver
export NAN_BSP ?= $(LCGDIR)/bsp
export NAN_BOOLOP ?= $(LCGDIR)/boolop
- export NAN_SOUNDSYSTEM ?= $(LCGDIR)/SoundSystem
export NAN_AUDASPACE ?= $(LCGDIR)/audaspace
export NAN_STRING ?= $(LCGDIR)/string
export NAN_MEMUTIL ?= $(LCGDIR)/memutil